• Title/Summary/Keyword: Smart Presentation

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Presentation of budge sonance with small action on the body motion

  • Kim, Jeong-lae;Kim, Kyu-dong
    • International journal of advanced smart convergence
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    • v.4 no.1
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    • pp.35-39
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    • 2015
  • This study was presented the small action by the budge sonance function. An estimation of budge sonance function was acquired displacements across all condition with a variation of small action. The budge sonance function was to be indicated to express the flow rate of body motion. Their function was suggested an issue of the action condition by budge sonance. This system was proposed a combination of the body motion and small action. The acquired sonance signal was to render the small action of body motion with budge sonance function. The analysis of budge function was generally realized a variation from displacements on the fast body motion. Budge sonance signal of action that vision condition was acquired to a variation of the $Vi-{\beta}_{AVG}$ with $(-4.954){\pm}(-5.42)$ units, that vestibular condition was acquired to a variation for the $Ve-{\beta}_{AVG}$ with $(-2.288){\pm}0.212$ units, that somatosensory condition was acquired to a variation for the $So-{\beta}_{AVG}$ with $(-0.47){\pm}0.511$ units, that CNS condition was acquired to a variation for the $C-{\beta}_{AVG}$ with $(-0.171){\pm}(-0.012)$ units. Budge sonance function was proposed the small action from axial action on body control. We know a body motion response from axial action was not only variation of budge sonance, but also body motion of fast body motion.

A Study on the Community Space for Socialization of Secondary School Students - Focused on Alternative Educational Perspective Using Examples of Schools from Other Countries - (중등학교 학생의 사회성 확대를 위한 커뮤니티 공간에 관한 연구 - 대안교육 관점의 해외학교 사례 분석을 중심으로 -)

  • Lee, Jae-Rim
    • The Journal of Sustainable Design and Educational Environment Research
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    • v.12 no.2
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    • pp.43-52
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    • 2013
  • This study aims to theoretically examine the educational and living elements that are needed for social education in the school system and suggest an approach to apply this result to the environmental aspects of the space in schools. To do this, characteristics of space in exemplary middle school oversee were analyzed. Also, the characteristics and status of the school space environment that foster socialization were examined. In order to increase students' social skills, the following community space should be considered. 1) teaching and learning spaces facilitating a variety of teaching methods, such as lecture, discussion, seminar classes, 2) open-spaces for communication among students, such as home base, hall, library, museum, and restaurant, 3) open-spaces for STEM education, 4) transparent windows located in the boundary wall between classrooms and hallways, 5) a large performance stage for presentation of student activities and experiences, 6) smart-learning spaces for fluent ICT system in classes and in public spaces, 7) restaurants and libraries located in the middle space of the school, and 8) ecological environments for student learning.

The Effect of Project Learning Utilizing Prezi on Creativity, Science Process Skills and Attitudes Toward Science of Scientific Gifted Children in Elementary School (Prezi를 활용한 프로젝트 수업이 초등과학영재반 학생들의 창의성, 과학탐구능력 및 과학에 대한 태도에 미치는 영향)

  • Cho, Hye-Jin;Lee, Hyeong-Cheol
    • Journal of the Korean Society of Earth Science Education
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    • v.6 no.1
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    • pp.50-59
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    • 2013
  • Prezi, which is an implemented software in the form of flash-based online presentation, is considered to be a new appropriate smart-learning tool. This study aimed to investigate an impact of project learning utilizing Prezi on the creativity, attitudes toward science and science process skills of scientific gifted children in elementary school. The results of this study were as follows; First, after project learning utilizing Prezi, their creativity was raised meaningfully, especially in sub-elements of patience, adaptability and variety of interestings. Second, project learning utilizing Prezi showed meaningful effect on their improvement of science process skill, especially in integrated science process skills. Third, project learning utilizing Prezi improved their attitudes toward science meaningfully. In almost sub-elements, except the element of ordinariness of scientist, positive meaningful improvements were showed.

Context aware Modeling and Services Implementation With Event Driven in Ubiquitous Computing Environment (유비쿼터스 컴퓨팅 환경에서 Event Driven 상황정보 모델링 및 서비스 구현)

  • Kim, Hyoung-Sun;Kim, Hyun;Moon, Ae-Kyung;Cho, Jun-Myun;Hong, Chung-Sung
    • Journal of Internet Computing and Services
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    • v.7 no.5
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    • pp.13-24
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    • 2006
  • Context aware computing is an emerging paradigm to achieve ubiquitous computing environments by enabling computer systems to understand their situational contexts. A context aware system uses context to provide relevant information and services to the user depending on the user's task. In this paper, we propose an ontology based context aware modeling methodology that transmits low level contexts acquired by directly accessing various sensors in the physical environments to high level contexts. With these high level contexts, context aware application can provides proactive and intelligent services using ECA (Event Condition Action) rules. We implemented a presentation service in smart office environment.

