• Title/Summary/Keyword: Software Platform Design

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Design of HMI software Interoperable with OPC-DA Server (OPC Server와 연동되는 HMI 소프트웨어 설계)

  • Cha, Jae-Pil;Jang, Dong-Wook;Jo, Sang-Hyun;Sun, Bok-Keun;Kim, Su-Hee;Han, Kwang-Rok
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.801-802
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    • 2006
  • The present study purposes to develop HMI software that runs on Windows CE .NET platform without being bound to specific HMI equipment and accesses data in PLC equipment through interoperation with an OPC-DA server. As the OPC-DA server reads data in PLC equipment, HMI system does not need to be configured differently for different equipments. In addition, when the interface environment of specific equipment changes, it does not require the application of new equipment or the change of communication protocol. As HMI system runs on Windows CE .NET platform, it can be configured using common embedded devices based on Windows CE .NET platform. HMI software reads data in PLC equipment through RS-232C communication interface. In addition, because it connects to an OPC-DA server through Ethernet communication interface, it can access data in PLC equipment as long as Ethernet is usable.

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Traceability Validation of Structured Behavioral Feature-Based Embedded SW Architecture Design Method (Structured Behavioral Feature기반 임베디드 SW 아키텍처 설계 방법의 추적성 검증)

  • Lee, Jung Tae;Jeong, Soyoung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.07a
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    • pp.281-284
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    • 2017
  • 최근 임베디드 시스템 개발이 Model Driven Engineering 방식으로 변화하면서 요구사항과 모델 간의 추적성을 보장하는 것이 매우 중요해졌다. 이 논문에서는 기존의 FDD(Feature Driven Development)와 FOSE(Feature Oriented Software Engineering) 방법론에 적용된 feature 개념을 재정의하여 이를 AUTOSAR platform에 적용하는 방법을 제시하며 요구사항부터 model, code까지 추적성을 검증한다.

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Version Management Model for Distributed Object Oriented Software Development Environment Based on Web (웹 기반의 분산 객체 지향 소프트웨어 개발 환경을 위한 버전 관리 모텔)

  • 김수용;최동운
    • Journal of the Korea Computer Industry Society
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    • v.2 no.8
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    • pp.1099-1108
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    • 2001
  • In this paper, we proposed an efficient method of management in which various design objects in the environments for distributed software development. Those design objects are created in the environments for distributed software development based on Unified Modeling Language as well as versions of source codes. In this research, a version control technique has been specially focused that is based on our proposed version rules to consistently control versions from web-based distributed software development which enables developers to independently manage distributed objects from the software development platform. Based on the version control technique, we have designed a web-based rule-control version management model that has been proposed here.

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Design and Implementation of Software Defined Radio Based IEEE 802.11ac Encoder Using Multicore DSP (멀티코어 DSP를 사용한 SDR 기반 IEEE 802.11ac 인코더의 설계 및 구현)

  • Zhang, Zhongfeng;Ahn, Heungseop;Choi, Seungwon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.15 no.4
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    • pp.93-101
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    • 2019
  • This paper presents a software design and implementation of software-defined radio based IEEE 802.11ac encoder using Texas Instruments TMS320C6670 digital signal processor (DSP) platform. In this paper, the implemented encoder has the capability of generating all the signals consisting of preamble field and data field under different modulation & coding scheme in the IEEE 802.11ac standard. Moreover, the flexibility in choosing different rate, bandwidth, or mode can also be achieved by software reconfiguration using the DSP. As a result, by utilizing the computing power provided by multi-cores as well as the FFT coprocessors in the DSP, the required maximum throughput 78Mbps can be fully reached within 4 ㎲ for each OFDM symbol in the case of 20MHz bandwidth of IEEE 802.11ac.

A Tool to Support Efficient Development of Node Software for Various Operating System Platforms in Sensor Network Environment (센서 네트워크 환경에서 다양한 운영체제 플랫폼을 위한 노드 소프트웨어의 효율적인 개발을 지원하는 도구)

  • Lee, Woo-Jin;Choi, Il-Woo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.7
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    • pp.4536-4544
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    • 2014
  • This paper proposes a development tool to efficiently develop node software for various operating system platforms in a sensor network. The proposed tool consisted of several modules, such as writing graphical model diagram, PIM and PSM design, code generation, and deployment file generation. Through the proposed tool, the users can graphically draw a sensor network model and design the PIM and PSM of the node software by setting the values of the predefined attributes. The source code of the node software is generated automatically from the PSM using the code templates of the target platform. The deployment files for installing node software on each node are generated automatically. The proposed tool helps the users to develop node software easily for a range of target platforms, even though they do not have details of the low-level information for a sensor network.

