• Title/Summary/Keyword: Smart toy

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Back-up Control of Truck-Trailer Vehicles with Practical Constraints: Computing Time Delay and Quantization

  • Kim, Youngouk;Park, Jinho;Paik, Joonki
    • IEIE Transactions on Smart Processing and Computing
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    • v.4 no.6
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    • pp.391-402
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    • 2015
  • In this paper, we present implementation of backward movement control of truck-trailer vehicles using a fuzzy mode-based control scheme considering practical constraints and computational overhead. We propose a fuzzy feedback controller where output is predicted with the delay of a unit sampling period. Analysis and design of the proposed controller is very easy, because it is synchronized with sampling time. Stability analysis is also possible when quantization exists in the implementation of fuzzy control architectures, and we show that if the trivial solution of the fuzzy control system without quantization is asymptotically stable, then the solutions of the fuzzy control system with quantization are uniformly ultimately bounded. Experimental results using a toy truck show that the proposed control system outperforms a conventional system.

A New Adaptive Beamforming Algorithm toy Smart Antennas Applied to an OFDM System

  • Tuan, Le-Minh;Su, Pham-Van;Kim, Jewoo;Giwan Yoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.05a
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    • pp.238-242
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    • 2002
  • In this paper. we consider an OFDM system with cochannel interference and the use of adaptive antenna arrays to suppress such interference. Based on the conventional RLS criterion, we derive a new Recursive Least Square (RLS) adaptive beamforming algorithm for antenna arrays applied in an OFDM system. Computer simulation shows that. when applied to the OFDM system. the proposed algorithm is capable of combating cochannel interference in both AWGN channel and multipath Rayleigh fading channel with AWGN.

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Development of Portable Conversation-Type English Leaner (대화식 휴대용 영어학습기 개발)

  • Yoo, Jae-Tack;Yoon, Tae-Seob
    • Proceedings of the KIEE Conference
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    • 2004.05a
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    • pp.147-149
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    • 2004
  • Although most of the people have studied English for a long time, their English conversation capability is low. When we provide them portable conversational-type English learners by the application of computer and information process technology, such portable learners can be used to enhance their English conversation capability by their conventional conversation exercises. The core technology to develop such learner is the development of a voice recognition and synthesis module under an embedded environment. This paper deals with voice recognition and synthesis, prototype of the learner module using a DSP(Digital Signal Processing) chip for voice processing, voice playback function, flash memory file system, PC download function using USB ports, English conversation text function by the use of SMC(Smart Media Card) flash memory, LCD display function, MP3 music listening function, etc. Application areas of the prototype equipped with such various functions are vast, i.e. portable language learners, amusement devices, kids toy, control by voice, security by the use of voice, etc.

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Body Food: Touch Mat for Emotional and Physical Development of Children

  • Jo, HanGyeol;Kang, EunJeong;Yoon, Youngjun;Choi, Yongsoon
    • International Journal of Advanced Culture Technology
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    • v.7 no.1
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    • pp.162-173
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    • 2019
  • This study proposed 'Body Food,' an interactive tactile mat that provides interactive visual responses and induces physical activity in young children at the time of developing tactile and five senses, along with the touch of various stimuli. The product combines fiber materials and digital content to achieve a variety of visual and auditory responses in real time when children touch the fabric. User tests were conducted for 4-year-olds and the result was positive in terms of physical exercise and artistic experience, but quantitative testing is required to generalize it. In the future, we will complement physical and digital contents to realize more complete product.

Development of virtual reality simulation game synchronized with real robot (로봇과 동기화된 가상현실 시뮬레이션 게임의 개발)

  • Shim, Jae-Youn;Yoo, Hwan-Soo;Sung, Hyun-Seong
    • Journal of Korea Game Society
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    • v.18 no.4
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    • pp.33-42
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    • 2018
  • Virtual reality can user experience the virtual world of computer and stimulate user eyesight and emotions. HMD can acquire and stimulate user behavior and sensory information. In this paper, we propose a virtual reality game using robot control. Controlling the robots using various interfaces and synchronizing them with the virtual reality game. In this paper, we use OID mat for robot movement detection based optical code recognition and Kalman filter.

A Dynamic OD Construction Methodology using Vehicle Trajectory in Ideal C&R Communication Environment (이상적 C&R 환경에서의 궤적자료를 이용한 동적 OD 구축에 관한 연구)

  • Lee, Jungwoo;Choi, Keechoo;Park, Sangwook;Son, Bumsoo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.31 no.3D
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    • pp.355-361
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    • 2011
  • In order to properly evaluate ITS services exposed in SMART Highway project, a confident dynamic origin-destination (OD) is inevitably needed. This paper used WAVE communication information as a part of call and response (C&R) communication which constitutes core part of the technology for constructing OD. This information includes node information and vehicle information (e.g., latitude and longitude) as well as trajectory data and sample path volume date calculated using node information and vehicle information. A procedure developed to construct a dynamic OD and to validate OD is consist of 1) making toy network and one-hour 00 (random distribution), 2) collecting link information and vehicle information, 3) constructing five-minute OD, and 4) validating estimated OD result using traffic volume and travel time simultaneously. The constructed OD is about 84.79% correct within less than 20% error range for 15min traffic volume, and about 85.42%, within less than 20% error rate of 15 min travel time. Some limitations and future research agenda have also been discussed.

Face Recognition Network using gradCAM (gradCam을 사용한 얼굴인식 신경망)

  • Chan Hyung Baek;Kwon Jihun;Ho Yub Jung
    • Smart Media Journal
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    • v.12 no.2
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    • pp.9-14
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    • 2023
  • In this paper, we proposed a face recognition network which attempts to use more facial features awhile using smaller number of training sets. When combining the neural network together for face recognition, we want to use networks that use different part of the facial features. However, the network training chooses randomly where these facial features are obtained. Other hand, the judgment basis of the network model can be expressed as a saliency map through gradCAM. Therefore, in this paper, we use gradCAM to visualize where the trained face recognition model has made a observations and recognition judgments. Thus, the network combination can be constructed based on the different facial features used. Using this approach, we trained a network for small face recognition problem. In an simple toy face recognition example, the recognition network used in this paper improves the accuracy by 1.79% and reduces the equal error rate (EER) by 0.01788 compared to the conventional approach.

Unplugged Robot Coding System Based on Remote Interface (리모컨 인터페이스 기반의 언플러그드 로봇 코딩 시스템)

  • Lee, Jun;Seo, Yong-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.5
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    • pp.157-162
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    • 2019
  • Recently, the awareness of S/W education, which was confined to the profession, is changing due to the changing industrial environment based on ICT technology World main countries invest competitively in S/W education and the target age group is getting lower Among them, the unplugged coding method using the robot platform is known as one of the most effective S/W training methods targeting the elementary age by the intuitive coding method and the robot platform feedback. However, the unplugged coding method using the robot platform has a disadvantage that it can not configure various interfaces for complicated coding due to limitations of H/W. In this paper, we have proposed an unplugged coding system which can input various commands for robot control by IR remote control as an interface and minute signals using robot sensor.