• Title/Summary/Keyword: Sound Installation

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A Study on the comparison of Infill Technology between Korea long life Apartment Mock up House and Japan KSI experimental House (국내 장수명 공동주택 Mock-up House와 일본 KSI 실험주택 인필 요소기술 비교 연구)

  • Choi, Young Ho;Kim, Shin;Kim, Sung Wan
    • KIEAE Journal
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    • v.8 no.4
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    • pp.63-69
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    • 2008
  • The thesis is a comparative analysis of Infill Technologies between Korea's long-life Mock-up House, a study driven by 'Durability and Flexibility of Long-life Housing Technology Development' of R&D, and Japan's KSI experimental house, the major example of Japan's long-llfe housing. In terms of the domestic Mock-up House, a system of building the floor first was applied. The floor material of each housing unit required a development of dry heating component that is partially substitutable in order to avoid conflict with the finishing. Also, a development of a floor system that can counteract against the construction inaccuracy was required. In the Case of an outer wall, need to make the wall with the chassis. In the case of ceiling, need to develop the double ceiling system which is good for sound insulation. Also, in comparison to KSI experimental house in Japan, it would require to develop a wiring system of the ceiling which can react to the movement of the wall. Especially, to assure the flexible nature of an internal wall, it would desperately require the research and development of the products related to components and flexible system of mechanical/electrical/communication parts as well as supporting institutionalized system for this development. Furthermore, for KSI experimental house in Japan, it would be necessary to formulate a construction manual as well as a systematic and practical planning guide to invent a new interface rule which will secure simplicity of assembling, dismantling, installation and replacement of architectural components for which research development is quite insignificant at the moment. This effort will have to continue to give a solid direction for better application of such reference manual during construction and development of long life span apartment by public sector as well as private corporations.

A Study on the Design of Relocatable Wall System for Office Environment (사무환경을 위한 조립형 벽체 시스템 디자인에 관한 연구)

  • 류호창
    • Archives of design research
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    • v.16 no.1
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    • pp.251-260
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    • 2003
  • The fact that office environment is a principal factor affecting work efficiency is widely accepted. Under such a circumstance, developing relocatable office wall systems is highly required. Psychological, physiological, and economical factors, along with physical factors, should be considered to develope a office wall system. More specifically, competitive price, relocatable efficiency, structural stability, fast installation, health and safety, and aesthetic satisfaction are typical determinants. The evaluation results of newly developed wall system are as below: 1) Panel structural system added with the merits of frame structural system can be studied to accomplish minimal disruption to workplace and better finish details. 2) To cover up the existing interior defects such as uneven floor and ceiling, flexible solutions must be studied especially when panel structural system is accepted. 3) More consideration must be given to finish materials, section details, sound blocking and absorbtion to enhance the satisfaction level.

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A Study on Public Design using Fractal-Interactive Art (Fractal-Interactive Art를 활용한 공공디자인에 관한 연구)

  • Joo, Haejeong;Kim, Cheeyong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.629-632
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    • 2009
  • The interactive art and design can be interpreted as an intelligent system in the aspect of engineering. Because this information is treated and analyzed in real time and then such results is expressed in various media such as image, graphic, sound and etc. after these information are input through the sensor, camera and etc., for the efficient communication between human and production, namely, to communicate the interactive reaction, The image utilizing such interactive is being gradually developed as it widens its region in various art design fields. This research is purposed to make the system, which lets the citizens contact the information naturally by mixing the information for the environment with the interactive art of the arty type, and which lets the citizens feel the surrounding environment directly. This research will construct the live mood in the space itself and is utilized for the public art that can be directly experienced. It can provide the experience in the participation type that acquires the information being harmonized with the human naturally in the more developed type than the concept of the existing static installation. Therefore, it is sincerely required to research the interactive art in utilizing the public design.

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Development of aerodynamic noise measurement method for high-speed trains (고속철도차량의 공력소음 측정 시험법 개발)

  • Minseung Jung;Jaehwan Kim;Hyung-Suk Jang;Jonghwan Kim;Cheolung Cheong;Kwongi Lee
    • The Journal of the Acoustical Society of Korea
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    • v.43 no.1
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    • pp.131-137
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    • 2024
  • Aerodynamic noise generated by the surrounding flow of a train traveling at high speed affects both outdoor and indoor noise. This study's goal is to develop a test method to measure and quantitatively evaluate aerodynamic noise through pressure perturbation data on the train surface. To accurately evaluate aerodynamic noise, it is important to separate and evaluate the compressive and incompressible pressure fluctuations mixed in the acquired surface pressure fluctuation data. This is because the noise transmission characteristics of the two pressure fluctuations are different. First, the installation length and interval of the microphone were determined to acquire surface pressure fluctuation data, and wavenumber-frequency analysis was performed to separate incompressible pressure fluctuation and compressible pressure fluctuation to obtain a sound pressure level spectrum. Finally, as a result of comparing the test results measured in the train head and trail, It was confirmed that the pressure fluctuation on the train head surface was greater than that on the tail.

