• Title/Summary/Keyword: Realtime Data

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3D Character Motion Synthesis and Control Method for Navigating Virtual Environment Using Depth Sensor (깊이맵 센서를 이용한 3D캐릭터 가상공간 내비게이션 동작 합성 및 제어 방법)

  • Sung, Man-Kyu
    • Journal of Korea Multimedia Society
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    • v.15 no.6
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    • pp.827-836
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    • 2012
  • After successful advent of Microsoft's Kinect, many interactive contents that control user's 3D avatar motions in realtime have been created. However, due to the Kinect's intrinsic IR projection problem, users are restricted to face the sensor directly forward and to perform all motions in a standing-still position. These constraints are main reasons that make it almost impossible for the 3D character to navigate the virtual environment, which is one of the most required functionalities in games. This paper proposes a new method that makes 3D character navigate the virtual environment with highly realistic motions. First, in order to find out the user's intention of navigating the virtual environment, the method recognizes walking-in-place motion. Second, the algorithm applies the motion splicing technique which segments the upper and the lower motions of character automatically and then switches the lower motion with pre-processed motion capture data naturally. Since the proposed algorithm can synthesize realistic lower-body walking motion while using motion capture data as well as capturing upper body motion on-line puppetry manner, it allows the 3D character to navigate the virtual environment realistically.

A Security Architecture of the inter-VTS System for shore side collaboration of e-Navigation (안전한 e-Navigation을 위한 해상교통관제 시스템의 정보교환 보안구조 설계)

  • Lee, Byung-Gil;Han, Jong-Wook;Cho, Hyun-Suk;Park, Nam-Je
    • Journal of Navigation and Port Research
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    • v.36 no.1
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    • pp.1-7
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    • 2012
  • A concept of the "e-Navigation" was introduced in 2005 and implementation strategies are under way by IMO/IALA in the maritime safety area. Specially VTS is an important maritime traffic monitoring and aids to navigation system which is aims to improve safety, navigation efficiency and protect the marine environment. The demand of the inter-VTS networking has been increased and standardization is underway for realization of shore side collaboration for maritime safety in IALA. But there may be security problems in the inter-VTS networks if they have not proper security mechanism. The hacking of realtime ship position and sensitive maritime surveillance information caused a critical accident of vessel, human life and environment by terrorist. This paper aims to design of a secure inter-VTS network structure and related security protocol for secure sharing of sensitive maritime data.

A Cell Loading Algorithm for Realtime Navigation in the Web-Based Virtual Space (웹기반 가상공간에서 실시간 네비게이션을 위한 셀 로딩 알고리즘)

  • Lee, Ki-Dong;Ha, Ju-Han
    • The KIPS Transactions:PartB
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    • v.11B no.3
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    • pp.337-344
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    • 2004
  • Most of the virtual space constructed sufficiently realistic need a lot of memory space to navigate smoothly. And this kind of virtual space also requires real-time responsibility for the navigation as well as realism. In the off-line virtual system, real-time responsibility can be resolved by using large scale if secondary memory. In the web-based online virtual system, on the other hand, real-time responsibility is highly related to the latency time of network data communication. This induces the necessity of the algorithm for fast data loading. In this paper, we propose and verify the validity of the two methodology for cell leading algorithm. According to the results of computer simulation, the algorithm using hexagonal type cell promotes the real-time responsibility over 30% than that of the rectangular type.

Design of Special Function Unit for Vectorized SIMD Programmable Unified Shader (벡터화된 SIMD 프로그램어블 통합 셰이더를 위한 특수 함수 유닛 설계)

  • Jung, Jin-Ha;Kim, Kyeong-Seob;Yun, Jeong-Hee;Seo, Jang-Won;Choi, Sang-Bang
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.5
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    • pp.56-70
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    • 2010
  • Rendering technique generating 2 dimensional image to give reality and high performance graphical processor for efficient processing of massive data are necessary to support realistic 3 dimensional graphical image. Recently, graphical hardwares have evolved rapidly. This enables high quality rendering effect that we were unable to process in realtime. Improving shading technique enabled us to render realistic images but still much time is required for this process. Multiple operational units are being integrated in a graphical processor for effective floating point operation using massive data to process almost real looking images. In this paper, we have designed and implemented a special functional unit to support high quality 3 dimensional computer graphic image on programmable integrated shader processor. We have done evaluation through functional level simulation of designed special functional unit. Hardware resource usage rate and execution speed are measured implementing directly on FPGA Virtex-4(xc4vlx200).

Experimental result of Real-time Sonar-based SLAM for underwater robot (소나 기반 수중 로봇의 실시간 위치 추정 및 지도 작성에 대한 실험적 검증)

  • Lee, Yeongjun;Choi, Jinwoo;Ko, Nak Yong;Kim, Taejin;Choi, Hyun-Taek
    • Journal of the Institute of Electronics and Information Engineers
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    • v.54 no.3
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    • pp.108-118
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    • 2017
  • This paper presents experimental results of realtime sonar-based SLAM (simultaneous localization and mapping) using probability-based landmark-recognition. The sonar-based SLAM is used for navigation of underwater robot. Inertial sensor as IMU (Inertial Measurement Unit) and DVL (Doppler Velocity Log) and external information from sonar image processing are fused by Extended Kalman Filter (EKF) technique to get the navigation information. The vehicle location is estimated by inertial sensor data, and it is corrected by sonar data which provides relative position between the vehicle and the landmark on the bottom of the basin. For the verification of the proposed method, the experiments were performed in a basin environment using an underwater robot, yShark.

