• Title/Summary/Keyword: Rendering quality

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Developing an Assessment Model of Library Open Data Quality (도서관의 오픈 데이터 품질측정모델 개발)

  • Park, Jin Ho
    • Journal of the Korean Society for information Management
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    • v.35 no.1
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    • pp.33-59
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    • 2018
  • This study draws on the current momentum to diversify open government data research through multidimensional scaling and model development. It formulates a quality assessment model applicable to library open data, taking into consideration the paucity of such research in the field. The model was developed using the Delphi method and verified for validity and reliability on the basis of a survey administered to library open data users. The results of the fourth round exhibited an average of 4.00 for all measured elements and a minimum validity of .75, rendering the model appropriate for use in quality assessments of library open data. The convergence and stability results provided by the expert panel fell below .50, confirming that there was no need to conduct further surveys in order to establish the validity of the Delphi method. The model's reliability likewise garnered results of .60 and above in all three dimensions. This Model completed with the input of the Delphi panel was put through a verification process in which library open data users such as domestic and international librarians, developers, and open data activists reviewed the model for validity and reliability. The model scored low on validity on account of its failure to load all measure factors and elements pertaining to the three dimensions. Reliability results, on the other hand, were at 0.6 and above for all dimensions and measured elements.

Nutritional Quality and Variation of Meat and Bone Meal

  • Hendriks, W.H.;Butts, C.A.;Thomas, D.V.;James, K.A.C.;Morel, P.C.A.;Verstegen, M.W.A.
    • Asian-Australasian Journal of Animal Sciences
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    • v.15 no.10
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    • pp.1507-1516
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    • 2002
  • Meat and bone meal is a valuable protein and mineral source in diets of production animals and contributes to the protein, energy and mineral component of diets. The aim of the present study was to more accurately characterise the apparent ileal amino acid digestibility of meat and bone meals produced in New Zealand and evaluate routine in vitro assays used in practise to measure meat and bone meal quality. A total of 94 commercial meat and bone meals from 25 New Zealand rendering plants over a two and a half year period were analysed for proximates, gross energy, gross amino acid content (incl. hydroxyproline, hydroxylysine and lanthionine), apparent ileal amino acid digestibility, pepsin nitrogen digestibility, protein solubility and bone content. The mean crude protein content of the 94 meat and bone meal samples was 56.8% with a range of >35% units and a coefficient of variation of 9.8%. The mean crude fat and ash content were 10.0 and 28.4% respectively. These latter components showed a large range (16 and 43%, respectively) with coefficients of variation above 22%. Amino acid digestibility between samples was highly variable with lysine and sulphur amino acids digestibility ranging between 45.8-89.0 and 38.2-85.5%, respectively. Pearson correlation coefficients are presented between crude protein content and individual gross amino acids, crude protein content and individual digestible amino acid content, and pepsin N digestibility and individual digestible amino acid content. There was a significant relationship between the digestible amino acid nitrogen content and the crude protein content while pepsin nitrogen digestibility was not correlated to ileal amino acid nitrogen digestibility (r=-0.06). Meat meals with a high protein content had relatively low hydroxyproline and hydroxylysine levels something that was attributed to the levels of collagen from bone. The data indicated that lanthionine (formed upon heat treatment of cysteine with a hydroprotein) is not a good indicator of the heat treatment employed to meat and bone meals. Step-wise multiple regression equations to predict the apparent digestible content of amino acids from rapid in vitro assays are presented. The most selected variables included ash and crude fat content. In general the equations derived for the essential amino acids had a higher degrees of fit (R2) compared to the non-essential amino acids. The R2 for the essential amino acids ranged from 0.43 for histidine and 0.68 for leucine. These equations provide a means of more rapidly estimating the apparent ileal digestible amino acid content (protein quality) of meat and bone meal using standard analyses.

Application of Different Packaging Methods and Materials for Comparing Freshness of Lettuce (Lactuca sativa L.) harvested in Summer Season (고온기 결구상추의 포장재와 포장방법 적용에 따른 선도 비교)

