• Title/Summary/Keyword: Skill-level

Search Result 808, Processing Time 0.033 seconds

The Effects of the Group Reward and Cooperative Skill Training on the Science Achievement and Learning Motivation of Elementary Students (집단보상과 협동기술 훈련이 초등학생의 과학성취도와 학습동기에 미치는 효과)

  • Park, Soo-Kyong
    • Journal of the Korean earth science society
    • /
    • v.27 no.2
    • /
    • pp.121-129
    • /
    • 2006
  • The purpose of this study was to investigate the effects of the group reward and cooperative skill training on science achievement and learning motivation of elementary students. 3 classes of the 6th grade students were selected from an elementary school in Busan. Group I took traditional cooperative learning (TCL), group II took cooperative learning with competitive group reward (GR), and group III was trained in cooperative skill (CS) before cooperative learning. Students were taught about 'weather forecast' for thirteen periods and problem-based learning steps were applied in each class. The results from this study were as follows: First, there was an interactive effect between the treatment and achievement level in the science achievement test scores. In the case of high-level students the group reward was more effective than cooperative skill training on the science achievement; on the other hand, in the case of low-level students the cooperative skill training was more effective than the group reward on the science achievement. Second, there was no interactive effect between the treatment and achievement level in the motivation scores.

Self-Regulated Learning Ability Related to Science Inquiry Skill and Affective Domain of Science in Middle School Students (중학생의 자기조절학습능력 수준에 따른 과학의 탐구능력 및 과학의 정의적 영역 특징 분석)

  • Kim, Soon-Ok;Seo, Hae-Ae
    • Journal of Science Education
    • /
    • v.35 no.2
    • /
    • pp.307-323
    • /
    • 2011
  • The study aims to investigate self-regulated learning ability (SRLA) of students and analyze its relationship to their science inquiry skill and affective domain of science in middle schools in Korea. For this end, the research questions include the followings: First, what level is SRLA of middle school students? Second, how does the relationship between SRLA and science inquiry skill look like? Third, how does the relationship between SRLA and affective domain of science look like? A research method employed in the study is the survey utilizing three questionnaires: a) a questionnaire of SRLA (Jung et al., 2004); b) a questionnaire of problem finding ability of the science inquiry skill (Jung et al., 2004); and c) a questionnaire of science affective domain (Seo et al., 2008, adopted from 2006 PISA Student Questionnaire). Responses to three questionnaires by 704 students from seven middle schools in Busan, Ulsan, and Gyeongnam in Korea were analyzed. The research findings were as follows: First, mean average scores of SRLA is 3.02 (${\pm}0.63$) in 5 Likert scale (1 = strongly disagree; 5 = strongly agree). Second, students with higher scores in science inquiry skill showed significantly (p<.05) higher scores in SRLA than others. Third, boys scored higher on self-efficacy scale than girls. As students advance their grade level, their affective domain levels of science significantly (p=.048) decreases, in particular, their self-efficacy level most significantly (p=.002) decreases. Fourth, SRLA was significantly (p=.000) correlated with science inquiry skill and affective domain of science. In conclusions, it appeared that the higher SRLA level of students in middle schools is, the higher level of science inquiry skill and affective domain of science is.

  • PDF

The Effects of Accuracy on Skill Level and Eye-Tracking Type in Golf Putting (숙련도와 시선형태가 골프퍼팅의 정확성에 미치는 영향)

  • Woo, Byung-Hoon;Kim, Chang-Won;Park, Yang-Sun;Lee, Kun-Chun;Lim, Young-Tae
    • Korean Journal of Applied Biomechanics
    • /
    • v.19 no.4
    • /
    • pp.729-738
    • /
    • 2009
  • The purpose of this study was to analyze the impact accuracy and kinematic parameters of skill level and eye-tracking type during putting strokes. For comparison, five elite golfers and five novice golfers participated in this study. Three-dimensional kinematic data were collected for each subject while 10 putting trials were performed for each skill level and eye-tracking type. The APAS system was used to compute the impact accuracy and kinematic parameters of putter heads. The putting stroke was divided into three phases: back swing, downswing, and follow-through. The findings indicated that significant differences were found in skill level as it affected the rate of success. For impact accuracy and the displacement of putter heads, a significant difference was found for the skill level, particularly in backs-wing and follow-through. In addition, the displacement of the putter head had a greater influence on stroke accuracy than on velocity.

