• Title/Summary/Keyword: Science and Media

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An SSD-Based Storage System for an Interactive Media Server Using Video Frame Grouping

  • Jeong, Yo-Won;Park, Youngwoo;Seo, Kwang-Deok;Yoo, Jeong Ju;Park, Kyu Ho
    • ETRI Journal
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    • v.35 no.1
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    • pp.69-79
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    • 2013
  • For real-time interactive multimedia operations, such as video uploading, video play, fast-forward, and fast-rewind, solid state disk (SSD)-based storage systems for video streaming servers are becoming more important. Random access rates in storage systems increase significantly with the number of users; it is thus difficult to simultaneously serve many users with HDD-based storage systems, which have low random access performance. Because there is no mechanical operation in NAND flash-based SSDs, they outperform HDDs in terms of flexible random access operation. In addition, due to the multichannel architecture of SSDs, they perform similarly to HDDs in terms of sequential access. In this paper, we propose a new SSD-based storage system for interactive media servers. Based on the proposed method, it is possible to maximize the channel utilization of the SSD's multichannel architecture. Accordingly, we can improve the performance of SSD-based storage systems for interactive media operations.

The Learning Effects of Instructional Media on Anatomy Classes in a Nursing College (해부학수업에서 교수매체 적용에 따른 학습효과)

  • Sim, Jeoung-Ha
    • Journal of Korean Biological Nursing Science
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    • v.11 no.1
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    • pp.51-58
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    • 2009
  • Purpose: It is to verify learning effect of the instructional media on anatomy classes at a nursing college and to develop an alternative instructional media instead of cadaver. Method: Four groups pretest-posttest experimental design were used. One hundred twenty students who attended an Anatomy lecture in September, 2009 were selected After attending the anatomy lecture, the subjects were divided into four group (30 for each group) conveniently. The heart anatomy knowledge level were measured by a self evaluation questionnaire and quiz before and after a different instructional media being applied for each group including making heart shape using colored clay, taking picture of a real heart, sketching the heart model with color pencil and drawing heart presented in the anatomy textbook. Data was analyzed by t-test, ANNOVA test using the SPSS/PC WIN 12 version. Result: A statistically significant differences in the level of heart anatomy knowledge acquirement was noted after four different instructional media being applied, and four different instructional media was effective to the anatomy practice education. However, no difference in statistical post test results was noted among the four groups. Conclusion: It is recommended that further comparative studies on the learning effect between human cadaver practice and different instructional media is necessary.

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Characteristics of TPH Decomposition in a Close-typed Simulated Biopile System Amended with a Sintered Porous Media (소결다공체를 적용한 Closed Type 모사바이오파일시스템의 TPH 분해 특성)

  • Jung, Hyun-Gyu;Choi, Sang-Il;Kim, Hye-Jin;Kim, Sang-Kook;Kim, Yu-Beom
    • Korean Journal of Soil Science and Fertilizer
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    • v.44 no.3
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    • pp.415-424
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    • 2011
  • This research was conducted to verified the effectiveness of a sintered porous media coated with organic matter as nutrient source and microorganisms as decomposer effective in TPH decomposition for a closed-typed biopole system. The organic matter content in the sintered porous media which was developed with bentonite increased with increasing dilution ratio of pig slurry and the sintered porous media as well as decrease in the particle size of sintered porous media. The decomposition rate of TPH was significantly increased with increasing aeration than that under atmospheric condition. Also the sintered porous media containing organic matter and microorganisms proved that the decomposition was enhanced with addition of nutrients sources in addition to aeration periodically.

Comparisons of Ten Unsupervised Learning Models in Real time Clustering of Face Images (얼굴 데이터의 실시간 클러스터링을 위한 주요 비지도 학습 알고리즘 비교 연구)

  • Choi, Hee-jo;Chang, il-sik;Park, Goo-man
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.11a
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    • pp.18-20
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    • 2020
  • 본 연구에서는 고차원 데이터에 대한 차원축소 및 군집 분석과 같은 비지도 학습 알고리즘에 대해 알아보기 위해서 얼굴 이미지 데이터 셋을 사용한다. 얼굴 데이터 셋에 대하여 주요 비지도 학습 알고리즘을 이용하여 실시간으로 클러스터링하고, 그 성능을 비교한다. 비디오에서 추출된 영상 속의 7명의 인물에 대하여 Scikit-learning 라이브러리에서 제공하는 클러스터링 알고리즘과 더불어 주요 차원축소 알고리즘(Dimension Reduction Algorithm)을 사용하여 총 10개의 알고리즘에 대하여 분석한다. 또한, 클러스터링 성능 검사를 통해 알고리즘의 성능을 비교해보고, 이를 통하여 앞으로의 연구 방향에 대해 고찰한다.

