• Title/Summary/Keyword: Script Language

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GNI Corpus Version 1.0: Annotated Full-Text Corpus of Genomics & Informatics to Support Biomedical Information Extraction

  • Oh, So-Yeon;Kim, Ji-Hyeon;Kim, Seo-Jin;Nam, Hee-Jo;Park, Hyun-Seok
    • Genomics & Informatics
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    • v.16 no.3
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    • pp.75-77
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    • 2018
  • Genomics & Informatics (NLM title abbreviation: Genomics Inform) is the official journal of the Korea Genome Organization. Text corpus for this journal annotated with various levels of linguistic information would be a valuable resource as the process of information extraction requires syntactic, semantic, and higher levels of natural language processing. In this study, we publish our new corpus called GNI Corpus version 1.0, extracted and annotated from full texts of Genomics & Informatics, with NLTK (Natural Language ToolKit)-based text mining script. The preliminary version of the corpus could be used as a training and testing set of a system that serves a variety of functions for future biomedical text mining.

A case study of a broadcast script by using topic model (토픽 모델을 이용한 방송 대본 분석 사례 연구)

  • Noh, Yunseok;Kwak, Chang-Uk;Kim, Sun-Joong;Park, Seong-Bae;Lee, Sang-Jo
    • Annual Conference on Human and Language Technology
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    • 2015.10a
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    • pp.228-230
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    • 2015
  • 방송 대본은 방송 콘텐츠에 대해 얻을 수 있는 가장 주요한 텍스트 데이터 중에 하나이다. 본 논문에서는 토픽 모델을 통해 방송 대본 분석을 수행하고 그 결과를 제시한다. 방송 대본을 토픽 모델로 학습하기 위해 대본의 장면 단위로 문서를 구성하여 학습하여 대본의 장면을 분석하고 등장인물 단위로 문서를 구성하여 등장인물을 분석하여 그 특징을 살펴본다. 토픽 모델을 사용하여 방송 대본을 분석하는 과정에서 방송 대본이 가지는 특징을 분석하고 그로부터 향후 연구방향에 대해 논의한다.

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Developing a Bridge Module to Java Component for SID Simulator (SID 시뮬레이터와 자바 컴포넌트 연동 모듈 개발)

  • Ma'ruf, Hasrul;Kwon, Jin Baek
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.1635-1637
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    • 2010
  • Simulation tools help creating a low cost and efficient development of embedded system. SID is an open source simulator software that consists library of components for modelling hardware and software components. A component can be written in C/C++ and Tcl/Tk. Currently, the SID simulation toolkit only provides support for C++ and Tcl/Tk. Tcl/Tk is used to write GUI-based components. However, we have observed that Tcl/Tk components cause slow simulation response because Tcl/Tk is a script language. It is not proper for developing the cutting-edge products with rich graphics. Therefore, in this paper, we suggest Java to a new language for GUI components in SID by developing a bridge module for SID to interworking with Java components.

KMSS: Korean Media Script Dataset for Dialogue Summarization (대화 요약 생성을 위한 한국어 방송 대본 데이터셋 )

  • Bong-Su Kim;Hye-Jin Jun;Hyun-Kyu Jeon;Hye-in Jung;Jung-Hoon Jang
    • Annual Conference on Human and Language Technology
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    • 2022.10a
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    • pp.198-204
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    • 2022
  • 대화 요약은 다중 발화자와 발화문으로 이루어진 멀티턴 형식의 문서에 대해 핵심내용을 추출하거나 생성하는 태스크이다. 대화 요약 모델은 추천, 대화 시스템 등에 콘텐츠, 서비스 기록에 대한 분석을 제공하는 데 유용하다. 하지만 모델 구축에 필요한 한국어 대화 요약 데이터셋에 대한 연구는 부족한 실정이다. 본 논문에서는 생성 기반 대화 요약을 위한 데이터셋을 제안한다. 이를 위해 국내 방송사의 대용량 콘텐츠로 부터 원천 데이터를 수집하고, 주석자가 수작업으로 레이블링 하였다. 구축된 데이터셋 규모는 6개 카테고리에 대해 약 100K이며, 요약문은 단문장, 세문장, 2할문장으로 구분되어 레이블링 되었다. 또한 본 논문에서는 데이터의 특성을 내재화하고 통제할 수 있도록 대화 요약 레이블링 가이드를 제안한다. 이를 기준으로 모델 적합성 검증에 사용될 디코딩 모델 구조를 선정한다. 실험을 통해 구축된 데이터의 몇가지 특성을 조명하고, 후속 연구를 위한 벤치마크 성능을 제시한다. 데이터와 모델은 aihub.or.kr에 배포 되었다.

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Process Drama for Bilingual Education in Multiculturalism (다문화시대 이중언어교육을 위한 교육연극)

  • Han, Gyu-Yong
    • Journal of Korean Theatre Studies Association
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    • no.40
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    • pp.451-502
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    • 2010
  • The thesis is to look for the method of applying process drama for bilingual education in multicultural society. This purpose can be resolved in three steps: first, to understand the purposes and functions of education changing to multicultural society; second, to survey the need of bilingual education conformed to its purposes and functions; last, to understand the theoretical background of process drama and seek the method of utilizing it to bilingual education. Recently, the Korean society is also changing to multicultural society with international marriages and immigrant workers. But they have difficulties in communicating in Korean, and their children have even the same. Under the basis of multiculturalism wanting peace and mutual respect between cultural groups, they have to be educated in equality. This is why the bilingual education is needed in our society. Process drama, a widely used term for educational drama in Britain, claims its effectiveness for L1, L2 and bilingual education, for the principal medium in drama is language and what drama delivers is related to meaningful human experiences. It is also supported on script theory of linguistic therapy. Kase-Polisini classifies the developmental process of education drama into 1) planning, 2) playing and 3) evaluation. This process can be applied to educational drama for language as well. Rather, educational drama applying to bilingual education has even more availability with the varieties of group organization and subject matter. Conclusively speaking, the group of dual language schools can be organized into 1) mother-tongued group, 2) mother-tongued and L2 group, 3) multilingual group, or 4) L3 group in educational drama activity, as the class generally consist of the mixed multilingual children. And the subject matter can deal with 1) the Korean society and culture, 2) the society and culture of the purposed language country, or 3) the society and culture of the third nations.

