• Title/Summary/Keyword: Sound Design

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Improvement of Flexural Structural Performance and Applied Section Shape for Sound Proof Wall Structures Using Glass Fiber Reinforced Polymer(GFRP) (GFRP를 활용한 도로 방음벽 구조물의 구조성능 및 단면형상 개선에 관한 연구)

  • Jung, Woo-Young;Choi, Hyun-Kyu
    • International Journal of Highway Engineering
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    • v.11 no.4
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    • pp.9-15
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    • 2009
  • This research presents the structural performance and an improving technique for flexural capacity of road safety facilities based on the damage cases by wind pressure. Among road safety facilities, a support frame of soundproofing walls is considered as a prototype structure and its corresponding structural behaviors and section design are performed mainly by analytical and experimental studies. On the basis of analytical results, glass fiber reinforced polymer(GFRP) with an epoxy matrix which is high stiffness-to-weight ratio was used for applied one of strengthening techniques and their results shows that support frame strengthened by GFRP is the most effective compared to other cases proposed in this research for advancing its flexural improvement, Finally, optimum section design was performed analytically to evaluate wind-resistance capacity and its result would be very useful for developing a practical design guideline for Road safety facilities under strong wind.

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A Study on Public Design using Fractal-Interactive Art (Fractal-Interactive Art를 활용한 공공디자인에 관한 연구)

  • Joo, Haejeong;Kim, Cheeyong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.629-632
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    • 2009
  • The interactive art and design can be interpreted as an intelligent system in the aspect of engineering. Because this information is treated and analyzed in real time and then such results is expressed in various media such as image, graphic, sound and etc. after these information are input through the sensor, camera and etc., for the efficient communication between human and production, namely, to communicate the interactive reaction, The image utilizing such interactive is being gradually developed as it widens its region in various art design fields. This research is purposed to make the system, which lets the citizens contact the information naturally by mixing the information for the environment with the interactive art of the arty type, and which lets the citizens feel the surrounding environment directly. This research will construct the live mood in the space itself and is utilized for the public art that can be directly experienced. It can provide the experience in the participation type that acquires the information being harmonized with the human naturally in the more developed type than the concept of the existing static installation. Therefore, it is sincerely required to research the interactive art in utilizing the public design.

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Optimization of Ingot Mold Design Parameters for Austenite Heat-resistant Steel Through Computational Simulation (전산모사를 통한 오스테나이트계 내열강용 잉곳 몰드 설계 파라미터 최적화)

  • Hwang, SooBeen;Park, JongHwa;Jo, SangHyun;Park, SeongIk;Kim, YunJae;Kim, Donggyu
    • Journal of Korea Foundry Society
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    • v.42 no.1
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    • pp.3-11
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    • 2022
  • In this study, the parameters on the shrinkage defect of HR3C alloy was secured through computer simulation research, and the ingot mold with greater than 85% of sound area was designed and manufactured. Moreover, the optimized coagulation was proposed at design stage through computer simulation and test was performed upon ingot manufactured. After the test, the defect pattern was analyzed through cutting and non-destructive inspection to verify the parameter and ingot mold design. Based on the verification results, shrinkage defect parameters such as Niyama, Feed Efficiency, and Hot Tear Intensity of HR3C Alloys were obtained. In addition, through the secured parameters, a plan for designing ingot mold with a Non-defect area of 85% or more was secured.

Interaction Design Type in sensor-based meida installation Artwork (센서 기반 미디어 설치 제작에서의 인터랙션 설계유형)

  • Seo, Sang Hee;Lee, Jung Eun
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.747-752
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    • 2023
  • This study is about interaction design types in the production of sensor-based media installations combining Arduino, an open source platform. By typifying the realized media installation works, we seek to explore the diversity and meaning of new media art expression methods. Based on the understanding of the interaction method of media art, the interaction design type in the production of media installation using sensors was divided into physical movement through motor control, 'artificial plants using ultrasonic sensors and motors', and 'virtual garden using light and sound sensors'. 'Moving images using tilt sensors' are classified into four types. Through this, it is expected that media software can be selected as an appropriate technology for the work and can be presented as an example of artistic expression that is evolving into various expressions.

