• 제목/요약/키워드: Real Time Tracking System

검색결과 988건 처리시간 0.022초

표면 추적 알고리즘을 적용한 공통경로 FD-OCT의 성능개선 (Enhancement of Common-path Fourier-domain Optical Coherence Tomography using Active Surface Tracking Algorithm)

  • 김민호;김거식;송철규
    • 전기학회논문지
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    • 제61권4호
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    • pp.639-642
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    • 2012
  • Optical coherence tomography(OCT) can provide real-time and non-invasive subsurface imaging with ultra-high resolution of micrometer scale. However, conventional OCT systems generally have a limited imaging depth range within a depth of only 1-2 mm. To overcome the limitation, we have proposed an active surface tracking algorithm used in common-path Fourier-domain OCT system in order to extend the imaging depth range. The surface tracking algorithm based on the threshold and Savitzky-Golay filter of A-scan data was applied to real-time tracking. The algorithm has controlled a moving stage according to the sample's surface variance in real time. An OCT image obtained by the algorithm clearly show an extended imaging depth range. Consequently, the proposed algorithm demonstrated the potential for improving the conventional OCT systems with limitary depth range.

가상 현실 어플리케이션을 위한 관성과 시각기반 하이브리드 트래킹 (Hybrid Inertial and Vision-Based Tracking for VR applications)

  • 구재필;안상철;김형곤;김익재;구열회
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2003년도 학술회의 논문집 정보 및 제어부문 A
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    • pp.103-106
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    • 2003
  • In this paper, we present a hybrid inertial and vision-based tracking system for VR applications. One of the most important aspects of VR (Virtual Reality) is providing a correspondence between the physical and virtual world. As a result, accurate and real-time tracking of an object's position and orientation is a prerequisite for many applications in the Virtual Environments. Pure vision-based tracking has low jitter and high accuracy but cannot guarantee real-time pose recovery under all circumstances. Pure inertial tracking has high update rates and full 6DOF recovery but lacks long-term stability due to sensor noise. In order to overcome the individual drawbacks and to build better tracking system, we introduce the fusion of vision-based and inertial tracking. Sensor fusion makes the proposal tracking system robust, fast, accurate, and low jitter and noise. Hybrid tracking is implemented with Kalman Filter that operates in a predictor-corrector manner. Combining bluetooth serial communication module gives the system a full mobility and makes the system affordable, lightweight energy-efficient. and practical. Full 6DOF recovery and the full mobility of proposal system enable the user to interact with mobile device like PDA and provide the user with natural interface.

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MBR을 이용한 실시간 영상추적 시스템 개발 (A Development of Video Tracking System on Real Time Using MBR)

  • 김희숙
    • 한국산학기술학회논문지
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    • 제7권6호
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    • pp.1243-1248
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    • 2006
  • 실시간 영상에서 객체 추적은 지난 수년 동안 컴퓨터 비전과 많은 실제 응용 분야에서 관심있는 분야이다. 그러나 때때로 시스템들은 배경 잡음을 객체로 인식하여 객체를 찾지 못하였다. 이 논문에서는 실시간으로 적응하는 배경이미지를 이용하여 객체의 추출과 추척을 위한 새로운 방법을 개발하였다. 배경이미지의 잡음을 없애고 조도에 영향 받지 않는 객체를 추출하기 위하여 이 시스템은 실시간적으로 배경이미지를 갱신하여 적응적인 배경이미지를 생성한다. 이 시스템의 객체 추출은 배경이미지와 카메라로부터 입력된 이미지의 차를 이용한다. MBR(Minimum Bounding Rectangle)을 셋팅 한 후 추출된 객체의 내부점을 이용하고, 시스템은 이 MBR을 통하여 객체를 추적한다. 추가로 본 논문은 기존의 추적 알고리즘과 비교된 제안한 방법의 수행에 대한 결과를 평가했다.

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컬러 정보를 이용한 무인항공기에서 실시간 이동 객체의 카메라 추적 (The Camera Tracking of Real-Time Moving Object on UAV Using the Color Information)

  • 홍승범
    • 한국항공운항학회지
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    • 제18권2호
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    • pp.16-22
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    • 2010
  • This paper proposes the real-time moving object tracking system UAV using color information. Case of object tracking, it have studied to recognizing the moving object or moving multiple objects on the fixed camera. And it has recognized the object in the complex background environment. But, this paper implements the moving object tracking system using the pan/tilt function of the camera after the object's region extraction. To do this tracking system, firstly, it detects the moving object of RGB/HSI color model and obtains the object coordination in acquired image using the compact boundary box. Secondly, the camera origin coordination aligns to object's top&left coordination in compact boundary box. And it tracks the moving object using the pan/tilt function of camera. It is implemented by the Labview 8.6 and NI Vision Builder AI of National Instrument co. It shows the good performance of camera trace in laboratory environment.

퍼지 제어기를 이용한 실시간 이동 물체 추적에 관한 연구 (Study on the Real-Time Moving Object Tracking using Fuzzy Controller)

  • 김관형;강성인;이재현
    • 한국정보통신학회논문지
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    • 제10권1호
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    • pp.191-196
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    • 2006
  • 본 논문에서는 비젼 시스템을 이용하여 이동 물체를 추적하는 방법을 제안하였다. 이동 물체를 계속적으로 추적하기 위해서는 이동 물체의 영상이 화상의 중심점 부근에 위치하도록 해야 한다. 따라서 이동 물체의 영상이 화상의 중심점의 부근에 위치하도록 하기 위하여 팬/틸트(Pan/Tilt)구조의 카메라 모듈을 제어하는 퍼지 제어기를 구현하였다. 향후, 시스템을 이동로봇에 적용하기 위하여 비젼 시스템을 위한 영상처리보드를 설계 제작하였고, 대상물체의 색상과 형태를 파악한 후 퍼지 제어기를 이용하여 카메라모듈이 물체를 추적할 수 있도록 StrongArm 보드를 이용하여 구성하였다. 그리고, 실험에 의해서 제안된 퍼지 제어기 가 실시간 이동물체 추적 시스템에 적용 가능함을 확인 하였다.

