• Title/Summary/Keyword: Real Time Framework

Search Result 692, Processing Time 0.026 seconds

Service ORiented Computing EnviRonment (SORCER) for deterministic global and stochastic aircraft design optimization: part 2

  • Raghunath, Chaitra;Watson, Layne T.;Jrad, Mohamed;Kapania, Rakesh K.;Kolonay, Raymond M.
    • Advances in aircraft and spacecraft science
    • /
    • v.4 no.3
    • /
    • pp.317-334
    • /
    • 2017
  • With rapid growth in the complexity of large scale engineering systems, the application of multidisciplinary analysis and design optimization (MDO) in the engineering design process has garnered much attention. MDO addresses the challenge of integrating several different disciplines into the design process. Primary challenges of MDO include computational expense and poor scalability. The introduction of a distributed, collaborative computational environment results in better utilization of available computational resources, reducing the time to solution, and enhancing scalability. SORCER, a Java-based network-centric computing platform, enables analyses and design studies in a distributed collaborative computing environment. Two different optimization algorithms widely used in multidisciplinary engineering design-VTDIRECT95 and QNSTOP-are implemented on a SORCER grid. VTDIRECT95, a Fortran 95 implementation of D. R. Jones' algorithm DIRECT, is a highly parallelizable derivative-free deterministic global optimization algorithm. QNSTOP is a parallel quasi-Newton algorithm for stochastic optimization problems. The purpose of integrating VTDIRECT95 and QNSTOP into the SORCER framework is to provide load balancing among computational resources, resulting in a dynamically scalable process. Further, the federated computing paradigm implemented by SORCER manages distributed services in real time, thereby significantly speeding up the design process. Part 1 covers SORCER and the algorithms, Part 2 presents results for aircraft panel design with curvilinear stiffeners.

Research on the Application of VR Technology in Meteorological Simulation

  • Lu, Kai;Cho, Dong Min
    • Journal of Korea Multimedia Society
    • /
    • v.24 no.10
    • /
    • pp.1435-1448
    • /
    • 2021
  • Recent years, due to the direct or indirect damages caused by meteorological disasters more and more attention have been paid to natural disasters. At same time, diversified and multi-sensory interactive meteorological services is increasingly demanded. In this study, novel interactive meteorological service was compared with the traditional communication methods. Combining with case studies and systems creation, a virtual reality weather simulation framework was proposed, and a realistic virtual game environment providing real-time and historical weather information was created. The primary goal of this study is to build a weather display cabinet game system by using virtual reality technology, and promoting public's understanding of the principles of weather changes. With the interactive games in realistic scenarios, public's awareness for disasters prevention could be promoted. It is helping to change public's traditional understanding of meteorological theories, and will provide a more convenient way for the public to explore more effective weather forecasts. The simulation system is supported by VR technology. It was combined with Leap Motion interactive equipment to make popularization games for weather science. T-test data analysis showed that the application of VR technology in weather games has strong operability and interactivity.

A Vehicular License Plate Recognition Framework For Skewed Images

  • Arafat, M.Y.;Khairuddin, A.S.M.;Paramesran, R.
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.12 no.11
    • /
    • pp.5522-5540
    • /
    • 2018
  • Vehicular license plate (LP) recognition system has risen as a significant field of research recently because various explorations are currently being conducted by the researchers to cope with the challenges of LPs which include different illumination and angular situations. This research focused on restricted conditions such as using image of only one vehicle, stationary background, no angular adjustment of the skewed images. A real time vehicular LP recognition scheme is proposed for the skewed images for detection, segmentation and recognition of LP. In this research, a polar co-ordinate transformation procedure is implemented to adjust the skewed vehicular images. Besides that, window scanning procedure is utilized for the candidate localization that is based on the texture characteristics of the image. Then, connected component analysis (CCA) is implemented to the binary image for character segmentation where the pixels get connected in an eight-point neighbourhood process. Finally, optical character recognition is implemented for the recognition of the characters. For measuring the performance of this experiment, 300 skewed images of different illumination conditions with various tilt angles have been tested. The results show that proposed method able to achieve accuracy of 96.3% in localizing, 95.4% in segmenting and 94.2% in recognizing the LPs with an average localization time of 0.52s.

