• Title/Summary/Keyword: Software Tools

Search Result 1,231, Processing Time 0.028 seconds

Analysis of components and applications of major crop models for nutrient management in agricultural land

  • Lee, Seul-Bi;Lim, Jung-Eun;Lee, Ye-Jin;Sung, Jwa-Kyung;Lee, Deog-Bae;Hong, Suk-Young
    • Korean Journal of Agricultural Science
    • /
    • v.43 no.4
    • /
    • pp.537-546
    • /
    • 2016
  • The development of models for agriculture systems, especially for crop production, has supported the prediction of crop yields under various environmental change scenarios and the selection of better crop species or cultivar. Crop models could be used as tools for supporting reasonable nutrient management approaches for agricultural land. This paper outlines the simplified structure of main crop models (crop growth model, crop-soil model, and crop-soil-environment model) frequently used in agricultural systems and shows diverse application of their simulated results. Crop growth models such as LINTUL, SUCROS, could provide simulated data for daily growth, potential production, and photosynthesis assimilate partitioning to various organs with different physiological stages, and for evaluating crop nutrient demand. Crop-Soil models (DSSAT, APSIM, WOFOST, QUEFTS) simulate growth, development, and yields of crops; soil processes describing nutrient uptake from root zone; and soil nutrient supply capability, e.g., mineralization/decomposition of soil organic matter. The crop model built for the DSSAT family software has limitations in spatial variability due to its simulation mechanism based on a single homogeneous field unit. To introduce well-performing crop models, the potential applications for crop-soil-environment models such as DSSAT, APSIM, or even a newly designed model, should first be compared. The parameterization of various crops under different cultivation conditions like those of intensive farming systems common in Korea, shortened crop growth period, should be considered as well as various resource inputs.

Bayesian-theory-based Fast CU Size and Mode Decision Algorithm for 3D-HEVC Depth Video Inter-coding

  • Chen, Fen;Liu, Sheng;Peng, Zongju;Hu, Qingqing;Jiang, Gangyi;Yu, Mei
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.12 no.4
    • /
    • pp.1730-1747
    • /
    • 2018
  • Multi-view video plus depth (MVD) is a mainstream format of 3D scene representation in free viewpoint video systems. The advanced 3D extension of the high efficiency video coding (3D-HEVC) standard introduces new prediction tools to improve the coding performance of depth video. However, the depth video in 3D-HEVC is time consuming. To reduce the complexity of the depth video inter coding, we propose a fast coding unit (CU) size and mode decision algorithm. First, an off-line trained Bayesian model is built which the feature vector contains the depth levels of the corresponding spatial, temporal, and inter-component (texture-depth) neighboring largest CUs (LCUs). Then, the model is used to predict the depth level of the current LCU, and terminate the CU recursive splitting process. Finally, the CU mode search process is early terminated by making use of the mode correlation of spatial, inter-component (texture-depth), and inter-view neighboring CUs. Compared to the 3D-HEVC reference software HTM-10.0, the proposed algorithm reduces the encoding time of depth video and the total encoding time by 65.03% and 41.04% on average, respectively, with negligible quality degradation of the synthesized virtual view.

Intra Block Copy Analysis to Improve Coding Efficiency for HEVC Screen Content Coding (HEVC 스크린 콘텐츠 코딩 성능 향상을 위한 화면 내 블록 카피 기술 분석)

  • Ma, Jonghyun;Ahn, Yong-Jo;Sim, Donggyu
    • Journal of Broadcast Engineering
    • /
    • v.20 no.1
    • /
    • pp.57-67
    • /
    • 2015
  • This paper describes and analyzes IBC (intra block copy) in HEVC (high efficiency video coding) SCC (screen content coding) to improve the coding efficiency of IBC. HEVC SCC reference software SCM 2 is employed to analyze the selection ratio of IBC which is newly adopted in HEVC SCC, and the tools for IBC such as the block vector prediction and block vector coding method are evaluated. Experimental results show the average IBC selection ratio is 31.08% and 0.33% in I-Slice and B-Slice, respectively. Based on this results, the coding efficiency of IBC could be improved by utilizing IBC selectively. In addition, analysis tests of block vector prediction and the block vector coding method show the current methods are not efficient to screen content videos, and the analysis results are presented to improve these methods.

