• Title/Summary/Keyword: SW Process Curriculum

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Development a Standard Curriculum Model of Next-generation Software Education (차세대 소프트웨어(SW)교육 표준 모델 개발)

  • Kim, Kapsu;Koo, Dukhoi;Kim, Seongbaeg;Kim, Soohwan;Kim, Yungsik;Kim, Jamee;Kim, Jaehyoun;Kim, Changsuk;Kim, Chul;Kim, Hanil;Kim, Hyeoncheol;Park, Namje;Park, Jungho;Park, Phanwoo;Seo, Insoon;Seo, Jungyun;Sung, Younghoon;Song, Taeok;Lee, Youngjun;Lee, Jaeho;Lee, Jungseo;Lee, Hyeonah;Lee, Hyeongok;Jun, Soojin;Jeon, Yongju;Jeong, Youngsik;Jeong, Inkee;Choi, Sookyoung;Choi, Jeongwon;Han, Sungwan
    • Journal of The Korean Association of Information Education
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    • v.24 no.4
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    • pp.337-367
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    • 2020
  • In this study, the standard model of next-generation software(SW) education was developed to expand SW education for fostering future talents and to prepare a consistent SW education application system for elementary, middle and high schools in the next revised curriculum. To this end, based on the study of the standard model for elementary and secondary SW education conducted in 2017~2018 academics, basic research and analysis on domestic and foreign SW education, public forums of related organizations and experts, global SW education workshops, and public hearings are held. Through this process, a consistent application system for SW education in elementary, middle, and high schools was established, and the next generation SW education standard curriculum model that can be connected to higher education and industry was developed.

Analysis of Teacher's ICT Literacy and Level of Programming Ability for SW Education (SW교육을 위한 교사의 ICT 리터러시와 프로그래밍 능력 수준 측정)

  • Shim, Jaekwoun
    • KIPS Transactions on Computer and Communication Systems
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    • v.7 no.4
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    • pp.91-98
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    • 2018
  • As the importance of computing technology is emphasized, Korea has revised the educational curriculum to teach SW education compulsory at the elementary and secondary school level. For successful SW education, it is very important not only to require an educational environment and educational materials, but also to obtain the capacity of the teachers who are responsible for SW education. However, due to the lack of research on specifically examining the present state of teachers' SW competencies, there are many deficiencies in establishing a concrete teacher's training and a support plan for SW education. This study is to develop test tools and apply to measure a common sense about a computer, the latest IT technology algorithm design and a programming ability for the purpose of evaluating the SW competency of current teachers. As a result of the study, the understanding of common sense about a computer and the latest IT technology is very high, on the other hand the algorithm design and programming ability were analyzed as low. Therefore, the implications for SW education teacher's training and a process of prospective teachers' training are derived.

Development of SW Education Convergence Science Curriculum-linked Experimental Automation Teaching Tool (SW교육 융합 과학교과 연계형 실험 자동화 교구 개발)

  • Son, Min-Woo;Kim, Jin-ha;Ju, Yeong-Tae;Kim, Jong-Sil;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.5
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    • pp.967-972
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    • 2020
  • Most of the experimental tools currently used are applied to experiments in the physical field by utilizing sensors and only MBL that are suitable for specific experiments have been developed. However, There is no experimental design stage using SW fusion, and there is a limit to the application of various chemistry experiments in textbooks, and in the case of Arduino, it is difficult for students to learn and understand language when programming. In this paper, we designed and developed a SW education convergence science experiment apparatus including a learner's active experiment design process, overcoming the shortcomings of the existing microcomputer experiment and the limitations of software education.

A Study on the VPBL Model for SW Liberal Education (SW 교양 교육을 위한 VPBL 모델에 관한 연구)

  • Kim, Si-Jung
    • Journal of Digital Convergence
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    • v.19 no.7
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    • pp.51-56
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    • 2021
  • This paper studies VPBL(Various PBL) models, applies them to classes, and analyzes results so that students of various majors can design and implement problems according to the characteristics of their majors in order to improve problem solving in education. VPBL performs the process of designing and implementing problems that reflect the characteristics of the major by applying constraints to the professor's programming language. The professor performs mini_class in the process of solving the designed problem and then shares it throughout. VPBL model apply results, The traditional teaching method was 3.51 points and the application of the VPBL model was 4.52 points, and "interaction, understanding of learning contents, and acquiring knowledge related to curriculum" were improved. In addition, VPBL has the advantage of expanding the learning range in the solving process as it is based on various problem solving, which has the effect of expanding the learning range compared to existing class models. Research on the expanded application of various SW liberal education in the future is required.

An Importance Analysis of National Competency Standard for 4-year College Information Systems Development Curriculum (국가직무능력표준(NCS)의 4년제대학 정보시스템개발 교육과정을 위한 중요도분석연구)

  • Kim, Jae Kyung
    • Journal of Korea Society of Industrial Information Systems
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    • v.22 no.4
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    • pp.117-129
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    • 2017
  • The Purpose of this Study is to Identify the Learning Modules of the National Competency Standard (NCS) Related to the Information Systems Development Curriculum of 4-year Colleges, to Explore the Possibility of Applying NCS to the Curriculum, and to Examine Implications. The Importance of 26 Competency Units in the Applied SW Engineering of NCS was Compared by Area Experts Composed of 14 Information Systems Developers and Professors of 7 Universities who Teach Software Engineering Subjects Through the Hierarchical Analysis Process (AHP). The Results of the Study as Follows. First, the Relative Importance of the Competency Elements was in order of 'Confirming the Requirements', 'Checking the UI Requirements', 'Designing the Physical Data Repository', 'Testing Developer Integration', and 'Fixing Developer Defects'. Second, while the Entry and Intermediate Level Developer Group Determined that the Competency Elements Related to the IS Development Implementation Stage is more Important, the Advanced IS Developer Groups Consider the Competency Elements Related to the Theory-oriented Design Stage as Important Competency. In Addition, the Group of College Professors was Found to Choose all the Practical and Theoretical Competency Elements that Two Developers Groups Considered Important. Implications of the Study Suggested that the Job Performance Competence and Quality of Education Related to IS Development can be Enhanced.

