• Title/Summary/Keyword: S마크

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Robust Audio Watermarking Algorithm with Less Deteriorated Sound (음질 열화를 줄이고 공격에 강인한 오디오 워터마킹 알고리듬)

  • Kang, Myeong-Su;Cho, Sang-Jin;Chong, Ui-Pil
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.7
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    • pp.653-660
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    • 2009
  • This paper proposes a robust audio watermarking algorithm for copyright protection and improvement of sound quality after embedding a watermark into an original sound. The proposed method computes the FFT (fast Fourier transform) of the original sound signal and divides the spectrum into a subbands. Then, it is necessary to calculate the energy of each subband and sort n subbands in descending order corresponding to its power. After calculating the energy we choose k subbands in sorted order and find p peaks in each selected subbands, and then embed a length m watermark around the p peaks. When the listeners hear the watermarked sound, they do not recognize any distortions. Furthermore, the proposed method is robust as much as Cox's method to MP3 compression, cropping, FFT echo attacks. In addition to this, the experimental results show that the proposed method is generally 10 dB higher than Cox's method in SNR (signal-to-noise ratio) aspect.

A Study on the Platform for the Intelligent e-Business: A Method on Extension and Integration of OWL-S into CLP (지능형 e-비즈니스를 위한 플랫폼에 관한 연구: OWL-S의 CLP로의 확장 및 통합방안)

  • Yang, Jin-Hyuk;Chung, In-Jeong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2004.05a
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    • pp.377-380
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    • 2004
  • 본 논문에서 우리는 지능형 e-비즈니스를 효과적으로 수행하기 위한 시맨틱 웹 서비스 아키텍처의 구성요소인 마크업인 OWL-S를 CLP(Constraint Logic Program) RuleML로의 확장 및 통합방안에 관한 연구결과를 제시한다. 우리의 주 공헌은 OLP(Ordinary Logic Program), SCLP(Situated Courteous Logic Program) 및 CLP(Constraint Logic Program) 사이의 표현력과 계산력을 비교 및 분석한 근거를 바탕으로 하여 시맨틱 웹, 웹 서비스 그리고 규칙표현 모두가 함께 사용될 수 있는 근거를 제공하였다는 것이다. 본 논문에서 제안된 접근법은 온톨로지를 마크업하기 위한 노력과 규칙을 표현하기 위한 노력이 자연스러운 방법으로 통합될 수 있는 근간을 마련할 뿐만 아니라 규칙들을 이용하여 온톨로지들을 보완하고, 규칙들에서 사용되는 용어들을 온톨로지들에서 정의된 용어들 및 속성들로 표현할 수 있다는 장점을 가진다.

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Hierarchical watermarking technique for detecting digital watermarking attacks (디지털 워터마킹 공격 탐지를 위한 계층적 워터마킹 기법)

  • Do-Eun Kim;So-Hyun Park;Il-Gu Lee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2024.05a
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    • pp.283-284
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    • 2024
  • 디지털 워터마킹은 디지털 컨텐츠에 정보를 삽입하는 기술이다. 종래의 디지털 워터마킹 기술은 견고성과 비가시성 사이에 트레이드오프 관계를 가지고, 변형 및 노이즈 공격 등에 취약하다. 본 논문에서는 호스트 이미지의 비가시성을 보장하면서 효율적인 공격 탐지와 소유자 식별이 가능한 워터마킹 기법을 제안한다. 제안한 방식은 주파수 분할 기반의 계층적 워터마킹 및 공격 탐지 시그니처 삽입을 통해 비가시성을 보장하며 용량과 견고성 측면에서 종래의 방법보다 향상된 성능을 보였다. 실험 결과에 따르면 종래의 디지털 워터마크가 무력화되는 왜곡 공격 상황에서 공격 탐지 시그니처 검출이 가능하여 워터마크 공격을 탐지하고 소유자를 식별할 수 있었다.

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BMDL of blood lead for ADHD based on two longitudinal data sets (주의력 결핍 과잉 행동장애를 종점으로 하는 혈중 납의 벤치마크 용량 하한 도출: 두 동집단 자료의 병합)

  • Kim, Si Yeon;Ha, Mina;Kwon, Hojang;Kim, Byung Soo
    • The Korean Journal of Applied Statistics
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    • v.31 no.1
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    • pp.13-28
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    • 2018
  • The ministry of Environment of Korea initiated two follow-up surveys in 2005 and 2006 to investigate environmental effect on children's health. These two cohorts, referred to as the 2005 Cohort and 2006 Cohort, were followed up three times every two years. This data set was referred to as the Children's Health and Environmental Research (CHEER) data set. This paper reproduces the existing research results of Kim et al. (Journal of the Korean Data and Information Science Society, 25, 987-998, 2014) and Lee et al. (The Korean Journal of Applied Statistics, 29, 1295-1310, 2016) and derive a benchmark dose lower limit (BMDL) for blood lead level for attention deficit hyperactivity disorder (ADHD) after pooling two cohort data sets. The different ADHD rating scales were unified by applying the conversion formula proposed by Lee et al. (2016). The random effect model and AR(1) model were built to reflect the longitudinal characteristics and regression to the mean phenomenon. Based on these models the BMDLs for blood lead levels were derived using the BMDL formula and the simulation. We obtained a hight level of BMDLs when we pooled two independent cohort data sets.

