• Title/Summary/Keyword: S마크

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Analysis on the Differences of Point of View between Architect and Urban Planner on the Evaluation of International Urban Design Competition (국제설계경기 평가에서 건축가와 도시계획가의 관점차이 분석)

  • Lee, Sangho;Leem, Yountaik;Jeon, Jong Nyoung
    • The Journal of the Korea Contents Association
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    • v.13 no.7
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    • pp.417-431
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    • 2013
  • During the development process of mega-project, individual buildings including skyscrapers are built following the master plan. It is not a difficult thing to see the gap of standpoint between the urban planners and architects on the project. This study aims to analyze the difference between architect and urban planner's point of view in evaluating international design competition works which the internationally distinguished honorable design companies(SOM, Jerde Partnership, Studio Daniel Libeskind, Foster+Partners and Asymptote Architecture) submitted as the ideas of Yongsan International Business District Design. Furthermore, we made an attempt to quantify the weight of each factors of urban design by each group. Architect and urban planner's viewpoint were revealed with seven architects and seven urban planners evaluating the international design competition works through AHP(Analytical Hierarchy Process). AHP structure was made of two step hierarchy in terms of Master Plan and Landmark Tower. Eight evaluation criteria were set up such as the concept, land use, transportation, feasibility of Master Plan and the concept, location, functional efficiency and aesthetic beauty of Landmark Tower. Results show that Architect have different point of view from that of urban planner. While the architect's weight of evaluation criteria is on the Landmark Tower(0.505), urban planner's weight is on Master Plan(0.642). Feasibility, the location of Landmark Tower and land-use are very important evaluation criteria to architect and urban planner in common. Functional efficiency of Landmark Tower is in architect's favour and transportation is in urban planner.

Automatic Extraction of Stable Visual Landmarks for a Mobile Robot under Uncertainty (이동로봇의 불확실성을 고려한 안정한 시각 랜드마크의 자동 추출)

  • Moon, In-Hyuk
    • Journal of Institute of Control, Robotics and Systems
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    • v.7 no.9
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    • pp.758-765
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    • 2001
  • This paper proposes a method to automatically extract stable visual landmarks from sensory data. Given a 2D occupancy map, a mobile robot first extracts vertical line features which are distinct and on vertical planar surfaces, because they are expected to be observed reliably from various viewpoints. Since the feature information such as position and length includes uncertainty due to errors of vision and motion, the robot then reduces the uncertainty by matching the planar surface containing the features to the map. As a result, the robot obtains modeled stable visual landmarks from extracted features. This extraction process is performed on-line to adapt to an actual changes of lighting and scene depending on the robot’s view. Experimental results in various real scenes show the validity of the proposed method.

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Performance Evaluation and Analysis of Symmetric Multiprocessor using Multi-Program Benchmarks (Multi-Program 벤치마크를 이용한 대칭구조 Multiprocessor의 성능평가와 분석)

  • Jeong Tai-Kyeong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.4
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    • pp.645-651
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    • 2006
  • This paper discusses computer system performance evaluation and analysis by employing a simulator which able to execute a symmetric multiprocessor in machine simulation environment. We also perform a multiprocessor system analysis using SPLASH-2, which is a suite of multi-program benchmarks for multiprocessors, to perform the behavior study of the symmetric multiprocessor OS kernel, IRIX5.3. To validate the scalability of symmetric multiprocessor system, we demonstrate structure and evaluation methods for symmetric multiprocessor as well as a functionality-based software simulator, SimOS. In this paper, we examine cache miss count and stall time on the symmetric multiprocessor between the local instruction and local data, using the multi-program benchmarks such as RADIX sorting algorithm and Cholesky factorization.

Reversible Watermarking Based On Advanced Histogram Shifting (개선된 히스토그램 쉬프팅 기법을 이용한 리버서블 워터마킹)

  • Hwang, Jin-Ha;Kim, Jong-Weon;Choi, Jong-Uk
    • The KIPS Transactions:PartC
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    • v.14C no.1 s.111
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    • pp.39-44
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    • 2007
  • In this paper, we propose a reversible watermarking method to recover an original image after the watermark has been extracted. Most watermarking algorithms cause degradation of image quality in original digital content in the process of embedding watermark. In the proposed algorithm, the original image can be obtained when the degradation is removed from the watermarked image after extracting watermark information. In the proposed method, we utilize histogram shifting concept and Location Map structure. We could solve the Filp-Flop problem by using Location Map structure and enlarge the information embedding capacity by embedding recursively. Experimental results demonstrate that the embedding information as large as 120k bits can be realized while the invisibility as high as 41dB can be maintained.

Digital Watermarking using HVS and Neural Network (HVS와 신경회로망을 이용한 디지털 워터마킹)

  • Lee, Young-Hee;Lee, Mun-Hee;Cha, Eui-Young
    • The Journal of Korean Association of Computer Education
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    • v.9 no.2
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    • pp.101-109
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    • 2006
  • We propose an adaptive digital watermarking algorithm using HVS(human visual system) and SOM(Self-Organizing Map) among neural networks. This method adjusts adaptively the strength of the watermark which is embedded in different blocks according to block classification in DCT(Discrete Cosine Transform) domain. All blocks in 3 classes out of 4 are selected to embed a watermark. Watermark sequences are embedded in 6 lowest frequency coefficients of each block except the DC component. The experimental results are excellent.

