• Title/Summary/Keyword: Remote User

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An Efficient User Authentication Protocol using Smartcard (효율적인 스마트카드 사용자 인증 프로토콜)

  • Yong, Seung-Lim;Cho, Tae-Nam
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.12
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    • pp.109-116
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    • 2010
  • Due to the increasing interest and demands of user privacy, remote user authentication schemes using smart card has been researched in active. Recently, a lot of suggestion have been made in order to provide user's anonymity and trace a malicious user. In 2008, Kim et al. proposed a traceable anonymity authentication scheme. In 2009, Choi et al. pointed out that Kim's protocol was insecure against outsider attacker and proposed an improved scheme. But Kim's and Choi's schemes fail to provide the user's anonymity or compute some values in the protocol. In this paper, we analyse those problems and suggest two improved schemes to resolve those problems.

Tiled Stereo Display System for Immersive Telemeeting

  • Kim, Ig-Jae;Ahn, Sang-Chul;Kim, Hyoung-Gon
    • Journal of Information Display
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    • v.8 no.4
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    • pp.27-31
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    • 2007
  • In this paper, we present an efficient tiled stereo display system for tangible meeting. For tangible meeting, it is important to provide immersive display with high resolution image to cover up the field of view and provide to the local user the same environment as that of remote site. To achieve these, a high resolution image needs to be transmitted for reconstruction of remote world, and it should be displayed using a tiled display. However, it is hard to transmit high resolution image in real time due to the limit of network bandwidth, and so we receive multiple images and reconstruct a remote world with received images in advance. Then, we update only a specific area where remote user exists by receiving low resolution image in realtime. We synthesize the transmitted image to the existing environmental map of remote world and display it as a stereo image. For this, we developed a new system which supports GPU based real time warping and blending, automatic feature extraction using machine vision technique.

Development of Image Processing Software for Satellite Data

  • Chi, Kwang-Hoon;Suh, Jae-Young;Han, Jong-Kyu
    • Proceedings of the KSRS Conference
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    • 1998.09a
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    • pp.361-369
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    • 1998
  • Recently, the improvement of on-board satellite sensors covering hyperspectral image sensors, high spatial resolution sensors provide data on earth in diverse aspect. The application field relating remotely sensed data also varies depending on what type of job one wants. The various resolution of sensors from low to extremely high is also available on the market with a user defined specific location. The expense to purchase remote sensed data is going down compare to the cost it need past few years ago in terms of research or private use. Now, the satellite remote sensed data is used on the field of forecasting, forestry, agriculture, urban reconstruction, geology, or other research field in order to extract meaningful information by applying special techniques of image processing. There are many image processing packages available worldwide and one common aspect is that they are expensive. There need to be a advanced satellite data processing package for people who can not afford commercial packages to apply special remote sensing techniques on their data and produce valued-added product. The study was carried out with the purpose of developing a special satellite data processing package which covers almost every satellite produced data with normal image processing functions and also special functions needed on specific research field with friendly graphical user interface (GUI). And for the people with any background of remote sensing with windows platform.

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LabVIEW-based Remote Laboratory Experiments for a Multi-mode Single-leg Converter

  • Bayhan, Sertac
    • Journal of Power Electronics
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    • v.14 no.5
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    • pp.1069-1078
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    • 2014
  • This study presents the design and implementation of a web-based remote laboratory for a multi-mode single-leg power converter, which is a topic in advanced power electronics course. The proposed laboratory includes an experimental test rig with a multi-mode single-leg power converter and its driver circuits, a measurement board, a control platform, and a LabVIEW-based user interface program that is operated in the server computer. Given that the proposed web-based remote laboratory is based on client/server architecture, the experimental test rig can be controlled by a client computer with Internet connection and a standard web browser. Although the multi-mode single-leg power converter can work at four different modes (main boost, buck-boost, boost-boost, and battery boost modes), only the buck-boost mode is used in the experiment because of page limit. Users can choose the control structure, control parameters, and reference values, as well as obtain graphical results from the user interface software. Consequently, the feedbacks received from students who conducted remote laboratory studies indicate that the proposed laboratory is a useful tool for both remote and traditional education.

A design of embedded PC-Fi system with interactive remote control (인터렉티브 원격제어 기능을 갖는 임베디드 PC-Fi 시스템 설계)

  • Bae, Min-Eui;Shin, Ok-Keun
    • Journal of Advanced Marine Engineering and Technology
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    • v.40 no.1
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    • pp.55-61
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    • 2016
  • As the price-performance ratio of embedded PCs improves, the benefits of the PC-Fi can be maximized by designing an embedded PC-Fi system. In this paper presents the design of an embedded PC-Fi that can be manipulated by a remote controller based on mobile devices such as smart phones or tablets. Additionally, an interactive control system and its GUI, through which the user can select and play music as they like at ease, are presented. The case that a large amount of music is stored in the PC-Fi system requires a function allowing the user to easily select the music they want to listen to. In order to implement this function, a DB containing detailed information of each track can be used to find the location of the desired music with keywords provided by the user. In this proposed system, the embedded PC-Fi system and remote controller are mutually connected via a WiFi network, and more than one user can remotely control the embedded system with their own mobile device.

