• 제목/요약/키워드: SOCIAL INTERACTION

검색결과 2,022건 처리시간 0.025초

제품-서비스 통합시스템에서의 서비스 상호작용의 사회적 상황 표현기법 (Representation of Social Contexts for Service Interaction in Product-Service Systems.)

  • 김용세;;정혜지
    • 한국과학예술포럼
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    • 제19권
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    • pp.169-179
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    • 2015
  • A Product-Service Systems (PSS) is composed of service and product element to provide values for relevant stakeholders. A typical service interaction involves providers and receivers, and respective values are provided in a social interaction. In cases, more than one providers are interacting with a receiver. In others, service interaction is happening in a public manner where social issues amang peer receivers are important. When service channel is supported by physical touchpoints, receivers would interact with products, which may interact with providers. Thus, in PSS, a various kinds of interactions occur in diverse social contexts. A simple representation method for social contexts is introduced where service providers, receivers and products are represented as nodes and interaction between them are represented as directed edges. Social context of several PSS examples are described with this. In booth designing and operating PSS, social context representations could be used in analyzing and comparing key aspects of social interaction types to retrieve similar cases to exploit related interaction design strategies and operation know-hows.

조형활동을 통한 협동학습에서 사회적 능력별 집단구성에 따른 또래 상호작용 분석 (Analysis of Peer Interaction by Social Competence Groups Working on Cooperative Art Activities)

  • 서영선;엄정애
    • 아동학회지
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    • 제27권3호
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    • pp.207-223
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    • 2006
  • Classroom teachers measured children's social competence(SC). Thirty-two children were observed while they participated in cooperative art activities in homogeneous(high SC with high SC, or low SC with low SC) and heterogeneous(mixed SC) groups. Results showed that positive peer interaction was the most frequent type of interaction. Children with lower levels of social competence worked alone rather than in peer interaction. Children with higher levels of social competence showed more positive peer interaction. 'Imitating', a sub-item of dependent peer interaction, was most frequent in children with lower levels of social competence. Higher SC children maintained high SC regardless of grouping, but lower SC children showed significant differences in peer interaction between homogeneous and heterogeneous groups.

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코로나19 팬데믹을 경험한 대학생의 사회적 상호작용 불안이 엔데믹 블루에 미치는 영향: 사회공포증의 매개효과 (The impact of social interaction anxiety on endemic blue among university students who experienced the COVID-19 pandemic: The mediating effect of social phobia)

  • 김아린;전해옥;채명옥
    • 한국간호교육학회지
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    • 제30권3호
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    • pp.212-221
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    • 2024
  • Purpose: This study aimed to identify the mediating effect of social phobia between social interaction anxiety and endemic blue among university students who experienced the coronavirus disease 2019 (COVID-19) pandemic. Methods: This study employed a descriptive correlational design. The participants were 196 university students from 10 universities located in four major regions across the Republic of Korea. Data were collected from July 12 to 31, 2022, through an online self-reported questionnaire and were then analyzed using an independent t-test, one-way ANOVA with Scheffé test, Pearson's correlation coefficient, and multiple regression. The mediating effect was analyzed using PROCESS macro model 4 with a bootstrapping method using IBM SPSS 27.0. Results: There were significant positive correlations among social interaction anxiety, social phobia, and endemic blue. Social interaction anxiety had significant effects on social phobia (β=0.77, p<.001) and social interaction anxiety (β=0.33, p<.001) and social phobia had a significant effect on endemic blue (β=0.29, p=.001). Concerning the influence of social interaction anxiety on endemic blue, a significant indirect mediating effect of social phobia was confirmed, and the size of the indirect effect was 0.14 (0.04~0.24). Conclusion: In order to manage the social and psychological health of university students who experienced the COVID-19 pandemic period, it is necessary to develop strategies to overcome endemic blue that reduce social interaction anxiety and take into account the mediating effect of social phobia.

