• Title/Summary/Keyword: Satellite Network Simulator

Search Result 10, Processing Time 0.025 seconds

Development of Distributed Generic Simulator (GenSim) through Invention of Simulated Network (simNetwork)

  • Koo, Cheol-Hea;Lee, Hoon-Hee;Cheon, Yee-Jin
    • Journal of Astronomy and Space Sciences
    • /
    • v.28 no.3
    • /
    • pp.241-252
    • /
    • 2011
  • A simulated network protocol provides the capability of distributed simulation to a generic simulator. Through this, full coverage of management of data and service handling among separated simulators is achieved. The distributed simulation environment is much more conducive to handling simulation load balancing and hazard treatment than a standalone computer. According to the simulated network protocol, one simulator takes on the role of server and the other simulators take on the role of client, and client is controlled by server. The purpose of the simulated network protocol is to seamlessly connect multiple simulator instances into a single simulation environment. This paper presents the development of a simulated network (simNetwork) that provides the capability of distributed simulation to a generic simulator (GenSim), which is a software simulator of satellites that has been developed by the Korea Aerospace Research Institute since 2010, to use as a flight software validation bench for future satellite development.

The link performance analysis of the satellite communications system using satellite network simulator (모의위성망을 활용한 위성통신체계의 링크성능 분석)

  • Jang, Jae-Woong
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.32 no.5A
    • /
    • pp.441-450
    • /
    • 2007
  • In this paper, it is proposed the link performance analysis results using SNRAT(Satellite Network Resource Allocation & Analysis Tool) and verified the anticipated results by satellite communication network simulator. A communication satellite cannot be corrected or fixed for the error in orbit operation after launching unlike the ground operation equipment and has a restricted operation life. So, it is important to make possible to use satellite communications in the proper time. It is expected the link BER(Bit Error Rate), throughput and AJ(Anti-Jamming) performance using SNRAT tool before launching. And it is verified the performance of the repeaters and ground equipment specification using the satellite network simulator and is extracted the optimum operational scenarios through the tests of various network operational plans.

The Testbed System for Crisis Management System of the Power Grid Using Satellite Communication Network (위성망을 이용한 파워 그리드 위기관리 시스템의 테스트베드 구현)

  • Lee, Seung-Ho
    • Journal of IKEEE
    • /
    • v.15 no.1
    • /
    • pp.86-95
    • /
    • 2011
  • In this paper, we propose a testbed system for the crisis management system of the power grid(CMS-PG) using satellite communication network. For the verification of CMS-PG, the proposed system composed of the simulator of satellite communication network and the simulator of phase measurement unit. Proposed satellite communication simulator can evaluate the delay and the robustness of the communication according to the rainfall and the humidity of local site. And the proposed simulator can calculates the voltage stability by hardware implementation using FPGA. Using the proposed testbed system, we adapted its function of crisis management system for the conventional power grid.

Development of Hardware-in-the-loop Simulator for Spacecraft Attitude Control using thrusters

  • Koh, Dong-Wook;Park, Sang-Young;Choi, Kyu-Hong
    • Bulletin of the Korean Space Science Society
    • /
    • 2008.10a
    • /
    • pp.35.3-36
    • /
    • 2008
  • The ground-based spacecraft simulator is a useful tool to realize various space missions and satellite formation flying in the future. Also, the spacecraft simulator can be used to develop and verify new control laws required by modern spacecraft applications. In this research, therefore, Hardware-in-the-loop (HIL) simulator which can be demonstrated the experimental validation of the theoretical results is designed and developed. The main components of the HIL simulator which we focused on are the thruster system to attitude control and automatic mass-balancing for elimination of gravity torques. To control the attitude of the spacecraft simulator, 8 thrusters which using the cold gas (N2) are aligned with roll, pitch and yaw axis. Also Linear actuators are applied to the HIL simulator for automatic mass balancing system to compensate for the center of mass offset from the center of rotation. Addition to the thruster control system and Linear actuators, the HIL simulator for spacecraft attitude control includes an embedded computer (Onboard PC) for simulator system control, Host PC for simulator health monitoring, command and post analysis, wireless adapter for wireless network, rate gyro sensor to measure 3-axis attitude of the simulator, inclinometer to measure horizontality and battery sets to independently supply power only for the simulator. Finally, we present some experimental results from the application of the controller on the spacecraft simulator.

  • PDF

Performance Analysis on Delay- and Disruption-Tolerant Network in Interplanetary Network (행성 간 통신에서의 지연/분열 허용 네트워크 성능 분석)

  • Baek, Jaeuk;Han, Sang Ik;Kim, In-kyu
    • Journal of Satellite, Information and Communications
    • /
    • v.12 no.4
    • /
    • pp.42-49
    • /
    • 2017
  • Delay- and Disruption-Tolerant Network (DTN) has been considered as a key technology to overcome main challenges in interplanetary communications such as an intermittent connectivity and high bit error rates. The lack of end-to-end connectivity between source and destination results in long and variable delays and data loss, hence the Internet Protocols cannot operate properly in such environments because it requires an end-to-end connectivity. The DTN, which utilizes 'store-and-forward' message passing scheme between nodes, can overcome the lack of end-to-end connectivity in Interplanetary Network (IPN). In this paper, DTN is applied to 3-hop relay IPN, where messages are transmitted from Earth ground station to Lunar lander through Earth satellite and Lunar orbiter. ONE simulator is used to reflect the real environment of IPN and an efficient resource management method are analyzed to guarantee the message delivery by optimizing a message TTL (Time to Live), buffer size and message fragmentation.

