• Title/Summary/Keyword: Realistic model experiments

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Blind Quality Metric via Measurement of Contrast, Texture, and Colour in Night-Time Scenario

  • Xiao, Shuyan;Tao, Weige;Wang, Yu;Jiang, Ye;Qian, Minqian.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.11
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    • pp.4043-4064
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    • 2021
  • Night-time image quality evaluation is an urgent requirement in visual inspection. The lighting environment of night-time results in low brightness, low contrast, loss of detailed information, and colour dissonance of image, which remains a daunting task of delicately evaluating the image quality at night. A new blind quality assessment metric is presented for realistic night-time scenario through a comprehensive consideration of contrast, texture, and colour in this article. To be specific, image blocks' color-gray-difference (CGD) histogram that represents contrast features is computed at first. Next, texture features that are measured by the mean subtracted contrast normalized (MSCN)-weighted local binary pattern (LBP) histogram are calculated. Then statistical features in Lαβ colour space are detected. Finally, the quality prediction model is conducted by the support vector regression (SVR) based on extracted contrast, texture, and colour features. Experiments conducted on NNID, CCRIQ, LIVE-CH, and CID2013 databases indicate that the proposed metric is superior to the compared BIQA metrics.

A 3D Audio-Visual Animated Agent for Expressive Conversational Question Answering

  • Martin, J.C.;Jacquemin, C.;Pointal, L.;Katz, B.
    • 한국정보컨버전스학회:학술대회논문집
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    • 2008.06a
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    • pp.53-56
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    • 2008
  • This paper reports on the ACQA(Animated agent for Conversational Question Answering) project conducted at LIMSI. The aim is to design an expressive animated conversational agent(ACA) for conducting research along two main lines: 1/ perceptual experiments(eg perception of expressivity and 3D movements in both audio and visual channels): 2/ design of human-computer interfaces requiring head models at different resolutions and the integration of the talking head in virtual scenes. The target application of this expressive ACA is a real-time question and answer speech based system developed at LIMSI(RITEL). The architecture of the system is based on distributed modules exchanging messages through a network protocol. The main components of the system are: RITEL a question and answer system searching raw text, which is able to produce a text(the answer) and attitudinal information; this attitudinal information is then processed for delivering expressive tags; the text is converted into phoneme, viseme, and prosodic descriptions. Audio speech is generated by the LIMSI selection-concatenation text-to-speech engine. Visual speech is using MPEG4 keypoint-based animation, and is rendered in real-time by Virtual Choreographer (VirChor), a GPU-based 3D engine. Finally, visual and audio speech is played in a 3D audio and visual scene. The project also puts a lot of effort for realistic visual and audio 3D rendering. A new model of phoneme-dependant human radiation patterns is included in the speech synthesis system, so that the ACA can move in the virtual scene with realistic 3D visual and audio rendering.

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Analysis of Dynamic Performance of Model Tranis for Their Drive Train Design (모형기차의 구동부 설계를 위한 동역학적 성능해석)

  • Kim, Suc-Tae;Yoon, Soon-Hyung;Tak, Tae-Oh
    • Journal of the Korean Society for Precision Engineering
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    • v.18 no.3
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    • pp.99-106
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    • 2001
  • Model trains should have very similar motion characteristics to real trains in order to provide realistic feeling to their operators. Main purpose of dynamic analysis of model trains is to predict velocities in straight and circular tracks and estimate stopping distance after power shut off. Equations of motion for a model train are derived that relates velocity, traction, rolling resistance, and pulling force. Also, energy equations for calculating stopping distance after power shut off are derived. Experiments with model trains are preformed to measure velocity, rolling resistance, slip, and stopping distance. The results are compared with the prediction based on the equations of motion, and they showed good agreement. It can be concluded that the prediction is more accurate when the slip between wheel and rail is accounted for. The analysis procedures can be applied to determining various design factors in model trains.