The Influence of Internet Use on Interpersonal Interaction among Chinese Urban Residents: The Mediating Effect of Social Identification

  • Chen, Hong;Qin, Jing;Li, Jing;Zheng, Guangjia
    • Asian Journal for Public Opinion Research
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    • 제3권2호
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    • pp.84-105
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    • 2016
  • The instability of social norms on the Internet causes the diversity of social identification. Meanwhile, the anonymity of online social identity and the chaos of the role-playing among the interacting participants cause an ambiguity of identity recognition, which intensifies anxiety about interpersonal interaction. Methods that promote face-to-face interpersonal interaction through the reconstruction of the identification to the social system and intergroup trust is worth further research. Based on a telephone survey of urban residents in thirty-six cities in China (N=1080), the study focuses on the influence of Internet use on interpersonal interaction of urban residents and the mediation effect of social identification. The results show that Internet use has a negative effect on the interpersonal interactions of urban residents, and social identification plays a mediating effect between Internet use and interpersonal interaction. Implications of the results are discussed.

동료 교사의 사회적 지지와 교사-유아 상호작용 관계에서 교사 자아탄력성의 매개효과 (The Mediating Effect of Teacher Ego-resilience in the Relationship Between Colleague Teachers' Social Support and Teacher-child Interaction)

  • 문명화;김남희
    • 한국보육지원학회지
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    • 제16권6호
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    • pp.185-202
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    • 2020
  • Objective: The purpose of this study is to analyze the mediating effect of teacher's ego resilience in the relationship between the social support of colleague teachers and teacher-child interaction. Methods: A survey was conducted on 181 teachers working at early childhood education institutions located in Gyeonggi and Chungbuk regions. The structural equation model was verified with the Mplus 6.0 program. Results: First, the social support of colleague teachers directly affects teacher's ego-resilience and teacher-child interaction, and teachers ego-resilience has a significant effect on teacher-child interaction. Second, the teachers ego-resilience was found to be partially mediated in the relationship between the social support of fellow teachers and teacher-child interaction. With bootstrapping, the mediating effect of teachers ego-resilience was found to be statistically significant between the social support of colleague teachers and teacher-child interaction. Conclusion/Implications: Social support of fellow teachers plays an important role in the positive expression of teacher-child interaction, and the quality of relationships with children can be further enhanced by promoting teachers ego-resilience that mediates the two variables.

온라인 게임 과몰입에 영향을 주는 사회적 상호작용 요인에 관한 연구 (A Study on Social Interaction Factors Influencing on Excessive Online Game Usage)

  • 김용영;김미혜
    • 디지털융복합연구
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    • 제14권1호
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    • pp.387-398
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    • 2016
  • 2000년대 들어 꾸준히 성장한 국내 게임시장 규모는 10조 원 대 진입을 눈앞에 두고 있다. 게임 시장의 규모만 커진 것이 아니라 온라인 게임의 사용 행태도 변하고 있다. 전통적인 비디오 게임과 다르게 온라인 게임은 인터넷을 통해 사회적 상호작용을 허용한다. 온라인 게임은 일상적인 활동이 되었고, 사회적 상호작용은 큰 영향을 미치고 있다. 사회적 상호작용이 긍정적인 영향만을 미치는 것이 아니라 이로 인해 온라인 게임을 과도하게 이용하는 경우도 발생하고 있다. 이러한 상황에서 포괄적으로 바라보았던 사회적 요인을 체계화하여 온라인 게임의 과도한 이용 행태에 미치는 영향을 살펴볼 필요가 있다. 본 연구에서는 사회적 상호작용 요인을 고독 탈피, 가상세계 연계 확대, 현실세계 결속 강화로 세분화하고, 이러한 사회적 상호작용 요인이 온라인 게임 과몰입에 미치는 영향을 파악하였다. 본 연구는 온라인으로 수집된 자료의 분석을 통해 고독 탈피, 가상세계 연계 확대, 현실세계 결속 강화 모두 온라인 게임의 과몰입에 통계적으로 유의한 영향을 준다는 점을 실증하였다.

