• Title/Summary/Keyword: Social Existence

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Parenting of Young Children by North Korean Parents in South Korea : A Qualitative Study (유아기 자녀를 둔 새터민 부모의 양육 이야기)

  • Kim, Mi Jung;Chung, Kai Sook
    • Korean Journal of Child Studies
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    • v.28 no.1
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    • pp.71-94
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    • 2007
  • To examine the parenting experiences of North Korean parents in South Korea, seven parents(a father, a grandmother and five mothers) were interviewed about their parenting beliefs, attitudes and behaviors. It was found that parents from North Korea felt a safe existence including safety from hunger in South Korea but they were afraid of the many cars and unfamiliar diseases in South Korea. They had many difficulties with unfamiliar child rearing practices and parental roles in South Korea. Their confusion about good parenting was compounded by psychological and physical after-effects of the escape from their native country. They found help in adjusting to parenting in South Korea by such social networks as child care centers.

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Analysis and Countermeasure of Occupational Stress for Steel Manufacturing Worker (철강 제조업 근로자의 직무 스트레스 분석 및 대책 방안)

  • Lee, Sun Yong;Woo, Heung-Sik;Weon, Jong-Il
    • Journal of the Korean Society of Safety
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    • v.28 no.5
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    • pp.61-65
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    • 2013
  • Occupational stresses of steel manufacturing workers have been investigated using an organized questionnaire composed of 40 items. Three hypothesizes were developed based on the literature review of related researches. Empirical data surveyed from ones working in steel manufacturing jobs were collected and the in-depth statistical analyses using Statistical Package for the Social Sciences(SPSS) software were performed. These statistical results indicate that the existence of occupational stress may cause to take place industrial accidents. Consequentially, the prevention of occupational stress helps to promote the will to work, following by increasing job satisfaction in working circumstance of steel manufacturing.

A Study on Implementation of Culturenomics based on Placeness (장소성을 바탕으로 한 컬처노믹스 구현에 관한 연구)

  • Jung, Won-Wook;Kim, Kai-Chun
    • Korean Institute of Interior Design Journal
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    • v.22 no.2
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    • pp.3-10
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    • 2013
  • The study is motivated by methodological approach on how to apply the existing traditional placeness to the present age. Moreover, its purpose lies in establishment of character of place that not only embraces the existing meaning of place but also reflects on the new paradigm of space through culturenomics which embraces the core indexes of modern values such as economics, culture, and everything. Culture has a potential to create various values through its convergence with other fields, one of which is place. Place is essentially an original center of human existence. Culture is no more separated from daily life and people's way of life becomes a culture. In the a culture-oriented social system, design of place will be developed in a multi-dimensional way that accepts diversity and centers on relation. At our places experiencing placelessness through uniformity and modernization, this study has a significant meaning since it shows culturenomics may offer a solution to the direction of growth in the future.

The Knowledge Management of NPOs and the Critical Success Factors for Interorganizational Knowledge Management among NPOs (비영리조직의 지식경영 현황 및 비영리조직간 지식경영 핵심성공요인)

  • Cho, Dai-yon;Kwon, Hyun-jung
    • Knowledge Management Research
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    • v.9 no.2
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    • pp.35-61
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    • 2008
  • The demands for knowledge in the rapid social change and the competitive environment are being increased day by day. As to reflect the demands, much scholarly and practical work has been done on the topics of Knowledge Management (KM). However, the study of KM in nonprofit organizations (NPOs) is insufficient. This study, while discussing the nature of NPOs, which have the different purposes of existence and characteristics from for-profit organizations, has the purpose of finding out the special strategy for KM in NPOs. Through understanding the characteristics and the status of NPOs, this study suggests that that the interorganizational KM is the method to lead successful KM in NPOs. And the critical success factors (CSFs) are presented in the three major factors, such as the systematical, the interorganizational and internal consideration factor for organization. This not only provides the successful KM strategy of NPOs but also enlarges the understandings about interorganizational KM.

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Interacting or Just Acting? -A Case Study of European, Korean, and American Politicians' Interactions with the Public on Twitter

  • Otterbacher, Jahna;Shapiro, Matthew A.;Hemphill, Libby
    • Journal of Contemporary Eastern Asia
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    • v.12 no.1
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    • pp.5-20
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    • 2013
  • Social media holds the potential to facilitate vertical political communication by giving citizens the opportunity to interact directly with their representatives. However, skeptics claim that even when politicians use "interactive media," they avoid direct engagement with constituents, using technology to present a façade of interactivity instead of a genuine dialogue. This study explores how elected officials in three regions of the world are using Twitter to interact with the public. Using the Twitter activity of 15 officials over a period of six months, we show that in addition to the structural features of Twitter that are designed to promote interaction, officials rely on language to foster or to avoid engagement. We also provide evidence that the existence of interactive features does not guarantee interactivity.