Blockly webc Programming Convergent Learning System (Blockly webc 프로그래밍 융합 학습시스템)

  • Cho, Sang
    • Journal of the Korea Convergence Society
    • /
    • v.6 no.1
    • /
    • pp.23-28
    • /
    • 2015
  • Teaching programming skills is not only required for computer related departments but through the area of engineering and natural science. Moreover recently teaching programming skill is emphasized in software education for primary schools and secondary schools. Since programming ability is considered an essencial element of national competitiveness, we need programming learning system which alleviates the difficulty. We implemented Blockly webc Programming Convergent Learning System which is based on the graphic tools called Blockly by Google. Inside system problem sets for the programming beginners are embedded in the system. These problem sets are gone under more than 20 years verification and these problem sets may be used to help beginning programmers escape novice coder in short time. Blockly webc Programming Convergent Learning System together with already developed Simple Visual Language2 Programming Learning System is expected to play an important role as a programming learning system for the beginners.

Life Prediction of Failure Mechanisms of the CubeSat Mission Board using Sherlock of Reliability and Life Prediction Tools (신뢰성 수명예측 도구 Sherlock을 이용한 큐브위성용 임무보드의 고장 메커니즘별 수명예측)

  • Jeon, Su-Hyeon;Kwon, Yae-Ha;Kwon, Hyeong-Ahn;Lee, Yong-Geun;Lim, In-OK;Oh, Hyun-Ung
    • Journal of the Korean Society for Aeronautical & Space Sciences
    • /
    • v.44 no.2
    • /
    • pp.172-180
    • /
    • 2016
  • A cubesat classified as a pico-satellite typically uses commercial-grade components that satisfy the vibration and thermal environmental specifications and goes into mission orbit even after undergoing minimum environment tests due to their lower cost and short development period. However, its reliability exposed to the physical environment such as on-orbit thermal vacuum for long periods cannot be assured under minimum tests criterion. In this paper, we have analysed the reliability and life prediction of the failure mechanisms of the cubesat mission board during its service life under the launch and on-orbit environment by using the sherlock software which has been widely used in automobile fields to predict the reliability of electronic devices.

Design of Web-Based Digital Contents for Cyber University (Cyber 대학을 위한 Web 기반 컨텐츠 설계)

  • Cho Sae-Hong;Park Hwa-Jin
    • Journal of Digital Contents Society
    • /
    • v.2 no.2
    • /
    • pp.191-197
    • /
    • 2001
  • The cyber university, which authoring systems for digital contents using multimedia technologies ate used for its courses, is highlighted to be a promising alternative for the current off-line education system. As the demand for the authoring system is constantly increasing, many systems, which emphasize the developers' convenience only, are currently used. Since the generated digital contents using these systems are failed to draw the learners' active interaction with contents, the new authoring system is expected to be existed. This paper presents, develops, and implements the new contents authoring system by using programing languages and/or software tools based on the storyboard. The presented, developed, and implemented system mimics the face-to-face education in off-line system, induces the users' active interaction with contents, and the effective evaluation system to the users.

  • PDF

Development of Fashion Shoes with Korean Image as Cultural Goods by Using Korea Traditional Shoes (한국 전통신발을 이용한 한국적 이미지 패션신발 문화상품 개발)

  • Park, Hea-Ryung;Cha, Eun-Jin
    • Journal of the Korea Fashion and Costume Design Association
    • /
    • v.11 no.2
    • /
    • pp.99-115
    • /
    • 2009
  • Recently, the development of design of cultural goods is focusing on excessively workmanship-oriented craft items. However, an advanced strategy that is practical and develops market-oriented goods in the world needs to be suggested from now on and the selection of goods item aimed to world market is very urgent. Therefore, the purpose of this study was to design practical and worldwide market-oriented shoes with Korean traditional image as a cultural goods. As software tools, 2D Adobe Illustrator Adobe Photoshop and 3D MAX 8.0 Photoshop CS were used to design the shoes. From 8 types of pattern design to which Koran traditional pattern was applied and 7 types of shoe design to which Korean traditional shoes were applied, 60 types of planar shoes design coating developed pattern designs were made. Furthermore, 3D design of cultural goods of shoe made possible to observe it three-dimensionally and accurately from the top, the front and the side respectively. Finally, 43 types of cultural goods of shoe to which Korean traditional shoes were applied were designed successfully according to traditional patterns and colors. The systematic database was established based on the developed pattern design of the shoes and might make the best use of the development of related design of cultural goods. Although there were partly some limitations in the aspects of design and material development of Korean traditional shoes, this study would help the economics of shoe industry in Korea producing high value-added products.

