• Title/Summary/Keyword: Replacement of media

Search Result 115, Processing Time 0.025 seconds

REMOVAL TORQUE OF BICORTICALLY STABILIZED RBM(RESORBABLE BLAST MEDIA) PIN IMPLANTS IN RABBIT TIBIA

  • Kim, Kwon-Sik;Suh, Kyu-Won;Lee, Richard Sung-Bok;Ryu, Jae-Jun
    • The Journal of Korean Academy of Prosthodontics
    • /
    • v.44 no.6
    • /
    • pp.722-733
    • /
    • 2006
  • Statement of problem. The use of small diameter implants having less than 3 mm in diameter were restricted because of lack of bonding strength to bone. Purpose. The purpose of this study was to observe how much resorbable blast media pin implants increase the binding force to the bone compared to machined transitional pin implants by measuring removal torque, and whether they can be used as final implants for replacement of small diameter teeth. Material and method. Fifteen rabbits were used in this study. Two kinds of implants (resorbable blast media pin implants and machined transitional pin implants) were inserted in each tibia bicortically. After healing time of 2, 4 and 8 weeks, the removal torque values were recorded and the rabbits were sacrificed for histological analysis. Linear finite element method analyses were conducted to compare bicortical fixation with monocortical fixation. Result and conclusion. Within the limitation of this in vivo study, the following conclusions were drawn: 1) The removal torque value of RBM pin implants showed statistically significant increase compared to machined pin implants at 2, 4, and 8 weeks respectively (p<0.05). 2) The removal torque value of RBM pin implants at 2, 4, and 8 weeks was increased statistically significantly with time (p<0.05). 3) Bicortical fixation showed better stress distribution compared with monocortical fixation in a linear finite element method analysis. 4) RBM pin implants are not recommended as transitional implants because they showed a lot of bone fracture in histologic specimens.

Study on 3 Dimensional Images Using LED by PLS with No Viewing Zone Forming Optics (LED를 PLS 배열로 사용한 시역 형성 광학계가 없는 3차원 영상의 시역에 대한 연구)

  • Choi, Kyu-Hwan;Kim, Sung-Kyu;Son, Jung-Young
    • Korean Journal of Optics and Photonics
    • /
    • v.19 no.2
    • /
    • pp.116-121
    • /
    • 2008
  • A two dimensional point light source array can replace both the viewing zone forming optics and the back light panel in the contact-type 3 dimensional imaging systems based on LC panels. This replacement can make the system structure of the 3 dimensional imaging systems no different from that of the conventional LCD and can reduce undesirable visual effects caused by the viewing zone forming optics. The problem with the point light source array is the visual quality deterioration of the system due to the non-ideal nature of the array.

Develpment of Low-serum Medium(LSM) for Mouse-mouse Hybridoma Part II. Development of Low Serum Medium by Screening for Serum Replacement (Hybridoma 배양을 위한 저혈청 배지의 개발 제2부: 혈청 대체 물질 선정을 통한 저혈청 배지 제조)

  • 제훈성;최차용
    • KSBB Journal
    • /
    • v.7 no.2
    • /
    • pp.96-101
    • /
    • 1992
  • A low serum medium(LSM) suitable for the growth of a self-constructed hybridoma cell line, KA112, was established by selecting ingredients to replace serum. Insulin and sodium pyruvate was important for the growth of cell line KA112. Various basal media were tested and DMEM gave the most favorable result. Low serum medium (LSM) developed in this work showed cell line stability in the culture for more than 6 months and exhibited cell growth equivalent to that carried out in medium supplemented with 7% FBS. LSM was found to be applicable to the suspension culture of KA112. The reduction of serum level down to 1%(V/V) FBS in LSM resulted in a substantial saving in the cost of media preparation for large scale culture.

  • PDF

Indirect Illumination Algorithm with Mipmap-based Ray Marching and Denoising (밉맵기반 레이 마칭과 디노이징을 이용한 간접조명 알고리즘)

  • Zhang, Bo;Oh, KyoungSu
    • Journal of Korea Game Society
    • /
    • v.20 no.3
    • /
    • pp.75-84
    • /
    • 2020
  • This paper introduces an interactive indirect illumination algorithm which considers indirect visibility. First, a small number of rays are emitted on hemisphere of the current pixel to obtain the first intersection. If this point is directly illuminated by the light source, its illuminated color is collected. Second, in order to approximate the indirect visibility, a 3D ray marching algorithm, which is based on a hierarchy structure, is used to accelerate the ray-voxel intersection. Third, the indirect images are denoised by an edge-avoiding filtering with a local means replacement method.