Study on the Design and Usability factor analysis of Web Multimedia Contents (웹 멀티미디어 컨텐츠의 디자인과 유용성분석에 대한 연구)

  • Koh, Eun-Young;Shin, Soon-Ho
    • Archives of design research
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    • v.17 no.4
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    • pp.69-78
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    • 2004
  • This thesis is designed to investigate the relationship of Web Multimedia design. Web sites are needed to approach the lot of ways that increase the user intuitive lay over communicating information nowadays. In the digital era of today, multimedia is composed of such various elements as text, image, sound, animation, video. The method of the thesis is a research questions as this follow. First, the structuring element of the web site type was classified by a form and the contents in the web site. These types in this classified web site are HTML, flash and mixed type. Second, to study this thesis, we made up pose a questionnaire to students in the university as th method of random sampling. The goal of this survey is that user is how to understand about the web multimedia design. Results of analysis may be summarized as follows: 1) It was the image design in the NIKE web site that there would be evaluated the best design effected by flash, and it is finding that the NIDE web site will need more supporting Information, Interactive design through this studies. 2) It was information that there would be evaluated good design effect by text and image in SAMSUNG web site. Based on HTML, SAMSUNG need supporting motion image design by this studies. In conclusion, this thesis suggests that the each web medias should be constructed by the different web design component, according to information, Interactive, image design of web site.

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The study of effects of Vandalism as a design variance on Users (사용자 측면에서의 디자인 변수로 작용하는 반달리즘 -Vandalism에 관한 연구)

  • 최성운;김경배
    • Archives of design research
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    • v.15 no.4
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    • pp.33-46
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    • 2002
  • The present times is rapidly growing and changing. As both an industry and a social legislation are running after a generality, relatively the number of people who are out of it is gradually increasing. Those people are getting skeptical about their positions as well as their existences, so that a social deviant phenomenon has been continuously arising by themselves in public and private area. It is the Vandalism . People are often exposed to this Vandalism which is occurring around their life. Accordingly this study analyzed cause-and-effect Vandalism. As a means of impediment against the progressing Vandalism in design process, the study as been developed by approaching to an ergonomics design, a simple shape design (minimalism), a semantic design, a re-useful design. As a result, it comes to the fact that the Vandalism from the view of design is caused by a lack of ergonomics and user-interface, a failure of simple structure, a complication of excessive functions. Furthermore, it comes to the conclusion that industrial design is playing an important role in the contribution of social development, to create a design obstructing the vandalism will bring development of sound society.

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Level Set based Topological Shape Optimization of Phononic Crystals (음향결정 구조의 레벨셋 기반 위상 및 형상 최적설계)

  • Kim, Min-Geun;Hashimoto, Hiroshi;Abe, Kazuhisa;Cho, Seonho
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.25 no.6
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    • pp.549-558
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    • 2012
  • A topology optimization method for phononic crystals is developed for the design of sound barriers, using the level set approach. Given a frequency and an incident wave to the phononic crystals, an optimal shape of periodic inclusions is found by minimizing the norm of transmittance. In a sound field including scattering bodies, an acoustic wave can be refracted on the obstacle boundaries, which enables to control acoustic performance by taking the shape of inclusions as the design variables. In this research, we consider a layered structure which is composed of inclusions arranged periodically in horizontal direction while finite inclusions are distributed in vertical direction. Due to the periodicity of inclusions, a unit cell can be considered to analyze the wave propagation together with proper boundary conditions which are imposed on the left and right edges of the unit cell using the Bloch theorem. The boundary conditions for the lower and the upper boundaries of unit cell are described by impedance matrices, which represent the transmission of waves between the layered structure and the semi-infinite external media. A level set method is employed to describe the topology and the shape of inclusions. In the level set method, the initial domain is kept fixed and its boundary is represented by an implicit moving boundary embedded in the level set function, which facilitates to handle complicated topological shape changes. Through several numerical examples, the applicability of the proposed method is demonstrated.