Development of a Prototype Integrated Design System Based on Multi-Agent System (멀티 에이전트 기반의 통합 설계 시스템 개발에 관한 연구)

  • 이재경;이종원;한형석
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.1357-1360
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    • 2004
  • In this paper, a prototype of agent-based engineering system is developed based on the AADE (autonomous agent development environment), a FIPA compliant agent platform. By applying several advanced technologies including software agents, Internet/Web, workflow and database, the developed prototype system is able to successfully fulfill our target of integrating personnel, design activities and engineering resources along a predefined engineering design project (workflow). A software prototype is implemented to integrate various engineering software tools including CAD, structural analysis (FEA), dynamic analysis, fatigue analysis. A wheel-axle-assembly (part of a bogie system) is chosen as a test case for the validation of the prototype system.

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A Software Design Method for Arduino Applications using UML (UML을 이용한 아두이노 어플리케이션 설계)

  • Park, Ki-Chang;Lee, Hyun-Cheol;Kim, Eun-Seok
    • The Journal of the Korea Contents Association
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    • v.15 no.8
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    • pp.1-8
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    • 2015
  • Arduino is an open-source prototyping platform. It has been used in diverse areas including media-art, simulation and interaction devices. The Arduino application does not provide an effective form of software design specification, since it is basically developed in C Programming language. In this paper, we propose a design method for the Arduino applications using the extension mechanism of the UML(Unified Modeling Language). The proposed method is enable to specify the main function of Arduino applications like digital I/O and analog I/O in UML notations.

A Low Power Design of H.264 Codec Based on Hardware and Software Co-design

  • Park, Seong-Mo;Lee, Suk-Ho;Shin, Kyoung-Seon;Lee, Jae-Jin;Chung, Moo-Kyoung;Lee, Jun-Young;Eum, Nak-Woong
    • Information and Communications Magazine
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    • v.25 no.12
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    • pp.10-18
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    • 2008
  • In this paper, we present a low-power design of H.264 codec based on dedicated hardware and software solution on EMP(ETRI Multi-core platform). The dedicated hardware scheme has reducing computation using motion estimation skip and reducing memory access for motion estimation. The design reduces data transfer load to 66% compared to conventional method. The gate count of H.264 encoder and the performance is about 455k and 43Mhz@30fps with D1(720x480) for H.264 encoder. The software solution is with ASIP(Application Specific Instruction Processor) that it is SIMD(Single Instruction Multiple Data), Dual Issue VLIW(Very Long Instruction Word) core, specified register file for SIMD, internal memory and data memory access for memory controller, 6 step pipeline, and 32 bits bus width. Performance and gate count is 400MHz@30fps with CIF(Common Intermediated format) and about 100k per core for H.264 decoder.

A Design of Cooperative Works Platform for software Development Productivity (소프트웨어 개발 생산성 향상을 위한 공동 작업 플랫폼 설계)

  • Cho, Sung-Been;Kim, Jin-Suk
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.1
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    • pp.73-85
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    • 1998
  • Today's Software Systems are becoming bigger, larger and more complex than ever before. To develop largerscale projects, it is required that many experts of different fields participate and cooperate in the same project. So, it is an applied area of CSCW(Computer Supported Cooperative Works} that centers around methodologies and tools that enable cooperative works by geographically distributed people engaged in all aspects of product development. In this paper, we designed a multi-user cooperative works platform, SPACE(Software Platform for distributed Application sharing under Cooperative Environment} as a infrastructure that support to CSCW based system development for telecommunication and information system. SPACE has a fully distributed architecture under Windows 95 environment, has an application sharing mechanism enabling collaborative use of mteractive application adapt to a mixed GUI sharing technology which capture GUI and screen information, and also, an event sharing technology that has a replicated architecture.

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Implementation of LTE uplink System for SDR Platform using CUDA and UHD (CUDA와 UHD를 이용한 SDR 플랫폼 용 LTE 상향링크 시스템 구현)

  • Ahn, Chi Young;Kim, Yong;Choi, Seung Won
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.2
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    • pp.81-87
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    • 2013
  • In this paper, we present an implementation of Long Term Evolution (LTE) Uplink (UL) system on a Software Defined Radio (SDR) platform using a conventional Personal Computer (PC), which adopts Graphic Processing Units (GPU) and Universal Software Radio Peripheral2 (USRP2) with URSP Hardware Driver (UHD) for SDR software modem and Radio Frequency (RF) transceiver, respectively. We have adopted UHD because UHD provides flexibility in the design of transceiver chain. Also, Cognitive Radio (CR) engine have been implemented by using libraries from UHD. Meanwhile, we have implemented the software modem in our system on GPU which is suitable for parallel computing due to its powerful Arithmetic and Logic Units (ALUs). From our experiment tests, we have measured the total processing time for a single frame of both transmit and receive LTE UL data to find that it takes about 5.00ms and 6.78ms for transmit and receive, respectively. It particularly means that the implemented system is capable of real-time processing of all the baseband signal processing algorithms required for LTE UL system.