• Title/Summary/Keyword: Smart-device

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A Research of the Compatibility for the HybridApp-Based Smart-Learning Contents in the Heterogeneous Smart Platform (이기종 스마트 플랫폼 상에서의 하이브리드앱 기반 스마트러닝 콘텐츠 호환성에 관한 연구)

  • Kook, Joongjin;Park, Byoung-Ha
    • IEMEK Journal of Embedded Systems and Applications
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    • v.8 no.1
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    • pp.11-16
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    • 2013
  • With the development and general use of a variety of Android/iOS-based smart phones and smart pads, the existing e-learning contents need to be changed in such a way that they can be carried out on different smart device platforms. This paper shows what changes are needed for that aim, and, in particular, for the compatibility of different platforms by designing and implementing Android/iOS-based smart learning contents in the form of a hybrid app. This paper will hopefully help you consider what elements are required to develop smart-learning contents on a variety of platforms for mobile devices.

Design the Smart Object based on WBAN(Wireless Body Area Network) - Smart Belt (WBAN(Wireless Body Area Network) 기반 스마트 오브젝트 설계 - 스마트벨트)

  • Burn, U-In;Kim, Tae-Su;Cho, Weduke
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.674-678
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    • 2008
  • Our research is for development of smart object in WBAN environment. Too many smart object in various computing device were developed, but users always attention to their lot of smart objects and any personal things now. So we need smart object that classification and management all of user's personal devices and any effects in invisible and seamless system. We discussed how develop do that object in WBAN(Wireless Body Area Network) system and how make components in this system to wireless network in this paper.

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An Extensible Smart Home IoT System Based on Open Hardware Platforms (개방형 하드웨어 플랫폼 기반의 확장 용이한 스마트 홈 IoT 시스템)

  • Lee, Jin-hae;Park, Gwang-il;Shin, Jong-ha;Yoo, Seong-eun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.11 no.6
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    • pp.369-377
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    • 2016
  • Recently, many changes have been made to people's life patterns as the technological advances in the ICT industry. The fusion of smart phones and various IT technologies has brought people convenience and welfare. A typical example of such fusion is the smart home. However, the existing smart home systems are difficult to be changed or extended. So we design a new smart home system with extensibility that can easily adopt legacy appliances and be scaled up. Among a variety of smart home features, this paper deals with IoT Devices that are responsible for controlling power or transmitting and receiving sensing values, IoT Gateway that connects users and consumer electronics via Internet, and Smart Home Manager that monitors and controls these components in the proposed smart home system.

Internet of Things based Smart Energy Management for Smart Home

  • TASTAN, Mehmet
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.6
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    • pp.2781-2798
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    • 2019
  • Thanks to internet, as one of indispensable parts of our lives, many devices that we use in our daily lives like TV, air conditioner, refrigerator, washing machine, can be monitored and controlled remotely by becoming more intelligent via Internet of Things (IoT) technology. Smart Home applications as one of the elements of smart cities, are individually the most demanded application without question. In this study, Smart Energy Management (SEM) system, based on NodeMCU and Android, has been designed for SEM, which is a part of the smart home application. With this system, household energy consumption can be monitored in real time, as well as having the ability to record the data comprising of operation times and energy consumption information for each device. Additionally, it is ensured to meet the energy needs on a maximized level possible, during the hours when the energy costs are lower owing to the SEM system. The Android interface provides the users with the opportunity to monitor and change their electricity consumption habits in order to optimize the energy efficiency, along with the opportunity to draw up of a daily and weekly schedule.

A Case Study on Implementation of Mobile Information Security (모바일 정보보안을 위한 실시간 모바일 기기 제어 및 관리 시스템 설계.구현 사례연구)

  • Kang, Yong-Sik;Kwon, Sun-Dong;Lee, Kang-Hyun
    • Information Systems Review
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    • v.15 no.2
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    • pp.1-19
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    • 2013
  • Smart working sparked by iPhone3 opens a revolution in smart ways of working at any time, regardless of location and environment. Also, It provide real-time information processing and analysis, rapid decision-making and the productivity of businesses, including through the timely response and the opportunity to increase the efficiency. As a result, every company are developing mobile information systems. But company data is accessed from the outside, it has problems to solve like security, hacking and information leakage. Also, Mobile devices such as smart phones belonging to the privately-owned asset can't be always controlled to archive company security policy. In the meantime, public smart phones owned by company was always applied security policy. But it can't not apply to privately-owned smart phones. Thus, this paper is focused to archive company security policy, but also enable the individual's free to use of smart phones when we use mobile information systems. So, when we use smart phone as individual purpose, the normal operation of all smart phone functions. But, when we use smart phone as company purpose like mobile information systems, the smart phone functions are blocked like screen capture, Wi-Fi, camera to protect company data. In this study, we suggest the design and implementation of real time control and management of mobile device using MDM(Mobile Device Management) solution. As a result, we can archive company security policy and individual using of smart phone and it is the optimal solution in the BYOD(Bring Your Own Device) era.

