• Title/Summary/Keyword: Space media

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An Indoor Space Representation Method Using 3D Environmental Data (3차원 데이터를 이용한 실내 공간 표현 기법)

  • Lee, Se-Ho;Jeong, Seong-Gyun;Chung, Tae-Young;Kim, Chang-Su
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.07a
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    • pp.417-418
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    • 2012
  • 본 논문에서는 3차원 데이터를 이용한 효율적인 실내 공간 표현 기법을 제안한다. 제안하는 기법은 3차원 데이터의 획득과 실내 구조 및 영상 정보를 표현하기 위한 표현 복원으로 구성된다. 3차원 데이터는 레이저 거리 측정기(laser range finder, LRF)와 전방향(omni) 카메라를 통해 획득한 포인트 클라우드 공간 정보와 전방향 텍스쳐 영상으로 구성된다. 실내 구조를 복원하기 위해, 획득한 포인트 클라우드를 복셀 격자 기반의 샘플링 기법을 통해 균일화하고 포아송 표면 재구성(Poisson surface rocoostruction) 기법을 통해 3차원 메쉬를 생성한다. 그리고 전방향 텍스쳐 영상과 3차원 메쉬외 기하학적 관계를 이용한 텍스쳐 매핑 기법을 통해 최종적으로 3차원 메쉬 표면을 복원한다. 실험 결과를 통해 제안하는 기법이 실내 공간을 효과적으로 표현함을 확인한다.

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A Study on the National Infrastructure Protection Framework against Severe Space Weather (우주전파재난관련 국가주요시설 지정기준 조사)

  • Lim, Jung Tak;Choi, Seong Jong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.07a
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    • pp.150-151
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    • 2012
  • 우주전파환경이란 지구 전리층, 열권, 자기권 및 행성간의 공간 등 통칭한 전파 전달 환경을 말하며 주로 태양의 활동에 영향을 받는다. 태양은 막대한 복사 및 입자 에너지를 방출하여 지구의 자기권과 전리층에 영향을 주어 방송 통신, 전력, 항법, 위성 등 여러 분야에 걸쳐 피해를 줄 수 있다. 그러므로 우주전파에 취약한 국가주요시설을 분류하여 따로 지정하고 관리해야 한다. 본 논문에서 우리나라의 국가 주요시설은 "국가기반시설", "국가주요시설", "국가보안목표 시설"로 크게 3가지로 조사하였다. 국가중요시설은 "적"이라는 위기요인으로부터 보호해야할 대상이며, 보안 목표시설은 "파괴/태업/비밀누설"이라는 위기요인으로부터 보호해야 할 대상이다. 즉, 국가주요시설과 보안목표시설은 위기요인에 의해 정의된 시설이다. 하지만 국가기반시설은 위기요인이 아니라 r 피해가 국가적으로 핵심적인 시설들로 정의된다. 따라서 우주전파재난을 위한 보호체계는 가장 포괄적인 국가기반시설의 테두리에서 다루어야 한다.

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Automatic Camera Control Based Avatar Behavior in Virtual Environment

  • Jung, Moon-Ryul
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.55-62
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    • 1998
  • This paper presents a method of controlling camera to present virtual space to participating users meaningfully. The users interact with each other by means of dialogue and behavior. Users behave through their avatars. So our problem comes down to controlling the camera to capture the avatars effectively depending on how they interact with each other. The problem is solved by specifying camera control rules based on cinematography developed by film producers. A formal language is designed to encode cinematography rules for virtual environments where people can participate in the story and can influence its flow. The rule has been used in a 3D chatting system we have developed.

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A Study reverberation of Virtual Acoustic Space (가상 음향 공간 구현에 관한 연구)

  • Yoon, Jae-Yeun;Park, Jun-Sun;Kim, Chung-Suk;Jin, Yong-Ok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2006.11a
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    • pp.141-150
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    • 2006
  • 본 논문에서는 기존에 제안된 가상음향공간 모델에서 문제점으로 대두된 음향특성을 개선한 새로운 모델을 제안하였다. 제안된 가상음향효과기는 초기 잔향을 위하여 teped delay line을 사용하여 초기반사음 재현에 충실하도록 하였고, 후기 잔향을 위하여 nesed allpass delay line을 이용하여 잔향 밀도를 높이도록 고안되었다. 각 delay line의 지연 시간을 조절하여 가장 좋은 잔향 효과를 갖도록 계수 값들을 추출하였으며, 제안한 알고리즘을 일반 범용 DSP를 이용하여 구현하였으며, 실험 고찰을 통하여 기존에 제시된 모델에서의 임펄스성음에 대한 비선형적인 거친 응답과 frequency 영역에서 고르고 평탄한 잔향 밀도가 개선되어 보다 더 좋은 효과를 보임을 확인하였다.

