• 제목/요약/키워드: Remote sense

검색결과 73건 처리시간 0.023초

Analysis Land-use Changes of the Suomo Basin Based on Remote Sensing Images

  • Chen, Junfeng
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2002년도 Proceedings of International Symposium on Remote Sensing
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    • pp.702-707
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    • 2002
  • Three periods of land-use maps of the Suomo Basin were drawn from topographic maps (1970a) and Landsat TM/ETM images (1986a and 1999a). The area of each kind of land use was calculated from the three maps. From 1970 to 1999, the area of forestland decreased 17%, the area of sparse forestland increased 8%, and the area of grassland increased 10%. The transferring trend of the land-use is that forestland turned into sparse forestland and brush land, and the brush land degenerated into grassland based on the transferring matrixes from 1970 to 1986, and from 1986 to 1999. According to the local government record and statistical data, forest cover rate had been increasing from 1970 to 1998, but the amount of growing stock had been declining. From 1957 to 1998, the amount of growing stock declined from 423m$^3$/ha to 177m$^3$/ha.

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Variations of SST around Korea inferred from NOAA AVHRR data

  • Kang, Y. Q.;Hahn, S. D.;Suh, Y. S.;Park, S.J.
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 1998년도 Proceedings of International Symposium on Remote Sensing
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    • pp.236-241
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    • 1998
  • The NOAA AVHRR remote sense SST data, collected by the National Fisheries Research and Development Institute (NFRDI), are analyzed in order to understand the spatial and temporal distributions of SST in the seas adjacent to Korea. Our study is based on 10-day SST images during last 7 years (1991-1997). For a time series analysis of multiple 557 images, all of images must be aligned exactly at the same position by adjusting the scales and positions of each SST image. We devised an algorithm which yields automatic detections of cloud pixels from multiple SST images. The cloud detection algorithm is based on a physical constraint that SST anomalies in the ocean do not exceed certain limits (we used $\pm$ 3$^{\circ}C$ as a criterion of SST anomalies). The remote sense SST data are tuned by comparing remote sense data with observed SST at coastal stations. Seasonal variations of SST are studied by harmonic fit of SST normals at each pixel. The SST anomalies are studied by statistical method. We found that the SST anomalies are rather persistent with time scales between 1 and 2 months. Utilizing the persistency of SST anomalies, we devised an algorithm for a prediction of future SST Model fit of SST anomalies to the Markov process model yields that autoregression coefficients of SST anomalies during a time elapse of 10 days are between 0.5 and 0.7. We plan to improve our algorithms of automatic cloud pixel detection and prediction of future SST. Our algorithm is expected to be incorporated to the operational real time service of SST around Korea.

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Subjective Correspondence among Visual Variables, Auditory Variables and Duration of Vibratory stimulus Using Remote Controller

  • Morimoto, Kazunari;Kurokawa, Takao;Shioyama, Atsuko;Kushiro, Noriyuki;Inoue, Masayuki
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2000년도 춘계 학술대회 및 국제 감성공학 심포지움 논문집 Proceeding of the 2000 Spring Conference of KOSES and International Sensibility Ergonomics Symposium
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    • pp.173-178
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    • 2000
  • Subjective correspondence among visual variables, auditory variables and vibratory feedback to a hand was experimentally examined to improve usability of a remote controller. First, we studied the correspondence among visual variables represented on a screen or auditory variables and the duration of vibratory stimulus to the subjects' hand by subjective evaluation. Subjective rating method was used in ten items; suitability, comprehensibility, ease-to-use, naturalness, variety, activity, usualness, interest, wish-to-use and feeling of pleasure. Second, to show the effects of multi-modal interface using visual sense, the sense of auditory and vibratory sense, we combined positive stereotype of visual variables and auditory variables provided with the first experiment. The results showed some stereotype between visual variables or auditory variables and duration of vibratory stimulus. Some of the variables such as size, direction of motion, hue, brightness of color and volume of sound had high correspondence with the duration of vibration.