Estimation Method of User's Gameplay Skill Level through the Performance of Gameplay Status (게임플레이 상태의 성과를 통한 게임숙련도 평가방법)

  • Chang, Hee-Dong
    • Journal of Korea Game Society
    • /
    • v.17 no.3
    • /
    • pp.21-32
    • /
    • 2017
  • Computer games must keep the user immersed for fun. According to the immersion theory, maintaining the user's immersive state requires a continuous balance of game skill level and game difficulty level This study proposes a game skill estimation method of 9th grade that can be applied to a casual action game that can assume a zero-sum game, and additionally proposed a difficulty guessing method. The proposed methods can be implemented quickly and easily because it is a method determining by conditional mathematical expressions. Experiments on the accuracy of the proposed methods for the customized Pac-Man game show that the accuracy of the skill level was 1.2 grade as the difference on the average and the accuracy of the game difficulty level was 1.81 grade the difference on the average. The results show that the proposed methods are accurate enough to be applied to casual action games satisfying the zero-sum condition.

A Study on the Ecologically Concerned Consumer Skill and Related Variables.; In Ulsan Area (환경문제에 대한 소비자기능과 관련변수에 대한 연구-울산지역을 중심으로-)

  • 서정희
    • Journal of Families and Better Life
    • /
    • v.9 no.2
    • /
    • pp.93-101
    • /
    • 1991
  • The purpose of this research is to offer the basic data for the consumer environmental education by investigation socio-demographic variables, ecologically concerned consumer skill and interrelationship between them. Research was conducted during April for 588 samples who lives in Ulsan by using the questionnaires. The major findings of the research were summerized as follows. 1) The level of ecologically concerned consumer skill was low. 2) Sex, monthly family income, education and life styles have turned out to be significant influence on the level of ecologically concerned consumer skill. 3) The explaining power of life styles was greater than the socio-demographic variables such as sex, monthly family income and education.

  • PDF

The Relationship of False Belief and Inhibitory Control Skill in 3-and 4-Year-Old Children (아동의 억제 조절 기술과 헛믿음 과제 수행과의 관련성)

  • Hahn, Eun Joo;Choi, Kyoung Sook
    • Korean Journal of Child Studies
    • /
    • v.24 no.4
    • /
    • pp.15-27
    • /
    • 2003
  • The subjects were individually presented with the Maxi-doll task to examine false belief and with the flower-star (Stroop-like day-night) test to examine inhibitory control skill. In the $1^{st}$ session, the subjects were tested with both the Maxi tesk and the flower-star test. Three days later, subjects were retested with the Maxi task, including an inhibitory cue. Data were analyzed by 3-way ANOVA, age(2) $\times$ inhibitory level(2) $\times$ task type(Maxi-task or Maxi-including cue). All the main effects were significant and the interaction effect between inhibitory level and task type was also significant. Thus, their understanding of the mind and inhibitory control skill both influence children's performance on a typical false belief task.