Improvement of Consumer's Reliability on the Eco Label by Suggestion of Quantifying Rating System (소비자 신뢰도를 높인 친환경 인증마크의 등급제 제안)

  • Na, Dong-Kyu;Kim, Jisu;Kim, Minsup;Na, Youngjoo
    • Journal of the Korean Society of Clothing and Textiles
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    • v.41 no.5
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    • pp.783-795
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    • 2017
  • This study measured consumer's recognition, reliability, emotion and images about current eco-marks as well proposed an eco-mark rating scale and mark designs to improve consumer's trust on the fashion product marks. We used a questionnaire survey to collect data from 150 persons about knowledge, interests, and practice on eco fashion products in relation to trustfulness and positive images for three domestic and three international eco-marks. We evaluated and gave eco scores to six fiber-type products (cotton, organic cotton, wool, polyester, biodegradable polyester and nylon) in terms of consumer's use, water & land consumption, waste amount, carbon footprint, and toxicity. We suggested a new 5-level rating scale for eco marks, which quantified the concept of environmental friendliness of fiber products. The design for eco-mark of rating scale showed the total grade with two sub scores of environmental sides and human sides developed with an improved visual understanding for consumers. The design is one through benchmarking the energy-consumption efficiency mark, which is familiar to consumers such as a half circle shape to save environment resources to alarm consumers to environment problems.

S.O.S : Shield of Steam Protection Based on API Call Birthmark in Online Game ESD DRM (S.O.S : Shield of Steam API 콜 버스마크 기반의 온라인 게임 ESD DRM 보호)

  • Oh, Dong Bin;Kim, Huy Kang
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.28 no.6
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    • pp.1297-1307
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    • 2018
  • The rise of Online game ESD(Electronic Software Distribution) like Steam, the method of game piracy are more diversified. In Online Game ESD, Software DRM is applied to game because we have to play in offline situation, but it is easily bypassed due to low security level. In this study, we analyze crack files of pirated games to learn how to bypass Steam DRM and to establish countermeasures for based on API call birthmark. The generated birthmark showed more than 85% resilience in representing crack groups and 95% credibility in detecting cracked games. With this study, it is possible to enhance the security of the online game Electronic Software Distribution platform, and to provide a high level of game piracy protection for indie game developers, especially those who can not purchase Third Party DRM to protect their own games.

DDoS Attack Path Retracing Using Router IP Address (라우터 IP주소를 이용한 DDoS 공격경로 역추적)

  • 원승영;구경옥;오창석
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.223-226
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    • 2003
  • The best way in order to protect the system resource front Distributed Denial of Service(DDoS) attack is cut off the source of DDoS attack with path retracing the packet which transferred by attacker. Packet marking method can not use ICMP cause by using IP identifier field as marking field. And in case of increasing the number of router, retracing method using router ID has the size of marking field's increasing problem. In this paper, we propose that retracing method can be available the ICMP using marking field for option field in IP header and the size of making Held do not change even though the number of router is increased using the mark information which value obtained through XOR operation on IP address.

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Development of Benchmark Index of LoS for Asset Management of Water Treatment Facilities (정수시설 자산관리 LoS분석 벤치마크지수 개발)

  • Nam, Youngwook;Hyun, Inhwan;Lee, Chulsung;Chun, Mingyu;Kim, Mincheol;Kim, Dooil
    • Journal of Korean Society of Water and Wastewater
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    • v.29 no.6
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    • pp.667-683
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    • 2015
  • Since aged water treatment facilities could threaten the sustainable water supply, asset management system has been adopted for their systematic management. Level of Service(LoS) is one of critical components of asset management and could be quantified through benchmark index(BMI). Water supplier could estimate consumer's satisfaction and their performance through BMI to improve the LoS. We developed BMI for water treatment facilities from customer's satisfaction survey. BMI, represented with the Total Service Score(TSS), was assessed with water quality, water pressure, taste and odor, water rate, and service quality with weighing factors. BMI could, further, be used to assist the analysis of the life cycle cost to increase the unit of LoS.

Heat transfer analysis for optimization of recording mark on Compact Disk-Recordable (추기형 광디스크에서 최적 기록마크 생성을 위한 열전달 해석)

  • Hong, S.K.;Lee, J.D.;Shin, J.M.;Go, S.R.;Lee, K.H.;Cho, H.H.
    • Proceedings of the KSME Conference
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    • 2001.06d
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    • pp.589-595
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    • 2001
  • The present study conducted heat transfer analysis in multi-layer of CD-R. It is necessary to analyze heat transfer during the recording process to find optimum power and write strategy in CD-R. This study investigated effects of several parameters such as recording speed, laser power, layer thickness and thermal property. The calculated results presented temperature distribution in the multi-layer and detailed information of recording characteristics. Optimum laser power was estimated, comparing an optimum mark length with the calculated mark lengths. The results showed that the optimum laser power was influenced significantly by the layer thickness and the thermal properties of the dye.

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Reversible Watermarking Based on Advanced Histogram Modification (개선된 히스토그램 변형에 기반한 리버서블 워터마킹 기법)

  • Hwang Jin-Ha;Kim Jong-Weon;Choi Jong-Uk
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.05a
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    • pp.921-924
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    • 2006
  • 본 논문에서는 이미지 인증을 위해 삽입한 워터마크로 인해 발생한 영상 정보의 손실을 워터마크 추출 후 제거하여 원영상으로 복원할 수 있는 리버서블 워터마킹 알고리즘을 제안하였다. 제안한 알고리즘은 Lee.S.K.[4]의 알고리즘이 지니는 플립 현상을 제거하기 위해 Location Map을 이용하여 워터마크를 삽입한다. 실험 결과 본 논문에서 제안한 알고리즘은 평균 52.06dB의 PSNR을 보여 우수한 비가시성을 나타냈으며, $6k{\sim}30k$ bits의 높은 정보 삽입량을 보여 이미지 인증 응용에 적합함을 확인할 수 있었다.

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