A Study on the High Performance TCP over Various Communication Links (다양한 통신 링크에서 고성능 TCP에 관한 연구)

  • Kim, Sang-Mi;Choe, Seon-Wan;Han, Seon-Yeong
    • The KIPS Transactions:PartC
    • /
    • v.9C no.2
    • /
    • pp.197-212
    • /
    • 2002
  • Transmission Control Protocol (TCP) [1] has been tuned as a reliable transfer protocol for traditional networks comprising wired links and stationary hosts with same link characteristics. TCP assumes that congestion in the network be a primary cause for packet losses and unusual delays. TCP performs welt over such networks adapting to end-to-end delays and congestion losses, by standard congestion control mechanisms, such as slow-start, congestion avoidance, fast retransmit and recovery. However, networks with wireless and other lossy links suffer from significant losses due to bit errors and handoffs. An asymmetry network such as ADSL has different bandwidth for both directions. As a result, TCP's standard mechanisms incur end-to-end performance degradation in various links. In this paper, we analyze the TCP problems in wireless, satellite, and asymmetry links, and measure the new TCP mechanisms that are recommended by IETF Performance Implications of Link Characteristics (PILC) WG[2], by using Network Simulator 2 (NS-2).

WCDMA Simulator Engine for 3G Wireless Network

  • Rashld Zainol Abidin Abdul;Ramaiah Karamchand Babu Atchitha
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
    • /
    • v.2 no.3
    • /
    • pp.36-47
    • /
    • 2003
  • Wideband Code Division Multiple Access (WCDMA) is one of the air interface techniques proposed for the third generation (3G) mobile communication system. WCDMA was selected because it fulfills the IMT-2000 requirements for higher data rate trans mission, support of multimedia capabilities and other flexible services due to its variable bit rates and larger bandwidth, improved capacity and coverage, efficient power control and support for advanced and improved detector structures. Performance evaluation of 3G wireless network through simulation plays an important role in the design and implementation of the actual system, aiding the wireless system designer by providing them the necessary performance conformance statistics prior to implementation. In accordance with this goal, a simulator engine was developed entirely on a MATLAB platform to emulate the behaviour of the WCDMA air interface for both the uplink and downlink in a real world fading mobile environment. This paper discuss the development of the simulator along with a brief description of its functionalities and user interface. The WCDMA air interface mode focused in this paper is in accordance to the 3GPPs frequency division duplex (FDD) mode and restricted to the physical layer description. Performance results for the selected cases for the downlink, uplink, varying mobile velocity and sampling rates are also provided.

  • PDF

Hybrid Spray and Wait Routing Protocol in DTN (DTN에서 Hybrid Spray and Wait 라우팅 프로토콜)

  • Hyun, Sung-Su;Jeong, Hyeon-Jin;Choi, Seoung-Sik
    • Journal of Internet Computing and Services
    • /
    • v.15 no.3
    • /
    • pp.53-62
    • /
    • 2014
  • DTN is the next generation network that is used in not guaranteed end-to-end connection such as communication between planet and satellite, frequent connection severance, and not enough for qualified network infrastructure. In this paper, we propose the hybrid Spray-and-Wait algorithm to predict the node contact time by monitoring the periodic contacts information between the nodes. Based on this method, we select one node on the basis of prediction time and copy a message for spray and wait algorithm. In order to verify the the hybrid Spray and Wait algorithm, we use the ONE(Opportunistic Network Environment) Simulator of Helsinki University. The delivery probability of the proposed algorithm is compared to the Binary Spray and Wait algorithm, it is showed that it has 10% less overhead than Binary Spray and Wait routing. It has also shown that it reduces unnecessary copying of this message.

Heterogeneous Network Gateway Architecture and Simulation for Tactical MANET (전술 에드혹 환경에서 이종망 게이트웨이 구조 및 시뮬레이션 연구)

  • Roh, Bong Soo;Han, Myoung Hun;Kwon, Dae Hoon;Ham, Jae Hyun;Yun, Seon Hui;Ha, Jae Kyoung;Kim, Ki Il
    • Journal of the Korea Society for Simulation
    • /
    • v.28 no.2
    • /
    • pp.97-105
    • /
    • 2019
  • The tactical mobile ad-hoc network(MANET) consists of distributed autonomous networks between individual ground nodes, which is effective in terms of network survivability and flexibility. However, due to constraints such as limited power, terrain, and mobility, frequent link disconnection and shadow area may occur in communication. On the other hand, the satellite network has the advantage of providing a wide-area wireless link overcoming terrain and mobility, but has limited bandwidth and high-latency characteristic. In the future battlefield, an integrated network architecture for interworking multi-layer networks through a heterogeneous network gateway (HNG) is required to overcome the limitations of the existing individual networks and increase reliability and efficiency of communication. In this paper, we propose a new HNG architecture and detailed algorithm that integrates satellite network and the tactical MANET and enables reliable data transfer based on flow characteristics of traffic. The simulations validated the proposed architecture using Riverbed Modeler, a network-level simulator.

Synergy of monitoring and security

  • Casciati, Sara;Chen, Zhi Cong;Faravelli, Lucia;Vece, Michele
    • Smart Structures and Systems
    • /
    • v.17 no.5
    • /
    • pp.743-751
    • /
    • 2016
  • An ongoing research project is devoted to the design and implementation of a satellite based asset tracking for supporting emergency management in crisis operations. Due to the emergency environment, one has to rely on a low power consumption wireless communication. Therefore, the communication hardware and software must be designed to match requirements, which can only be foreseen at the level of more or less likely scenarios. The latter aspect suggests a deep use of a simulator (instead of a real network of sensors) to cover extreme situations. The former power consumption remark suggests the use of a minimal computer (Raspberry Pi) as data collector.