• 제목/요약/키워드: Server-Client Communication

검색결과 509건 처리시간 0.027초

Development of a Gateway System for Social Network Services

  • Kwon, Dongwoo;Jung, Insik;Lee, Shinho;Kim, Hyeonwoo;Ju, Hongtaek
    • Journal of Communications and Networks
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    • 제17권2호
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    • pp.118-125
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    • 2015
  • In this paper, we propose a method to reduce mobile social network services (SNSs) traffic using a mobile integrated SNS gateway (MISG) to improve network communication performance between the mobile client and SNS servers. The gateway connects the client and SNS servers using the contents adapter and the web service adapter and helps to improve communication performance using its cache engine. An integrated SNS application, the user's client, communicates with the gateway server using integrated SNS protocol. In addition, the gateway can alert the client to new SNS contents because of the broker server implemented by the message queuing telemetry transport protocol. We design and develop the modules of the gateway server and the integrated SNS application. We then measure the performance of MISG in terms of content response time and describe the result of the experiment.

온실 생육환경 및 제어정보 데이터베이스 개발 (Development of Database for Environment and Control Information in Greenhouse)

  • 공대광;류관희;진제용
    • Journal of Biosystems Engineering
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    • 제28권1호
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    • pp.59-64
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    • 2003
  • This study was carried out to develop database system using internet fur greenhouse. The database system consisted of group monitor, client monitor. server monitor and DBMS. The results of the study are summarized as follows. 1. The monitoring module, as data collection system for database. could monitor the state of the control device and the greenhouse environment. 2 The group monitor was connected to the house monitors by RS-485 communication method. Data received by the group monitor were sent to the server monitor and then stored in database server by TCP/IP and MIDAS. 3. The data of database consisted of on growing environment. control devices, operation and cultivation data in greenhouse. It was developed using MS-SQL server. 4. Remote monitoring of greenhouse was realized in a client/server environment. The client module. which was named as the client monitor. made requests to access the measurement data of greenhouse through the remote data module of the server monitor in internet environment.

Linux와 TCP/IP를 이용한 분산 실시간 이동로봇 시스템 구현에 관한 연구 (A Study on the Distributed Real-time Mobile Robot System using TCP/IP and Linux)

  • 김주민;김홍렬;양광웅;김대원
    • 제어로봇시스템학회논문지
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    • 제9권10호
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    • pp.789-797
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    • 2003
  • An implementation scheme and some improvements are proposed to adopt public-licensed operating system, Linux and de-facto world-wide network standard, TCP/IP into the field of behavior-based autonomous mobile robots. To demonstrate the needs of scheme and the improvement, an analysis is performed on a server/client communication problem with real time Linux previously proposed, and another analysis is also performed on interactions among TCP/IP communications and the performance of Linux system using them. Implementation of behavior-based control architecture on real time Linux is proposed firstly. Revised task-scheduling schemes are proposed that can enhance the performance of server/client communication among local tasks on a Linux platform. A new method of TCP/IP packet flow handling is proposed that prioritizes TCP/IP software interrupts with aperiodic server mechanism as well. To evaluate the implementation scheme and the proposed improvements, performance enhancements are shown through some simulations.

무선 근거리 통신망 환경을 위한 다단계 데이터베이스 시스템 (Multi-tier Database System for Wireless LAN Environment)

  • 박제호
    • 반도체디스플레이기술학회지
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    • 제3권4호
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    • pp.13-17
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    • 2004
  • As the usage of wireless LAN becomes common in working environment, the number of database systems that support both wired and wireless users increases rapidly. The characteristics of wireless LAN that its speed is slow relatively comparing to wired network and the users in its environment connects to different communication points as they moves creates another challenge to be resolved in database systems. In the environment of hybrid communication systems, wired and wireless for voluminous data amount and a number of users, the two layer architecture of the conventional client-server database systems has limitation in the system performance. This is due to that server is the only point of data service in client-server database systems. In this paper, we discuss a new extended database system architecture that data services are distributed among servers and clients based on user database access patterns in order to improve system performance. We analyze the expected system performance by using simulation technique and prove the practical utilization of the system by demonstrating experimental results.

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A Study on Cooperation between Kerberos system and Credit-Control Server

  • Choi, Bae-Young;Lim, Hyung-Jin;Chung, Tai-Myoung
    • 한국정보기술응용학회:학술대회논문집
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    • 한국정보기술응용학회 2005년도 6th 2005 International Conference on Computers, Communications and System
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    • pp.281-284
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    • 2005
  • Kerberos is system that offer authorization in internet and authentication service. Can speak that put each server between client and user in distributed environment and is security system of symmetry height encryption base that offer authentication base mutually. Kerberos authentication is based entirely on the knowledge of passwords that are stored on the Kerberos Server. A user proves her identity to the Kerberos Server by demonstrating Knowledge of the key. The fact that the Kerberos Server has access to the user's decrypted password is a rwsult of the fact that Kerberos does not use public key cryptogrphy. It is a serious disadvantage of the Kerbercs System. The Server must be physically secure to prevent an attacker from stealing the Kerberos Server and learning all of the user passwords. Kerberos was designend so that the server can be stateless. The Kerberos Server simply answers requests from users and issues tickets. This study focused on designing a SIP procy for interworking with AAA server with respect to user authentication and Kerberos System. Kerberos is security system of encryption base that offer certification function mutually between client application element and server application element in distributed network environment. Kerberos provides service necessary to control whether is going to approve also so that certain client may access to certain server. This paper does Credit-Control Server's function in AAA system of Diameter base so that can include Accounting information that is connected to Rating inside certification information message in Rating process with Kerberos system.

