• Title/Summary/Keyword: Ship-Handling Simulation

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A Study on Traffic Safety Assessment at Pyeongtack Port by Ship handling Simulator (선박조종시뮬레이터를 이용한 평택항 통항 안전성 평가)

  • Kim, Se-Won;Gug, Seung-Gi;Kim, Won-Ouk;Park, Yeong-Su;Jo, Keoung-Min
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.29 no.1
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    • pp.85-93
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    • 2005
  • In order to effective transportation of goods & smooth traffic in west sea area, it is a plan to build Pyeongtaek bridge. Basically ship-handling operators have a mental difficulty and hazardous for navigation under bridge which is constructed across on the fairway. Therefore this study aims to propose the traffic safety assessment of navigation under the bridge by using full mission ship-handling simulator and also investigate the bridge design regulations of certain countries on the fairway.

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Simulation of Interaction Forces between Two Ships Considering Ship's Dimension (선박의 크기를 고려한 두 선박의 간섭력에 관한 시뮬레이션)

  • Lee, Sang-Do
    • Journal of the Korea Society for Simulation
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    • v.26 no.3
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    • pp.47-54
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    • 2017
  • This paper analyzed the motion characteristics of two ships according to the ship's dimension using Ship Handling Simulator. When the panamax container ship passes the smaller ship, peak point and patterns of interaction forces for the moored ship are noticeable. Accordingly, special attention should be paid to the movements of moored ship because surge force and yaw moment changes in the opposite direction before and after condition of ship's beam. However, when the container ship passes the larger moored ship in reverse, peak point stood out on the passing ship at the beginning of ship-to-ship interaction and attraction force on the passing ship occurred steadily during 1L(length overall of passing ship) interval at a point of beam. In addition, as the lateral distance between the hull of two ships decreases less than 2B(breadth of passing ship), interaction forces on the passing ship at the beginning are sharply increase.

Anomaly detection on simulation conditions for ship-handling safety assessment (시뮬레이션 실험조건 이상 진단 연구)

  • Kwon, Se-Hyug
    • Journal of the Korean Data and Information Science Society
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    • v.21 no.5
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    • pp.853-861
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    • 2010
  • Experimental conditions are set with environmental factors which can affect ship navigation. In FTS simulation, infinite simulation can be theoretically tested with no time constraint but the simulated result with the same experimental condition is repeated due to mathematical model. RTS simulation can give more resonable results but costs at lest 30 minutes for only experimental time. The mixture of two simulation methods using probability density function has been proposed: some of experimental conditions in which ship-handling is most difficult are selected with FTS and are tested in RTS. It has drawback that it does not consider the navigation route but aggregated track index. In this paper, anomaly detection approach is suggested to select some experimental conditions of FTS simulation which are most difficult in ship-handling during the navigation route. An empirical result has been shown.

Study on Application of Real Time AIS Information

  • Hori, Akihiko;Arai, Yasuo;Okuda, Shigeyuki
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2006.10a
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    • pp.63-70
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    • 2006
  • Now AIS (Automatic Identification System) has been under full operation for ocean-going vessels, and it is expected not only to identify target ships but also to take collision avoidance using AIS information with Radar and ARFA information in restricted waters. AIS information is very useful not only for target identifications but also for taking collision avoidance, but OOW (Officer OF Watch-keeping) should take care of systematic observation of AIS because of miss-operation or malfunction of AIS. In this paper, we propose the application of Onboard Ship Handling Simulator with visual system displayed 3D scene added AIS performance such as blind areas of Island, microwave propagation, ok. and maneuvering simulation using TK models, applied real time AIS information and research the effectiveness of this system for ship handling in restricted waters, and discus the principal issues through the on board experiments. Conclusion will be expected that; 1) systematic observation of ASS information using visual scene simulator with AIS information will be effectively done, 2) observation compared with Radar and ARPA information will be also useful to make a systematic observation, 3) using the recording and replay function of simulation will be useful not only for systematic observation but also to measure and to encourage officers' skill.

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A Study on the Effects of ARPA/Radar Simulation Training

  • Shin, Daewoon;Park, Youngsoo;Kim, Dae-Hae
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.23 no.3
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    • pp.294-300
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    • 2017
  • In this study, a survey was conducted among students who received ARPA/radar simulation training in order to verify the effect of training. An effective training method based on the analysis results was also proposed. Furthermore, this study analyzed full mission simulation conducted over one semester, and found that training effect increased as time passed. The survey showed improvement in skills related to radar/ARPA utilization, ARPA decoding, ship handling, and overall skill. Students responded practical skills improved more than theoretical knowledge, and also analysis showed that ship handling skills had a larger effect than radar decoding skills on improving overall skill, therefore proposed that theoretical education regarding the functions of radar and ARPA should be reinforced in ARPA/radar simulation training.