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Minimization of Hidden Area Using Genetic Algorithm in 3D Terrain Viewing

  • Won, Bo-Hwan;Koo, Ja-Young
    • 대한원격탐사학회지
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    • 제18권5호
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    • pp.291-297
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    • 2002
  • Optimal allocation of viewers on a terrain in such a wav that the hidden area would be minimized has many practical applications. However, it is impossible in practical sense to evaluate all the possible allocations. In this paper, we propose an optimal allocation of viewers based on genetic algorithm that enables probabilistic search of huge solution space. An experiment for one and three viewers was performed. The algorithm converges to good solutions. Especially, in one viewer case, the algorithm found the best solution.

레이다 클러터 데이터 및 모델에 관한 연구 (Analysis of Radar Clutter Data and Models for Terrain and Sea)

  • 이용택;서한교;김영수
    • 한국전자파학회지:전자파기술
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    • 제3권2호
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    • pp.66-78
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    • 1992
  • 본 논문에서는 레이다 클러터 자료와 실험적 또는 이론적 모델을 모아 분서가였다. 원격탐사에 대한 자료와 모델이 폭넓게 연구되었는데 이는 비교적 세부적인 목표물에 대한 자료가 풍부한 장점이 있기 때문이다. 실제 레이다 설계에는 원격탐사에 사용되는 입사각 보다 큰 영역(near grazing angle)의 클러터 자료 및 모델이 필요한데 이에 대한 연구는 더 계속 되어야 한다.

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스마트 폰 기반의 마우스와 키보드 제어 어플리케이션 (The Mouse & Keyboard Control Application based on Smart Phone)

  • 임양미
    • 한국멀티미디어학회논문지
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    • 제20권2호
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    • pp.396-403
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    • 2017
  • In recent years, the use of touch screens has expanded, and devices such as remote controllers have been developed in various ways to control and access contents at long range. The wireless-based touch screen is used in classroom, seminar room, and remote video conversation in addition to the TV remote control. The purpose of the study is to design a smart phone-based intuitive interface that can perform the role of a wireless mouse and a wireless keyboard at range using Bluetooth and to develop an application that integrates functions of a mouse and a keyboard. Firstly, touch interaction model for controlling software such as PowerPoint by connecting to a general PC on a smart phone has been studied. The most simple touch operation interface is used to reproduce the function of existing devices and design more simply. The studies of the extension of interfaces with various functions are important, but development of optimized interfaces for users will become more important in the future. In this sense, this study is valuable.

무인차량 원격주행제어 신뢰성 향상을 위한 통합 시뮬레이터 구축에 관한 연구 (A Study on the Development of Driving Simulator for Improvement of Unmanned Vehicle Remote Control)

  • 강태완;박기홍;김준원;김재관;박현철;강창근
    • 한국산학기술학회논문지
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    • 제20권6호
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    • pp.86-94
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    • 2019
  • 본 논문은 보다 높은 실재감과 안전성을 확보하기 위한 무인차량 원격주행제어 환경 개발에 대한 내용을 설명한다. 주로 무인차량 원격주행제어를 위한 환경은 조이스틱 형태의 장치를 활용하여 조향과 가/감속이 가능하도록 개발되어 사용되었다. 그 외 일반 차량처럼 간이 조향-휠(steering-wheel)을 기반으로 개발된 시뮬레이터 환경도 있으나, 현재 주행 상황을 피드백하는 기술이 적용되어 있지 않거나 가/감속부를 포함하지 않는 것이 대부분이다. 피드백 기술이란 일반 차량을 직접 운전할 때 조향-휠과 가/감속 페달을 통해 느껴지는 현재 주행 상황을 시뮬레이터 환경에 구현하는 것을 의미한다. 이렇듯 무인차량 원격주행제어에 이질감을 감소시키는 피드백 기술 개발과 더불어 실재감을 높일 수 있는 시뮬레이터 환경 구축이 필수적이다. 따라서 본 연구에서는 선행 연구를 통해 개발된 힘반향 햅틱제어 기술을 적용할 수 있는 시뮬레이터 환경을 구축하고 시뮬레이터 하드웨어의 최소 요구사양을 도출하는 연구를 수행하였다. 하드웨어 구성은 일반 차량과 유사한 조향-휠 모듈과 가/감속 페달 모듈로 구성하였으며, 조향부와 가/감속부 모두 피드백 기술을 적용할 수 있도록 별도의 액추에이터를 설치하였다. 또한 제어부 PC를 통해 두 가지 조작부에 피드백 명령을 전달할 수 있도록 CAN(controller area network) 통신 환경을 구성하였다. 이렇게 구성한 시뮬레이터 환경의 성능을 검증하기 위하여 기 개발된 힘반향 햅틱제어 알고리즘을 직접 적용하여 각 상황 별 알고리즘 동작을 평가하였다.

