• Title/Summary/Keyword: Real-time decoding

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Real-time multi-GPU-based 8KVR stitching and streaming on 5G MEC/Cloud environments

  • Lee, HeeKyung;Um, Gi-Mun;Lim, Seong Yong;Seo, Jeongil;Gwak, Moonsung
    • ETRI Journal
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    • v.44 no.1
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    • pp.62-72
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    • 2022
  • In this study, we propose a multi-GPU-based 8KVR stitching system that operates in real time on both local and cloud machine environments. The proposed system first obtains multiple 4 K video inputs, decodes them, and generates a stitched 8KVR video stream in real time. The generated 8KVR video stream can be downloaded and rendered omnidirectionally in player apps on smartphones, tablets, and head-mounted displays. To speed up processing, we adopt group-of-pictures-based distributed decoding/encoding and buffering with the NV12 format, along with multi-GPU-based parallel processing. Furthermore, we develop several algorithms such as equirectangular projection-based color correction, real-time CG overlay, and object motion-based seam estimation and correction, to improve the stitching quality. From experiments in both local and cloud machine environments, we confirm the feasibility of the proposed 8KVR stitching system with stitching speed of up to 83.7 fps for six-channel and 62.7 fps for eight-channel inputs. In addition, in an 8KVR live streaming test on the 5G MEC/cloud, the proposed system achieves stable performances with 8 K@30 fps in both indoor and outdoor environments, even during motion.

Performance Comparison of Fast Distributed Video Decoding Methods Using Correlation between LDPCA Frames (LDPCA 프레임간 상관성을 이용한 고속 분산 비디오 복호화 기법의 성능 비교)

  • Kim, Man-Jae;Kim, Jin-Soo
    • The Journal of the Korea Contents Association
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    • v.12 no.4
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    • pp.31-39
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    • 2012
  • DVC(Distributed Video Coding) techniques have been attracting a lot of research works since these enable us to implement the light-weight video encoder and to provide good coding efficiency by introducing the feedback channel. However, the feedback channel causes the decoder to increase the decoding complexity and requires very high decoding latency because of numerous iterative decoding processes. So, in order to reduce the decoding delay and then to implement in a real-time environment, this paper proposes several parity bit estimation methods which are based on the temporal correlation, spatial correlation and spatio-temporal correlations between LDPCA frames on each bit plane in the consecutive video frames in pixel-domain Wyner-Ziv video coding scheme and then the performances of these methods are compared in fast DVC scheme. Through computer simulations, it is shown that the adaptive spatio-temporal correlation-based estimation method and the temporal correlation-based estimation method outperform others for the video frames with the highly active contents and the low active contents, respectively. By using these results, the proposed estimation schemes will be able to be effectively used in a variety of different applications.

Design of Interleaver using the MAP Algorithm Scheme in the Multi-User CDMA Communication System (다중 사용자 CDMA 통신 시스템에서 MAP 알고리즘 기법을 사용한 인터리버 설계)

  • Kim, Dong-Ok;Oh, Chung-Gyun
    • 한국정보통신설비학회:학술대회논문집
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    • 2005.08a
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    • pp.417-421
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    • 2005
  • In the recent digital communication systems, the performance of Turbo Code using the error correction coding depends on the interleaver influencing the free distance determination and the recursive decoding algorithms that is executed in the turbo decoder. However, performance depends on the interleaver depth that needs many delays over the reception process. Moreover, turbo code has been known as the robust coding methods with the confidence over the fading channel. International Telecommunication Union(ITU) has recently adopted it as the standardization of the channel coding over the third generation mobile communications(IMT-2000). Therefore, in this paper, we proposed the interleaver that has the better performance than existing block interleaver, and modified turbo decoder that has the parallel concatenated structure using MAP algorithm. In the real-time voice and video service over third generation mobile communications, the performance of the proposed two methods was analyzed and compared with the existing methods by computer simulation in terms of reduced decoding delay using the variable decoding method over AWGN and fading channels for CDMA environments.

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Intra-picture Block-matching Method for Codebook-based Texture Compression

  • Cui, Li;Jang, Euee S.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.10
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    • pp.5063-5073
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    • 2016
  • In this paper, an efficient texture compression method is proposed for fast rendering, which exploits the spatial correlation among blocks through intra-picture block matching. Texture mapping is widely used to enhance the visual quality of results in real-time rendering applications. For fast texture mapping, it is necessary to identify an effective trade-off between compression efficiency and computational complexity. The conventional compression methods utilized for image processing (e.g., JPEG) provide high compression efficiency while resulting in high complexity. Thus, low complexity methods, such as ETC1, are often used in real-time rendering applications. Although these methods can achieve low complexity, the compression efficiency is still lower than that of JPEG. To solve this problem, we propose a texture compression method by reducing the spatial redundancy between blocks in order to achieve the better compression performance than ETC1 while maintaining complexity that is lower than that of JPEG. Experimental results show that the proposed method achieves better compression efficiency than ETC1, and the decoding time is significantly reduced compared to JPEG while similar to ETC1.

