• 제목/요약/키워드: Software Platform Design

검색결과 497건 처리시간 0.026초

설계정보 데이터베이스를 기반으로 하는 구조설계 S/W Platform의 개발 (Development of S/W Platform for the Structural Design System Based on Design Database)

  • 이대희;윤성수;이정재;김한중
    • 한국농공학회지
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    • 제43권4호
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    • pp.79-88
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    • 2001
  • Agricultural facilities can be designed by conceptual preliminary primary and detailed design stages. because each stage has a different objective, it must be applied to dissimilar design and analysis level. Engineers have to judge from evaluation that is estimated agricultural resources in the conceptual design stage. Methods of computer aided design are achieved to individual functions however it is inefficient to perform entire processes of design and hard to systematically accumulate results o design. Study on the integrated structural design system has been continued. but those system have adopted “closed architecture”which is known to inflexible method for developing applications. In this study the design platform is an environment that can support to integrated design system independently and an design platform is proposed by analyzing design processes using object oriented method. The concepts of software platform have resulted from several practical ideas, OOA/OOP and related some points. This paper aims at developing the software platform of a software environment to support the design phases of the agricultural facilities.

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A Study on the Analysis of Quality Attributes on the Software Architecture for Development of a Navigation System Platform of Autonomous Ships

  • Ahn, Young-Joong;Lee, Yun-Sok
    • 한국항해항만학회지
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    • 제43권6호
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    • pp.353-360
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    • 2019
  • Technology-driven development of a new system makes it difficult for users and stakeholders to identify or intervene in the development process, resulting in systems with unnecessary functions and poor quality services. Applying the software architecture design process to the initial design of the navigation system platform of autonomous ships enables the development of a system that reflects the required functions and service quality of the stakeholders. The design, which includes all of the subsystems that make up an autonomous ship platform, is close to an enterprise architecture. Thus, we strived to design a navigation system platform suitable for the design range of the software architecture. This study analyzed the definition of functional requirements, and quality attributes by applying the software architecture design procedure. This study was conducted to identify the characteristics of the navigation system and platform needs, and the stakeholders were identified. To derive the functional requirements and constraints of the platform, a quality attributes workshop was held engaging stakeholders, and the results of the analysis of functional requirements and quality attributes were listed. Based on the results of this study, the architect can establish the evidence and technical solutions that are integral for the architecture development, and will facilitate the creation of quality attribute scenarios.

USN 멀티플랫폼을 위한 노드 소프트웨어 개발을 지원하는 속성 설계 기법 (The Attributes Design Technique to Support Node Software Development for USN Multi-Platform)

  • 이우진;최일우;김주일
    • 한국산학기술학회논문지
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    • 제15권1호
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    • pp.441-448
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    • 2014
  • USN(Ubiquitous Sensor Network) 응용 소프트웨어는 다양한 대상 운영체제의 핵심모듈들을 기반으로, 다양한 종류의 센서 노드들을 유기적으로 제어하는 복잡한 특징을 가진다. 이에 따라, 현재 USN 응용 분야에서는 효율적으로 소프트웨어를 개발하기 위한 다양한 연구가 진행되고 있다. 본 논문에서는 센서 네트워크 환경에서 하나의 모델로 부터 여러 플랫폼에 맞는 노드 소프트웨어를 효율적으로 개발하기 위한 속성 기반 개발을 지원하는 속성 설계 기법을 제시한다. 제시된 기법에서는 Platform Independent Model과 Platform Specific Model을 만들기 위한 속성을 설계하는 방법을 기술한다. 본 논문에서 제시하는 기법을 사용하면, 속성 값의 선택을 통하여 멀티 플랫폼을 위한 노드 소프트웨어를 손쉽게 디자인함으로써 소프트웨어 개발 생산성은 증대된다. 또한 운영체제의 변화에 따라 속성 변경을 통하여 노드 소프트웨어를 쉽게 재생성할 수 있으므로, 소프트웨어의 유지보수성이 향상된다.