A Study on the Living Characteristics of The Mentally Retarded in Mental REhabilitation Facilities. (정신지체 재활시설의 재원자 생활특성에 관한 연구)

  • 김종영
    • Journal of the Korean housing association
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    • v.12 no.2
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    • pp.171-180
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    • 2001
  • The purpose of this study is to provide an instrument of architectural programming in dwelling and facilities design for the mentally retarded. To do this the normal daily life activities have been analyzed and find the living characteristics who live in mental rehabilitation facilities. Generally, mentally retarded people have below IQ.75, and their normal daily life and social adjustment have some problem. Additionally, multiple disability existence and the difference of disability level have great difference in their living activities depend on person. For this research, People who live in 4 rehabilitation facilities in Daegu, Kyungbuk were investigated. It is particularly necessally space organization for sever retardation and multiple disability children, mild or moderate retardation children and adults to analyze their behavior of moving, stool, meal, and living in a group.

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A study on the Costume in Renaissance and Baroque Focusing on Wolfflin′s Theory (뵐플린(H. Wolfflin)의 양식사(樣式史)에 따른 Renaissance와 Baroque의 복식에 관한 연구)

  • 주명희
    • Korean Journal of Rural Living Science
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    • v.10 no.1
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    • pp.43-57
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    • 1999
  • A style of art is an expression of human aesthetic desires, social environment and other cultural yeatures of that time. costume as a means of physical existence of such expression cannot be studied apart from the art style of any given time. In this paper an attempt is made to find out the characteristics of costumes in Renaissance and Barogue by examing the theory of Wolfflin. The organic relationship with the manifestation of human beauty in the genuine art and its formality was clear so that the fact that the dress and its costume are actually a synthetic art and there is close connection with genuine art were made clear. In conclusion, costume and art style are in different genre, they pursued the same way in the same category of Wolfflin's theory in Renaissance and Baroque.

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A Study of Authority Symbolic meaning of X-stool - From Ancient Times to Neo-Classicism - (X 스툴의 권위적 상징 의미에 대한 고찰 - 고대~신고전주의시대를 중심으로 -)

  • Choi, Lee-Seoung;Shin, Young-Sik
    • Journal of the Korea Furniture Society
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    • v.23 no.3
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    • pp.305-316
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    • 2012
  • This study considered stools not just as a tool for sitting but with their symbolicity as well. Regarding the changes and meanings of general stools and X-stools, this paper studied their images and explanations as well as literatures by quoting as it limited their range from the ancient times till Neo-classicism. In conclusion, the origin of stools exists in consciousness and also the social hierarchy of authority. There still remain the elements of X in any way along with the functions. This proves that furniture has reason for existence even today not just for its functions but something beyond that. Along with the historic flow of X-stools, we should know that there is diversity of thinking in the area of stools. In understanding furniture design or furniture, now is the time to approach to it in various ways, and it is expected that new design can be born through that thinking.

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A study of emergent behaviors multiple cooperating agent using learning method (학습기법을 이용한 다중 협동 에이전트의 창발 행동에 관한 연구)

  • 박성수;안동언
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.137-140
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    • 2003
  • This paper proposes a pursuing system utilizing the learning method where multiple cooperating agents emulate social behaviors of animals and insects and realize their group behaviors. Each agent contains sensors to perceive other agents in several directions and decides its behavior based on the information obtained by the sensors. In this paper, a neural network is used fir behavior decision controller. The input of the neural network is decided by the existence of other agents and the distance to the other agents. The output determines the directions in which the agent moves. The connection weight values of this neural network are encoded as genes, and the fitness individuals are determined using a genetic algorithm. Here, the fitness values imply how much group behaviors fit adequately to the goal and can express group behaviors. The validity of the system is verified through simulation.

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A Study on the Internal Characters of Gambling Games (사행성게임의 내재적 특성에 관한 고찰)

  • Park, Tae-Soon
    • Journal of Korea Game Society
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    • v.7 no.3
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    • pp.1-12
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    • 2007
  • This paper attempts to pursue the internal characters of gambling games. After examining the concepts of gambling and arranging related theories, we found that gambling games have 3 factors of technical intervention, betting and ratio of payment. The betting is subdivided 3 factors of existence of betting, unit speed of betting and extendibility of betting. These factors may be used to a framework of conceptual analysis to gambling games. If social and cultural factors can be added to these factors, gambling games can be comprehensively and empirically analyzed.

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