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Design and Implementation of Presentation Support System based on Mobile Networks (모바일 네트워크를 통한 프레젠테이션 지원 시스템 설계 및 구현)

  • Jeong, Seung-Dae;Jeong, Chan-Yong;Kwak, Yoon-Suk;Kwon, Duk-Ho;Jung, Soon-Ki
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10d
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    • pp.477-481
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    • 2006
  • 최근 무선 인터넷을 포함한 다양한 통신기술의 발달로 원격지에서 회의, 교육 및 발표를 위한 여러 가지 솔루션들이 마련되고 있으며, 그 이용영역이 확대되어가고 있는 추세이다. 그러나 대개의 시스템들은 영상이나 정보를 일방적으로 전달하는 방식이기 때문에 참여자가 수동적이 되기 쉬우며, 보다 능동적인 상호작용을 위해서는 참여자 각자에게 카메라와 같은 영상 장비가 양방향으로 설치되어야 하거나 다른 고가의 장비가 필요한 경우가 대부분이다. 본 논문에서는 이미 많은 사용자가 PDA나 Smart Phone을 보유하고 있고 점점 그 보급률이 향상되고 있다는 점에 착안하여, 이를 이용한 보다 능동적인 회의 참여 시스템을 제안하고, 각종 모바일 단말기와 PC간의 무선 통신을 통한 실시간 통신 기술을 바탕으로 하여 프레젠테이션 참여자의 상호작용을 지원하고 협동적인 회의가 가능하도록 하는 시스템을 구현하였다.

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표면특성이 제어된 기능성 나노 입자의 전자 및 의공학적 응용

  • 박영준;이준영;김중현
    • Proceedings of the Korea Crystallographic Association Conference
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    • 2002.11a
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    • pp.54-55
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    • 2002
  • The fabrication, characterization and manipulation of nanoparticle system brings together physics, chemistry, materials science and biology in an unprecedented way. Phenomena occurring in such systems are fundamental to the workings of electronic devices, but also to living organisms. The ability to fabricate the surface of nanoparticles Is essential in the further development of functional devices that incorporate nanoscale features. Even more essential is the ability to introduce a wide range of chemical and materials flexibility into these structures to build up more complex nanostructures that can ultimately rival biological nanosystems. In this respect, polymers are potentially ideal nanoscale building blocks because of their length scale, well-defined architecture, controlled synthesis, ease of processing and wide range of chemical functionality that can be incorporated. In this presentation, we will look at a number of promising polymer-based nanoparticle fabrication strategies that have been developed recently, with an emphasis on those techniques that incorporate nanostructured polymeric particles into electronic devices or biomedical applications. And functional nanoparticles deliberately designed using several powerful process methods and their application will be discussed. Nanostructured nanoparticles, what we called, implies dispersed colloids with the size ranged from several nanometers to hundreds of nanometer. They have extremely large surface area, thus it is very important to control the morphology or surface functionality fitted for adequate objectives and properties. Their properties should be controlled for various kind of bio-related technologies, such as immunomagnetic cell separation, drug delivery systems, labeling and identification of lymphocyte populations, extracorporeal and hemoperfusion systems, etc. Well-defined polymeric nanoparticles can be considered as smart bomb or MEMS.

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Design for Automation System for Pharmaceutical Prescription Using Arduino and Optical Character Recognition

  • Lim, Myung-Jae;Jung, Dong-Kun;Kim, Kyu-Dong;Kwon, Young-Man
    • International journal of advanced smart convergence
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    • v.10 no.3
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    • pp.66-71
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    • 2021
  • Recent healthcare environments have characteristics of expanding the scope of healthcare-impacting healthcare, complexity resulting from diversification of components, and accelerating the pace of change. Drugs are used for the prevention, mitigation, and treatment of diseases, so they can inevitably cause harm, while they have efficacy and effectiveness, which are key elements of health recovery. Therefore, many countries regulate permits for safe and effective medicines, and also designate essential drugs directly related to life as pay targets and guarantee health insurance. Especially Pharmacist relying on manpower for composition medicine is liable for mal-manufacture due to combination of toxic medical substances or other chemical usage. In this paper, we focus on using Kiosk and Optical Character Recognition (OCR) for automated pharmacy to level up medical service and create labor friendly environment for pharmacist themselves through maintenance of prescription data and automated manufacturing solution. Presentation of drug substances and precautions will lead to efficient drug prescription and prevent misuse of information while auto manufacturing system efficiently maintain labor force and raise patient satisfaction level by reduction of waiting time.

