• Title/Summary/Keyword: Smart application

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An Application Based on Smart Device for Special Effect Shooting of Movies

  • Chung, Myoungbeom
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.7
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    • pp.39-46
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    • 2016
  • In this paper, we proposed an application which can conduct to take repetition images for special effect shooting at movies or drama using Bluetooth of smart device. The proposed application can move a camera with motors several times as the same moving after saving of the control data based on the application during specific time using Bluetooth. At the repetition moving, we do not permit to control motors of the camera by person for keeping the same start position and end position after saving the moving data. The camera motors are only moved remotely by saving data of the proposed application. We developed the proposed application and a hardware which works motors with camera to check performance evaluation. Then, we confirmed that the proposed application exactly did the same moving to the motors with camera several times according to saved data. Therefore, because the proposed application can take a same images as control remotely the motors of camera, it will be a useful technology for special effect shooting of movies or dramas.

Mobile application for preventing card loss using the NFC technology (NFC 기술을 이용한 카드 분실을 방지하기 위한 모바일 앱)

  • Kang, Ki-Beom;Jwa, Jeong-Woo;Kim, Soon-Whan;Kim, Heung-Soo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.1
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    • pp.181-188
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    • 2017
  • As smart phone users increase the number of users who insert credit cards into wallet type smart phone cases is increasing. In this paper, we developed an Android application for preventing credit card loss in a wallet type smart phone case using the NFC (Near Field Communication) technology of smart phone. The developed android application uses the NFC reading and writing functions of the smart phone. When the credit card is inserted into the wallet type smart phone case, the android application detects the NFC tag in the credit card and registers credit card information. When the credit card is removed from the smart phone case, the Android application automatically detects the credit card loss and notifies to the user. The user can check and finds the location information of the lost credit card on the map of the Android application. We can easily develop the Android application for preventing credit card loss when a function that automatically detects an leaving NFC tag is added to Android.

Samsung Smart TV Board-game Application development (삼성 스마트 TV 보드 게임 Application 개발)

  • Lee, Chang-Yeon;Kim, Woosaeng
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.622-624
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    • 2013
  • TV is Device best known to everyone. Showing off a smart TV in the TV industry has recently become a new blue ocean in the TV market. As with other smart devices, smart TV is also an important factor is a very important application. In this paper, by using the Samsung SDK to application of Web-based that can be used in smart TV environment of Samsung, we have developed a board game that has been created based on JAVA SCRIPT, CSS, and HTML. Rules of the game of the board game format using the dice is easy, this application is a four-person game that also men and women of all ages who enjoy.

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A Cultural Dimensions Model based on Smart Phone Applications

  • Oh, Jung-Min;Moon, Nam-Mee
    • Journal of Information Processing Systems
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    • v.7 no.1
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    • pp.209-220
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    • 2011
  • One of the major factors influencing the phenomenal growth of the smart phone market is the active development applications based on open environments. Despite difficulties in finding and downloading applications due to the small screens and inconvenient interfaces of smart phones, users download applications nearly every day. Such user behavior patterns indicate the significance of smart phone applications. So far, studies on applications have focused mainly on technical approaches, including recommendation systems. Meanwhile, the issue of culture, as an aspect of user characteristics regarding smart phone use, remains largely unexamined throughout the world. Hence, the present study attempts to analyze the highest ranked smart phone applications downloaded and paid for that are ranked the highest in 10 countries (Korea, Japan, China, India, the UK, USA, Indonesia, Canada, France, and Mexico) and we then derive the CDSC (Cultural Dimensions Score of Content) for these applications. The results derived are, then, mapped to the cultural dimensions model to determine the CISC (Cultural Index Score for Country). Further, culturally significant differences in smart phone environments are identified using MDS analysis.

A Study of GPS Position Detection Application in Smart Phone (안드로이드 기반 스마트폰 GPS 위치 역추적 어플리케이션 연구)

  • Kim, Min-Gi;Park, Dea-Woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.248-251
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    • 2010
  • Smart Phones from a PC using the Internet using a multimedia data service provides a scalable and user convenience is provided in the form of an application. Wired and wireless communications, especially with the reduction of royalty free WiFi or the Internet to download the application program on the PC you're using on the Smart Phone. In this paper, the location API in Android-based Smart Phone, using GPS coordinates identified in the latitude and longitude coordinates can be transferred to the server, Android Smart Phone to know the possibility of retracing the location. You are smart trace back information from the user application program design, development, and real-time GPS location signals combined backtrack to read the GPS location in Google Earth application is to study the trace back.