에너지 효율적인 FPGA 가속기 설계를 위한 하드웨어 및 소프트웨어 공동 설계 플랫폼 (Hardware and Software Co-Design Platform for Energy-Efficient FPGA Accelerator Design)

  • 이동규;박대진
    • 한국정보통신학회논문지
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    • 제25권1호
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    • pp.20-26
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    • 2021
  • 오늘날의 시스템들은 더 빠른 실행 속도와 더 적은 전력 소모를 위해 하드웨어와 소프트웨어 요소를 함께 포함하고 있다. 기존 하드웨어 및 소프트웨어 공동 설계에서 소프트웨어와 하드웨어의 비율은 설계자의 경험적 지식에 의해 나뉘었다. 설계자들은 반복적으로 가속기와 응용 프로그램을 재구성하고 시뮬레이션하며 최적의 결과를 찾는다. 설계를 변경하며 반복적으로 시뮬레이션하는 것은 시간이 많이 소모되는 일이다. 본 논문에서는 에너지 효율적인 FPGA 가속기 설계를 위한 하드웨어 및 소프트웨어 공동 설계 플랫폼을 제안한다. 제안하는 플랫폼은 가속기를 구성하는 주요 성분을 변수화해 응용 프로그램 코드와 하드웨어 코드를 자동으로 생성하여 설계자가 적절한 하드웨어 비율을 쉽게 찾을 수 있도록 한다. 공동 설계 플랫폼은 Xilinx Alveo U200 FPGA가 탑재된 서버에서 Vitis 플랫폼을 기반으로 동작한다. 공동 설계 플랫폼을 통해 1000개의 행을 가지는 두 행렬의 곱셈 연산 가속기를 최적화한 결과 응용프로그램보다 실행 시간이 90.7%, 전력 소모가 56.3% 감소하였다.

3D CAD 데이터 기반의 제조기업 지원서비스를 위한 소프트웨어 플랫폼 설계 (Design of a Software Platform to Support Manufacturing Enterprises Using 3D CAD Data)

  • 권혁진;윤주성;오요셉;이주연;김보현
    • 한국CDE학회논문집
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    • 제19권4호
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    • pp.434-442
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    • 2014
  • Most manufacturing enterprises create CAD data as a result of the product/part design process; however, the CAD data is being utilized only for production activities. Besides the processes directly related to manufacturing such as design and production, the CAD data is an important resource that can be used in variety of services (e.g., catalog production and production manuals) for manufacturing enterprises. This study proposes a software platform that can support a wide range of services for manufacturing companies in an efficient and productive way. The software platform was designed based on the functions identified by requirement analysis. The platform consists of four layers: data model layer to manage relevant data; library layer and common function layer to configure services; and application layer to install and run the software. Finally, this study evaluates the validity of the proposed platform architecture by applying it to the digital catalog system.

패션디자인 분야의 메타버스 플랫폼 활용 연구 (Study on Use the Metaverse Platform in Fashion Design)

  • 류경옥
    • 한국의상디자인학회지
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    • 제25권2호
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    • pp.31-44
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    • 2023
  • Fashion design in the metaverse is not simply a 3D avatar or virtual fashion, it is an important clue for shopping trends, and the role of fashion design has grown even more because avatars and humans are identified and active. This study, I attempts to understand the metaverse platform accurately and find out the scope of fashion design within the metaverse platform. In addition, we want to provide basic data that can expand the field by using fashion design in various ways on the metabus platform. This study investigated and analyzed various metaverse fashion cases, articles, software, and methods used by metaverse fashion creators, and the results are as follows. First, the metaverse platform is a new level of virtual interaction where users and creators communicate through the convergence of augmented reality, lifelogging, mirror world, and virtual world. Second, most of the users of the metaverse platform are generation Z, and metaverse creators who make money by producing avatars or items, including fashion design, are emerging as a new job field. Third, many fashion brands created spaces on the Metaverse platform, collaborated with games, or opened fashion weeks for publicity, marketing, and sales. Fourth, as a 3D program for metaverse fashion creator activities, open-source software is easier and free of charge compared to programs for fashion design specialists, and most costumes can be reproduced, so it will be easier for fashion design majors to utilize.

