• 제목/요약/키워드: Software Design

검색결과 7,125건 처리시간 0.032초

실습에 기반한 임베디드 소프트웨어 설계 교육 (A Project-Based Embedded Software Design Course)

  • 문정호;박래정
    • 한국지능시스템학회논문지
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    • 제21권5호
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    • pp.581-587
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    • 2011
  • 이 논문은 임베디드 소프트웨어 설계 과목을 위한 실습 키트 하드웨어와 이 키트를 사용한 임베디드 소프트웨어 설계 교육 과정에 대해서 소개한다. 임베디드 소프트웨어 설계 과목은 그 특성상 실습과 한 학기에 걸친 프로젝트 위주로 진행되는데 이를 위해서는 소프트웨어를 실행시킬 실습 키트가 꼭 필요하다. 학생들이 하드웨어를 완벽하게 이해하고 소프트웨어 설계 및 개발을 진행할 수 있도록 학생들의 수준에 맞는 맞춤형 실습 키트 하드웨어를 설계하고 제작하였다. 학생들은 제작된 실습 키트를 사용하여 디바이스구동 소프트웨어에서부터 사용자 인터페이스까지 임베디드 소프트웨어 전 계층에 걸친 프로그램 설계하고 구현해 봄으로써 보다 수월하게 임베디드 시스템에 대한 이해를 넓히고 프로그램 개발 능력을 향상시킬 수 있었다.

CBD 방법론에서의 사용자 중심 설계 프로세스의 적용 방안에 관한 연구 (Incorporating User-Centered Design Process into CBD Methodology)

  • 함동한;김진삼;박창순
    • 한국IT서비스학회:학술대회논문집
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    • 한국IT서비스학회 2003년도 추계학술대회
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    • pp.233-240
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    • 2003
  • To develop high-quality software systems satisfying the customer's needs, user-centered design (UCD) process has been emphasized in the area of human-computer interaction. And component-based development (CBD) has been extensively studied to realize a systematic software reuse, thereby reducing the time-to-market and the development cost. Balanced integration of user-centered design process and CBD process will be a promising way for successful software construction, which effectively achieves three goals: the quality of software, the cost of software development, and the time-to-market. However, traditional CBD methodology seems to lack the concept of user-centered design process and the relevant methods. This paper proposes a way of incorporating user-centered design process into a CBD methodology. Firstly, this paper gives the brief introduction of UCD. Secondly, we explain typical UCD activities and methods along the phase of systems development lifecycle and propose the use of usability maturity model (UMM) for integrating UCD activities and methods with those of CBD methodology. Finally, as a case study, we describe the results of comparing the UCD activities to the activities of MaRMI-III, which has been developed as a CBD methodology at ETRI.

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MATLAB을 이용한 전동차용 저어 S/W 모듈화 설계 연구 (Modularization Design of On-board Train control Software for EMU using MATLAB)

  • 한성호;이수길;김수곤;안태기;이우동
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2001년도 하계학술대회 논문집 B
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    • pp.1220-1222
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    • 2001
  • We proposed a modularization design technique for implementing software of on-board train control system. We already proved the efficiency of CASE Tool(SCADE) for safety critical software design. The several functions of train are implemented on CASE tool each modules. We divided functions of train into modules based on the modularization design. We used MATLAB for design of on-board train control software. We proved that this technique is more useful for the software design of on-board train control for EMU.

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컴퓨터 사이언스 강의실 HCI 도입 : 컴퓨터 사이언스 학생에게 사용자 중심 설계 교육에 관한 사례 연구 (Bringing Human Computer Interaction in Computer Science Classrooms : Case Study on Teaching User-Centric Design to Computer Science Students)

  • 정영주;정구철
    • 한국실천공학교육학회논문지
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    • 제2권1호
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    • pp.164-173
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    • 2010
  • In recent decades, focuses on usability and emphases on user-centric design have become more prevalent in the field of software design. However, it is not always easy for engineers and computer scientists to think in the users' shoes. Human-computer interaction (HCI) is a field of study that focuses on creating technologies easier and more intuitive for the users. This paper is based on teaching HCI skills to undergraduate computer science students in a software application design course. Specifically, this paper employs: first, the HCI skills taught to the students; second, the tendencies and challenges of the students in creating user-centric applications; and lastly, suggestions based on our findings to promote HCI in developing user-friendly software. While more firm conclusions shall be reserved for more formal empirical studies, the findings in this paper still offer implications and suggestions for promoting user-centric approach for software designers and developers in the technology industry.

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IP 검증을 위한 PCI 기반 리프로그램머블 설계 기능 에뮬레이션 환경 구현 (A design of PCI-based reconfigurable verification environment for IP design)

  • 최광재;조용권;이문기
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 하계종합학술대회 논문집(2)
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    • pp.65-68
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    • 2002
  • The verification of software part and HW/SW interface suffer from the absence of the hardware platform at the end of partitioning and coding phase in design cycle. In this paper we present the design of easy verification for hardware design. Hardware and software engineer can verify their software program and hardware design for a chip that is emulated in proposed verification environment. Besides, designer can easily design the DEMO system.