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Transmitting/Receiving of Standard Health Data Using Bluetooth HDP on the Android Platform (안드로이드에서 블루투스 HDP를 이용한 표준건강정보의 송수신)

  • Park, Young-Jin;Cho, Hui-Sup;Son, Jong-Wuk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.5
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    • pp.464-470
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    • 2013
  • These days, with increasing interest about the health care, research about standard for transmitting/receiving data of health device has been actively conducted. Standardization and testing / certification is underway through the IEEE 11073 PHD, Health Level Seven and the Continua Health Alliance, it'll continue to be more research and experiments in the future. In this paper, we introduce the IEEE 11073 PHD standards for exchange of remote health information and the Bluetooth Health Device Profile(HDP) for health device profile of the Bluetooth technology, also we conducted experiments about exchange health information between health device and smart device which are adapted the IEEE 11073 PHD and Bluetooth HDP. Transmitting/receiving of the IEEE 11073 PHD standard protocol using the Bluetooth HDP profile between health device and smart device can be known by this experiment, and it expect to implement variety of remote medical services through health device supporting these standards in future.

Game Framework for Linking Smart TV and Smart Phones (스마트 TV와 스마트 폰 연동 게임을 위한 프레임워크)

  • Jeong, Kyuman
    • Journal of the Korea Convergence Society
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    • v.10 no.7
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    • pp.33-37
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    • 2019
  • Nowadays, the needs for linking smart devices are growing fast because of wide spread of smart devices such as smart TV, smart phones, smart pad and so on. This paper presents a game framework for linking smart TV and smart phones and proves its applicability by developing an example contents. The problem of connection between smart devices is basically a problem of connection between heterogeneous devices. The problem is that data transmission and reception between heterogeneous devices must be considered. Therefore, the core data is implemented by adopting the concept of cloud computing and storing it in a server, and in a smart TV, playing the game by using this data. The proposed framework could be applied to a lot of applications such as computer games.

The Effects of Smart Factory Technologies on Quality and Innovation Performance in SMEs (중소벤처기업의 스마트팩토리 기술적용이 품질과 혁신성과에 미치는 영향)

  • Lee, Rok;Kim, Chae Soo
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.15 no.3
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    • pp.59-71
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    • 2020
  • This study is empirically intended to look into the effects of smart factory technologies on quality and innovation performance in small and medium-sized Enterprises(SMEs). The research results are as follows. Device and application technologies for smart factory had a positive effect on the information quality and system quality, while platform technologies had an insignificant effect on the information quality and system quality, rejecting the effect of platform technologies for smart factory on information quality and system quality. Device technologies for smart factory had also a significant effect on innovative performance, while platform and application technologies had an insignificant effect on innovative performance, rejecting the effect of platform and application technologies for smart factory on innovative performance. The system quality had a significant effect on innovative performance, while the information quality had an insignificant effect on innovative performance. The quality played a partial mediating role in the effect of device technologies for smart factory on innovative performance. These results indicate that small and medium-sized venture firms should implement a high standard of information quality management(IQM) through interconnection as the kernel of a smart factory in the 4th revolutionary era, and that they can improve their corporate performance through the interlocking between components from manufacturing design to execution and analysis and the integrated management of systematic information collected from devices if necessary.

The Effects of Orofacial Training Video Program using Smart Device on Oral Cavity Structure and Function, Diadochokinetic Rate in Acute Stroke Patients with Dysarthria (스마트 기기를 활용한 구강안면 훈련 영상 프로그램이 마비말장애가 있는 급성 뇌졸중 환자의 구강 구조 및 기능과 조음교대운동속도에 미치는 효과)

  • Moon, Jong-Hoon;Won, Young-Sik
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.2
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    • pp.391-400
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    • 2017
  • The purpose of this study was investigated the effect of orofacial training video program using smart device on oral cavity structure and function, diadochokinetic rate in acute stroke patients with dysarthria. Present study participated in fourteen acute stroke patients with dysarthria. All subjects assigned that randomized each seven patients in experimental and control group. Subjects of two groups received conventional rehabilitation therapy for 4 weeks. Experimental group performed additionally that orofacial training video program using smart device, supervised under caregivers, during 30 min/day. The outcome measures were the oral cavity structure and function of subscale for KOMSE(: Korean Oro-motor Mechanism Screening Examination), AMR(: Alternating Motion Rate), SMR(: Sequential Motion Rate). In results, Both group showed significant improvements after intervention in all assessments(p<.05). In comparison of change between two groups, experimental group showed significant improvements than control group in oral cavity function, /p ə/ and /tə/ of AMR(p<.05). We suggested that orofacial training video program using smart device expected to positive effects the improvements of oral cavity and articulator function in acute stroke patients with dysarthria.

Geometry Information-based Practical Device Identification for Local Device-to-device Communication

  • Park, Eun-hye;Lee, Kwang-Eog;Kang, Joon-hyuk
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.7 no.4
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    • pp.159-167
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    • 2014
  • Local device-to-device (D2D) communication between two smart mobile devices is becoming increasingly popular. The first key step in starting a D2D communication is to discover and identify the remote target device to establish a link. However, existing device discovery mechanisms either require users to explicitly identify the ID of the target device or rely on inaccurate beamforming technology. This paper presents two novel device identification algorithms using a variety of embedded sensors. The algorithms only require that users to point two devices towards each other. This paper describes the algorithms, analyzes their accuracy using analytical models, and verifies the results using simulations.