Analysis of Verification Methodologies Based on a SoC Platform Design

  • Lee, Je-Hoon;Kim, Sang-Choon
    • International Journal of Contents
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    • 제7권1호
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    • pp.23-28
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    • 2011
  • In a SoC (system-on-chip) design, a design complexity is a big bottleneck. In order to overcome the design complexity, platform based design method is widely adopted for designers. Most complex SoCs need a heterogeneous design development environment for hardware and software co-design. In this paper, we discuss about some kinds of verification approaches with platform based design methodology at various abstraction levels of SoC design. We separate the verification process to two steps according to the different levels of verification. We employ a flexible SoC design environment to support simultaneous hardware and software development. We demonstrate the verification strategy of a target SoC design, IEEE 802.11a WLAN SoC.

임베디드 시스템의 가상 ARM 머신의 개발 (Virtual ARM Machine for Embedded System Development)

  • 이소진;안영호;한현희;황영시;정기석
    • 대한임베디드공학회논문지
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    • 제3권1호
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    • pp.19-24
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    • 2008
  • To reduce time-to-market, more and more embedded system developers and system-on-chip designers rely on microprocessor-based design methodology. ARM processor has been a major player in this industry over the last 10 years. However, there are many restrictions on developing embedded software using ARM processor in the early design stage. For those who are not familiar with embedded software development environment or who cannot afford to have an expensive embedded hardware equipment, testing their software on a real ARM hardware platform is a challenging job. To overcome such a problem, we have designed VMA (Virtual ARM Machine), which offers easier testing and debugging environment to ARM based embedded system developers. Major benefits that can be achieved by utilizing a virtual ARM platform are (1) reducing development cost, (2) lowering the entrance barrier for embedded system novices, and (3) making it easier to test and debug embedded software designs. Unlike many other purely software-oriented ARM simulators which are independent of real hardware platforms, VMA is specifically targeted on SYS-Lab 5000 ARM hardware platform, (designed by Libertron, Inc.), which means that VMA imitates behaviors of embedded software as if the software is running on the target embedded hardware as closely as possible. This paper will describe how VMA is designed and how VMA can be used to reduce design time and cost.

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설계 패턴을 이용한 모바일 파워 카트의 유연한 아키텍처 구현 (Implementation of a Flexible Architecture for a Mobile Power Cart Applying Design Patterns)

  • 이종민;김성우;권오준
    • 한국멀티미디어학회논문지
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    • 제19권4호
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    • pp.747-755
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    • 2016
  • Automated guided vehicles have been used for a long time to increase work efficiency in the logistics field, but it is difficult to apply to a variety of logistics sites due to either the restricted movement mechanism or expensive devices. In this paper, we present a flexible software architecture that is hardware-independent for a mobile power cart of the follow mode and implement it using a ROS software platform. Through the SCV analysis for the system functionalities, we design a package to track a user movement and a package to control a new hardware platform. It has an advantage to use a variety of movement algorithms and hardware platforms by applying the strategy pattern and the template method pattern for the design of a software architecture. Through the performance evaluation, we show that the proposed design is maintainable in terms of a software complexity and it detects a user's movement by obtaining a user skeleton information so that it can control a hardware platform to move at a certain distance.

The Development of Reusable SoC Platform based on OpenCores Soft Processor for HW/SW Codesign

  • Bin, Young-Hoon;Ryoo, Kwang-Ki
    • Journal of information and communication convergence engineering
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    • 제6권4호
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    • pp.376-382
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    • 2008
  • Developing highly cost-efficient and reliable embedded systems demands hardware/software co-design and co-simulation due to fast TTM and verification issues. So, it is essential that Platform-Based SoC design methodology be used for enhanced reusability. This paper addresses a reusable SoC platform based on OpenCores soft processor with reconfigurable architectures for hardware/software codesign methodology. The platform includes a OpenRISC microprocessor, some basic peripherals and WISHBONE bus and it uses the set of development environment including compiler, assembler, and debugger. The platform is very flexible due to easy configuration through a system configuration file and is reliable because all designed SoC and IPs are verified in the various test environments. Also the platform is prototyped using the Xilinx Spartan3 FPGA development board and is implemented to a single chip using the Magnachip cell library based on $0.18{\mu}m$ 1-poly 6-metal technology.