  • PDF

Enhancing the Creative Problem Solving Skill by Using the CPS Learning Model for Seventh Grade Students with Different Prior Knowledge Levels

  • Cojorn, Kanyarat;Koocharoenpisal, Numphon;Haemaprasith, Sunee;Siripankaew, Pramuan
    • Journal of The Korean Association For Science Education
    • /
    • v.32 no.8
    • /
    • pp.1333-1344
    • /
    • 2012
  • This study aimed to enhance creative problem solving skill by using the Creative Problem Solving (CPS) learning model which was developed based on creative problem solving approach and five essential features of inquiry. The key strategy of the CPS learning model is using real life problem situations to provide students opportunities to practice creative problem solving skill through 5 learning steps: engaging, problem exploring, solutions creating, plan executing, and concepts examining. The science content used for examining the CPS learning model was "matter and properties of matter" that consists of 3 learning units: Matter, Solution, and Acid-Base Solution. The process to assess the effectiveness of the learning model used the experimental design of the Pretest-Posttest Control-Group Design. Seventh grade-students in the experimental group learned by the CPS learning model. At the same time, students at the same grade level in the control group learned by conventional learning model. The learning models and students' prior knowledge levels were served as the independent variables. The creative problem solving skill was classified in to 4 aspects in: fluency, flexibility, originality, and reasoning. The results indicated that in all aspects, the students' mean scores of creative problem solving between students in experimental group and control group were significantly different at the .05 level. Also, the progression of students' creative problem solving skills was found highly progressed at the later instructional periods. When comparing the creative problem solving scores between groups of students with different levels of prior knowledge, the differences of their creative problem solving scores were founded at .05 level. The findings of this study confirmed that the CPS learning model is effective in enhancing the students' creative problem solving skill.

Internet Security Readiness: The Influence of Internet Usage Level and Awareness on Internet Security Readiness Capital, Skill, and Actual Uptake/Use of Infrastructure

  • Ryoo, Jung-Woo;Park, Eun-A
    • Journal of Computing Science and Engineering
    • /
    • v.5 no.1
    • /
    • pp.33-50
    • /
    • 2011
  • In this paper we applied our previously developed assessment framework to the data collected from an internet security readiness survey targeted at households. We used the assessment framework to compute an Internet Security Readiness index for each household, which was in turn derived from Internet Security Readiness capital, skill, and actual uptake/use of infrastructure indices. We then examined the relationships among overall Internet Security Readiness, and the capital, skill, and actual uptake/use of infrastructure related to Internet Security Readiness. In addition, we explored the influence of Internet usage level and experience on Internet Security Readiness.

Comparative Study on Awards System of Australia and Wage Rate in Construction of Korea (호주 어워드 시스템과 국내 건설공사 시중노임단가 체계 비교연구)

  • Lim, Chaeyeon;Baek, Seung-Ho
    • Proceedings of the Korean Institute of Building Construction Conference
    • /
    • 2018.05a
    • /
    • pp.70-71
    • /
    • 2018
  • The labor cost on construction project of Korea is calculated based on the Wage Rate in Construction of Korea which is published by Construction Association of Korea. The Wage Rate in Construction of Korea does not have any variation on the wage following skill level of labor although it has 123 work categories. In addition, the classification on skill level and career of construction labor in Korea does not defined. Therefore, to establish the concept of the classification on skill level and career of construction labor, this study aim to compare the difference between Wage Rate in Construction of Korea with Award system which present grade on skilled labor.

  • PDF

A study on job mismatches by women's education level (여성의 교육수준에 따른 직무불일치에 대한 연구)

  • Mihee Kim
    • Journal of East Asia Management
    • /
    • v.4 no.2
    • /
    • pp.1-18
    • /
    • 2023
  • This study examined the degree of job mismatches and how job mismatches affects wages and job satisfaction of women wage workers who graduated from college. The four-year data from the 20th to 23rd (2017-2020) of the Korean Labor & Income Panel Study (KLIPS) were integrated and used for analysis. As a result of the study, first, it was found that female workers graduating from universities in Korea are experiencing serious job mismatches such as education, skill, and major mismatches. The degree was more pronounced as the level of education increased. Second, it was found that it had a negative (-) effect on wages according to the degree of job mismatch, such as education, skill, and major mismatch. Third, it was confirmed that job satisfaction decreased according to the degree of job mismatch such as education, skill, and major mismatch.