Development of PCS and an experiment for performance evaluation (PCS(Pressure Core Sampler) 개발 및 성능평가실험)

  • Lee, Ha-jung;Kim, Hae-jin;Lee, Gye-gwang;Jung, Hyo-seok;Son, In-rak
    • Journal of Advanced Marine Engineering and Technology
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    • v.39 no.9
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    • pp.973-980
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    • 2015
  • With their wide geographical distribution, unconventional resources are continuously compared against conventional resources, but their development is expanding because TRRs (Technical Recoverable Resources) are similar to conventional resources. In particular, there is active development of unconventional gas resources such as shale gas, tight gas, CBM (coalbed methane) and gas hydrate. However, it is difficult to calculate the material properties of unconventional resources, especially the gas content, with current geophysical logging technology. Additionally, some overseas companies have monopolies on related equipment and materials. Therefore, this study developed a reservoir PCS (Pressure Core Sampler). It can collect core samples without gaseous loss by maintaining high pressure from the moment the core is sampled and record pressure and temperature in real time. Successful performance testing was also carried out for official verification of the manufactured PCS. The reservoir PCS will contribute to the acquisition of geophysical well logging data as well as accurate and reliable cores.

A Study on the Application Technique of Realtime Bridge Monitoring System based on GNSS (GNSS 기반의 실시간 교량변위 모니터링 시스템 적용기술 연구)

  • Yeon, Sang-Ho
    • The Journal of the Korea Contents Association
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    • v.16 no.1
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    • pp.362-369
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    • 2016
  • Recently, Last to check the security status of various medium and large bridge structures using various kinds of measurement equipment, but most of the methods are used to measure and check the displacement behavior of the bridge by a certain period. In this study, receive GPS satellite signals that can be observed in real time the whole region, a bridge to automatically measure the displacement and behavior characteristics of the structure in real-time in mm over the 24 hours, the measurement information and transmits the data to the wireless network, by making use, it was applied to the real-time monitoring system in connection with a bridge to be able to automatically notify GNSS fine displacement behavior. In fact, analysis and receives the measurement data to GNSS provided in the upper bridge of the middle and large-sized aging for this purpose, measuring USN and at the same time is converted into a three-dimensional position information of a test study was conducted to monitor the bridge displacement in real time. As a result, a vertical displacement of about 0.027~0.037m at the measurement time of day of the measurement point is that the repeated and confirmed.

Development of Realtime Bridge Safety Monitoring System (실시간 교량 안전감시시스템 개발)

  • Nam, Myung-Woo;Yang, Ok-Yul;Lee, Young-Seock;Oh, Myung-Kwan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.1
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    • pp.79-84
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    • 2010
  • In this paper, we developed the BMSWare(Bridge Management System Middleware) for bridge safety surveillance in real time processing. The developed system operates on web and considers the general monitoring application for bridges. In various environments in geographical location of bridge, it can obtain reliably data from various logger and sensors without re-programming. The main functions of the developed system include the acquisition, processing, backup and transmission of the collected sensor data. It was proved to be the safety and effectiveness by application of Mooyeong bridge.

Construction of the Regional Prediction System using a Regional Climate Model and Validation of its Wintertime Forecast (지역기후모델을 이용한 상세계절예측시스템 구축 및 겨울철 예측성 검증)

  • Kim, Moon-Hyun;Kang, Hyun-Suk;Byun, Young-Hwa;Park, Suhee;Kwon, Won-Tae
    • Atmosphere
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    • v.21 no.1
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    • pp.17-33
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    • 2011
  • A dynamical downscaling system for seasonal forecast has been constructed based on a regional climate model, and its predictability was investigated for 10 years' wintertime (December-January-February; DJF) climatology in East Asia. Initial and lateral boundary conditions were obtained from the operational seasonal forecasting data, which are realtime output of the Global Data Assimilation and Prediction System (GDAPS) at Korea Meteorological Administration (KMA). Sea surface temperature was also obtained from the operational forecasts, i.e., KMA El-Nino and Global Sea Surface Temperature Forecast System. In order to determine the better configuration of the regional climate model for East Asian regions, two sensitivity experiments were carried out for one winter season (97/98 DJF): One is for the topography blending and the other is for the cumulus parameterization scheme. After determining the proper configuration, the predictability of the regional forecasting system was validated with respect to 850 hPa temperature and precipitation. The results showed that mean fields error and other verification statistics were generally decreased compared to GDAPS, most evident in 500 hPa geopotential heights. These improved simulation affected season prediction, and then HSS was better 36% and 11% about 850 hPa temperature and precipitation, respectively.

Realtime 3D Human Full-Body Convergence Motion Capture using a Kinect Sensor (Kinect Sensor를 이용한 실시간 3D 인체 전신 융합 모션 캡처)

  • Kim, Sung-Ho
    • Journal of Digital Convergence
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    • v.14 no.1
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    • pp.189-194
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    • 2016
  • Recently, there is increasing demand for image processing technology while activated the use of equipments such as camera, camcorder and CCTV. In particular, research and development related to 3D image technology using the depth camera such as Kinect sensor has been more activated. Kinect sensor is a high-performance camera that can acquire a 3D human skeleton structure via a RGB, skeleton and depth image in real-time frame-by-frame. In this paper, we develop a system. This system captures the motion of a 3D human skeleton structure using the Kinect sensor. And this system can be stored by selecting the motion file format as trc and bvh that is used for general purposes. The system also has a function that converts TRC motion captured format file into BVH format. Finally, this paper confirms visually through the motion capture data viewer that motion data captured using the Kinect sensor is captured correctly.