  • PDF

(Restrictions and translation rules of ANSI-C language for analyzing integrity of C program using SPARK Examiner) (SPARK Examiner를 이용해 ANSI-C프로그램의 안전성을 분석하기 위한 C언어의 제약 조건과 변환 방법)

  • 김진섭;차성덕
    • Journal of KIISE:Software and Applications
    • /
    • v.30 no.5_6
    • /
    • pp.587-597
    • /
    • 2003
  • The C language is widely adopted for safety-critical systems. However, it is known that the C language is an unsuitable choice for safety-critical system since the C language includes several bad language features such as heavy use of pointers. The aim of this work is to define safe subset of the C language and translate the subset into the SPARK Ada so that we can verify the program's safety using SPARK analysis tools. SPARK is a safe subset of Ada and has been successfully applied to high integrity system development. The C program translated into SPARK has the same integrity level as SPARK, and the program correctness can be verified by using Examiner which is a SPARK analysis tool. An elevator controller case study is presented and is used to demonstrate the potential use of our approach to implement a realistic system. We also developed a translator that automatically translates C code into SPARK in accordance with the translation rules.

The Effect of the Instructional Models for ICT on the Practical Ability in the Application of Information with Relation to the Levels of Self-Regulated Learning (자기조절 학습전략 수준에 따른 정보통신기술 활용수업 모형이 정보활용 실천력에 미치는 효과)

  • Kang Ohhan;Kim Kinam
    • Journal of KIISE:Software and Applications
    • /
    • v.32 no.4
    • /
    • pp.327-334
    • /
    • 2005
  • Recently, ICT has emerged as an indispensable tool for teaching a variety of subjects in education systems. In this paper, we examine the effect of the instructional models for ICT on the practical ability in the application of information with relation to the levels of self-regulated learning strategies. Students were divided into 3 groups, according to the instructional model for ICT which were problem search learning, problem solution learning, and discussion learning. As an experimental tools, we did pretest using self-regulated learning strategies measurement questionnaire and did pretest and posttest using practical ability in the application of information measurement questionnaire. The results show that higher level of self-regulated teaming strategies group has high practical ability in the application of information than lower level group. Other interesting results are also provided.

A Development of Remote Medical Treatment System for Stroke Recovery using ZigBee-based Wireless Brain Stimulator and Internet (ZigBee 기반의 무선 뇌 자극기와 네트워크를 이용한 원격 뇌졸중 회복 시스템의 개발)

  • Kim, G.H.;Ryu, M.H.;Kim, J.J.;Kim, N.G.;Yang, Y.S.
    • The Transactions of The Korean Institute of Electrical Engineers
    • /
    • v.57 no.3
    • /
    • pp.514-517
    • /
    • 2008
  • Ubiquitous healthcare (U-healthcare) system is one of potential applications of embedded system. Conventional U-healthcare systems are used in health monitoring or chronic disease care based on measuring and transmission of various vital signs. However, future U-healthcare system can be of benefit to more people such as stroke patients which have limited activity by providing them proper medical care as well as continuous monitoring. Recently, an electric brain stimulation treatments have been found to be a better way compared to conventional ones and many are interested in using the method toward the treatment of stroke. In this study, we proposed a remote medical treatment system using ZigBee-based wireless electric brain stimulator that can help them to get a treatment without visiting their doctors. The developed remote medical treatment system connects the doctors to the brain stimulator implanted in the patients via the internet and ZigBee communication built in the brain stimulator. Also, the system receive personal information of the connected patients and cumulate the total records of electric stimulation therapy in a database. Doctors can easily access the information for better treatment planning with the help of graphical visualization tools and management software. The developed remote medical treatment system can extend their coverage to outdoors being networked with hand-held devices through ZigBee.