• Title/Summary/Keyword: Science media literacy

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A Study on the Reading Performance of Elementary School Students by Media Type (매체 유형에 따른 초등학생의 읽기 성과에 관한 연구)

  • Kyungkuk Noh;Byoungmoon So
    • Journal of Korean Library and Information Science Society
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    • v.54 no.1
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    • pp.221-240
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    • 2023
  • This study proposes a medium-specific reading instruction method for digital natives exposed to various reading media with the development of information and communication technology. For this purpose, an elementary school located in H-si, Gyeonggi-do was selected and the readability and literacy tests according to the media were conducted for 6th graders. In the experiment, the same article contents were divided into three groups, and the time required to read and read using different media was measured, and the literacy according to the media was confirmed through quizzes. As a result of the measurement, the average reading time of the web-page was 3 minutes 28 seconds, the quiz correct answer rate (average) 3.99 questions, the average reading time of the pdf file in the form of an e-book was 5 minutes 23 seconds, the correct answer rate (average) 4.35 questions, the average reading time of the printed text was 7 minutes 14 seconds, and the correct answer rate (average) 6.26 questions. The number of students who participated in the experiment is 144, and there is a limit to generalizing the reading method according to the media type only with the results of the researcher's experiment.

A Study on the Development of Information Literacy Textbook, School Library and Information Literacy (학교도서관의 정보활용교육을 위한 "도서관과 정보생활" 교과서 개발에 관한 연구)

  • Kim, Sung-Jun
    • Journal of Korean Library and Information Science Society
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    • v.42 no.3
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    • pp.271-292
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    • 2011
  • Information literacy education is a important role of today's school libraries. So the development of information literacy curriculum and textbook is necessary to establish educational role of school libraries more firmly. The purpose of this study is to examine the development of new information literacy textbook, School Library and Information Literacy published in 2011. For this, this study investigated the status of information literacy education and instructional media in Korea, the United States and Japan. After all, this study presented the textbook's development progress, curriculum, contents and method of application.

A Study on the Operation of Information Literacy Subjects as a General Education: A Case of a D University in Seoul (정보활용능력 일반교양과목 운영에 관한 연구 - 서울 D대학 사례를 중심으로 -)

  • Lee, Kwanghwi;Han, Mahnsoung
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.31 no.2
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    • pp.119-138
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    • 2020
  • This study reports a case where some university libraries played a major role in opening and educating information literacy Instruction as a general liberal arts course. The librarian of the university library, who was also the speaker of this study, participated in the overall operation, including the conducting of two classes lectures during the second semester as a professor. It also analyzed a survey of 43 students from 27 departments in the first semester of 2019 and 44 from 25 departments in the second semester to assess the pre- and post-education effects on the courses. As a result, statistically significant values were obtained in both semesters. This study, which aimed at providing materials for librarians at university libraries raises the need for liberal arts education that integrates information and media literacy, is expected to provide various implications for improving information literacy instruction programs in the future.

Analysis of High School Students' Polar Literacy and Its Implications for Polar Education (고등학생들의 극지 소양 평가 결과 분석 및 극지 교육에의 시사점)

  • Chung, Sueim;Choi, Haneul;Kim, Minjee;Shin, Donghee
    • Journal of the Korean earth science society
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    • v.43 no.3
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    • pp.446-463
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    • 2022
  • This study suggests the need for polar literacy education as an effective conceptual system to explain climate change in terms of science education in line with the common effort of humankind to respond to global environmental changes. To this end, we investigated the status of polar literacy in high school students through quantitative tests and qualitative interviews and discussed the resulting implications. A total of 329 high school sophomore students from two high schools participated in a test consisting of 25 true and false questions developed by referring to the Polar Literacy Principles, while 13 students agreed to be interviewed. The results showed that a somewhat insufficient understanding and conceptual gaps appeared regarding several areas of the Polar Literacy Principles. Knowledge of the geographic features of the polar regions was weak, and little was known about the components and key characteristics of the cryosphere. The lack of understanding of these concepts results in the inability of students to link the operational mechanisms of polar and global climate change sufficiently. While accepting unsatisfactory concepts in the school curriculum without criticism from outside media, students perceived the mechanism of climate change as somewhat monotonous or distorted. Moreover, linguistic information, analogies, and visual observation were used as cognitive strategies to compensate for the ambiguous understanding of polar and climate change. Based on the abovementioned results, we argue that polar literacy education should be introduced as a new knowledge system that can be used to aid a systematic and comprehensive understanding of climate change within the school science curriculum. Additionally, we suggest the following implications: review the consistency of knowledge related to polar literacy in other subjects, provide critical standards for out-of-school media information related to climate change, examine students' misconceptions, and identify improved thinking strategies.