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P2P 환경에서 모바일 데이터베이스 서비스 (Mobile DB Service of P2P Environment)

  • 김동현
    • 한국전자통신학회논문지
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    • 제2권1호
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    • pp.46-51
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    • 2007
  • 무선 환경에서 P2P 환경에서의 파일 공유 방식은 클라이언트/서버 방식과는 다르게 값비싼 서버를 사용하지 않고 클라이언트 컴퓨터들만을 사용하여 자료의 공유 및 관리를 분산시킨다. 이러한 이유로 대용량의 서버를 사용하는 클라이언트/서버 방식에서 발생하는 인적, 물적 자원의 낭비를 최소화 할 수 있다. 또한 사용자의 수가 늘어날수록 연산, 협업의 성과가 높아지는 등의 혜택을 제공한다. 이와 같은 이유로 인해 많은 사람들이 P2P에 관심을 갖고, 또한 현재 각광받고 있는 모바일 관련 분야에도 P2P를 이용한 연구들이 활발하게 진행되고 있다.

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Design and Implementation of Transfer Buffer Sharing Technique for Efficient Massive Data Transfer

  • Cho, Dae-Soo
    • Journal of information and communication convergence engineering
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    • 제6권3호
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    • pp.327-330
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    • 2008
  • It is required that a server which communicates with various client simultaneously should have an efficient data transfer model. In Windows$^{(R)}$ environment, the server was generally developed based on IOCP model. Developing the IOCP model, the server generally has one data transfer buffer per client. If the server divides a larger data than the transfer buffer into several fragments, there used to be a problem in sending it to a client, because there is a conflict in a data transfer buffer. That is, CPU requests one data-fragment transfer, then it will request the next data-fragment transfer successively before completing the previous request, owing to the property of overlapped IO model. In this paper, we proposed the transfer buffer sharing technique to solve the conflicting problem. The experimental result shows that the performance of data transfer was enhanced by 39% maximally.

인터넷 기반 프로펠러 설계 시스템 개발 (Development of Internet-Based Propeller Design System)

  • 이왕수;박범진;이창섭
    • 대한조선학회논문집
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    • 제40권6호
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    • pp.69-79
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    • 2003
  • Existing large-scale complex programs usually reside In a single computer, and the user has to be physically in contact with the computer. With the wide spread use of the internet, the need to carry out the design and analysis tasks geographically away from the main computer is increasing. In this paper existing Windows-based propeller design and analysis package is separated into the server-client modules and the protocol program is developed to implement the communication between multi-client computers and a single server computer. A new protocol packet is designed to use the Windows socket and the server/client programs control the receive/send operations using the information transmitted in the packet. Test runs show that the remote user, connected to the server computer through the internet only, can perform the required tasks.

Technology and Standardization in Telematics: Telematics Reference Model

  • Kim K. H.;Jang J. A.;Han E. Y.
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2004년도 Proceedings of ISRS 2004
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    • pp.87-90
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    • 2004
  • Telematics is an emerging industrial field made up of the convergence of technologies. The key technologies for Telematics are server-side technology, terminal-side technology, communication-related technology, and positioning technology. Standardization in Telematics is now getting more notice these days. Domestic situation is explained for several related facilities such as ETRI, TTA, and Telematics Standardization Forum. In this paper, we will focus especially on the standard reference model that is the most fundamental framework of Telematics technology standardization. In the reference model, the Telematics system is composed of Telematics client part, communication part, and Telematics server part. The Telematics client part consists of terminal, positioning device, and car electronic devices. Communication part can be composed of various telecommunication channels such as CDMA, WLAN, DMB, WiBro, etc. which can guarantee the seamless two-way communication. Telematics server part is composed of TSP(Telematics Service Provider) server and CP(Contents Provider) servers gathering and managing the various Telematics services. This Telematics reference model is expected to be utilized as the base architecture in developing the technology and standards from now on.

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무선방송환경에서 클라이언트의 공간질의 수를 고려한 효율적인 데이터 스케줄링 (Efficient Data Scheduling considering number of Spatial query of Client in Wireless Broadcast Environments)

  • 송두희;박광진
    • 인터넷정보학회논문지
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    • 제15권2호
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    • pp.33-39
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    • 2014
  • 무선방송환경에서 서버가 클라이언트에게 데이터를 전송하는 방식은 다음과 같다. 서버는 클라이언트들이 원하는 데이터 정보를 정리하고, 데이터를 방송주기에 1차원 배열 형태로 전송한다. 클라이언트는 서버에게 전송받은 데이터를 청취하고 필요한 결과 값만을 사용자에게 반환한다. 최근 위치기반 서비스를 이용하는 사용자가 증가하고 객체 수의 증가 및 데이터가 대용량으로 변화되고 있다. 무선방송환경에서 대용량 데이터는 클라이언트의 질의처리시간을 증가시킬 수 있다. 따라서 우리는 무선방송환경에서 주어진 데이터를 효율적으로 스케줄링할 수 있는 클라이언트 기반의 데이터 스케줄링 (Client based Data Scheduling; CDS)을 제안한다. CDS는 맵을 분할하고 분할된 그리드 내에 객체 수 및 객체의 데이터 크기를 고려하여 각 그리드마다 객체들의 총 데이터 크기의 합을 계산한다. 각 그리드 (영역)별 객체들의 총 데이터 크기와 클라이언트 수를 고려한 hot-cold 기법을 적용하여 데이터를 스케줄링 한다. 실험을 통하여 CDS가 기존의 기법보다 클라이언트들의 평균 질의처리시간을 줄이는 것을 확인한다.