• 제목/요약/키워드: Simulation functions

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FMC 시스템의 스케쥴링 및 시뮬레이션 (Scheduling and simulation for FMC systems)

  • 서기성;이노성;안인석;박승규;이규호;우광방
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1992년도 한국자동제어학술회의논문집(국내학술편); KOEX, Seoul; 19-21 Oct. 1992
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    • pp.370-375
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    • 1992
  • This paper deals with the scheduling and simulation for FMC(Flexible Manufacturing Cells). In order to achieve CIM, there is a critical need to link factory level and machine level. The primary functions performed by this link for all jobs issued to the shop floor and cell include short-term scheduling and dynamic operational scheduling. Here, hierarchical control structure is introduced to define these functions. And Intelligent scheduling through expert module is adopted for efficiency of FMC operation. Computer simulation reveals that expert scheduling method is better than heuristics in various performance index.

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EXISTENCE OF PICARD-JUNGCK OPERATOR USING CG-SIMULATION FUNCTIONS IN GENERALIZED METRIC SPACES

  • CHANDOK, SUMIT
    • Journal of applied mathematics & informatics
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    • 제37권5_6호
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    • pp.481-489
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    • 2019
  • In this manuscript, we provide some new results with short proofs for the existence of Picard-Jungck operators in the framework of generalized metric spaces using $C_G$-simulation functions. An example is also provided to illustrate the usability of the results.

도로공사의 최적 설계정보 지원을 위한 VR시뮬레이션 기능 구축 (Development of VR Simulation Functions for Supporting Optimal Design Information in Road Project)

  • 강인석;문현석;박서영;배철원;김민지
    • 한국건설관리학회:학술대회논문집
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    • 한국건설관리학회 2008년도 정기학술발표대회 논문집
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    • pp.662-665
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    • 2008
  • 본 연구는 기존 시공단계 중심의 4D CAD 활용체계를 설계단계까지 확장하여 도로의 최적 설계업무 지원을 위한 4D CAD 기능을 개발하는 것이 목적이다. 도로설계 지원 기능으로는 도로선형에 의한 토공 시뮬레이션, 대안 노선 선정 시뮬레이션 및 구조물 타입 선정 시뮬레이션 기능을 제안하고 있다. 이러한 VR 시뮬레이션 기능을 통해 도로선형지정에 의한 노선 및 토공 상태의 시각적 확인이 가능하다. 또한 대안 노선의 가상적인 모의 배치를 수행함으로써 최적의 대안 노선을 선정할 수 있다. 이와 함께 구조물의 다양한 모델을 지형에 배치하여 주위 환경에 적합한 구조물 형식을 결정할 수 있다. 본 연구에서 제시된 기능은 도로설계의 효율적인 지원을 위해 가상적인 모델 기반의 의사결정도구를 제공한다. 따라서 본 연구에서 구현된 기능 인터페이스를 통해 도로 설계업무의 효율성을 기대할 수 있다.

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다단계 공급체인에서의 장비운용가용도 시뮬레이션 분석 (An Operational Availability Analysis in Supply Chain Using Simulation)

  • 박세훈;문성암
    • 한국시스템다이내믹스연구
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    • 제12권1호
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    • pp.115-130
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    • 2011
  • This study shows the operational availability(Ao) analysis of the supply chain with maintenance functions using the system dynamics simulation. The simulation uses 60 equipments which are serial systems composed by 4 major components. And every entities are connected each other by causal loops. So whole simulation executed like one organic system. Specially we consider 2 constraints, one is the number of spare parts and the other is maintenance capacity level. 2 constraints have 11 levels each so the simulation has 121(11*11) scenarios which scenario has 30 different random number seed. The simulation executed total 3,630(11*11*30) times. We analysis average Ao of total equipments by 121 scenarios and additionally the regression of the average Ao and 2 constraints. As the result, we can get the more accurate values by the system dynamics simulation than the regression to analysis complex system like the supply chain with maintenance functions.

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4D 시스템 기반의 건축시공 시뮬레이션 개발 방향 - 공정 프로세스 중심으로 - (A Study on the development of 4D based Architectural construction Simulation System)

  • 조진;권기범;윤석헌;백준홍
    • 한국건축시공학회:학술대회논문집
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    • 한국건축시공학회 2007년도 춘계학술논문 발표대회
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    • pp.119-122
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    • 2007
  • The purpose of this study is to propose development of Schedule based Architectural Construction Simulation System. In this study (or paper), It analyzes the simulation system concept and its characteristics, and analyze the main functions simulation system and the range of functions which are already used currently. Therefore, It could find the limit of the present simulation system, and propose more effective solutions to develop Schedule based Architectural Construction Simulation System.