Availability of Mobile Art in Smartphone Environment of Augmented Reality Content Industrial Technology (증강현실 콘텐츠 산업기술의 스마트폰 환경 모바일 아트 활용 가능성)

  • Kim, Hee-Young;Shin, Chang-Ok
    • The Journal of the Korea Contents Association
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    • v.13 no.5
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    • pp.48-57
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    • 2013
  • Smartphones provide users with environment for communication and sharing information and at the same time play an important role of mobile technology and mobile art development. Smartphone technology-related researches are being accelerated especially with the advent of mobile Augmented Reality(AR) age, but the studies on user participation that is essential for AR content industry were insufficient. In that regard, the assistance from mobile art area that has already developed these characteristics is essential. Thus, this article is to classify mobile art that has not been studied a lot domestically into feature phone usage and smartphone usage and to analyze each example case with the three most used methods. The usage of feature phones which use the sound and images of mobile devices can be divided into three: installation and performing methods, single channel video art method and five senses communication method. On the other hand, the usage of smartphones that use sensors, cameras, GPS and AR can be divided into location-based AR, marker-based AR and markerless AR. Also, as a result of examining mobile AR content utilization technology by industries, combined methods are utilized; tourism and game-related industries use location-based AR, education and medicine-related industries use marker-based AR, and shopping-related industries use markerless AR. The development of AR content industry is expected to be accelerated with mobile art that makes use of combined technology method and constant communication method through active participation of users. The future development direction of mobile AR industry is predicted to have minimized HMD, integration of hologram technology and artificial intelligence and make the most of big data and social network so that we could overcome the technological limitation of AR.

A Reduction Effect in Noise Reflection by Different Shapes of Soundproofing-panel (도로소음원에 대한 방음패널 형상별 반사소음 저감효과)

  • Kim, Ilho;Park, Taeho;Chang, Seoil;Lee, Haein
    • Journal of Korean Society of Environmental Engineers
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    • v.37 no.2
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    • pp.120-125
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    • 2015
  • With rapid urbanization, the volume of traffic in urban area has been significantly increased. This in turn led to problem which can be described as Road Traffic Noise. Currently, to alleviate the road traffic noise damage, a demand for installation of soundproofing walls is rising. Among different shapes of soundproof walls being installed, the reflection-type acoustical insulation panel is highly drawing attentions of residents due to the fact that it does not obstruct their field of vision in contrast with the opaque acoustical insulation panel. On the other hand, improving the soundproofing wall of the reflection-type acoustical insulation barrier panel needs to be focused on since it has a possibility to cause a secondary damage by reflected sounds. Therefore, in this research, study has been carried out to improve the forms in order to minimize travelling of reflected sounds through changing the frontal surface shape and geometrical shape of the reflection-type soundproofing panel. A result from comparison between the normal reflection-type soundproofing panel and the improved soundproofing panel, with reduction effects in the noise reflection, showed that the curved type of soundproofing panel has an impact on reducing the noise up to 1.5 dB. Furthermore, from the research conducted, it appears that the increase and decrease in the reflected sounds can be changeable depending on various design factors. Thus, it turns out that the study shows a potential possibility to develop a reduction technology of the reflected sounds pertaining to overall condition on the soundproofing walls.

I3A Framework of Defense Network Centric Based C2 Facilities (국방 NC 기반 C2 시설 I3A Framework)

  • Kim, Young-Dong;Lee, Tae-Gong;Park, Bum-Shik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.8
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    • pp.615-625
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    • 2014
  • Ministry of National Defense, MND, established a "Master Plan of Military Facility" in 2010 based on the defense reform to prepare for future war. It was a plan for consolidating small military facilities into battalion units, reflecting on and preparing for the needs of various changes in defense environment as well as balanced growth of ROK Army, Navy, and Air Force. However, to move forward with "Military Facility Master Plan," current design criteria for military facilities need to be revised to be enacted due to numerous calculation errors in facility footprints because of the absence of a sound facility criteria. Because the future war environment will be changed from Platform basis to Network Centric Warfare basis, Command & Control capability of C4I systems is getting more important. Therefore, Successful mission accomplishment can be secured by convergence of facility and military Information Technology(IT). So, MND should quickly prepare for the operational guidance, design criteria and policy that are suitable for Network Centric Warfare accomplishment, and implement infrastructure of IT and installation of C2 facility in conjunction with consolidation movement of military facilities. In this paper, we propose the defense I3A framework in order to solve this problem.