  • Lee, Jung-Soo;Choi, JeeWon;Kim, Jin Se;Park, Me Hea;Choi, HyunJinn;Lee, YounSuk;Kim, Dong Eok;Hong, YuunPo;Kim, Ji-Gang
    • KOREAN JOURNAL OF PACKAGING SCIENCE & TECHNOLOGY
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    • v.23 no.3
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    • pp.163-171
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    • 2017
  • Effects of different packaging methods for maintaining the shelf life and postharvest quality of iceberg lettuce (Lactuca sativa L.) were studied after harvesting in summer season. Lettuce heads were packaged in plastic crate with or without different films such as (A) Individual lettuce head sealed packaging with linear low density polyethylene (LLDPE) film; (B) Packaging lettuce head in plastic crate and wrapped with LLDPE film; (C): Individual lettuce head sealed packaging with perforated high density polyethylene (HDPE) film; (D) Packaging lettuce head in plastic crate and wrapped with perforated HDPE; and (E) Packaging lettuce head in plastic crate without any film (control), and stored at $2^{\circ}C$ for 35 days. Several quality parameters such as fresh weight loss, SPAD (soil & plant analyzer development) meter value, respiration rate, moisture content and appearance of lettuce were investigated. The lettuce wrapped with individually-sealed LLDPE film showed the lowest weight loss and the highest SPAD value rendering the best appearance index among the treataments throughout the three-week storage period at $2^{\circ}C$. Extending the freshness of iceberg lettuce during low temperature storage will definitely increase the salability potential in the domestic market even during summer season.

The Research about the Improvement of Design Process for Improving Quality of Product - With Emphasis on Decision Making Efficiency based on AHP Technique - (제품의 품질확보를 위한 디자인 프로세스 개선에 관한 연구 - AHP기법을 통한 디자인 의사결정 효율화를 중심으로 -)

  • Lee, Jong-Suk;Shin, Soo-Gil
    • Archives of design research
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    • v.18 no.3 s.61
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    • pp.15-24
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    • 2005
  • There is a large waste of time, money, and production through the infelicitous product design process in small and medium enterprises. They don't possess enough career-manpower with respect to design. Especially, the objective and scientific approach process isn't presented very well on the 'establishment concept' of the embodiment phase or 'Sketch and Rendering' of the development phase which are the most important design processes. So, this research is applied to the conception of the AHP method. It uses the basic concept of relativity to decrease risk from the calculational quantity data, and supplement the decision making phase. Generally, human beings can conclude by relative judgement which is more influenceable than absolute judgement. So we must use the relative comparison concept rather than the comparison of two items with variable sketches based on characteristics of human beings. Thus, efficiency judgement is dependent on design sketch comparisons which help the consistency progress of variable alternative plans. We can decrease risk when we chose the final design and increase efficiency of the design decision making. That is now a perfect selection of each alternative's ranking and sensitive design result but this research will provide consistency criterion on filtering and lead to variable design alternatives. The significance of this research is the efficiency method that overcomes differences of character and sensitivity on many phases of the process. Finally, this research proposes a new ideal process that where applied improves quality and evidence of propriety through comparison to existing methods result in method application research for improvement quality.

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A Patch Packing Method Using Guardband for Efficient 3DoF+ Video Coding (3DoF+ 비디오의 효율적인 부호화를 위한 보호대역을 사용한 패치 패킹 기법)

  • Kim, Hyun-Ho;Kim, Yong-Ju;Kim, Jae-Gon
    • Journal of Broadcast Engineering
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    • v.25 no.2
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    • pp.185-191
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    • 2020
  • MPEG-I is actively working on standardization on the immersive video coding which provides up to 6 degree of freedom (6DoF) in terms of viewpoint. In a virtual space of 3DoF+, which is defined as an extension of 360 with motion parallax, looking at the scene from another viewpoint (another position in space) requires rendering an additional viewpoint using multiple videos included in the 3DoF+ video. In the MPEG-I Visual workgroup, efficient coding methods for 3DoF+ video are being studied, and they released Test Model for Immersive Video (TMIV) recently. This paper presents a patch packing method which packs the patches into atlases efficiently for improving coding efficiency of 3DoF+ video in TMIV. The proposed method improves the reconstructed view quality with reduced coding artifacts by introducing guardbands between patches in the atlas.