Video Compression using Characteristics of Wavelet Coefficients (웨이브렛 계수의 특성을 이용한 비디오 영상 압축)

  • 문종현;방만원
    • Journal of Broadcast Engineering
    • /
    • v.7 no.1
    • /
    • pp.45-54
    • /
    • 2002
  • This paper proposes a video compression algorithm using characteristics of wavelet coefficients. The proposed algorithm can provide lowed bit rate and faster running time while guaranteeing the reconstructed image qualify by the human virtual system. In this approach, each video sequence is decomposed into a pyramid structure of subimages with various resolution to use multiresolution capability of discrete wavelet transform. Then similarities between two neighboring frames are obtained from a low-frequency subband which Includes an important information of an image and motion informations are extracted from the similarity criteria. Four legion selection filters are designed according to the similarity criteria and compression processes are carried out by encoding the coefficients In preservation legions and replacement regions of high-frequency subbands. Region selection filters classify the high-frequency subbands Into preservation regions and replacement regions based on the similarity criteria and the coefficients In replacement regions are replaced by that of a reference frame or reduced to zero according to block-based similarities between a reference frame and successive frames. Encoding is carried out by quantizing and arithmetic encoding the wavelet coefficients in preservation regions and replacement regions separately. A reference frame is updated at the bottom point If the curve of similarity rates looks like concave pattern. Simulation results show that the proposed algorithm provides high compression ratio with proper Image quality. It also outperforms the previous Milton's algorithm in an Image quality, compression ratio and running time, leading to compression ratio less than 0.2bpp. PSNR of 32 dB and running tome of 10ms for a standard video image of size 352${\times}$240 pixels.

Selection of L-arabinase gene to degrade Corn fiber

  • Ahn, Mi-Sun;Lee, Hyoung-Joo;Ryu, Yeon-Woo
    • 한국생물공학회:학술대회논문집
    • /
    • 2005.04a
    • /
    • pp.317-321
    • /
    • 2005
  • L- arabinose residues are widely distributed in plant cell walls, where they are present in polymers such as arabinans, arabinoxylans, arabinogalactans and arabinogalactan proteins. L-arabinose suppress intestinal sucrase and decrease the adsorption of sugar in the small intestine, consequently, weight loss and fatness prevent. Now, xylose be used replacement sugar and arabinose be utilized fatness prevent of our time. Various Agricultural surplus like com fiber, contain $20\;{\sim}\;40%$ of hemicellulose. Corn fiber from Agricultural Renewable Biomass was chosen the best suitable material for arabinose production. In this work, we searched about for L-arabinose gene in compost, metagenome pool and indonesian soil. So, the B1029 TS2-8 of L-arabinase gene in compost was selected by YNB media(5% yeast nitrogen base, 5% arabinogalactan). After enzyme reaction with corn fiver, B1029 TS2-8 produced 2.15 g/L of L-arabonose.

  • PDF

INCENTIVE/DISINCENTIVE PROJECT SUCCESS FACTORS DURING MACARTHUR MAZE I-580 BRIDGE SPAN REPLACEMENT

  • Jae-Ho Pyeon;Marc Zomoradi
    • International conference on construction engineering and project management
    • /
    • 2013.01a
    • /
    • pp.328-331
    • /
    • 2013
  • Incentive/Disincentive (I/D) contracting experiences in many states have been evaluated in terms of time and cost performance and substantial project time savings were found in many project cases. However, there is little understanding on individual project success factors for I/D projects during construction. This paper explores the significance of I/D clause in the success of the MacArthur Maze reconstruction project and summarizes a list of group causes that explains and elaborates on the detailed factors. The methods used for carrying out this study started with a search of online media and news reports and contract documents were also obtained from Caltrans. After review of the preliminary information, Interviews were performed with the Caltrans Resident Engineer and the contractor's project manager who were in charge of the MacArthur Maze reconstruction. In conclusion, the evaluation of their responses hinted at six significant cause groups responsible for the project's success. These groups can be listed as: 1) Motivation, 2) Policy, 3) Teamwork, 4) Communication, 5) Expectation, and 6) Resource Management.