적응적 얼굴 검출기와 칼만 필터를 이용한 실시간 얼굴 추적 시스템 (Real-Time Face Tracking System using Adaptive Face Detector and Kalman Filter)

  • 김종호;김상균;신범주
    • 한국IT서비스학회지
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    • 제6권3호
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    • pp.241-249
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    • 2007
  • This paper describes a real-time face tracking system using effective detector and Kalman filter. In the proposed system, an image is separated into a background and an object using a real-time updated face color for effective face detection. The face features are extracted using the five types of simple Haar-like features. The extracted features are reinterpreted using Principal Component Analysis (PCA), and interpreted principal components are used for Support Vector Machine (SVM) that classifies the faces and non-faces. The moving face is traced with Kalman filter, which uses the static information of the detected faces and the dynamic information of changes between previous and current frames. The proposed system sets up an initial skin color and updates a region of a skin color through a moving skin color in a real time. It is possible to remove a background which has a similar color with a skin through updating a skin color in a real time. Also, as reducing a potential-face region using a skin color, the performance is increased up to 50% when comparing to the case of extracting features from a whole region.

OnBoard Vision Based Object Tracking Control Stabilization Using PID Controller

  • Mariappan, Vinayagam;Lee, Minwoo;Cho, Juphil;Cha, Jaesang
    • International Journal of Advanced Culture Technology
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    • 제4권4호
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    • pp.81-86
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    • 2016
  • In this paper, we propose a simple and effective vision-based tracking controller design for autonomous object tracking using multicopter. The multicopter based automatic tracking system usually unstable when the object moved so the tracking process can't define the object position location exactly that means when the object moves, the system can't track object suddenly along to the direction of objects movement. The system will always looking for the object from the first point or its home position. In this paper, PID control used to improve the stability of tracking system, so that the result object tracking became more stable than before, it can be seen from error of tracking. A computer vision and control strategy is applied to detect a diverse set of moving objects on Raspberry Pi based platform and Software defined PID controller design to control Yaw, Throttle, Pitch of the multicopter in real time. Finally based series of experiment results and concluded that the PID control make the tracking system become more stable in real time.

Real-Time Two Hands Tracking System

  • Liu, Nianjun;Lovell, Brian C.
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -3
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    • pp.1491-1494
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    • 2002
  • The paper introduces a novel system of two hands real-time tracking based on the unrestricted hand skin segmentation by multi color systems. After corer-based segmentation and pre-processing operation, a label set of regions is created to locate the two hands automatically. By the normalization, template matching is used to find out the left or right hand. An improved fast self-adaptive tracking algorithm is applied and Canny filter is used for hand detection.

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LSTM Network with Tracking Association for Multi-Object Tracking

  • Farhodov, Xurshedjon;Moon, Kwang-Seok;Lee, Suk-Hwan;Kwon, Ki-Ryong
    • 한국멀티미디어학회논문지
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    • 제23권10호
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    • pp.1236-1249
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    • 2020
  • In a most recent object tracking research work, applying Convolutional Neural Network and Recurrent Neural Network-based strategies become relevant for resolving the noticeable challenges in it, like, occlusion, motion, object, and camera viewpoint variations, changing several targets, lighting variations. In this paper, the LSTM Network-based Tracking association method has proposed where the technique capable of real-time multi-object tracking by creating one of the useful LSTM networks that associated with tracking, which supports the long term tracking along with solving challenges. The LSTM network is a different neural network defined in Keras as a sequence of layers, where the Sequential classes would be a container for these layers. This purposing network structure builds with the integration of tracking association on Keras neural-network library. The tracking process has been associated with the LSTM Network feature learning output and obtained outstanding real-time detection and tracking performance. In this work, the main focus was learning trackable objects locations, appearance, and motion details, then predicting the feature location of objects on boxes according to their initial position. The performance of the joint object tracking system has shown that the LSTM network is more powerful and capable of working on a real-time multi-object tracking process.

실시간 쌍안구 추적 마우스 시스템 구현에 관한 연구 (Real Time System Realization for Binocular Eyeball Tracking Mouse)

  • 류광렬;채덕현
    • 한국정보통신학회논문지
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    • 제10권9호
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    • pp.1671-1678
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    • 2006
  • 본 논문은 컴퓨터 모니터 거리 30-40cm에서 실시간 쌍안 눈동자 추적 마우스 시스템 구현에 관한 연구이다. 눈동자 탐색과 커서 의 추적과정은 소형 CCD카메라에서 받은 안면영상은 2진영상으로 변환되고 눈 주위의 5영역 매스크 방법으로 눈을 찾고 측4점 대각선위치 지 정 방법으로 각 홍채를 탐색한다. 커서추적은 홍채중심좌표의 이동위치를 측정하여 이루어진다. 화면커서 제어는 홍채의 최대 이동거리를 측정하여 화면커서최대 이동거리와 비교하고 홍채의 움직임에 비례해서 커서가 이동해야 하는 거리를 계산하여 화면커서를 화면의 바라보는 지점에 위치시킴으로써 화면커서가 제어된다. 실험 결과 구현시스템은 비교적 간단하고 실시간으로 동작속도가 빠름을 보였다.