• Title/Summary/Keyword: Robot graphic simulator

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Design of teleoperated robot system for nozzle dam maintenance in steam generator (증기발생기 노즐댐 취급용 원격조작 로봇 시스템 설계)

  • 황석용;김창회;김병수;이영광;김승호;이종민
    • 제어로봇시스템학회:학술대회논문집
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    • 1993.10a
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    • pp.815-820
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    • 1993
  • Robotic technology has been grown up conspicuously by its versatility. KAERI has been involved in one of facets of robot industry to keep abreast of rapid evolving technologies In robotic field and has launched long-term R&D plan to assure the stable nuclear energy. In this paper, the latest development status of teleoperated robot system has been presented with emphasis the configuration of overall control system with 3 dimensional graphic system that provides operators with tele-presence situation. This robot system under development, composed of master-slave arm with controller and graphic simulator, is operated by a master manipulator to enable an installation and removal operation of nozzle dam system for steam generator. Evaluation and analysis has been carried out to get optimal parameters of robot system.

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Implementation of Wafer Handling Robot Controller Based on RTAI (RTAI 기반의 웨이퍼처리 로봇 제어기 구현)

  • Chang, Soon-Pill;Shin, Ik-Sang;Moon, Seung-Bin
    • Journal of the Korean Society for Precision Engineering
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    • v.25 no.9
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    • pp.45-52
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    • 2008
  • As multiple functions arc required in a robot controller, RTOS(Real Time Operating System) should be adopted to manage complex situations, such as choosing most urgent task among competing ones. In this paper, we implemented RTAI(Real Time Application Interface) based robot controller for wafer handling robots including graphic simulator. We showed how multiple tasks are organized and also explained in detail about task priorities and execution periods. Finally, we presented simulation results.

Development of 3D Off-line Simulator for Industrial Robots (산업용 로봇의 3차원 오프라인 시뮬레이터 개발)

  • 김홍래;신행봉;한성현
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1731-1734
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    • 2003
  • We propose a unmaned integrating control system based-on Windows XP version Off-Line Programming System which can simulate a Robot model in 3D Graphics space in this paper. The robot with 4 and 6 axes modeled SM5 and AM1 respectively were adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed off-line program. The interface between users and the off-line programming system in the Windows XP's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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Development of Off-line Simulator for Robots with Auto-teaching (자동교시기능을 갖는 로봇의 3차원 오프라인 시뮬레이터 개발)

  • 신행봉;정동연;한성현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2003.04a
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    • pp.319-326
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    • 2003
  • We propose a unmaned integrating control system based-on Windows XP version Off-Line Programming System which can simulate a Robot model in 3D Graphics space in this paper. The industrial robot with 4 and 6 axes modeled SM5 and AMI respectively were adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed off-line program. The interface between users and the off-line programming system in the Windows XP's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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Development of Off-line Simulator for Industrial Robots with Auto-teaching (자동교시기능을 갖는 산업용 로봇의 3차원 오프라인 시뮬레이터 개발)

  • 정동연;한성현
    • Journal of the Korean Society for Precision Engineering
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    • v.20 no.12
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    • pp.80-88
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    • 2003
  • We propose a new technique to design an unmaned integrating control system based-on Windows XP version off-Line Programming System which can simulate a dynamic model of robot manipulator in three dimensions graphics space in this paper. The robot with 4 and 6 axes modeled SM5 and AM1 respectively were adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed off-line program. The interface between users and the off$.$line programming system in the Windows XP's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for three dimensions graphics.

A Design of the Graphic Simulator for a Robotic Workcell (로보틱 워크셀을 위한 그래픽 시뮬레이터의 구성)

  • Lee, Sang-Moo;Lee, Bum-Hee;Ko, Myoung-Sam;Kim, Kwang-Bae
    • Proceedings of the KIEE Conference
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    • 1988.11a
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    • pp.441-444
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    • 1988
  • This paper presents a methodology for developing the graphic simulator for a robotic workcell. The Petri Net model is applied to described the system state and the workcell simulation is performed by the event scheduling approach of the model. For the graphic display of simulation process, the information of the workcell resources are stored in hierachically-structured data_babe, and the geometry of the resources is described by robot modelling, component modelling, and world modelling.

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A Study on The OLP Development and Controller Design for off-line Control of SCARA Robot (스카라 로봇의 오프라인 제어를 위한 OLP 개발 및 제어기설계에 관한 연구)

  • 서운학
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1999.10a
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    • pp.432-439
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    • 1999
  • In this paper, an off-line programming(OLP) system is presented as the three dimensional graphic simulator and one of the human-robot interface systems for industrial robots. The OLP system has been especially developed to testify robot programs visually using three dimensional geometric modeling and graphics technologies in personal computes. A special feature is its capability of collision detection and of comparing performance of control algorithms. This paper places the focus on the structure and major characteristic of OLP system.

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Construction of simulator for cooperative multi-robot motions (다중로보트의 동작결정을 위한 시뮬레이터 구성)

  • 김정찬;김진걸
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.332-336
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    • 1992
  • We describe about the graphic simulation system which supports the determination of efficient multi-robot motions during cooperation. For the construction of the simulation software for multi-robot motions, two problems are presented. First problem is that all the robot motions must be determinded using both the desired object motions and the holonomic constraints with the object. To find the robot motions combined with the various object motion path, the robot motions are derived from the desired object path instead of a master robot path. Therefore robot motions can be easily modifiable with the various object motions. This type of motion determination is different from that of the master-slaves method using the master robot motions. The other is that the developments of robot application softwares need a heavy cost when the participated robots or the tasks given to the robots are changed. Based on object-oriented programming paradigm, we present useful software objects describing robot application programming environment. The object-oriented programming paradigm increases the software reusability, reliability, and extensibility, and also provides the structual concepts to cope with the various demands of robot application programming.

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Contruction of Simulator for Cooperative Multi-Robot Motions (다중로보트의 동작결정을 위한 시뮬레이터 구성)

  • 김진걸;김정찬
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.17 no.8
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    • pp.856-866
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    • 1992
  • In this paper, the graphic simulation system Is presented which supports the determination of efficient multi-robot motions during cooperation. For the construction of the simulation software for multi robot motions, two problems are described. First problem is that all the robot motions must be determined using both the desired object motions and the holonomic constraints with the object. To find the robot motions combined with the various object motion path, the robot motions are derived from the desired object path instead of a master robot path. There ore, robot motions can be easily modifiable with #he various object motions. This type of motion determination Is different from that of the master-slaves method using the master robot motions.

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Stairs Walking of a Biped Robot (2족 보행 로봇의 계단 보행)

  • 성영휘;안희욱
    • Journal of the Institute of Convergence Signal Processing
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    • v.5 no.1
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    • pp.46-52
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    • 2004
  • In this paper, we introduce a case study of developing a miniature humanoid robot which has 16 degrees of freedom, 42 cm heights, and 1.5kg weights. For easy implimentation, the integrated RC-servo motors are adopted as actuators and a digital camera is equipped on its head. So, it can transmit vision data to a remote host computer via wireless modem. The robot can perform staircase walking as well as straight walking and turning to any direction. The user-interface program running on the host computer contains a robot graphic simulator and a motion editor which are used to generate and verify the robot's walking motion. The experimental results show that the robot has various walking capability including straight walking, turning, and stairs walking.

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