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JarBot: Automated Java Libraries Suggestion in JAR Archives Format for a given Software Architecture

  • P. Pirapuraj;Indika Perera
    • International Journal of Computer Science & Network Security
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    • 제24권5호
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    • pp.191-197
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    • 2024
  • Software reuse gives the meaning for rapid software development and the quality of the software. Most of the Java components/libraries open-source are available only in Java Archive (JAR) file format. When a software design enters into the development process, the developer needs to select necessary JAR files manually via analyzing the given software architecture and related JAR files. This paper proposes an automated approach, JarBot, to suggest all the necessary JAR files for given software architecture in the development process. All related JAR files will be downloaded from the internet based on the extracted information from the given software architecture (class diagram). Class names, method names, and attribute names will be extracted from the downloaded JAR files and matched with the information extracted from the given software architecture to identify the most relevant JAR files. For the result and evaluation of the proposed system, 05 software design was developed for 05 well-completed software project from GitHub. The proposed system suggested more than 95% of the JAR files among expected JAR files for the given 05 software design. The result indicated that the proposed system is suggesting almost all the necessary JAR files.

코드 가시화 툴체인 기반 UML 설계 추출 및 검증 사례 (Best Practices on Validation and Extraction of Object oriented Designs with Code Visualization Tool-chain)

  • 이원영;김영철
    • 인터넷정보학회논문지
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    • 제23권2호
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    • pp.79-86
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    • 2022
  • 본 논문은 역공학 기반 소프트웨어 가시화를 통해 설계 개선 실현과 고품질화에 초점을 두고 있다. 앞으로의 4차 산업의 다양한 영역에서 새로운 기술과 복잡한 소프트웨어가 대두됨에 따라 안정성과 신뢰성을 겸비한 소프트웨어 검증이 이슈화되고 있다. 간단한 연산 소프트웨어부터 기계 학습기반의 데이터 지향 소프트웨어까지 다양한 소프트웨어 고품질화를 위한 역공학 기반 UML 설계 추출 및 가시화 방법을 제안한다. 이를 기반으로 목표 설계에 대한 정확도를 확인하고 코드 내부 복잡도 식별을 이용하여 설계 개선을 통한 소프트웨어 품질 향상을 기대한다.

전기집진기 Layout 설계를 위한 소프트웨어 개발 (Development of the Software for Layout Design of Elecrostatic Precipitator)

  • 조현덕
    • 한국생산제조학회지
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    • 제6권1호
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    • pp.100-108
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    • 1997
  • Electrostatic precipitator is the equipment that separates dust particles from the gas in which they are suspended. Specially, for the construction of industrial electrostatic precipitator, the corporations would send the layout design to a customer to accept an order. Therefore, it is made a detail drawing after accept ance. Since the layout design of electrostatic precipitator is very complex, it takes time and design errors are included. Thus, for competitiveness in these industries, the development of software for the layout design of electrostatic precipitator is important. In this study, the developed software deals with technical concept and layout design of industrial electrostatic precipitator. By using the software, design time was very short, design errors reduced largely, and the standardization of design could be carried out.

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GoF 디자인 패턴기반 객체지향 오염총량제 소프트웨어 설계 (GoF design patterns based object-oriented Total Maximum Daily Load software design)

  • 김형무;곽훈성
    • 정보처리학회논문지D
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    • 제12D권1호
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    • pp.73-80
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    • 2005
  • 객체지향 모델링에서 컴포넌트기반 방법을 사용하는 목적은 반복되는 시간 및 공간 복잡성을 줄여 연산능력을 높이는 것이다. 이러한 컴포넌트기반 방법의 많은 성과에도 북구하고 디자인 패턴과 그 표준화로 컴포넌트기반 방법의 재사용성을 놀이는 연구가 필요하다. 그러나 디자인 패턴을 표준화하는 방법으로 성급하게 메타패턴언어나 패턴저장소를 구축하는 방법은 오히려 소프트웨어 개발에 패턴을 적용하는 것을 더욱 복잡하고 어렵게 만들 수가 있다. 본 연구는 환경분야의 TMDL(오염총량제) 소프트웨어의 선계에 GoF 디자인 패턴을 적용함으로써, 과도하게 추상화된 메타패턴언어나 부가적인 패턴저장소를 두지 않고도 적용패턴을 검색, 추적할 수 있도록 설계단계에서 클래스이름에 패턴이름을 명시하는 방법을 제안하였다. 따라서 본 연구결과는 환경소프트웨어 개발과정에서 빈번하게 발생하는 반복과 중복을 줄일 수 있는 이점이 있다.

Software Development for Fan Flow and Noise

  • 이덕주;이성규;전원주;이진욱;김영남
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2004년도 춘계학술대회논문집
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    • pp.1064-1067
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    • 2004
  • The aim of this paper is to develop a GUI based software that can predict the flow and noise generated by fan. This user-friendly software is designed for the usual fan user in the various industrial companies as well as researcher related to rotating blade:;. Software consists of 3-modules; (1) concept design and performance prediction module using simple and fast methods, (2) preliminary design and flow/noise prediction module using free-wake potential solver and acoustic analogy and (3) detail design module using accurate CFD-software and acoustic formula. Some validations and applications in various fields are described.

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