  • PDF

A DST-3 BASED TRANSFORM KERNEL DERIVATION METHOD FOR DST-4 and DCT-4 IN VIDEO CODING (DST-4 와 DCT-4 를 위한 DST-3 기반 비디오 압축 변환 커널 유도 방법)

  • Shrestha, Sandeep;lee, Bumshik
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2019.11a
    • /
    • pp.249-251
    • /
    • 2019
  • In the ongoing standardization of Versatile Video Coding (VVC), DCT-2, DST-7 and DCT-8 are designated as the vital primary transform kernels. Due to the effectiveness of DST-4 and DCT-4 in smaller resolution sequences, DST-4 and DCT-4 transform kernel can also be used as the replacement of the DST-7 and DCT-8 transform kernel respectively. While storing all of those transform kernels, ROM memory storage is considered as the major issue. So, to deal with this scenario, a unified DST-3 based transform kernel derivation method is proposed in this paper. The transform kernels used in this paper is DCT-2, DST-4 and DCT-4 transform kernels. The proposed ROM memory required to store the matrix elements is 1368 bytes each of 8-bit precision.

  • PDF

Interaction of Mastoparan B and Its Ala-Substituted Analogs with Phospholipid Bilayers

  • 박남규;서정길;구희정;김승호;Sannamu Lee;Gohsuke Sugihara;김광호;박장수;강신원
    • Bulletin of the Korean Chemical Society
    • /
    • v.18 no.9
    • /
    • pp.933-938
    • /
    • 1997
  • The interaction of mastoparan B, a tetradecapeptide toxin found in the hornet Vespa basalis, with phospholipid bilayers was investigated. Synthetic mastoparan B and its analogs, obtained by substituting one hydrophilic amino acid (2-Lys, 4-Lys, 5-Ser, 8-Ser, 11-Lys, or 12-Lys) in mastoparan B with Ala, were studied. Mastoparan B and its analogs were synthesized by the solid-phase method. As shown by circular dichroism spectra, mastoparan B and its analogs adopted an unordered structure in buffer solution. All peptides took an α-helical structure, and the α-helical content of its analogs increased in the presence of neutral and acidic liposomes as compared to that of mastoparan B. In the calcein leakage experiment, we observed that mastoparan B interacted more weakly with lipid bilayers in neutral and acidic media than its analogs. Mastoparan B also showed slightly lower antimicrobial activity and hemolytic activity towards human erythrocytes than its analogs. These results indicate that the greater hydrophobicity of the amphiphilic α-helix of mastoparan B by replacement with alamine residues results in the increased biological activity and helical content.

Adaptive Face Blending for Face Replacement System (얼굴교체 시스템을 위한 적응적 블렌딩 방법)

  • Zhang, Xingjie;Kim, Changseob;Park, Jong-IL
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2018.06a
    • /
    • pp.133-135
    • /
    • 2018
  • 본 논문에서는 포즈에 적응적인 가중치 맵 (weight map)에 기반한, 얼굴 교체시스템을 위한 블렌딩 기법을 제안한다. 우선 얼굴교체를 진행하기 위해 목표얼굴이 들어있는 영상으로부터 실시간으로 얼굴의 기하학적 특징점 (land mark)을 검출한다. 다음 검출된 특징점의 분포에 따라 얼굴영역에 대해 삼각화 (triangulation)를 진행한다. 참조영상에 대해서도 같은 과정을 적용하고 대응되는 영역끼리 워핑 (warping) 변환을 시키면 목표 얼굴과 같은 포즈의 참조얼굴을 얻을 수 있다. 그 다음 두 영상의 피부색 톤을 일치시켜주고 안면교체를 진행한다. 하지만 교체된 영역과 목표 얼굴 사이에 부자연스러운 경계가 발생하게 되는데 블렌딩 기법을 통해 이런 경계를 제거한다. 본 논문에서는 사전에 표준얼굴형태모델을 이용하여 정면 얼굴의 가중치 맵을 생성하고, 표준얼굴형태모델과 목표 얼굴사이 변환관계를 이용하여 포즈에 대응되는 가중치지도를 생성하였다. 이렇게 얻어진 가중치 맵은 일관되게 정해진 가중치 맵에 비해 포즈변화에 적응적으로 대처할 수 있어 보다 자연스러운 얼굴교체 효과를 얻을 수 있다.

  • PDF