A Study on Renewable Energy Profit-Sharing Method for Improving Residential Conditions in Rural Area - Focused on the Smart Green Village in Cheorwon-gun, Gangwon-do Province - (농촌지역 정주여건 향상을 위한 재생에너지 이익공유 방식에 관한 연구 - 강원도 철원군 스마트그린빌리지를 중심으로 -)

  • Yoo, Byung-Chun;Lee, Dong-Hee;Kim, Jung-Uk
    • Journal of the Korean Institute of Rural Architecture
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    • v.23 no.1
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    • pp.9-18
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    • 2021
  • In this study, surveys and data collection on new profit-sharing measures were carried out in order to improve the residential environment and residents' participation in 65 MW large-scale solar power complex located at Munhye 5-ri, Galmal-eup, Cheorwon-gun, Gangwon-do province. From May to September 2018, the presentation and meetings for residents were held and a survey for 67 households were carried out in order to collect profit-sharing data which is sharing profits from solar power project improving residential environment. The results of the survey shows that it needs to improve some obstacles of residential environment in rural areas, such as improvement of living infrastructure at village level, improvement of monotonous leisure activities from the residents' point of view, improvement of economic income sources depending on farm income and Basic Old-age Pensions, inconvenience factors in the unsuitable residential environment due to aging. Based on these findings, this paper suggests that Profit-Sharing solar power complex project has possibilities to improve living environment in rural areas by sharing profits from power generation and residents participating in the project with consensus for need of renewable energy.

From Technology to Content: Research on the Development of VR Flow Experience

  • Sang, YuanZi;Kim, KiHong;Pan, Yang
    • International journal of advanced smart convergence
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    • v.11 no.3
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    • pp.93-101
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    • 2022
  • Immersion is a features of VR technology, and the most important condition for evaluating VR experience. With the improvement of VR technology, including the presentation accuracy of VR content, the degree of interaction is diversified, the user's immersion in VR equipment should not only be improved technically, but researched from the user's perception level. The paper defines two important factors, immersion and presence, in a participant's experience with a VR device. Although the current technology can already simulate the real environment information visually and audibly, the content of the VR environment is not enough for us to achieve a completely real experience. Based on the Flow theory of Csikszentmihalyi and the sensory immersion achieved by current technology, this paper proposes the key factors of how to achieve conscious immersion for users in VR media. We prove that immersion is an indicator of the true degree of sensory simulation of VR equipment and is the basis for the realization of flow experience. What really makes the participant feel a perfect experience is the content provided by the VR environment and gave participants a sense of presence, it is not limited to video or games. On the premise of the Multi-Sensory, Immersion, Interactivity and Imagination experience achieved by using virtual reality technology, combined with the content creation of flow theory, the interactive immersion achieved by users is an important method to realize the awareness immersion of VR equipment.

The Effect of Problem-Based Learning for Patient Safety on Self-Leadership, Patient Safety Competencies, and Reflective Thinking of Nursing Students

  • Park, Jung-Ha;Yun, Ji-Ah;Park, Kyoung-Duck
    • International journal of advanced smart convergence
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    • v.11 no.2
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    • pp.194-204
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    • 2022
  • This study is a one-group pretest-posttest design to evaluate the effect of problem-based learning (PBL) for patient safety on self-leadership, patient safety competencies, and reflective thinking of nursing students. The research was conducted from March 2 to April 15, 2022, in which 57 nursing students participated. PBL for patient safety was examined in a total of 8 sessions in the order of motivation, problem identification, task performance planning, problem-solving methods, summary and solution, presentation, and evaluation. The following topics of patient safety were selected for each team: nursing records, high-alert medication, medication error and intravenous fluid regulation, blood transfusion care, fall, bedsore, infection control, and pain management. We provided feedback on the learning process and outcomes of nursing students. According to the results, self-leadership showed a statistically significant improvement in self-expectations (t=2.60, p=0.01), goal setting (t=2.84, p<0.01), self-reward (t=3.32, p<0.01), and self-criticism (t=2.32, p=0.02). Patient safety competencies showed a statistically significant improvement in patient safety knowledge (t=13.05, p<0.001) and patient safety skills (t=4.87, p<0.001) but not in reflective thinking. The results prove that PBL for patient safety is an effective teaching-learning strategy to improve self-leadership and patient safety competencies. Future studies must develop and validate specific and long-term teaching-learning methods to improve reflective thinking.