• 제목/요약/키워드: ROBOT

검색결과 10,746건 처리시간 0.039초

유비쿼터스 개념 환경하에서 실제 현실 로봇 게임 구현 (Implementation of Real Reality Robot Game for Environment of Ubiquitous Concept)

  • 주병규;전풍우;정슬
    • 제어로봇시스템학회논문지
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    • 제11권12호
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    • pp.977-983
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    • 2005
  • In this paper, novel ubiquitous concept of real reality robot game controlled by a mobile server robot is proposed. Real reality robot game means that two real robots controlled by humans/computers through the internet are playing a boxing game. The mobile server robot captures playing images of the boxing game and sends them to GUI on the screen of human operators' PC. The human operator can login to the boxing game from any computer in any place if he/she is permitted. Remote control of a boxing robot by a motion capture system through network is implemented. Successful motion control of a boxing robot remotely controlled by a motion capture system through network can be achieved. In addition, real boxing games between a human and a computer are demonstrated.

신경 회로망을 이용한 Mobile Robot의 추종 알고리즘 (The Trace Algorithm of Mobile Robot Using Neural Network)

  • 남선진;김성현;김성주;김용민;전홍태
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2001년도 추계학술대회 학술발표 논문집
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    • pp.267-270
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    • 2001
  • In this paper, we propose the self-autonomous algorithm for mobile robot system. The proposed mobile robot system which is teamed by learning with the neural networks can trace the target at the same distances. The mobile robot can evaluate the distance between robot and target with ultrasonic sensors. By teaming the setup distance, current distance and command velocity, the robot can do intelligent self-autonomous drive. We use the neural network and back-propagation algorithm as a tool of learning. As a result, we confirm the ability of tracing the target with proposed mobile robot.

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퍼지로직과 포텐셜 필드를 이용한 자율이동로봇의 최적경로계획법 (Optimal Path Planning of Autonomous Mobile Robot Utilizing Potential Field and Fuzzy Logic)

  • 박종훈;이재광;허욱열
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2003년도 학술회의 논문집 정보 및 제어부문 A
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    • pp.11-14
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    • 2003
  • In this paper, we use Fuzzy Logic and Potential field method for optimal path planning of an autonomous mobile robot and apply to navigation for real-time mobile robot in 2D dynamic environment. For safe navigation of the robot, we use both Global and Local path planning. Global path planning is computed off-line using sell-decomposition and Dijkstra algorithm and Local path planning is computed on-line with sensor information using potential field method and Fuzzy Logic. We can get gravitation between two feature points and repulsive force between obstacle and robot through potential field. It is described as a summation of the result of repulsive force between obstacle and robot which is considered as an input through Fuzzy Logic and gravitation to a feature point. With this force, the robot fan get to desired target point safely and fast avoiding obstacles. We Implemented the proposed algorithm with Pioneer-DXE robot in this paper.

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리더-추종자 대형제어의 장애물 회피 (Obstacle Avoidance of Leader-Follower Formation)

  • 오영석;박종훈;김진환;허욱열
    • 전기학회논문지
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    • 제60권9호
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    • pp.1761-1766
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    • 2011
  • This paper presents obstacle avoidance of Leader-Follower formation. The follower robot maintain the formation with leader robot and avoid the detected obstacle. When obstacle is detected, follower robot avoid it considering leader robot and follower robot position and follower robot and obstacle position. In addition, follower robot avoid obstacle irrespective of obstacle size. Controller of follower robot is designed to satisfy Lyapunov stability by backstepping method. Simulation results shows that the designed controller has a stable performance.

이동로봇을 중심으로 LEGO MINDSTORM을 응용한 로봇공학 교육용 실습 로봇개발 (Development of Experimental Mobile Robots for Robotics Engineering Education by Using LEGO MINDSTORM)

  • 박준형;정슬
    • 로봇학회논문지
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    • 제7권2호
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    • pp.57-64
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    • 2012
  • This paper introduces several mobile robots developed by using LEGO MIDSTORM for experimental studies of robotics engineering education. The first mobile robot is the line tracer robot that tracks a line, which is a prototype of wheel-driven mobile robots. Ultra violet sensors are used to detect and follow the line. The second robot system is a two-wheel balancing robot that is somewhat nonlinear and complex. For the robot to balance, a gyro sensor is used to detect a balancing angle and PD control is used. The last robot system is a combined system of a line tracer and a two-wheel balancing robot. Sensor filtering and control algorithms are tested through experimental studies.