A Study on the accuracy of speed measuring system by the Doppler effect -The error of speed single beam Doppler log over the ground by various trim- (Doppler 효과(效果)에 의한 속도계측장치(速力計測裝置)의 정도(精度)에 관(關)한 연구(硏究) -Single beam Doppler log의 트림 변화에 따른 대지속력(對地速力) 오차(誤差)-)

  • Kim, Koang-Hong
    • Journal of Fisheries and Marine Sciences Education
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    • v.9 no.2
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    • pp.179-187
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    • 1997
  • Doppler log and current meter are based on the measurment of the doppler effect. Ship's speed over the ground measured by means of doppler log effect of underwater ultrasonic intends to get infulence by the difference of sound velocity, the ship's course, the sea bottom inclination, the trim and tranducer installation etc. This paper investigated on the error of speed over the ground by change of the trim comparing the real speed obtained by the mile post with the speed of single beam type doppler log on the trainning ship Kyeongyangho. The results are as follows ; 1. Indicating speed of doppler log is very much greatly influenced on variation of trim, but the real speed is less affected variation by trim. 2. The range of variation and error of speed over ground are smallest when ship's trim is 2.15m trim by the stern.

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Studies on the setting a fishing restricted area of Jeju special self-governing province (제주특별자치도의 낚시 통제구역 설정에 관한 연구)

  • KOO, Myung-Sung;KIM, Suk-Jong
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.51 no.3
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    • pp.441-447
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    • 2015
  • As a series of research plan, this study is to provide basic data necessary for the development of fishing industry which will contribute in establishing sound fishing culture in Jeju island through systematic management of fishing, protection of fishery resources and establishment of safety measures for fishermen in accordance with 'Fishing Management and Support Act'. To attain the proposed objective, this study conducted literature review and surveys on restriction standards of harmful substances generated from fishing equipment and baits, examined the current status of fishing management in popular fishing sites of other cities, and then reviewed and analyzed the fishing management and fishing-restriction zones in Jeju island. The survey on the opinions on the restriction criteria of fishing methods, tools and period, including the acceptable standards for harmful substances showed that general fishermen preferred 'alleviating the measure (44.8%)' to 'aggravating the measure (23.0%)'. Meanwhile, maritime police showed dominant opinion toward 'aggravating the restriction (52.2%)' over 'alleviating the measure (4.3%)'. Furthermore, fishing-related enterprise is favored 'aggravating the restriction (32.6%)' over 'alleviating the measure (27.9%)'. In the survey on the tolerance of fishing baits including criterion for content of certain substance in different types of bait, it showed 57.5% of general fishermen preferred alleviating restriction criteria while 20.7% of them favored tougher restriction. Whereas, 33.3% of maritime police group insisted such fishing baits should be more restricted while 16.7% answered it should be alleviated. 35.9% of fishing-related enterprise was in favor of alleviation while 14.3% preferred aggravation. Upon investigation on the status of fishing management in other cities and towns, it turned out that most of them had safety and convenience facilities, installed warning and guide signs in fishing sites, and set no fishing zones. The review of fishing management and restricted area showed that 10 sites required access restriction and 2 of 10 sites were considered to be partially restricted for weather and season. 82 fishing sites were regarded as unnecessary to be restricted and installation of safety facility and guide signs is necessary for the safety of fishermen.

Evaluation of Car Prototype using CAVE-like Systems (케이브 기반 자동차 시제품 평가)

  • 고희동;안희갑;김진욱;김종국;송재복;어홍준;윤명환;우인수;박연동
    • Science of Emotion and Sensibility
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    • v.5 no.4
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    • pp.77-84
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    • 2002
  • In this paper, we propose the NAVER, a general framework for multipurpose virtual environments, and introduce the case study of evaluating car prototypes using cave-like systems. As a framework to implement variant applications in virtual environment, NAVER is extensible, reconfigurable and scalable. NAVER consists of several external modules (Render Server, Control Server and Device Server), which communicate each other to share states and user-provided data and to perform their own functions. NAVER supports its own scripting language based on XML which allows a user to define variant interactions between objects in virtual environments as well as describe the scenario of an application. We used NAVER to implement the system for evaluating car prototyes in a CAVE-like virtual environment system. The CAVE-like virtual environment system at KIST consists three side screens and a floor screen (each of them is a square with side of 2.2m), four CRT projectors displays stereoscopic images to the screens, a haptic armmaster, and a 5.1 channel sound system. The system can provide a sense of reality by displaying auditory and tactile senses as well as visual images at the same time. We evaluate car prototypes in a CAVE-like system in which a user can observe, touch and manipulate the virtual installation of car interior.

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