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Adaptive Keyframe and ROI selection for Real-time Video Stabilization (실시간 영상 안정화를 위한 키프레임과 관심영역 선정)

  • Bae, Ju-Han;Hwang, Young-Bae;Choi, Byung-Ho;Chon, Je-Youl
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.11a
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    • pp.288-291
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    • 2011
  • Video stabilization is an important image enhancement widely used in surveillance system in order to improve recognition performance. Most previous methods calculate inter-frame homography to estimate global motion. These methods are relatively slow and suffer from significant depth variations or multiple moving object. In this paper, we propose a fast and practical approach for video stabilization that selects the most reliable key frame as a reference frame to a current frame. We use optical flow to estimate global motion within an adaptively selected region of interest in static camera environment. Optimal global motion is found by probabilistic voting in the space of optical flow. Experiments show that our method can perform real-time video stabilization validated by stabilized images and remarkable reduction of mean color difference between stabilized frames.

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Time-division Visible Light Communication Using LED Lamp Light

  • Lee, Seong-Ho
    • Journal of Sensor Science and Technology
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    • v.24 no.3
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    • pp.145-150
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    • 2015
  • We introduce a new method of time-division visible light communication (VLC) using LED lamp light for the generation of synchronizing pulses. The LED lamp, driven by an AC 220-V power line, radiates light that has a 120-Hz frequency component. The pulse generator in each VLC system receives the LED lamp light and generates the synchronizing pulses that are required for time-division transmission of multiple VLC channels. The pulse period is subdivided into several time slots for VLC channels. In experiments, 120-Hz synchronizing pulses were generated using LED lamp light, and three VLC channels were transmitted independently without interfering with each other in a condition where the VLC signals overlapped in space. This configuration is useful in constructing multiple wireless sensor networks that are safe and without interference in locations where LED lamps are used for illumination.

Removal of Hydrogen Sulfide Using Porous Ceramic Biofilter Inoculated with Sulfur Oxidizing Bacteria (황산화 균주가 부착된 다공성 세라믹 biofilter를 이용한 $H_2S$ 제거)

  • 박상진;조경숙
    • Journal of Korean Society for Atmospheric Environment
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    • v.15 no.5
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    • pp.649-655
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    • 1999
  • Biofiltration of polluted gas streams contained $H_2S$ was studied. The experiments were performed in a laboratory-scale reactor with a porous ceramic media inoculated with sulfur oxidizing bacterium, TAS which was isolated from activiated sludge. The concentration of $H_2S$ in the inlet gas varied from 109 to 3,841 ppm, at the various space velocities(SV) of 50 $h^{-1}$ to 250 $h^{-1}$. Various tests have been conducted to evaluate the effects of such parameters as pH, concentration of sulfate ion and retention time on the pressure drop and maximum elimination capacity. The removal efficiency of $H_2S$ decreased as the $H_2S$ concentration or gas velocity increased in the inlet gas. Pressure drop was insignificant in this system. The maximum elimination capacity could reach up to 16.35g-S/kg-dry packing material/day.

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Advanced Multimedia Processor Architecture (진보된 멀티미디어 프로세서 구조)

  • Park, Chun-Myoung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.664-665
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    • 2013
  • This paper present a method of constructing the multimedia processor architecture. The proposed multimedia processor architecture be able to handle each text, sound, and video in one chip. Also it have interactive function that is a characteristics of multimedia. Specially, the proposed multimedia processor be able to addressing nodes in memory map without software, and it is completely reconfigurable depend on data. Also it as able to process time and space common that have synchronous/asynchronous and it is able to protect continuous and dynamic media bus collision, and local and overall common memory structure. The proposed multimedia processor architecture apply to virtual reality and mixed reality.

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Tracking and Interaction Based on Hybrid Sensing for Virtual Environments

  • Jo, Dongsik;Kim, Yongwan;Cho, Eunji;Kim, Daehwan;Kim, Ki-Hong;Lee, Gil-Haeng
    • ETRI Journal
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    • v.35 no.2
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    • pp.356-359
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    • 2013
  • We present a method for tracking and interaction based on hybrid sensing for virtual environments. The proposed method is applied to motion tracking of whole areas, including the user's occlusion space, for a high-precision interaction. For real-time motion tracking surrounding a user, we estimate each joint position in the human body using a combination of a depth sensor and a wand-type physical user interface, which is necessary to convert gyroscope and acceleration values into positional data. Additionally, we construct virtual contents and evaluate the validity of results related to hybrid sensing-based whole-body tracking of human motion methods used to compensate for the occluded areas.

Greedy Learning of Sparse Eigenfaces for Face Recognition and Tracking

  • Kim, Minyoung
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.14 no.3
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    • pp.162-170
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    • 2014
  • Appearance-based subspace models such as eigenfaces have been widely recognized as one of the most successful approaches to face recognition and tracking. The success of eigenfaces mainly has its origins in the benefits offered by principal component analysis (PCA), the representational power of the underlying generative process for high-dimensional noisy facial image data. The sparse extension of PCA (SPCA) has recently received significant attention in the research community. SPCA functions by imposing sparseness constraints on the eigenvectors, a technique that has been shown to yield more robust solutions in many applications. However, when SPCA is applied to facial images, the time and space complexity of PCA learning becomes a critical issue (e.g., real-time tracking). In this paper, we propose a very fast and scalable greedy forward selection algorithm for SPCA. Unlike a recent semidefinite program-relaxation method that suffers from complex optimization, our approach can process several thousands of data dimensions in reasonable time with little accuracy loss. The effectiveness of our proposed method was demonstrated on real-world face recognition and tracking datasets.