Acoustic Voice Tremor index in the measurement of voice tremor: Development and validation (음성 떨림 측정을 위한 AVTI(Acoustic Voice Tremor index)의 개발과 검증)

  • Geun-Hyo Kim;Yeon-Woo Lee
    • Phonetics and Speech Sciences
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    • v.16 no.2
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    • pp.91-97
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    • 2024
  • The aim of this study was to develop and validate the Acoustic Voice Tremor index (AVTI) for the acoustic measurement of voice tremor. A total of 71 normal adults and 41 patients with voice tremor participated in the study. Vowels /a/ were recorded for at least five seconds. Three seconds of vowel stable duration were edited to identify measures of 18 variables related to voice tremor using a Praat script. These variables and the overall severity (OS) of auditory-perceptual assessment were used to design the AVTI using linear regression analysis. The linear regression analysis identified four out of the 18 variables as significant, and a regression equation was constructed. Furthermore, internal and external validity studies demonstrated high correlations, with an average of over 0.8. The AVTI demonstrated a high correlation of 0.841 with OS. The AVTI was found to be capable of predicting voice tremor. Further studies should include a larger number of voice samples and a complementary Praat script for further analysis.

The Characteristic of Web Map Service Using RIA Technologies (RIA기술을 적용한 웹 지도 서비스의 특징 연구)

  • Kim, Moon-Gie;Koh, June-Hwan
    • Spatial Information Research
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    • v.20 no.2
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    • pp.35-44
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    • 2012
  • Recently, Web map service is actively accomplished in both private companies and public offices. As a platform, it exists variously from desktop to smartphone. The technology being used has a trend to develop continuously. Also, Web map system provides various open API for people who use geospatial service and data mashup. In this paper, RIA technology which is popularly used recently in web map service w ill be applied to introduce the functions different language map services are mostly using. Based on users' feeling about different web browser's speed, test and analysis have been accomplished. The result is that there are different characteristics according to different functions such as JavaScript, Silverlight, Flex. Actual test has been personally carried out on map service in Seoul GIS portal system. The comprehensive conclusion is that Silverlight has more outstanding function compared with other RIA techniques under the test environment.

Development of Virtual Classroom for Computer System Architecture based on the Flash ActionScript (플래시 액션스크립트 기반의 컴퓨터 시스템 구조 가상 학습실 개발)

  • Seo Ho-Joon
    • Journal of Engineering Education Research
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    • v.7 no.4
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    • pp.16-21
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    • 2004
  • According to the appearance of various virtual websites using multimedia technologies for engineering education, the internet applications in engineering education have drawn much interests. But unidirectional communication, simple text/image based webpages and tedious learning process without motivation etc. have made the lowering of educational efficiency in cyberspace. Thus, to cope with these difficulties this paper presents a web-based educational Flash movies based on ActionScript language for understanding the principles of the computer system architecture. The proposed Flash movies provides the improved learning methods which can enhance the interests of learners. The results of this paper can be widely used to improve the efficiency of cyberlectures in the cyber university. Several sample Flash movies are illustrated to show the validity of the proposed learning method.

Development of OOKS : a Knowledge Base Model Using an Object-Oriented Database (객체지향 데이터베이스를 이용한 지식베이스 모형(OOKS) 개발)

  • 허순영;김형민;양근우;최지윤
    • Journal of Intelligence and Information Systems
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    • v.5 no.1
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    • pp.13-34
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    • 1999
  • Building a knowledge base effectively has been an important research area in the expert systems field. A variety of approaches have been studied including rules, semantic networks, and frames to represent the knowledge base for expert systems. As the size and complexity of the knowledge base get larger and more complicated, the integration of knowledge based with database technology cecomes more important to process the large amount of data. However, relational database management systems show many limitations in handing the complicated human knowledge due to its simple two dimensional table structure. In this paper, we propose Object-Oriented Knowledge Store (OOKS), a knowledge base model on the basis of a frame sturcture using an object-oriented database. In the proposed model, managing rules for inferencing and facts about objects in one uniform structure, knowledge and data can be tightly coupled and the performance of reasoning can be improved. For building a knowledge base, a knowledge script file representing rules and facts is used and the script file is transferred into a frame structure in database systems. Specifically, designing a frame structure in the database model as it is, it can facilitate management and utilization of knowledge in expert systems. To test the appropriateness of the proposed knowledge base model, a prototype system has been developed using a commercial ODBMS called ObjectStore and C++ programming language.

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A Case Study of Quest Engine for Travia Online Game (트라비아 온라인 게임의 퀘스트 엔진 구축 사례)

  • Lee, Wan-Bok;Roh, Chang-Hyun;Jung, Sang Mok;Son, Hyung Ryool
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.507-511
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    • 2006
  • This paper introduces the case study of constructing a quest engine system in a commercial online game, Travia. The system can help several operations for quests such as modeling and execution with a dedicated script language. Since the many attributes of a quest, including the type or preconditions or execution ordering of quests, could be represented well with the script, game developers can constitute and modify a quest system very easily. Thus it is expected that the quest system introduced in this paper can be a good guideline to the developers of online RPG games.

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