Conservative Visibility Preprocessing by Expressing 4-D visibility Information on 2-D Spaces (2차원 평면상에 4차원 가시성 정보의 표현을 통한 포괄적 가시성 전처리)

  • Heo, Jun-Hyeok;Wohn, Kwang-Yun
    • Journal of the Korea Computer Graphics Society
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    • v.5 no.2
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    • pp.9-23
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    • 1999
  • Visibility preprocessing is a useful method to reduce the complexity of scenes to be processed in real-time, and so enhances the overall rendering performance for interactive visualization of virtual environments. In this paper, we propose an efficient visibility preprocessing method. In the proposed method, we assume that navigatable areas in virtual environments are partitioned into rectangular parallelpiped cells or sub-worlds. To preprocess the visibility of each polygon for a given partitioned cell, we should determine at least the area-to-area visibility. This is inherently a four-dimensional problem. We efficiently express four-dimensional visibility information on two-dimensional spaces and keep it within a ternary tree, which is conceptually similar to a BSP(Binary Space Partitioning) tree, by exploiting the characteristics of conservative visibility. The proposed method is able to efficiently handle more general environments like urban scenes, and remove invisible polygons jointly blocked by multiple occluders. The proposed method requires O(nm) time and O(n+m) space. By selecting a suitable value for m, users can select a suitable level of trade-off between the preprocessing time and the quality of the computational result.

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Quadrangulation of Sewing Pattern Based on Recursive Geometry Decomposition (재귀적 기하 분해 방법에 기반한 봉제 패턴의 사각화 방법)

  • Gizachew, Gocho Yirga;Jeong, Moon Hwan;Ko, Hyeong Seok
    • Journal of the Korea Computer Graphics Society
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    • v.22 no.2
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    • pp.1-10
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    • 2016
  • The computational cost of clothing simulation and rendering is mainly depends on the type of mesh and its quality. Thus, quadrilateral meshes are generally preferred over triangular meshes for the reasons of accuracy and efficiency. This paper presents a method of quadrangulating sewing pattern based on the recursive geometry decomposition method. Herein, we proposed two simple improvements to the previous algorithms. The first one deals with the recursive geometry decomposition in which the physical domain is decomposed into simple and mappable regions. The second proposed algorithm deals with the vertex validation in which the invalid vertex classification can be validated.

Depth map temporal consistency compensation using motion estimation (움직임 추정을 통한 깊이 지도의 시간적 일관성 보상 기법)

  • Hyun, Jeeho;Yoo, Jisang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.2
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    • pp.438-446
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    • 2013
  • Generally, a camera isn't located at the center of display in a tele-presence system and it causes an incorrect eye contact between speakers which reduce the realistic feeling during the conversation. To solve this incorrect eye contact problem, we newly propose an intermediate view reconstruction algorithm using both a color camera and a depth camera and applying for the depth image based rendering (DIBR) algorithm. In the proposed algorithm, an efficient hole filling method using the arithmetic mean value of neighbor pixels and an efficient boundary noise removal method by expanding the edge region of depth image are included. We show that the generated eye-contacted image has good quality through experiments.

A Design of Heat-Sink and DMX512 Communication Control for High-Power LEDs (고출력 LED 방열 및 DMX512 통신 제어 설계)

  • Kim, Ki-Yun;Ham, Kwang-Keun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.8
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    • pp.725-732
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    • 2013
  • Recently, various applications for LED lightings are growing continuously due to their better performances such as low power consumption, longer life time, operation speed, controllability, high quality color rendering, and sustainability. However, in developing the high-powered LEDs illumination system, heat-sink problem is one of the important obstacle. In this paper, a heat-sink design with multi-layered structure for high-powered LEDs is proposed, which is composed of metal core PCB, heat-pipes, heat-sink plates, and fans. And also, in this paper, a design for LED controls using DMX512 protocols through RS-485 communications is proposed, which is considered as de facto international standard in LEDs illumination control and is widely used in landscape lighting and stage lighting. In this paper, LED control and its application techniques are introduced and the method of wireless remote control for main controller is proposed.

Korean Web Content Extraction using Tag Rank Position and Gradient Boosting (태그 서열 위치와 경사 부스팅을 활용한 한국어 웹 본문 추출)

  • Mo, Jonghoon;Yu, Jae-Myung
    • Journal of KIISE
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    • v.44 no.6
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    • pp.581-586
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    • 2017
  • For automatic web scraping, unnecessary components such as menus and advertisements need to be removed from web pages and main contents should be extracted automatically. A content block tends to be located in the middle of a web page. In particular, Korean web documents rarely include metadata and have a complex design; a suitable method of content extraction is therefore needed. Existing content extraction algorithms use the textual and structural features of content blocks because processing visual features requires heavy computation for rendering and image processing. In this paper, we propose a new content extraction method using the tag positions in HTML as a quasi-visual feature. In addition, we develop a tag rank position, a type of tag position not affected by text length, and show that gradient boosting with the tag rank position is a very accurate content extraction method. The result of this paper shows that the content extraction method can be used to collect high-quality text data automatically from various web pages.