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Weibull distribution based constitutive model for nonlinear analysis of RC beams

  • Murthy, A. Ramachandra;Priya, D. Shanmuga
    • Structural Engineering and Mechanics
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    • v.61 no.4
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    • pp.463-473
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    • 2017
  • Reinforced concrete is a complex material to be modeled in finite element domain. A proper material model is necessary to represent the nonlinear behaviour accurately. Though the nonlinear analysis of RC structures evolved long back, still an accurate and reliable model to predict the realistic behaviour of components are limited. It is observed from literature that there are three well-known models to represent the nonlinear behaviour of concrete. These models include Chu model (1985), Hsu model (1994) and Saenz model (1964).A new stress-strain model based on Weibull distribution has been proposed in the present study. The objective of the present study is to analyze a reinforced concrete beam under flexural loading by employing all the models. Nonlinear behaviour of concrete is considered in terms of stress vs. strain, damage parameter, tension stiffening behaviour etc. The ductility of the RC beams is computed by using deflection based and energy based concepts. Both deflection ductility and energy based ductility is compared and energy based concept is found to be in good correlation with the experiments conducted. The behavior of RC beam predicted using ABAQUS has been compared with the corresponding experimental observations. Comparison between numerical and experimental results confirms that these four constitutive models are reliable in predicting the behaviour of RC structures and any of the models can be employed for analysis.

A Construction of the Network Type Database Management System for Model Ice (빙해수조 모형빙에 관한 네트워크형 데이터베이스 구축)

  • Lee, Jae-Hwan;Kim, In-Soo;Choi, Bong-Kyun;Lee, Chun-Ju
    • Journal of the Society of Naval Architects of Korea
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    • v.51 no.1
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    • pp.51-57
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    • 2014
  • In the KIOST MOERI model ice basin, a lot of experiments to find the material properties of model ice and model ship tests are being performed. And therefore many data information was produced, yet it was saved as excel data format. In order to manage and use the data more effectively and systematically, a proper database management is required. To make realistic engineering DBMS(database management system), understanding of test process, the usage of data, design of data schema and computer language and system management are required. In this paper, basic design process and usage of DBMS based on network and multiple user concept is introduced.

A Model for Water Droplet using Metaball in the Gravitation Force (메타볼을 이용한 중력장내의 물방울 모델)

  • Yu, Young Jung;Jeong, Ho Youl;Cho, Hwan Gyu
    • Journal of the Korea Computer Graphics Society
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    • v.4 no.1
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    • pp.79-88
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    • 1998
  • Till now there are several rendering models for water and simulating other fluids and their dynamics. Especially in order to generate a curved surface of flexible objects such as liquid and snow, the implicit metaball formulation is widely used in favor of its simplicity and flexibility. This paper proposes one excellent method for generating water droplets, which would be deformed in gravitation field. In previous works, a water droplet was simply represented by approximated curved surfaces of a symmetric metaball. Thus the final result of the rendered water droplet was far from a realistic droplet, because they do not consider the gravitational effect in droplets. We propose a new metaball model for rendering water droplets placed on an arbitrary surface considering the gravitation and friction between droplet and plate. Our new metaball model uses a new vector field isosurface function to control the basic scalar metaball with respect to the norm of gravitational force. In several experiments, we could render a photo-realistic water droplets with natural-looking shadows by applying ray-tracing.

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PARALLAX ADJUSTMENT FOR REALISTIC 3D STEREO VIEWING OF A SINGLE REMOTE SENSING IMAGE

  • Kim, Hye-Jin;Choi, Jae-Wan;Chang, An-Jin;Yu, Ki-Yun
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.452-455
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    • 2007
  • 3D stereoscopic viewing of large scale imagery, such as aerial photography and satellite images, needs different parallaxes relative to the display scale. For example, when a viewer sees a stereoscopic image of aerial photography, the optimal parallax of its zoom-in image should be smaller than that of its zoom-out. Therefore, relative parallax adjustment according to the display scale is required. Merely adjusting the spacing between stereo images is not appropriate because the depths of the whole image are either exaggerated or reduced entirely. This paper focuses on the improving stereoscopic viewing with a single remote sensing image and a digital surface model (DSM). We present the parallax adjustment technique to maximize the 3D realistic effect and the visual comfort. For remote sensing data, DSM height value can be regarded as disparity. There are two possible kinds of methods to adjust the relative parallax with a single image performance. One is the DSM compression technique: the other is an adjustment of the distance between the original image and its stereo-mate. In our approach, we carried out a test to evaluate the optimal distance between a single remote sensing image and its stereo-mate, relative to the viewing scale. Several synthetic stereo-mates according to certain viewing scale were created using a parallel projection model and their anaglyphs were estimated visually. The occlusion of the synthetic stereo-mate was restored by the inpainting method using the fields of experts (FoE) model. With the experiments using QuickBird imagery, we could obtain stereoscopic images with optimized parallax at varied display scales.

