• 제목/요약/키워드: Robot Pattern

검색결과 322건 처리시간 0.026초

구조화 레이저패턴다이오드를 이용한 Robot End-Effector 추적연구 (Study on robot end-effector tracking using structured laser pattern diode)

  • 조재완;이남호;이용범;이종민
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1996년도 한국자동제어학술회의논문집(국내학술편); 포항공과대학교, 포항; 24-26 Oct. 1996
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    • pp.523-526
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    • 1996
  • In this paper, robot endeffector tracking using sensory information from structured laser pattern diode, is described. In order to track robot endeffector robustly irrespective of translation, scaling and rotation of robot working tool, structured laser pattern is used as track feature. Structured laser patterns of crosshair, concentric circles, dot matrix, and parallel lines are illuminated to robot endeffector. Illuminated laser patterns are held invariently and coherently irrespective of various motions of robot endeffector. Extracting and tracking these invariant structured laser patterns as track feature, the whole system keeps tracking of the robot endeffector robustly and effectively provided that structured laser pattern is always assumed to aim at robot endeffector.

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학습기법을 이용한 로봇의 모션패턴 생성 연구 (Use of learning method to generate of motion pattern for robot)

  • 김동원
    • Journal of Platform Technology
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    • 제6권3호
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    • pp.23-30
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    • 2018
  • 동작 패턴 생성이란 로봇이 어떤 동작을 안정하게 수행하기 위해 미리 안정적인 동작 궤적을 계산해 내는 것을 말하며 자세 제어는 미리 생성된 동작 패턴을 이용하여 동작을 수행하는 도중 발생하는 외란을 제거하여 로봇의 자세를 안정 하게 만들어주는 것을 말한다. 본 논문에서는 수치적 방법이나 로봇의 상체 구조를 간략화하여 근사적으로 생성하는 기존의 보행 패턴 방법과는 다르게 범용적으로 사용 가능한 뉴럴네트워크 학습기법을 이용한 로봇의 동작패턴 생성방법에 대하여 연구한다.

인간 관절 에너지 분석을 통한 이족로봇의 자연스러운 보행 제어 (Control Gait Pattern of Biped Robot based on Human's Sagittal Plane Gait Energy)

  • 하승석;한영준;한헌수
    • 제어로봇시스템학회논문지
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    • 제14권2호
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    • pp.148-155
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    • 2008
  • This paper proposes a method of adaptively generating a gait pattern of biped robot. The gait synthesis is based on human's gait pattern analysis. The proposed method can easily be applied to generate the natural and stable gait pattern of any biped robot. To analyze the human's gait pattern, sequential images of the human's gait on the sagittal plane are acquired from which the gait control values are extracted. The gait pattern of biped robot on the sagittal plane is adaptively generated by a genetic algorithm using the human's gait control values. However, gait trajectories of the biped robot on the sagittal plane are not enough to construct the complete gait pattern because the biped robot moves on 3-dimension space. Therefore, the gait pattern on the frontal plane, generated from Zero Moment Point (ZMP), is added to the gait one acquired on the sagittal plane. Consequently, the natural and stable walking pattern for the biped robot is obtained, as proved by the experiments.

기구학을 이용한 이족보행 로봇의 보행패턴 (Kinematic Based Walking Pattern of Biped robot)

  • 김동원
    • 사물인터넷융복합논문지
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    • 제4권2호
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    • pp.7-11
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    • 2018
  • 본 논문에서는 기구학을 이용한 이족보행 로봇의 보행패턴 생성방법을 살펴본다. 2족 보행로봇이 3차원 공간상에서 모든 동작 및 보행이 가능하기 위해 필요한 자유도는 각 다리별로 6자유도이다. 따라서 본 논문에서는 로봇의 보행을 위해 간략화된 보행로봇의 구조를 살펴보고 발목의 경로를 설정한 후 기구학을 이용하여 조인트 각도를 파악하여 생성한다. 또한 로봇의 기구 해석을 위해 한쪽 다리의 조인트들에 대해 좌표계를 설정하였다. 조인트 각도를 역기구학을 이용하면 로봇의 보행 패턴을 생성할 수 있다. 최종적으로 발목의 궤적 설정과 이를 통한 보행 패턴 생성 과정을 살펴보기로 한다.

인간의 보행 회전력의 주파수 특징 분석을 이용한 이족로봇의 적응적 보행 패턴 생성 (Biped robot gait pattern generation using frequency feature of human's gait torque analysis)

  • 하승석;한영준;한헌수
    • 한국지능시스템학회논문지
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    • 제18권1호
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    • pp.100-108
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    • 2008
  • 본 논문에서는 이족로봇의 자연스러운 보행 패턴을 생성하기 위해 인간의 보행 회전력(torque)을 주파수 영역에서 분석하고 분석된 데이터를 이용하여 적응적으로 이족로봇의 보행패턴을 생성하는 기법을 제안한다. 인간의 보행 회전력은 시간영역에서 복잡한 형태를 가지므로 DCT(Discrete Cosine Transform)를 이용하여 주파수영역으로 변환시켜 분석한다. 주파수 영역에서 얻어진 보행 회전력의 특징을 이용하여 이족로봇의 sagittal plane에서의 보행패턴을 생성한다. 또한 이족로봇의 안정적이 보행 패턴을 생성하기 위하여 동적 평형 상태임을 판단할 수 있는 Zero Moment Point(ZMP)해석을 통해 frontal plane상의 보행패턴을 생성하여 3차원 공간상의 안정적이고 인간과 같이 자연스러운 보행 패턴을 생성했다.

