• Title/Summary/Keyword: Real Time Collision Avoidance

Search Result 93, Processing Time 0.023 seconds

Integration of AIS and radar target information for offshore fishing vessels (근해 어선에 대한 AIS와 레이더 표적정보의 통합)

  • Lee, Dae-Jae
    • Journal of the Korean Society of Fisheries and Ocean Technology
    • /
    • v.50 no.1
    • /
    • pp.21-29
    • /
    • 2014
  • The dynamic information of radar and automatic identification system (AIS) for targets obtained from the traffic vessels operating in the north outer harbor and surrounding waters of Busan port, Korea. The target information was analyzed to investigate the potential collision risk resulting from the invalid true heading (HDT) information of AIS and the integration ambiguity in the graphic presentation of both tracked data sets for two systems. An integrated display system (IDS) for supporting the navigator of offshore fishing vessels was also developed to find possible maneuvering solutions for collision avoidance by comparing radar data with AIS data in real-time at sea. Consequently, the multiple functions of IDS can provide additional information that is potentially valuable for taking action to avoid the collision in offshore fishing vessels. However, the integration criteria of radar and AIS targets in the IDS must be carefully established to eliminate the fusion ambiguity in the graphic presentation of both AIS and radar symbols such as the one or two physical targets which are very close to each other.

Wireless LAN based Teleoperation of a Mobile Robot with Force-reflection (무선 LAN기반에서 힘 반영을 이용한 이동로봇의 원격제어)

  • Hong, Hyun-Ju;Park, Chang-Jun;Ro, Young-Shick
    • Proceedings of the KIEE Conference
    • /
    • 2005.05a
    • /
    • pp.261-265
    • /
    • 2005
  • In this paper, we constructed the infrastructure with wireless LAN and Access Point in the indoor environment and implemented the teleoperation. Wireless LAN based teleoperation system is irregular communication delay according to environment condition and occurrence possibility of blackout is very high. In this paper, In case these problem happened, we measured communication delay time by real time, and did mobile robot to control harmoniously through vision and force reflection information. Also, we present obstacle-avoidance mode that mobile robot can travel without collision using direction information in case communication delay time is large. We proved usefulness of presented algorithm through teleoperation experiment to apply presented algorithm.

  • PDF

A Study of the Teleoperation for Mobile Robots based on Internet (이동로봇 원격조작를 위한 인터넷기반 제어시스템에 관한 연구)

  • Ro, Young-Shick;Kang, Hee-Jun;Jung, Ki-Su
    • Proceedings of the KIEE Conference
    • /
    • 2006.07d
    • /
    • pp.1983-1986
    • /
    • 2006
  • In this paper, we construct the infrastructure for the teleoperating system of mobile robots. For the stable teleoperating system, we develope an algorithm that measure communication time delay on real-time. We propose the force-reflected teleoperation method that control the stiffness of joystick according to VFH(Vector Field Histogram). Also, an obstacle avoidance method using VFH is presented for the mobile robot to move to the indicated direction without collision. Experiments are conducted to demonstrate the feasibility of the proposed methods.

  • PDF

Implementation of a Medical Information Transmission Protocol Based on Mobile Wireless Communication (무선 이동통신 기술에 기반한 의료 정보 전송 프로토콜 구현)

  • 정희창;한민수
    • Journal of Biomedical Engineering Research
    • /
    • v.19 no.1
    • /
    • pp.19-24
    • /
    • 1998
  • The main goal of this paper is to propose and to test a radio protocol based CSMA/CA (Carrier Sense Multiple Access with Collision Avoidance) for the purpose of enhancing the existing medical information system. The feature of the new medical information system, Medical Application Radio System(MARS), which operating in real time is the transmission of medical information in bi-direction between the hospital control office and patients mobile stations. MARS monitors patients linked to the network by radio and provides quick alarm, flexible documentation capabilities, asnd fast treatment for the analysis of collected medical data. The existing medical information system, radio telemetry system which transfers the message of patients to the CAP(Central Access Point) unit in one way at the speed of 9.6Kbps and operates a channel frequency bandwidth. To verify the Performance of the proposed system, we have performed the numerical analysis and have implemented a test system which consists of the 2.4Ghz radio transceiver and personal computer.

  • PDF

Work chain-based inverse kinematics of robot to imitate human motion with Kinect

  • Zhang, Ming;Chen, Jianxin;Wei, Xin;Zhang, Dezhou
    • ETRI Journal
    • /
    • v.40 no.4
    • /
    • pp.511-521
    • /
    • 2018
  • The ability to realize human-motion imitation using robots is closely related to developments in the field of artificial intelligence. However, it is not easy to imitate human motions entirely owing to the physical differences between the human body and robots. In this paper, we propose a work chain-based inverse kinematics to enable a robot to imitate the human motion of upper limbs in real time. Two work chains are built on each arm to ensure that there is motion similarity, such as the end effector trajectory and the joint-angle configuration. In addition, a two-phase filter is used to remove the interference and noise, together with a self-collision avoidance scheme to maintain the stability of the robot during the imitation. Experimental results verify the effectiveness of our solution on the humanoid robot Nao-H25 in terms of accuracy and real-time performance.