A study of the measurement systems implementation for the interior impulse noise (실내 충격소음 측정시스템 구현에 관한 연구)

  • Song, Kee-Hyeok;Chung, Sung-Hak
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.6
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    • pp.93-100
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    • 2014
  • The objective of this study is to propose the measurement system implementation method for the evaluation and measurement of the indoor-impulsive over 170 dB noise source. For the purpose of measuring impulse noise, design and implementation constructed followed subsystems of the testing center, microphone, ear simulator, head and torso simulator and so on. Measurement systems for the accuracy and reliability of impulse noise are implemented when measuring 3 ways of measurements method by the simultaneous measurement system design. For the accuracy and reliability of three mutually indoor-impulse noise measurements were compared, three kinds of measuring methods in accordance with the peak sound pressure level and octave band. Comparing the results of data, the indoor-impulse noise by analyzing a frequency characteristic was validated in difference for the statistical significance. Result are determined by the influence of the reflected wave. Therefore, the flexible size of the interior test site while interior impulse noise measurement system was constructed. Throughout this system can be affected by parameters that are the impulse noise source and the corresponding frequency-characteristic analysis to determine the spectrum of the reflected wave. And, in the near future, indoor impulse noise measurement systems for acquisition and analysis are utilized in useful data.

Development of high performance and low noise compact centrifugal fan for cooling automotive seats (자동차 시트 쿨링용 고성능·저소음 컴팩트 원심팬 개발)

  • Kim, Jaehyun;Ryu, Seo-Yoon;Cheong, Cheolung;Jang, Donghyeok;An, Mingi
    • The Journal of the Acoustical Society of Korea
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    • v.37 no.6
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    • pp.396-403
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    • 2018
  • In this paper, a high-performance and low-noise centrifugal fan is developed for cooling automotive seats which provide a driver with pleasant driving environment. First, the flow characteristics of the existing fan unit was analyzed using a fan performance tester and CFD (Computational Fluid Dynamics) simulations. The analysis of the predicted flow field indicated vortex flow near the tip of fan hub and stagnation flow on the top of fan hub. Two design points are devised to reduce the vortex flow and the stagnation flow observed in the existing fan unit. First, the cut-off clearance which is the minimum distance between the fan blade and the fan housing is increased to reduce the vortex strength and, as a result, to reduce the overall sound pressure level. Second, the hub shape is more modified to eliminate the stagnation flow. The validity of proposed design is confirmed through the numerical analysis. Finally, a prototype is manufactured with a basis on the numerical analysis result and its improved flow and noise performances are confirmed through the P-Q curves measured by using the Fan Tester and the SPL (Sound Pressure Level) levels measured in the anechoic chamber.

A Study on Hierarchy Analysis of Design Factors for Product Development Process (신제품 개발과정에 있어서의 디자인요소 분석을 통한 계층화 연구)

  • 곽대영
    • Archives of design research
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    • v.17 no.1
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    • pp.163-178
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    • 2004
  • In this study, in order to achieve the before-mentioned study purpose, the importance of developing the new product, the relationship with the design, and the design element for developing the new product were considered. In order to extract the importance of the design element which is applied to the development of the new product design, the research model about the induction of the priority was created, the evaluation items were instituted, and the demonstrative research approach was performed in order to recognize the relationship among those elements. Firstly, in the process of selecting the items for the application, 14 evaluation elements which were extracted through the advanced study data were grouped in 4 kinds of dimensions, and the properties which are related with the Digital TV product were composed up of 36 items. Through the factor analysis, by decreasing the detailed standard for the evaluation of 36 items, the parsimony was secured, and the characteristics which the various items contain induced into one factor. Secondly, the detailed factors which were united into one factor went under the paired comparison as one by one through AHP again, and then the importance degree was generated. First of all, as the first stage of AHP, the decision making factors which affect the whole achievement of purpose of the decision making were classified as in a hierarchical style. From these research results, it was known that the functional factor and esthetic factor in the process of designing the new product are the major affecting variables, and it was confirmed that in case of the Digital TV products group, the factors such as the high quality of picture, big screen, user interface, sound, product reliability, style, size, indoor reproduction, and guarantee are the main factors which influence the need of the consumers in purchasing products.

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