대쌍협력 상황에서 나타난 유아의 사회적 상호작용과 과제수행력 (Young Children's Social Interaction and Task Performance in Dyadic Collaboration)

  • 서미옥
    • 아동학회지
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    • 제24권3호
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    • pp.15-26
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    • 2003
  • This research investigated young children's social interaction and task performance in dyadic collaboration. The independent variables were gender and social skill level(high/low groups). Twenty-four pairs each 4-year-old boys and 4-year-old girls(total 96 subjects) worked at a block reconstruction. Two researchers judged degree of dyadic collaboration. Data were processed by 2 way ANOVA and Pearson's product correlation. While no main effect for gender was found, the effect for social skill level(high/low groups)was significant for social interaction. There was positive correlation between social interaction and task performance.

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아동의 사회적 상호작용에 대한 이해 (Children's Understanding of Social Interaction)

  • 김신옥;이은해
    • 아동학회지
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    • 제19권2호
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    • pp.133-146
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    • 1998
  • This study was designed to assess the developmental sequence of children's understanding of social interaction and to test the effects of support conditions and behavioral domains on the understanding of social interaction. The subjects were one hundred 4- to 8-year-old children. The method was a doll play situation, composed of three different support conditions. Scalogram analysis was used to test the developmental sequence, and ANOVA and paired t-test were used to test the significance of differences in stages. The results of this study evidenced a sequential pattern in the 4- to 8-year-old children's understanding of social interaction. There were also significant differences between stages in the understanding of social interaction according to support conditions and behavioral domains. Higher levels of support produced higher stages of understanding and the understanding of positive social interactions were higher than those of negative social interactions at ages 4 and 5.

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사회적 교감이 의사결정에 미치는 영향에 대한 연구 : 머니옥션과 팝펀딩의 사례를 중심으로 (The Influence of Social Interaction on Decision Making : Evidence from Moneyauction and Popfunding in Korea)

  • 김동우;김현식;이성호;박태준;이인성
    • 한국IT서비스학회지
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    • 제14권3호
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    • pp.217-236
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    • 2015
  • How does social interaction among investors affect decision-making in the online social lending platform? And what is the reason? In this study, in order to obtain the answer, we carried out case study research of Moneyauction and Popfunding, which are domestic online social lending platforms. We conducted interviews with managements of both social lending platforms and investors and analyzed statistical data including investment records, social interaction history between investors and lenders from both platforms. In addition, researchers performed direct participation and observation through the platforms as real investment members. As a result, we revealed that social interaction among investors has a material impact on the investment decision-making. Also we found that investors build trust by socially interacting with each other and this trust building leads to the investment decision making. Our findings confirm that social lending investors's decision-making process comply with the social embeddedness theory and imply that loan applicants must do their best efforts to display sincerity and truthfulness through their posting.

실시간 Social Distance 추적에 의한 감성 상호작용 인식 기술 개발 (Recognition of Emotion Interaction by Measuring Social Distance in Real Time)

  • 이현우;우진철;조아영;조영호;황민철
    • 감성과학
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    • 제20권3호
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    • pp.89-96
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    • 2017
  • 본 연구는 비콘 기반의 웨어러블 디바이스를 통해 Social Distance로부터 감성 상호작용을 인식하기 위한 기술을 개발하였다. 인식된 상호작용은 Photoplethysmogram(PPG)로부터 추정된 심혈관 동시성과 비교하여 평가되었다. 상호작용은 Social Distance가 일정 시간 이상 유지되었을 경우 인식되었으며, 심혈관 동시성은 PPG로부터 계산된 Beats Per Minute(BPM) 간의 상관분석을 통해 추정되었다. Social Distance로부터 유효한 상호작용을 인식하기 위한 유지시간을 결정하기 위해 상호작용 대상일 때와 아닐 때의 심혈관 동시성에 대해 Mann-Whitney U test를 실시하였다. 15개 집단(집단 당 2명)이 실험에 참여하였으며, 이들은 일상생활에서 비콘 및 PPG 웨어러블 디바이스를 착용하도록 요청받았다. 그 결과, 본 연구에서 인식한 상호작용 대상은 더 높은 심혈관 동시성을 보이는 것으로 나타났으며, 유효 상호작용 시간은 통계적 유의차를 보이는 11초로 결정되었다(p=.045). 결과적으로 실 공간에서의 사회관계망에 대한 실시간 측정과 평가를 할 가능성을 높였다.