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Data Empowered Insights for Sustainability of Korean MNEs

  • PARK, Young-Eun
    • The Journal of Asian Finance, Economics and Business
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    • v.6 no.3
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    • pp.173-183
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    • 2019
  • This study aims to utilize big data contents of news and social media for developing a corporate strategy of multinational enterprises and their global decision-making through the data mining technique, especially text mining. In this paper, the data of 2 news media (BBC and CNN) and 2 social media (Facebook and Twitter) were collected for the three global leading Korean companies (Samsung, Hyundai Motor Company, and LG) from April, 2018 to April, 2019. The findings of this paper have shown that traditional news media and also modern social media have become devastating tools to extract global trends or phenomena for businesses. Moreover, this presents that a company can adopt a two-track strategy through two different types of media by deriving the key issues or trends from news media channels and also grasping consumers' sentiments, preference or issues of interest such as battery or design from social media. In addition, analyzing the texts of those media and understanding the association rules greatly contribute to the comparison between two different types of media channels to see the difference. Lastly, this provides meaningful and valuable data empowered insights to find a future direction comprehensively and develop a global strategy for sustainability of business.

Distortionless optimal stereoscopic image condition considering general viewing distance in the TV condition

  • Kim, Dong-Wook;Lee, Kwang-Ho;Chang, Eun-Young;Kim, Sung-Kyu
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.703-706
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    • 2008
  • Large distortion is made by toed-in camera configuration in the TV condition that has short viewing distance, when the gaze position of a stereoscopic image coincides with that of real space. Therefore, in the TV condition, we confirmed that the proper camera configuration is the modified parallel configuration, and found distortionless optimal stereoscopic image condition using this camera configuration.

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An Analytic81 Study of Children's Book Review Media (어린이 도서 서평 매체에 관한 연구)

  • Jang, Ji-Sug
    • Journal of the Korean Society for Library and Information Science
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    • v.38 no.2
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    • pp.213-238
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    • 2004
  • Book review Is a mean that provides Qualitative evaluation and at the same time it plays a role as selection tools for libraries. Therefore, this study Identified various media providing reviews on children's books, evaluated whether the reviews in the media were useful as selection tools of current books, and a desirable model for the book review media that would reform the existing problems was suggested. The efforts to make up for the above suggestions are needed, so that the current children's book review media can properly play a role as selection tools. Above all, at this point in time, it is necessary to publish review media made in the view of libraries and librarians.

Solid media based on Monochamus alternatus to growth and physiologically active substance of Paecilomyces tenuipes fruiting bodies

  • Si Young Ha;Woo Seok Lim;Hyeon Cheol Kim;Ji Young Jung;Jae-Kyung Yang
    • Journal of Mushroom
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    • v.22 no.1
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    • pp.8-16
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    • 2024
  • Paecilomyces tenuipes (P. tenuipes) is a fungus cultivated artificially by South Korean researchers, utilizing rice bran as its substrate. The increased demand for this fungus has not been met with successful cultivation methods for fruiting body production in natural environments. Therefore, we tested the effect on the growth of P. tenuipes using a Solid media based on pests. In this results, the Solid media based on M.alternatus was effective in increasing the growth of P. tenuipes and the content of cordycepin. Moreover, we confirmed the conditions for manufacturing a Solid media based on M.alternatus for P. tenuipes growth. We suggested that the growth-promoting compounds offers valuable insights for optimizing fungal cultivation conditions, thereby enhancing productivity and contributing to a broader understanding of fungal physiology in varying nutritional environments.

A Study on the School Library Media Center as a Important Solution to the Problems of School Education (학교교육 문제해결책으로서의 학교도서관에 관한 일 연구)

  • Suh Jin-Won
    • Journal of the Korean Society for Library and Information Science
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    • v.32 no.2
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    • pp.277-294
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    • 1998
  • In this study, the writer explained what have been the problems of school education and of school library media center in our country In the problems of school library media center, the writer point out especially poor quantity of teacher-librarians at the field of school education in our country. And then explained how school library media center can be developed. Finally the writer suggested how the problems of school education can be resolved by the school library media center.

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Real-time Interactive Particle-art with Human Motion Based on Computer Vision Techniques (컴퓨터 비전 기술을 활용한 관객의 움직임과 상호작용이 가능한 실시간 파티클 아트)

  • Jo, Ik Hyun;Park, Geo Tae;Jung, Soon Ki
    • Journal of Korea Multimedia Society
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    • v.21 no.1
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    • pp.51-60
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    • 2018
  • We present a real-time interactive particle-art with human motion based on computer vision techniques. We used computer vision techniques to reduce the number of equipments that required for media art appreciations. We analyze pros and cons of various computer vision methods that can adapted to interactive digital media art. In our system, background subtraction is applied to search an audience. The audience image is changed into particles with grid cells. Optical flow is used to detect the motion of the audience and create particle effects. Also we define a virtual button for interaction. This paper introduces a series of computer vision modules to build the interactive digital media art contents which can be easily configurated with a camera sensor.