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Service Quality Improvement of Smart Phone Application (스마트 폰 애플리케이션 서비스 품질의 개선)

  • Yeom, Da-Hye;Kang, Chang-Wook
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.36 no.4
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    • pp.38-44
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    • 2013
  • Smart phones have brought rapid changes in this competitive world. Smart phone application developers are trying their best to consider the customer requirements in the most efficient way while considering all its attributes. However smart phone service quality has been given less consideration comparatively during the last few years. This paper proposes a measurement method for improving service quality of smart phone application. This method combines the service quality performance model (SQPM) and process capability index (PCI). The service quality performance model is used to identify service items that require improvement. Process capability index is used as a measure for prioritization of those improvements. Case study was carried out to search out important communication application service attributes. customer satisfaction level data was collected for users who used the application service. A total of twenty four service attributes were found during this survey. Using the joint approach of SQPM and PCI, five significant service attributes were prioritized for service quality improvement.

Developing a Smart Phone Application for the OMAHA System Guidelines (오마하 시스템 가이드라인의 스마트폰 애플리케이션 개발)

  • Hong, Hae-Sook;Lee, In-Keun;Hong, Sung-Jung;Kim, Hwa-Sun
    • Research in Community and Public Health Nursing
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    • v.21 no.4
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    • pp.512-521
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    • 2010
  • Purpose: The remarkable progress in information and communication technology has had a great effect on the healthcare delivery system. The development of smart phone applications is a new field. The aim of our research was to provide assistance in developing smart phone applications for community health nursing. Methods: Based on an informative approach, this study developed persona and site maps, followed by a storyboard as a way of analyzing users' requirements and designing responses in the context of smart phone application development methodology. Results: We developed persona, user interface and database design successfully, and then seven nurses selected four nursing problems (income, residence, pain, and digestion hydration). The search time in seconds for the 2005 English OMAHA guidelines to find three nursing interventions for these problems was used to evaluate the effectiveness of the smart phone application. The results showed that smart phone applications' search was 21 times faster on the average than book guidelines. Conclusion: An English version of the OMAHA system application was developed for the Android smart phone market. It is hoped that smart phone applications such as this will be used internationally for nursing education.

A Study on the Application Cases of Smart Environment Management in Urban Area (도시지역의 스마트 환경관리 적용 사례에 대한 고찰)

  • Park, Chanjin
    • Journal of Urban Science
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    • v.11 no.2
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    • pp.31-44
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    • 2022
  • In this study, smart environmental management, which is an essential element for building a sustainable city, was studied. Incheon area in the metropolitan area was selected as a research subject, the recent atmospheric environment was reviewed comprehensively, and the main air quality policies of Incheon city were summarized. The smart environment management application cases were organized and analyzed to summarize the results. Based on this study, smart environment management plans for the creation of a smart city in an urban area were suggested.

A Study on the affecting factors of Smart banking usage in terms of user's benefits and personalization (사용자 편익과 맞춤화가 스마트뱅킹 이용에 미치는 영향 연구)

  • Jun, Byoungho
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.4
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    • pp.135-143
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    • 2016
  • The purpose of this study is to investigate the user's attitude and usage of smart banking application in terms of user's benefits and personalization. While the prior researches on mobile banking adoption focus on the characteristics of service itself, this paper intends to investigate the smart banking application in terms of user's benefits, which are personal value consumers attach to the product or service attributes. Based on prior studies functional benefits, social benefits, experiential benefits, and personalization are identified as affecting factors of the user's attitude and usage of smart banking application. According to the results of multiple regression analysis, all benefit factors(functional benefit, experimental benefit, social benefit) and personalization were found to be significantly related to the user's attitude. Users' attitude on smart banking was found to be significantly related to the real usage as well. This paper has value in that it investigates the attitude and usage of smart banking in terms of benefits.

Security Policy Issue in Application Software Development Process of Smart Phone Environment (스마트폰 환경의 응용 소프트웨어 개발과정에서 보안정책 이슈)

  • Hong, Jin-Keun
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.319-324
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    • 2012
  • The application software, which is developed on smart phone environment, is applied to according to system development methodology. This paper presents security consideration, that is required to major application program, which is developed in smart phone environment. First it reviews security issues in application program, and the next it considered to security policy for secure application program.