Development of Ship-Handling Simulator Web Framework (선박운항 시뮬레이터용 웹 프레임워크 개발에 관한 연구)

  • Kim, Hye-Jin;Oh, Jaeyong;Park, Sekil
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.23 no.2
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    • pp.146-152
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    • 2017
  • This paper proposes the ship-handling simulator framework using web technology to solve the complexity and non-scalability problems of a common simulator system. We analyze the essential functions of the existing simulator system, and selects web technologies to replace them. Based on this framework, we implemented core technologies for server and client system, and integrated a prototype of a ship-handling simulator system that can be accessed from a web browser. The prototype has verified that the simulation service can be used by multiple users at the same time without being restricted by time and place through the evaluation test, and it is hoped that it can be applied to various simulation fields in the future.

Mariner's Information Processing Characteristics in Ship-to-Ship Collision Situation (선박간 충돌 위험상황에서의 항해사 정보처리 특성에 관한 연구)

  • Kim, Bi-A;Oh, Jin-Seok;Lee, Se-Won;Lee, Jae-Sik
    • Journal of the Korean Society of Safety
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    • v.23 no.1
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    • pp.46-50
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    • 2008
  • The purpose of the present study was to investigate the mariner's information characteristics in ship-ta-ship collision situation using the full mission ship-handling simulator. Risk levels of ship-to-ship collision were manipulated by whether the target ship complies with the naval regulations and by movement patterns of target ship. Dependent variables reflecting mariner's information characteristics in ship-ta-ship collision situation were measured in terms of radar detection reaction time, free recall performance of past navigation situation, and subjective ratings for the task difficulty. The results showed that, in general, the mariners appeared to be deteriorated in their radar detection reaction time and free recall performance as the risk of ship-ta-ship collision increased. Also, the mariners tended to rate required tasks more difficult in the high risk ship-ta-ship collision situation.

Ship Collision Analysis Technique considering Surrounding Water (주변 유체를 고려한 선박 충돌해석 기법 연구)

  • Lee, Sang-Gab;Lee, Jeong-Dae
    • Journal of the Society of Naval Architects of Korea
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    • v.44 no.2 s.152
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    • pp.166-173
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    • 2007
  • Collision analysis problems between ship to ship can be generally classified into the external mechanics(outer dynamics) and internal mechanics(inner dynamics). The former can be also dealt with the concept of fluid-structure interaction and the use of rigid body dynamic program, depending on the ways handling the hydrodynamic pressure due to surrounding water. In this study, full scale ship collision simulation was carried out, such as a DWT 75,000 ton striking ship collided at right angle to the middle of a DWT 150,000 struck ship with 10 knots velocity, coupling MCOL, a rigid body mechanics program for modeling the dynamics of ships, to hydrocode LS-DYNA. It could be confirmed that more suitable damage estimation would be performed in the case of the collision simulations with consideration of surrounding water through the comparison with the collision simulation results of fixed struck ships without it. Through this study, the opportunity could be obtained to establish a more effective ship collision simulation technique between ship to ship.

The Effect of Repeated Mariner Training Using a Ship-Handling Simulator System on Ship Control (선박조종시뮬레이터를 이용한 반복 항해 훈련이 선박 조종에 미치는 영향)

  • Lee Jae-Sik;Lee Joon-Bum;Oh Jin-Seok
    • Journal of Navigation and Port Research
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    • v.30 no.6 s.112
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    • pp.427-432
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    • 2006
  • The purpose of the present study was to investigate the effect of mariner's situation awareness(SA) training on navigation performance using a full mission ship-handling simulator. For this purpose, the mariners were trained in terms of various aspects of SA. Independent variables such as risk levels of ship-to-ship collision, navigational route types of 'target ship(TS)', and number of ships around the own ship(OS) were systematically varied, and dependent variables of closest point of approach(CPA) between TS and OS, number of collision, types of collision-avoidance strategy were measured The results can be summarized as followings. First, training on mariner's SA appeared to induce improved performances in various aspects of ship handling. Second, mariners in the routine navigation situation where TS had priority following maritime rules seemed to suffer to prepare collision avoidance when the TS altered its route. However, this tendency greatly reduced after the training These results suggest the benefit of mariner's SA training on maritime safety.

A Study on Improving Graphic Rendering Engine for Visualization of Ship Handling Simulation (선박 운항 시뮬레이션 가시화를 위한 그래픽 렌더링 엔진 기술의 개선 방향)

  • Hwang, Ho-Jin;Mun, Du-Hwan
    • Journal of Navigation and Port Research
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    • v.34 no.3
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    • pp.153-160
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    • 2010
  • Simulation visualization technology is an important constituent through which users directly interact with simulators. Simulator users have a needs for more fast, realistic and intuitive visualization. Though hardware-related performances such as computing power and visual equipment have been grown, the limits have existed in graphics rendering engines generally used in marine simulator up to now. This paper has focused on the review of graphic rendering engines available for simulation visualization. We had deduced system requirements for visualization of ship handling simulation, had surveyed graphic rendering engines as commercial and open source, and analyzed strengths and weakness of them. The feasibility study for simulation visualization of tug-barge transportation with an open source graphics rendering engine(OGRE3D) has been demonstrated.