Comparison on Effectiveness of SW Education using Robots based on Narrative-Paper Art Activities (내러티브-종이아트 활동 기반 로봇활용 SW교육 효과성 비교)

  • Sohn, Kyungjin;Han, JeongHye
    • Journal of The Korean Association of Information Education
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    • v.22 no.4
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    • pp.419-425
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    • 2018
  • The national curriculum includes the problem solving process, algorithms, and programming of SW education. The education using robots is one of attractive alternatives for students who have no interest of SW or are poor at programming. We have developed a courseware using robots for SW education based on paper art activities with narrative storytelling to enhance students' creative thinking and problem solving within limitation of class time in schools. We apply the courseware and obtained the result of pre and post-test on the creative problem solving ability of third graders in the elementary school The four factors of creative problem solving have shown significantly increase. In addition, it had an significant effects for understanding robot technology and for learning attitude using robots of SW or programming.

Development of Debugging Tasks and Tool for Process-centered Assessment on Software Education (소프트웨어 교육에서 과정중심 평가를 위한 디버깅 과제 및 도구 개발)

  • Lyu, Kigon;Kim, Soohwan
    • The Journal of Korean Association of Computer Education
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    • v.23 no.4
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    • pp.61-68
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    • 2020
  • The purpose of this study is to develop a debugging task to support process-centered assessment on software(SW) education and to develop a service site. Achievement criteria for programming in elementary and middle school SW curriculum consists of control structures such as repetition and condition, and elements such as variables and input/output. In order to apply the process-centered assessment presented by the Ministry of Education, it is necessary to present tasks that can be used in the actual classroom environment and to consider connection with achievement levels. Therefore, in this study, 12 tasks for elementary school and 15 tasks for middle school were developed as debugging tasks and their validity was verified. As a result of conducting Delphi verification for validity, it was found that the level and content of the debugging task are appropriate. In addition, as a result of verifying the usability of the debugging challenge site by applying a heuristic evaluation method, it was found that it is suitable for use in the real educational field.

Python Basic Programming Curriculum for Non-majors and Development Analysis of Evaluation Problems (비전공자를 위한 파이썬 기초 프로그래밍 커리큘럼과 평가문제 개발분석)

  • Hur, Kyeong
    • Journal of Practical Engineering Education
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    • v.14 no.1
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    • pp.75-83
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    • 2022
  • Most of the courses that teach the Python programming language are liberal arts courses that all students in general universities must complete. Through this, non-major students who have learned the basic programming process based on computational thinking are strengthening their convergence capabilities to apply SW in various major fields. In the previous research results, various evaluation methods for understanding the concept of computational thinking and writing code were suggested. However, there are no examples of evaluation problems, so it is difficult to apply them in actual course operation. Accordingly, in this paper, a Python basic programming curriculum that can be applied as a liberal arts subject for non-majors is proposed according to the ADDIE model. In addition, the case of evaluation problems for each Python element according to the proposed detailed curriculum was divided into 1st and 2nd phases and suggested. Finally, the validity of the proposed evaluation problem was analyzed based on the evaluation scores of non-major students calculated in the course to which this evaluation problem case was applied. It was confirmed that the proposed evaluation problem case was applied as a real-time online non-face-to-face evaluation method to effectively evaluate the programming competency of non-major students.

Analysis of Computational Thinking Level Through the Scratch Project Analyzation (스크래치 프로젝트 분석을 통한 컴퓨팅사고력 수준 분석)

  • Park, SunJu
    • Journal of The Korean Association of Information Education
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    • v.22 no.6
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    • pp.661-669
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    • 2018
  • As SW education has become essential since 2018 due to the revised curriculum in 2015, researches on SW education are actively being carried out. In order to understand the level of pre-service teachers' computational thinking level, we analyzed a correlation of CT element scores with each year and each grade based on the calculated Scratch project by years using the analysis tool Dr. Scratch, which was targeted for 325 students in K National University of Education who passed the scratch course from 2016 to 2018. The result indicated that there is a positive correlation between all the CT related factors and both the year and the grade. Conclusionally, it is crucial to have students undergo revising process by using an automated evaluation tool such as Dr. Scratch and cultivate ability to create and utilize required materials. Furthermore, it is necessary to educate students to utilize logical thinking elements such as complex conditions and logic operations.

Development of Basic Practice Cases for Recurrent Neural Networks (순환신경망 기초 실습 사례 개발)

  • Kyeong Hur
    • Journal of Practical Engineering Education
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    • v.14 no.3
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    • pp.491-498
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    • 2022
  • In this paper, as a liberal arts course for non-major students, a case study of recurrent neural network SW practice, which is essential for designing a basic recurrent neural network subject curriculum, was developed. The developed SW practice case focused on understanding the operation principle of the recurrent neural network, and used a spreadsheet to check the entire visualized operation process. The developed recurrent neural network practice case consisted of creating supervised text completion training data, implementing the input layer, hidden layer, state layer (context node), and output layer in sequence, and testing the performance of the recurrent neural network on text data. The recurrent neural network practice case developed in this paper automatically completes words with various numbers of characters. Using the proposed recurrent neural network practice case, it is possible to create an artificial intelligence SW practice case that automatically completes by expanding the maximum number of characters constituting Korean or English words in various ways. Therefore, it can be said that the utilization of this case of basic practice of recurrent neural network is high.