이족로봇 플랫폼을 위한 동체탐지 (Moving object detection for biped walking robot flatfrom)

  • 강태구;황상현;김동원;박귀태
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2006년 학술대회 논문집 정보 및 제어부문
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    • pp.570-572
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    • 2006
  • This paper discusses the method of moving object detection for biped robot walking. Most researches on vision based object detection have mostly focused on fixed camera based algorithm itself. However, developing vision systems for biped walking robot is an important and urgent issue since hired walking robots are ultimately developed not only for researches but to be utilized in real life. In the research, method for moving object detection has been developed for task assignment and execution of biped robot as well as for human robot interaction (HRI) system. But these methods are not suitable to biped walking robot. So, we suggest the advanced method which is suitable to biped walking robot platform. For carrying out certain tasks, an object detecting system using modified optical flow algorithm by wireless vision camera is implemented in a biped walking robot.

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User interface for remote control robot

  • Kim, Gi-Oh;Jeon, Jae-Wook
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.52-56
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    • 2005
  • The recent growth of the robot technology has made robots be popular and provides people with many opportunities to apply various robots. But most robots are controlled by its unique program, users feel hard and unfamiliar with robot. Therefore we need to find ways to make user feel comfortable and familiar with the usage of robot. First we will analyze how the user interacts with the robot. Next we will discuss a standard human-robot interface provide more usability with that analysis. In this paper, 10 degree of the Level Of Autonomy(LOA) are proposed. It is evaluated that what interface components and designs are proper to each LOA. Finally we suggest a way to design the standard human-robot interface for remote controlleds robot through handheld devices like the Personal Digital Assistant(PDA) and smart phone.

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Research on a Sea Snake Robot

  • Shiozaki, Hiroshi;Shimizu, Etsuro;Ito, Masanori
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.951-956
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    • 2005
  • Since a snake achieves various movements just by a slender body, the mechanism of it is very amazing Many researches have been focusing on a snake like robot and have done for it on the ground. However the meander motion of the snake not only can be done by ground creatures, but also can be done by a water creature such as a sea snake or an eel. Therefore, the purpose of our research is to develop an autonomous underwater robot like the sea snake. As an approach to this goal, we develop an experimental sea snake-like-robot for examining basic characteristics, including propulsion, a turning and other performance. Our developed robot is composed of the head and 4 bodies. Each body equips one servomotor, which is operated with pulse signal. In the head unit, 1- chip-microcomputer, which generates the servomotor control signal for realizing a snake motion and the battery, is equipped. Our robot is covered with a rubber film for the waterproof. Using our developed robot, characteristics of the snake-like-robot moved in water are examined.

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Real-time Trajectory Adaptation for a Biped Robot with Varying Load

  • Seok, Jin-Wook;Won, Sang-Chul
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.1934-1937
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    • 2005
  • This paper proposes suitable gait generation for dynamic walking of biped robot with varying load in real time. Author proposes the relationship between ZMP(Zero Moment Point) and measurement from FSR(Force Sensing Register). Simplifying this relationship, it is possible to reduce the computational time and control the biped robot in real time. If the weight of the biped robot varies in order to move some object, then joint trajectories of the the biped robot must be changed. When some object is loaded on the biped robot in it's home position, FSRs can measure the variation of weight. Evaluating the relations between varying load and stable gait of the biped robot, it can walk adaptively. This relation enables the biped robot to walk properly with varying load. The simulation is also represented in this paper which shows proposed relationships.

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이종 로봇팀의 협업을 통한 맵 빌딩과 위치추정 (Cooperation of Heterogeneous Robot Team for Localization and Map Building)

  • 정진수;임윤원;강수혁;김동한
    • 제어로봇시스템학회논문지
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    • 제17권2호
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    • pp.102-107
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    • 2011
  • In this paper we present cooperation of heterogeneous robot team, composed of a wheeled robot and a helicopter for localization and map building. This heterogeneous robot team can successfully fulfill task by combining the abilities of both robots than single robot because wheeled robot and helicopter have complementing ability. The scenario describes a tightly cooperative task, where the wheeled robot move carrying the helicopter and detect obstacles, if there are obstacles, helicopter take off for map building and land, then robot team move destination avoiding obstacles. We present PID controller for position control of helicopter and transformation algorithm to global coordinate from image pixel coordinate. Experimental result show that the proposed method is valid.