Alternative Measures for Improvement of Information Literacy as Cross Curricula under the National Curriculum in Korea (국가 수준 교육과정에서 범 교육과정으로서의 정보 활용 능력 위상 강화 방안)

  • Song, Gi-Ho
    • Journal of Korean Library and Information Science Society
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    • v.42 no.2
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    • pp.29-50
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    • 2011
  • An aim of this study is to analyze status of information literacy and propose some ways strengthening its role as a cross-curriculum. Analyses show that information literacy is a basic competency of creative person composing the educational human figure under the national curriculum in Korea. In the school knowledge, its position is a procedural knowledge to create new ideas, also it is a interdisciplinary thinking skill under the instructional method. Therefore, information literacy instruction covering media and ICT literacy should exist as a main cross-curriculum to be a selective subject in the national curriculum. And finally, one of learning skills, its definition should be cleary stated such as information research and access, information analyses and interpretation, information synthesize and presentation.

Action Research on the Effect of Information Literacy Education on the Library Use of Elementary School Children (정보활용교육을 통한 교과연계 도서관활용수업 실행연구)

  • Woo, Yun-Hee;Kim, Jong-Sung;Lee, Yong-Gu
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.24 no.2
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    • pp.289-313
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    • 2013
  • The purpose of this study is to improve the information literacy of elementary school students. For the study, three 4th grade classes of an elementary school in Daegu were provided a two-hour instruction about basic training on how to utilize information and school library, after which one of the three classes received 2 hours long weekly information literacy instructions associated with social studies and science curriculum for 20 weeks. The study, implemented in two phases with mid-term assessment, involved three interview sessions with students, two interview sessions with homeroom teachers, a general descriptive survey, a performance assessment and a follow-up survey.

An Analysis and Implications Exploration of Media and Information Literacy (MIL) Curriculum in the Philippines (필리핀의 미디어정보 리터러시 교육과정 분석과 시사점 탐색)

  • Park, Juhyeon
    • Journal of Korean Library and Information Science Society
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    • v.52 no.2
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    • pp.331-355
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    • 2021
  • The purpose of this study is to derive the implications of operating the Media and Information Literacy (MIL) curriculum in Korea through analysis of MIL curriculum and guidance in the Philippines. The Philippine Ministry of Education runs the MIL as a core subject that high school students in grades 2-3 had to complete. MIL in the Philippines is a tool curriculum that integrates information, media, and digital literacy. In the MIL curriculum, a total of 17 units are designed to be operated for a total of 80 hours, 20 weeks in a semester. And it presents two content criteria, two achievement criteria and 58 learning competencies. The implications drawn from the research results are as follows. First, the chapter presented in the MIL curriculum can be composed only of the knowledge of a higher category or core concept of subject content. Second, it is necessary to present the concept of the term used in the MIL curriculum and specific examples according to the concept. Third, it is necessary to specify the contents necessary for practice in the MIL textbook and to strengthen the competence for the function. MIL, proposed by UNESCO and designated and operated as a subject in the Philippines, needs to be designated as a subject in Korea and operated as a curriculum.

The Determinant Factors of Media in Solving Performance Assessment Task of Elementary and Middle School Students (수행평가 과제 해결에 있어 초·중학생의 매체 결정 요인에 관한 연구)

  • Lee, Seung-Min;Lee, Byung-Ki
    • Journal of Korean Library and Information Science Society
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    • v.48 no.3
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    • pp.131-152
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    • 2017
  • The purpose of this study was to investigate the relationship between media richness, media usefulness, media experience and media decision in order to identify factors that determine the media of school library in solving performance evaluation tasks. For this purpose, 132 primary and middle school students were surveyed and their structural equation was set up by hypothesis setting, validity test, and causal model. As a result, it was confirmed that media experience of school library is a major factor in media decision. Also, media richness and media experience appeared to influence media decision through media usefulness. The analysis implies that school library is centered on teaching - learning process and evaluation, so information literacy education should be carried out in school curriculum and school library is required to provide students experience on media as the center of school education.

An Ethnographic Study on the Digital Literacy Practices of Role-Players in a Massively Multiplayer Online Role-Playing Game (대규모 멀티 플레이어 온라인 롤 플레잉 게임 참여자의 디지털 리터러시 활용 관행에 관한 민족지학적 연구)

  • Hollister, Jonathan M.
    • Journal of Korean Library and Information Science Society
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    • v.50 no.4
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    • pp.429-467
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    • 2019
  • Various digital literacy and critical competencies are crucial for success in the information and media-rich 21st century game of life. This study explores and describes the digital literacy practices of role-players in WildStar, a science fantasy Massively Multiplayer Online Role Playing Game (MMORPG). Active role-players create and participate in group-driven interactive stories while in-character. A hybrid ethnographic method integrating overt participant observation and engagement, collection of community artifacts across multiple sites (such as wikis, discussion boards, and social media), and semi-structured interviews was employed to understand how role-players seek, use, evaluate, and manage information, media, and technology. Role-players used various media and technologies to supplement, simplify, and make role-playing more immersive. The relative digital literacy skill levels of individuals varied, leading role-players to leverage the skills of more proficient or experienced community members. Given the broad appeal of online games and educational benefits of role-playing, implications and applications for digital literacy skills instruction and library programming are also discussed.