칼라 패치 변경을 이용한 축구 로봇 시스템의 성능 개선 (Performance Enhancement of Soccer Robot System by Changing Color Patch)

  • 고창건;장문희;이석규
    • 대한임베디드공학회논문지
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    • 제4권3호
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    • pp.118-125
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    • 2009
  • This paper proposes a novel method to enhance performance of soccer robot system using optimal color patch mounted on the robot. In soccer robot system, the position and orientation of the robot can be estimated with color patch under real time environment. However, the location estimation of the robot is very sensitive to the pattern of color patch. In addition, pattern recognition and navigation algorithm are operated independently to reduce the operation time. The experimental results show that the proposed pattern of patch is effective to reduce the position and orientation error of the robot.

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다항식 근사를 이용한 이족보행 로봇의 보행패턴 생성 (Walking Pattern Generation for a Biped Robot Using Polynomial Approximation)

  • 강윤석;박정훈;임홍재
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2004년도 추계학술대회
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    • pp.567-572
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    • 2004
  • In this research, a stable walking pattern generation method for a biped robot is presented. A biped robot is considered as constrained multibody system by several kinematic joints. The proposed method is based on the optimized polynomial approximation of the trunk motion along the moving direction. Foot motions can be designed according to the ground condition and walking speed. To minimize the deviation from the desired ZMP, the trunk motion is generated by the fifth order polynomial approximation. Walking simulation for a virtual biped robot is performed to demonstrate the effectiveness and validity of the proposed method. The method can be applied to the biped robot for stable walking pattern generation.

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레이저 코너 패턴의 매칭을 이용한 이동 로봇의 EKF 기반 SLAM (EKF-based Simultaneous Localization and Mapping of Mobile Robot using Laser Corner Pattern Matching)

  • 김태형;박태형
    • 전기학회논문지
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    • 제65권12호
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    • pp.2094-2102
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    • 2016
  • In this paper, we propose an extended Kalman filter(EKF)-based simultaneous localization and mapping(SLAM) method using laser corner pattern matching for mobile robots. SLAM is one of the most important problems of mobile robot. However, existing method has the disadvantage of increasing the computation time, depending on the number of landmarks. To improve computation time, we produce the corner pattern using classified and detected corner points. After producing the corner patterns, it is estimated that mobile robot's global position by matching them. The estimated position is used as measurement model in the EKF. To evaluated proposed method, we preformed the experiments in the indoor environments. Experimental results of proposed method are shown to maintain an accuracy and decrease the computation time.

생체모방형 수중 다관절 로봇의 추진력 제어를 위한 유영 패턴 재생성 (Modified Swimming Pattern to Control Propulsive Force for Biomimetic Underwater Articulated Robot)

  • 정성환;이지홍
    • 로봇학회논문지
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    • 제11권4호
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    • pp.285-292
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    • 2016
  • For articulated swimming robots, there have been no researches about controlling the motion or trajectory following. A control method for articulated swimming robot is suggested by extending a previous algorithm, ESPG (Extended Swimming Pattern Generator). The control method focuses on the situation that continuous pre-determined swimming pattern is applied for long range travelling. In previous studies, there has not been a way to control the propulsive force when a swimming pattern created by ESPG was in progress. Hence, no control could be made unless the swimming pattern was completed even though an error occurred while the swimming pattern was in progress. In order to solve this problem, this study analyzes swimming patterns and suggests a method to control the propulsive force even while the swimming pattern was in progress. The angular velocity of each link is influenced and this eventually modifies the propulsive force. However, The angular velocity is changed, a number of problems can occur. In order to resolve this issue, phase compensation method and synchronization method were suggested. A simple controller was designed to confirm whether the suggested methods are able to control and a simulation has affirmed it. Moreover, it was applied to CALEB 10 (a biomimetic underwater articulated robot) and the result was verified.

Walking Pattern Generation employing DAE Integration Method

  • Kang Yun-Seok;Park Jung-Hun;Yim Hong Jae
    • Journal of Mechanical Science and Technology
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    • 제19권spc1호
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    • pp.364-370
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    • 2005
  • A stable walking pattern generation method for a biped robot is presented in this paper. In general, the ZMP (zero moment point) equations, which are expressed as differential equations, are solved to obtain a stable walking pattern. However, the number of differential equations is less than that of unknown coordinates in the ZMP equations. It is impossible to integrate the ZMP equations directly since one or more constraint equations are involved in the ZMP equations. To overcome this difficulty, DAE (differential and algebraic equation) solution method is employed. The proposed method has enough flexibility for various kinematic structures. Walking simulation for a virtual biped robot is performed to demonstrate the effectiveness and validity of the proposed method. The method can be applied to the biped robot for stable walking pattern generation.