Real time Shot Change Detection in focus of H/W prepare for DTV broadcasting (DTV방송에 대비한 H/W중심의 MPEG Bitstream에서의 실시간 장면변환 검출방법)

  • 장경훈;이동호
    • Proceedings of the IEEK Conference
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    • 2000.09a
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    • pp.725-728
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    • 2000
  • 본 논문에서는 영상검색 기법에서 핵심인 Shot Change Detection 과 Non Linear Browsing 을 H/W기반으로 구현하여, S/W 적으로는 비실시간으로만 가능하였던 video indexing 을 DTV 에 적용하여 실시간으로 구현하는 방법을 제시한다. 이를 위해 H/W part 는 실시간으로 들어오는 방송용 MPEG-2 bitstream 을 full decoding 이 아닌 최소화된 VLD(Variable Length Decoding) 수준의 parsing 으로 picture 내의 luminance와 chrominance 의 DC 값, macroblock type, motion vector 정보를 얻어내어 각각의 histogram을 계산하여 memory interface를 통해 S/W 측에 넘겨주게 되고 S/W 는 각 상황에 맞게 indexing algorithm 을 변화시키며 최적의 video indexing 방법으로 확장할 수 있도록 하였다.

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Optimized Channel Coding of Control Channels for Mobile Packet Communication

  • Song, Young-Joon
    • Journal of electromagnetic engineering and science
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    • v.3 no.1
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    • pp.50-56
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    • 2003
  • This paper proposes a coding scheme of control channel for mobile packet communication to maximize the minimum Hamming distance, which is based on shifting of basis vectors of Reed Muller code with optimized dynamic puncturing and/or(partial) sequence repetition. Since the maximum likelihood decoding can be performed using the extremely simple FHT(Fast Hadamard Transformation), it is suitable for real time optimum decoding of control channel information with very little complexity. We show applications of the proposed coding method to TFCI(Transport Format Combination Indicator) code in split and normal modes of 3GPP W-CDMA system. We also discuss how this method can reduce rate indication error over AWGN(Additive White Gaussian Noise) as well as fading channels when the proposed coding scheme is applied to 1xEV-DV system of $3^{rd}$TEX> generation partnership project 2(3GPP2) to indicate the data rate transmitted on the reverse traffic channel by a Mobile Station(MS).

An optimization of synchronous pipeline design for IP-based H.264 decoder design (IP기반 H.264 디코더 설계를 위한 동기화 파이프라인 최적화)

  • Ko, Byung-Soo;Kong, Jin-Hyeung
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.407-408
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    • 2008
  • This paper presents a synchronous pipeline design for IP-based H.264 decoding system. The first optimization for pipelining aims at efficiently resolving the data dependency due to motion compensation/intra prediction feedback data flow in H.264 decoder. The second one would enhance the efficiency of execution per each pipelining stage to explore the optimized latency and stage number. Thus, the 3 stage pipeline of CAVLD&ITQ|MC/IP&Rec.|DF is obtained to yield the best throughput and implementation. In experiments, it is found that the synchronous pipelined H.264 decoding system, based on existing IPs, could deal with Full HD video at 125.34MHz, in real time.

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A Study on a VLSI Architecture for Reed-Solomon Decoder Based on the Berlekamp Algorithm (Berlekamp 알고리즘을 이용한 Reed-Solomon 복호기의 VLSI 구조에 관한 연구)

  • 김용환;정영모;이상욱
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.11
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    • pp.17-26
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    • 1993
  • In this paper, a VlSI architecture for Reed-Solomon (RS) decoder based on the Berlekamp algorithm is proposed. The proposed decoder provided both erasure and error correcting capability. In order to reduc the chip area, we reformulate the Berlekamp algorithm. The proposed algorithm possesses a recursive structure so that the number of cells for computing the errata locator polynomial can be reduced. Moreover, in our approach, only one finite field multiplication per clock cycle is required for implementation, provided an improvement in the decoding speed, and the overall architecture features parallel and pipelined structure, making a real time decoding possible. From the performance evaluation, it is concluded that the proposed VLSI architecture is more efficient in terms of VLSI implementation than the rcursive architecture based on the Euclid algorithm.

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Robust Decoding of Barcode Signals Acquired under Nonuniform Illumination (불균일 조명 하에서 획득된 바코드 신호의 강인 복원)

  • Lee, Han-A;Kim, Jeong-Tae
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.57 no.4
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    • pp.718-724
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    • 2008
  • We present a novel joint barcode deblurring and nonuniform illumination compensation algorithm for barcode signals whose number of modules is known. The proposed algorithm is based on a penalized least squares method using a roughness penalty function for an illumination model and a double well penalty function for a barcode signal model. In simulations, the proposed method shows an improved performance compared with a conventional method without compensating nonuniform illumination effects. In addition, the proposed method converges quickly during optimization(within 15 iterations), thereby showing strong possibility for real time decoding of barcode signals.

A New Semi-Random Imterleaver Algorithm for the Noise Removal in Image Communication (영상통신에서 잡음 제거를 위한 새로운 세미 랜덤 인터리버 알고리즘)

  • Hong, Sung-Won;Park, Jin-Soo
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.8
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    • pp.2473-2483
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    • 2000
  • In this paper, The turbo code is used to effectively remove noise which is generated on the image communication channel. Turbo code had excellent decoding performance. However, it had limitations for real time communication because of the system complexity and time delay in decoding procedure. To overcome this problem, this paper proposed a new SRI(Semi Random Interleaved algorithm, which decrease the time delay, when the image data, which reduced the interleaver size of turbo code encoder and decoder, transmitted. The SRI algorithm was composed of 0.5 interleaver size from input frame sequence. When the data inputs in interleaver, the data recorded by row such as block interleaver. But, When the data read in interleaver, the data was read by randomly and the next data located by the just address simultaneously. Therefore, the SRI reduced half-complexity when it was compared with pre-existing method such as block, helical, random interleaver. The image data could be the real time processing when the SRI applied to turbo code.

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