Blockchain and Physically Unclonable Functions Based Mutual Authentication Protocol in Remote Surgery within Tactile Internet Environment

  • Hidar, Tarik;Abou el kalam, Anas;Benhadou, Siham;Kherchttou, Yassine
    • International Journal of Computer Science & Network Security
    • /
    • v.22 no.9
    • /
    • pp.15-22
    • /
    • 2022
  • The Tactile Internet technology is considered as the evolution of the internet of things. It will enable real time applications in all fields like remote surgery. It requires extra low latency which must not exceed 1ms, high availability, reliability and strong security system. Since it appearance in 2014, tremendous efforts have been made to ensure authentication between sensors, actuators and servers to secure many applications such as remote surgery. This human to machine relationship is very critical due to its dependence of the human live, the communication between the surgeon who performs the remote surgery and the robot arms, as a tactile internet actor, should be fully and end to end protected during the surgery. Thus, a secure mutual user authentication framework has to be implemented in order to ensure security without influencing latency. The existing methods of authentication require server to stock and exchange data between the tactile internet entities, which does not only make the proposed systems vulnerables to the SPOF (Single Point of Failure), but also impact negatively on the latency time. To address these issues, we propose a lightweight authentication protocol for remote surgery in a Tactile Internet environment, which is composed of a decentralized blockchain and physically unclonable functions. Finally, performances evaluation illustrate that our proposed solution ensures security, latency and reliability.

Implementation of MAPF-based Fleet Management System (다중에이전트 경로탐색(MAPF) 기반의 실내배송로봇 군집제어 구현)

  • Shin, Dongcheol;Moon, Hyeongil;Kang, Sungkyu;Lee, Seungwon;Yang, Hyunseok;Park, Chanwook;Nam, Moonsik;Jung, Kilsu;Kim, Youngjae
    • The Journal of Korea Robotics Society
    • /
    • v.17 no.4
    • /
    • pp.407-416
    • /
    • 2022
  • Multiple AMRs have been proved to be effective in improving warehouse productivity by eliminating workers' wasteful walking time. Although Multi-agent Path Finding (MAPF)-based solution is an optimal approach for this task, its deployment in practice is challenging mainly due to its imperfect plan-execution capabilities and insufficient computing resources for high-density environments. In this paper, we present a MAPF-based fleet management system architecture that robustly manages multiple robots by re-computing their paths whenever it is necessary. To achieve this, we defined four events that trigger our MAPF solver framework to generate new paths. These paths are then delivered to each AMR through ROS2 message topic. We also optimized a graph structure that effectively captures spatial information of the warehouse. By using this graph structure we can reduce computational burden while keeping its rescheduling functionality. With proposed MAPF-based fleet management system, we can control AMRs without collision or deadlock. We applied our fleet management system to the real logistics warehouse with 10 AMRs and observed that it works without a problem. We also present the usage statistic of adopting AMRs with proposed fleet management system to the warehouse. We show that it is useful over 25% of daily working time.

Education Service Standard Model of Smart Farming based on Network (네트워크 기반 스마트 농업을 위한 교육 서비스 표준모델)

  • Kim, Dong Il;Chung, Hee Chang
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2021.10a
    • /
    • pp.287-289
    • /
    • 2021
  • Smart farming education service based on network are important factors for farming sector. The lack of time and space has to lead to their limited appliance to farmers. Limited information support and low background knowledge in farming production is a lot of trial and error in farming production. Smart farming education as a service based on cloud provide the farming information that is the farming knowledge, farming skill, and farmer's experiences and knowhow, etc. And real-time information such as climate change, soil environment and market trends is very important. This paper proposes a framework for applying farming education service based on cloud. It consists of smart farming function and smart farming education function

  • PDF

An Object-Oriented, Client-Server Architecture for a Generalized Multimedia a Processing Model in a Distributed Multimedia System (분산 멀티미디어 시스템을 위한 범용 멀티미디어 처리 모델의 객체지향, 클라이언트 -서버 구조)