Stable and Easily Parallizable Cloth Animation Method (안정적이고 병렬화가 용이한 옷감 애니메이션 기법)

  • Kang Young-Min
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.9 no.5
    • /
    • pp.995-1001
    • /
    • 2005
  • Implicit Integration has become a standard approach to efficient cloth animation, and it guarantees the stability of the system so that large steps can be used. Therefore, it is regarded as the best method for the real-time or interactive animation of cloth. Since the implicit method was introduced for stable cloth animation, various cloth animation techniques based on the method have been proposed. It is now possible to generate the real-time animation of cloth model with thousands of mass-point in general PC environments. Although the implicit method guarantees the stability, the implementation of the implicit method is generally more difficult than that of the explicit method. Even worse, it is very difficult to parallelize the computation process of the implicit method. The cloth animation with implicit method can be formalized as a linear system solving. In this paper we propose an stable and efficient cloth animation techniques based on the implicit method. The proposed method can be easily parallelized. Self-collision is another important issue in cloth animation, we also propose an efficient self-collision avoidance techniques.

Real-Time Path Finding on Dynamic 3D Game Environment (동적 3D 게임 환경에서의 실시간 경로탐색)

  • Kwon, Oh-Ik;WhangBo, Taeg-Keun
    • 한국HCI학회:학술대회논문집
    • /
    • 2006.02a
    • /
    • pp.824-829
    • /
    • 2006
  • 한정된 자원을 사용할 수 있는 게임 AI 분야에서는 시스템 자원을 적절하게 활용하여 현실감을 극대화 시키려는 노력이 중요한 이슈이며, 3D 게임에서 캐릭터들의 자연스러운 경로 탐색은 현실성을 높이는 중요한 척도 중 하나이다. 기존 연구에서는 주로 정적인 지형, 객체들을 적절하게 회피하는 경로에 대한 연구가 많이 진행되었다. 그러나 최근 널리 이용되고 있는 다중사용자가 접속하는 온라인 RPG 게임에서는 기존 방법을 그대로 적용하기에 많은 연산량이 필요한 문제점이 있다. 본 논문에서는 네비게이션 메시(Navigation Mesh) 기반으로 최적화된 A*, 그리고 밀개(Repulsors)의 방법을 통하여 동적인 환경에서 자연스러운 경로탐색을 수행하며 3D 게임에 적용 가능한 연산량을 충족하는 경로탐색 시스템을 제안하였다.

  • PDF

Development and Validation of Automatic Thrust Control System (자동추력 제어시스템 개발 및 검증)

  • Kim, Chong-Sup;Cho, In-Je;Lee, Dong-Kyu
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.16 no.9
    • /
    • pp.905-912
    • /
    • 2010
  • Modern version of advanced supersonic fighter have ATCS (Automatic Thrust Control System) to maximum flight safety, fuel efficiency and mission capability the integrated advanced autopilot system such as TFS (Terrain Following System), GCAS (Ground Collision Avoidance System) and AARS (Automatic Attitude Recovery System) and etc. This paper addresses the design and verification of ATCS based on advanced supersonic trainer in HILS (Hardware In the Loop Simulator) with minimum hardware modification to reduce of development cost and maintain of system reliability. The function of ATCS is consisted of target speed hold mode in UA (Up and Away) and angle of attack hold mode in PA (Power Approach). The real-time pilot evaluation reveals that pilot workload is minimized in cruise and approach flight stage by ATCS.

Estimation of Tire-Road Friction Coefficient using Observers (관측기를 이용한 노면과 타이어 간의 마찰계수 추정)

  • 정태영;이경수;송철기
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.4 no.6
    • /
    • pp.722-728
    • /
    • 1998
  • In this paper real-time estimation methods for identifying the tire-road friction coefficient are presented. Taking advantage of the Magic Formula Tire Model, the similarity technique and the specific model for the vehicle dynamics, a reduced order observer/filtered-regressor-based method is proposed. The Proposed method is evaluated on simulations of a full-vehicle model with an eight state nonlinear vehicle/transmission model and nonlinear suspension model. It has been shown through simulations that it is possible to estimate the tire-road friction from measurements of engine rpm, transmission output speed and wheel speeds using the proposed identification method. The proposed method can be used as a useful option as a part of vehicle collision warning/avoidance systems and will be useful in the implementation of a warning algorithm since the tire-road friction can be estimated only using RPM sensors.

  • PDF

Development of a SAD Correlater for Real-time Stereo Vision (실시간 스테레오 비젼 시스템을 위한 SAD 정합연산기 설계)

  • Yi, Jong-Su;Yang, Seung-Gu;Kim, Jun-Seong
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.45 no.1
    • /
    • pp.55-61
    • /
    • 2008
  • A real-time three-dimensional vision is a passive system, which would support various applications including collision avoidance, home networks. It is a good alternative of active systems, which are subject to interference in noisy environments. In this paper, we designed a SAD correlator with respect to resource usage for a real-time three-dimensional vision system. Regular structures, linear data flow and abundant parallelism make the correlation algorithm a good candidate for a reconfigurable hardware. We implemented two versions of SAD correlator in HDL and synthesized them to determine resource requirements and performance. From the experiment we show that the SAD correlator fits into reconfigurable hardware in marginal cost and can handle about 30 frames/sec with $640{\times}480$ images.