힘반향 Hand Controller 설계 (Designing a Force-Reflcting Hand Controller)

  • 김기호;김승호
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1995년도 추계학술대회 논문집
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    • pp.594-597
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    • 1995
  • A hand controller in teleoperation is a man-machine interface device that provides real-time interaction between a human operator at control site and a slave manipulator at remote site. In this paper, we examine the design issure related to various types of hand controllers in use. Emphasis is placed on bilateral hand controllers and their design parameters. We describe the design of a new 6 degree-of-freedom universal force-reflecting hand controller to control a remote Schilling Titan manipulator. This hand controller allows the operstor to maintain spatial corresponence in remote manipulative operation and fell a sense of contact with the environment. Finally, we demonstrate the graphic simulation of the hand controller to verify its design characteristics.

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원격 비전시스템을 위한 HMD의 방향각 측정 알고리즘에 관한 연구 (A Study on the Rotation Angle Estimation of HMD for the Tele-operated Vision System)

  • 노영식;윤승준;강희준;서영수
    • 전기학회논문지
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    • 제58권3호
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    • pp.605-613
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    • 2009
  • In this paper, we studied for the real-time azimuthal measurement of HMD (Head Mounted Display) to control the tele-operated vision system on the mobile robot. In the preexistence tele-operated vision system, a joystick was used to control the pan-tilt unit of the remote camera system. To give the sense of presence to the tele-operator, we used a HMD to display the remote scene, measured the rotation angle of the HMD on a real time basis, and transmitted the measured rotation angles to the mobile robot controller to synchronize the pan-tilt angles of remote camera with the HMD. In this paper, we suggest an algorithm for the real-time estimation of the HMD rotation angles using feature points extraction from pc-camera image. The simple experiment is conducted to demonstrate the feasibility.

힘 반향 조이스틱을 이용한 햅틱 인터페이스 (A Haptic Interface Using a Force-Feedback Joystick)

  • 고애경;김홍철;이장명;최준영
    • 제어로봇시스템학회논문지
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    • 제13권12호
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    • pp.1207-1212
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    • 2007
  • We propose a haptic interface algorithm for joystick operators working in remote control systems of unmanned vehicles. The haptic interface algorithm is implemented using a force-feedback joystick, which is equipped with low price DC motors without encoders. Generating specific amounts of forces on the joystick pole according to the distance between a remote controlled vehicle and obstacles, the haptic interface enables the operator to perceive the distance information by the sense of touch. For the case of no joystick operation or no obstacles in the working area, we propose an origin control algorithm, which positions the joystick pole at the origin. The origin control algorithm prevents the false movement of the remote vehicles and provides the operator with a realistic force resisting the joystick pole's movement. The experiment results obtained under various scenarios exemplify the validity of the proposed haptic interface algorithm and the origin control algorithm.