  • Kim, Doo-Hyun;Lim, Young-Hwan
    • The Transactions of the Korea Information Processing Society
    • /
    • v.3 no.1
    • /
    • pp.9-32
    • /
    • 1996
  • In this paper, we describe a multimedia data processing model that supports wide variety of applications based on multimedia production model. This model supports network-transparent access to stored multimedia data, real-time mult media input devices, and multimedia processing. The model addresses real-time dato a switching and delivery, as well as acquisition, processing, and output. Most translation, compression, and synchronization services are integrated. This model consists of three layers: (1) stream, (2) multimedia presentation, (3) hyperpresentaion. This paper describes the data abstractions associated with each layer. These data abstractions provide a framework for defining the services provided by each layer, and describe the object-oriented mechanisms that provide those services. A sample scenario is presentated to illustrate the use of this model. A server-client architecture and implementation issues, and future directions are also discussed. sed.

  • PDF

Methodology of Developing Design Information IETM for Construction Project (건설공사 설계정보 전자매뉴얼 개발방법론 연구)

  • Kang Leen-Seok;Kwak Joong-Min;Moo Hyoun-Seok;Han Joo-A;Kim Hyun-Soo
    • Proceedings of the Korean Institute Of Construction Engineering and Management
    • /
    • 2004.11a
    • /
    • pp.358-361
    • /
    • 2004
  • The objective of establishing IETM (Interactive Electronic Technical Manual) is not the just making into on-1 me system of technical manuals such as specifications. It is to produce construction standard documents in an electronic manual system to turn technical contents such as construction methods in technical manuals into multimedia information. Also, it is to maximize real-time information delivery by using visual data of construction sites. IETM enables to check not only design standards in the design but also applied situation of a construction method based on proper design standards and historical construction data on a real time basis. This study suggests a modeling method of IETM applicable to design and construction phase. The study includes a framework and a scenario for developing design IETM for construction project.

  • PDF

GARDIAN: Rule Based Modeling Validation for Concurrent Object Modeling and Architectural Design mEThod(COMET) (GARDIAN: 실시간 내장형 소프트웨어 개발 방법론에서의 룰 기반의 모델링 평가 및 지원도구)

  • Kim, Sun-Tae;Kim, Jin-Tae;Park, Soo-Yong
    • Journal of KIISE:Software and Applications
    • /
    • v.34 no.8
    • /
    • pp.721-730
    • /
    • 2007
  • UML (Unified Modeling Language) is widely used to analyze and design target software. Developers also implement the target software based on the UML artifacts. However, it is difficult to validate whether the artifacts are generated to correspond to the modeling guidelines because the guidelines for UML modeling are described in natural language. This paper discusses rule based model checker focused on whether models are designed according to modeling methodology. We propose rules and their own checker, named GARDIAN, for UML model validation. The checkers are designed for COMET method for the real-time embedded system. We illustrate our checkers using Intelligent Robot system to validate our approach.

Development of a real-time crop recognition system using a stereo camera

  • Baek, Seung-Min;Kim, Wan-Soo;Kim, Yong-Joo;Chung, Sun-Ok;Nam, Kyu-Chul;Lee, Dae Hyun
    • Korean Journal of Agricultural Science
    • /
    • v.47 no.2
    • /
    • pp.315-326
    • /
    • 2020
  • In this study, a real-time crop recognition system was developed for an unmanned farm machine for upland farming. The crop recognition system was developed based on a stereo camera, and an image processing framework was proposed that consists of disparity matching, localization of crop area, and estimation of crop height with coordinate transformations. The performance was evaluated by attaching the crop recognition system to a tractor for five representative crops (cabbage, potato, sesame, radish, and soybean). The test condition was set at 3 levels of distances to the crop (100, 150, and 200 cm) and 5 levels of camera height (42, 44, 46, 48, and 50 cm). The mean relative error (MRE) was used to compare the height between the measured and estimated results. As a result, the MRE of Chinese cabbage was the lowest at 1.70%, and the MRE of soybean was the highest at 4.97%. It is considered that the MRE of the crop which has more similar distribution lower. the results showed that all crop height was estimated with less than 5% MRE. The developed crop recognition system can be applied to various agricultural machinery which enhances the accuracy of crop detection and its performance in various illumination conditions.