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An Audio watermarking method robust against time- and frequency- scaling (피치 및 시간 스케일링에 강인한 오디오 워터마킹 기법)

  • Park Changmok;Byun Youngbae;Kim Jongweon;Choi Jonguk
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.335-338
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    • 2002
  • 본 연구에서는 주파수 영역에서의 확산 스펙트럼 방식을 이용한 오디오 워터마킹 기법을 사용하고 있다. 워터마크 삽입은 오디오 신호를 MCLT(Modulated Complex Lapped Transform)로 분석한 후, 특정 주파수 영역의 진폭에 삽입되며 추출은 상관도를 이용하여 추출하게 된다. 워터마크 삽입은 44.1 kHz의 음악에 80 bits의 정보가 4초 단위로 반복적으로 삽입되며, 추출에서는 무작위로 추출된 8초 분량의 오디오 신호로부터 80 bits 비트 열과의 상관도를 계산하여 선정된 문턱 값을 초과하게 되면 워터마크가 존재하는 것으로 판단하게 된다 피치 스케일에 대응하기 위하여 120개 정도의 탐색을 수행하며, 시간 스케일에 대응하기 위하여 상관도의 지역 최대 점을 추출하고, 이러한 지역 최대 점들로부터 추출된 비트 열과 실제 비트 열과의 상관도를 계산하게 된다. 그러나 추출된 비트 열은 삽입 에러와 삭제 에러를 가질 수 있기 때문에 이러한 비트 열과의 최대 상관도를 구하기 위하여 본 연구에서는 동적계획법에 의한 최대 상관도 추출 알고리즘을 제시한다. 제안된 방법은 피치 및 시간 스케일링 변환 뿐만 아니라, 오디오 압축에도 견고함을 보인다.

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3D Mesh Model Watermarking Based on POCS (POCS에 기반한 3D 메쉬 모델 워터마킹)

  • Lee Suk-Hwan;Kwon Ki-Ryong;Lee Kuhn-Il
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.11C
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    • pp.1592-1599
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    • 2004
  • In this paper, we proposed the 3D mesh watermarking using projection onto convex sets (POCS). 3D mesh is projected iteratively onto two constraint convex sets until it satisfy the convergence condition. These sets consist of the robustness set and the invisibility set that designed to embed watermark Watermark is extracted without original mesh by using the decision values and the index that watermark is embedded. Experimental results verified that the watermarked mesh have the robustness against mesh simplification, cropping, affine transformation, and vertex randomization as well as the invisibility.

Design of EPG Information Player System using DCT based Blind Watermark (DCT기반의 블라인드 워터마크를 이용한 EPG 정보 재생기 설계)

  • Kim, Dae-Jin;Choi, Hong-Sub
    • The Journal of the Korea Contents Association
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    • v.11 no.4
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    • pp.1-10
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    • 2011
  • While the broadband network and multimedia technologies have been developing, the commercial market of digital contents has also been widely spreading with recently starting IPTV. Generally, PC player can display digital contents obtained through middleware like a settop box and can only bring the informations about contents like CODEC, bitrate etc. useful for only experts. But general users want to know more optional informations like content's subject, description etc. So unlike previous PC player, we proposed a player system that can get inserted informations, namely EPG(Electronic Program Guide), without database after bringing contents to PC through settop box. In addition, we also proposed DCT(Discrete Cosine Transform) based blind watermark generating method to insert EPG informations. We can extract watermark without original image and insert robust watermark in proportion to coefficients in frequency domain. And we analyzed and parsed PSI data from MPEG-TS. So we could insert wanted information using watermark from EPG. And we composed UI by extracting EPG information from watermark interted contents. Finally we modularized whole system into the watermark insert/extract application and directshow filter based player. So we tried to design this system so that the general developer can do in a way that is easier and faster.

A Study of the Registration of Simulator Images and Portal Images Using Landmarks in Radiation Treatment (랜드마크 (Landmark)를 이용한 방사선 치료 X선 시뮬레이터 영상과 포탈영상의 비교법 연구)

  • 이정애;서태석;최보영;이형구
    • Progress in Medical Physics
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    • v.12 no.2
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    • pp.177-184
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    • 2001
  • The goal of radiation treatment is to deliver a prescribed radiation dose to the target volume accurately while minimizing dose to normal tissues. Due to inaccurate placement of field and shielding block and patient's movement, there could be displacement errors between the planed and treatment regions. In order to verify the location of radiation treatment, we in this study developed the registration algorithm of the x-ray simulator images and portal images and quantified the inaccuracy in terms of shift, scale and rotation. The algorithm for registration of pairs of radiation fields consists of the alignment of pairs of radiation images by points matching and field displacement analysis by field boundary matching. In the first step, paired surface landmarks are matched to calculate the transformation parameters (scale, rotation and shift) using the corresponding line pairs which are created by connecting two landmarks of each image. In the next step, portal field boundary is extracted and then the two field boundaries are matched by the $\rho$-$\theta$ technique. Applying the phantom portal images, detection errors were calculated to be less than 2mm in translation, 1$^{\circ}$ in rotation and 1% in scale. In conclusion, we quantitatively analyzed the displacement error of x-ray simulator images and portal images. The present results could contribute to the study of the radiation treatment verification.

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