IoT based User Remote Control Analysis Algorithm (IoT 기반 사용자 원격 제어 분석 알고리즘)

  • Jeong, Dohyeong;Yu, Donggyun;Lee, Kyouhwan;Kim, Hosung;Jung, Hoekyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.10a
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    • pp.725-726
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    • 2017
  • Recently, IoT (Internet of Things) has been applied to various fields, not limited to places, through continuous research. However, the existing IoT system is based on the surrounding environment rather than the user-oriented operation of the device. therefore, there is a problem in that the efficiency and accuracy of the work are low. In this paper, we propose a user remote control analysis algorithm to solve these problems. When the user performs the remote control, the command is collected and the data is sorted according to the device and time. Analyze time-dependent behavior of devices based on sorted data. based on the results of the analysis, the environment is controlled by operating the device inside the home. Therefore, it is expected that the accuracy and convenience of device operation will be increased by providing customized service to users.

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A Study on the UI Design of Stick-type Intergrated Remote Controller for Domestic Use (가정용 스틱형 통합리모콘의 UI 디자인 연구)

  • Kang, Mi-Ryoung;Yoo, Yeon-Sik
    • Archives of design research
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    • v.20 no.3 s.71
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    • pp.235-246
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    • 2007
  • The study aims to design an integrated remote controller, which is an increasingly essential device in the home, for more convenient use. For this purpose, an alternative user interface (UI) design was developed by applying the user interface system of a popular existing product to an integrated remote control highly usable and easy to learn for domestic use, and the usability was evaluated. For the existing popular product, a cellular phone was selected, the operation method of which is similar to the stick-type integrated remote control for which the user interface design was to be developed in this research. Common characteristics of the UI of the selected cellular phone were derived and the characteristics were applied as much as possible to the design of a stick-type integrated remote control. The prototype of the alternative design, which was simulated with Flash, went through two pilot tests for further improvement before making the final experimental prototype. Based on the results, prototype buttons that improved the feeling of use in terms of physical operation and feedback were made, and the usability of the new UI design of a stick-type integrated remote control for domestic use were evaluated with 41 university students in their 20s. According to the results of the experiment, the newly designed stick-type integrated remote control based on the UI of an existing product may improve the usability of remote controls and the outcome of this study is expected to provide a good model for R&D of new UI designs of stick-type integrated remote controls for domestic use.

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Immersive user interfaces for visual telepresence in human-robot interaction (사람과 로봇간 원격작동을 위한 몰입형 사용자 인터페이스)

  • Jang, Su-Hyeong
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.406-410
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    • 2009
  • As studies on more realistic human-robot interface are being actively carried out, people's interests about telepresence which remotely controls robot and obtains environmental information through video display are increasing. In order to provide natural telepresence services by moving a remote robot, it is required to recognize user's behaviors. The recognition of user movements used in previous telepresence system was difficult and costly to be implemented, limited in its applications to human-robot interaction. In this paper, using the Nintendo's Wii controller getting a lot of attention in these days and infrared LEDs, we propose an immersive user interface that easily recognizes user's position and gaze direction and provides remote video information through HMD.

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User Interfaces for Visual Telepresence in Human-Robot Interaction Using Wii Controller (WII 컨트롤러를 이용한 사람과 로봇간 원격작동 사용자 인터페이스)

  • Jang, Su-Hyung;Yoon, Jong-Won;Cho, Sung-Bae
    • Journal of the HCI Society of Korea
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    • v.3 no.1
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    • pp.27-32
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    • 2008
  • As studies on more realistic human-robot interface are being actively carried out, people's interests about telepresence which remotely controls robot and obtains environmental information through video display are increasing. In order to provide natural telepresence services by moving a remote robot, it is required to recognize user's behaviors. The recognition of user movements used in previous telepresence system was difficult and costly to be implemented, limited in its applications to human-robot interaction. In this paper, using the Nintendo's Wii controller getting a lot of attention in these days and infrared LEDs, we propose an immersive user interface that easily recognizes user's position and gaze direction and provides remote video information through HMD.

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Remote Login Authentication Scheme based on Bilinear Pairing and Fingerprint

  • Kumari, Shipra;Om, Hari
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.12
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    • pp.4987-5014
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    • 2015
  • The bilinear pairing, also known as Weil pairing or Tate pairing, is widely used in cryptography and its properties help to construct cryptographic schemes for different applications in which the security of the transmitted data is a major concern. In remote login authentication schemes, there are two major requirements: i) proving the identity of a user and the server for legitimacy without exposing their private keys and ii) freedom for a user to choose and change his password (private key) efficiently. Most of the existing methods based on the bilinear property have some security breaches due to the lack of features and the design issues. In this paper, we develop a new scheme using the bilinear property of an elliptic point and the biometric characteristics. Our method provides many features along with three major goals. a) Checking the correctness of the password before sending the authentication message, which prevents the wastage of communication cost; b) Efficient password change phase in which the user is asked to give a new password after checking the correctness of the current password without involving the server; c) User anonymity - enforcing the suitability of our scheme for applications in which a user does not want to disclose his identity. We use BAN logic to ensure the mutual authentication and session key agreement properties. The paper provides informal security analysis to illustrate that our scheme resists all the security attacks. Furthermore, we use the AVISPA tool for formal security verification of our scheme.