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공정관리 프로세스 중심의 시뮬레이션 시스템 개발방향에 관한 연구 (A Study on the development of Schedule based Architectural construction Simulation System)

  • 조진;김선효;박종배;권오철;윤석헌;백준홍
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 2007년도 정기 학술대회 논문집
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    • pp.353-356
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    • 2007
  • The purpose of this study is to propose development of Schedule based Architectural Construction Simulation System. In this study (or paper), we analysis the simulation system concept ant) its characteristics, and analyze the main functions simulation system and the range of functions which are already used currently. Therefore, we could find the limit of the present simulation system. and propose more effective solutions to develop Schedule based Architectural Construction Simulation System.

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전문가 시스템과 데이터 베이스를 사용한 지식 기반 시뮬레이션 환경 구축 (Construction of Knowledge-based Simulation Environment Using Expert System and Database)

  • 김형종;이주용;조대호
    • 한국시뮬레이션학회논문지
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    • 제9권3호
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    • pp.27-41
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    • 2000
  • As the application domains of rule-based systems become larger and more complicated, the integration of rule-based systems within the database systems has become the topic of many research works. This paper suggests a simulation modeling using expert system and database. The integration methods employed in this research are as follows. First, we defined new states and state transition functions to interrelate simulation model and expert system. Second, we designed and implemented FCL(Fact Class Library) as a interface of expert system and database. FCL has facilities of filtering data from database, and assigning a meaning to the filtered data. Also, FCL detects the violation of the integrity rules in database, as the result of inference is reflected. Some implementation problems are pointed out and the methods to solve these problems are discussed in this paper, We developed a simulation model of the grating production line and executed it to validate the functions of the proposed method.

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PETSIM : 생산시스템의 설계 및 분석을 위한 Simulation 도구

  • 임동순
    • 한국시뮬레이션학회논문지
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    • 제2권1호
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    • pp.1-12
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    • 1993
  • Simulation has been recognized as an invaluable tool in designing and analyzing manufacturing system. In this paper, a Petri net based simulation tool to facilitate the simulation project in manufacturing area is presented . To simulate a manufacturing system, three models are developed ; a Petrinet model, a monitor, and a token control function. While hardware objects in manufacturing systems are modeled by Petri net objects, cell level control functions are separately modeled and integrated with a Petri net model so that they resolve conflicts occuring in Petri net execution. The monitor is a model regarding the information flow between Petri nets and token control functions. The facilities of the developed tool are presented. Also, a modeling procedure with the tool is illustrated via a case study.

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𝓗-SIMULATION FUNCTIONS AND Ωb-DISTANCE MAPPINGS IN THE SETTING OF Gb-METRIC SPACES AND APPLICATION

  • Tariq Qawasmeh
    • Nonlinear Functional Analysis and Applications
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    • 제28권2호
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    • pp.557-570
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    • 2023
  • The conceptions of generalized b-metric spaces or Gb-metric spaces and a generalized Ω-distance mappings play a key role in proving many important theorems in existence and uniqueness of fixed point theory. In this manuscript, we establish a new type of contraction namely, Ωb(𝓗, 𝜃, s)-contraction, this contraction based on the concept of a generalized Ω-distance mappings which established by Abodayeh et.al. in 2017 together with the concept of 𝓗-simulation functions which established by Bataihah et.al [10] in 2020. By utilizing this new notion we prove new results in existence and uniqueness of fixed point. On the other hand, examples and application were established to show the importance of our results.

재사용 가능한 시뮬레이션 시나리오 프레임워크 개발 (Development of reusable simulation scenario framework)

  • 이용헌;이승영;김세환
    • 한국시뮬레이션학회논문지
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    • 제24권4호
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    • pp.51-58
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    • 2015
  • 국방 M&S 분야에서 모의 기반 획득 방법이 필수적인 정책으로 인식되면서 M&S 관련 프레임워크 및 솔루션들이 개발되어 현업에 적용되고 있다. 이러한 프레임워크나 솔루션을 기반으로 개발되는 시뮬레이션 시스템은 공통적으로 통제부, 시나리오 생성부, 모의부로 나눌 수 있고 각 파트가 수행하는 기능은 시뮬레이션 시스템에 관계 없이 유사하다. 그럼에도 불구하고 시뮬레이션 시스템마다 각기 다른 시뮬레이션 생성 기능을 구현함으로써 시스템 개발 비용이 증가하는 문제를 겪고 있다. 이러한 문제를 해결하기 위하여 목적 시뮬레이션 시스템의 모의 내용과 관계 없이 재사용이 가능한 시뮬레이션 시나리오 프레임워크를 개발하였으며 이를 통해 다양한 시뮬레이션 시스템을 효과적으로 개발할 수 있었다. 본 연구에서는 QUEST를 기반으로 하여 모의 모델에 관계없이 재사용 가능한 시뮬레이션 시나리오 프레임워크의 구조와 기능 요소들에 대해 설명한다.