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A Vision-based Approach for Facial Expression Cloning by Facial Motion Tracking

  • Chun, Jun-Chul;Kwon, Oryun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.2 no.2
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    • pp.120-133
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    • 2008
  • This paper presents a novel approach for facial motion tracking and facial expression cloning to create a realistic facial animation of a 3D avatar. The exact head pose estimation and facial expression tracking are critical issues that must be solved when developing vision-based computer animation. In this paper, we deal with these two problems. The proposed approach consists of two phases: dynamic head pose estimation and facial expression cloning. The dynamic head pose estimation can robustly estimate a 3D head pose from input video images. Given an initial reference template of a face image and the corresponding 3D head pose, the full head motion is recovered by projecting a cylindrical head model onto the face image. It is possible to recover the head pose regardless of light variations and self-occlusion by updating the template dynamically. In the phase of synthesizing the facial expression, the variations of the major facial feature points of the face images are tracked by using optical flow and the variations are retargeted to the 3D face model. At the same time, we exploit the RBF (Radial Basis Function) to deform the local area of the face model around the major feature points. Consequently, facial expression synthesis is done by directly tracking the variations of the major feature points and indirectly estimating the variations of the regional feature points. From the experiments, we can prove that the proposed vision-based facial expression cloning method automatically estimates the 3D head pose and produces realistic 3D facial expressions in real time.

A Numerical Simulation Study of Orographic Effects for a Heavy Rainfall Event over Korea Using the WRF Model (WRF 모형을 이용한 한반도 집중 호우에 대한 지형 효과의 수치 모의 연구)

  • Lee, Ji-Woo;Hong, Song-You
    • Atmosphere
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    • v.16 no.4
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    • pp.319-332
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    • 2006
  • This study examines the capability of the WRF (Weather Research and Forecasting) model in reproducing heavy rainfall that developed over the Korean peninsula on 26-27 June 2005. The model is configured with a triple nesting with the highest horizontal resolution at a 3-km grid, centered at Yang-dong, Gyeonggi-province, which recorded the rainfall amount of 376 mm. In addition to the control experiment employing realistic orography over Korea, two consequent sensitivity experiments with 1) no orography, and 2) no land over Korea were designed to investigate orographic effects on the development of heavy rainfall. The model was integrated for 48 hr, starting at 1200 UTC 25 June 2005. The overall features of the large-scale patterns including a cyclone associated with the heavy rainfall are reasonably reproduced by the control run. The spatial distribution of the simulated rainfall over Korea agreed fairly well with the observed. The amount of predicted maximum rainfall at the 3-km grid is 377 mm, which located about 50 km southeast from the observed point, Yang-Dong, indicating that the WRF model is capable of predicting heavy rainfall over Korea at the cloud resolving resolutions. Further, it was found that the complex orography over the Korean peninsula plays a role in enhancing the rainfall intensity by about 10%. The land-sea contrast over the peninsula was fund to be responsible for additional 10% increase of rainfall amount.

A Model Development for Swash Hydrodynamics Across the Shore (해안선 종단방향에서 소상파의 수동학적 거동 예측모형의 개발)

  • Hwang, Kyu-Nam;Cho, Yong-Sik
    • Journal of Korea Water Resources Association
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    • v.35 no.1
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    • pp.13-24
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    • 2002
  • In a physically realistic but simplified manner, an attempt is made in this study to develop a predictive model for swash hydrodynamics across the shore due to the storm waves on an arbitrary beach profile. Date from the SUPERTANK laboratory Data Collection Project are used for the model development, in which experiments were designed to simulate dune erosion under storm conditions at a prototype scale. The model predicts variations of swash height, velocity and period across the beach face in a swash zone. In general, the model proves to be capable of predicting variations of swash height, velocity and period across the shore. Quantitatively better predictions for the swash parameters could be achieved by improving the prediction of the beach face elevation, ymax, where the significant swash height becomes zero.