• Title/Summary/Keyword: Quantity of image frames

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Research on the Production Method of Three-Dimensional Image Scanimation (3D 입체 이미지 스케니메이션 제작 기법 연구)

  • Shan, Xinyi;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.14 no.12
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    • pp.209-215
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    • 2016
  • The quantity of image frames, the widths of transparent slits, and the black bars on the scanline are the three basic elements of scanimation. Besides, the size of scanimation, the color and contrast of scanimation, and the brightness of scanline, etc, can also influence the optical illusion of scanimation. Based on the recent principle of production of 2D scanimation, and through asking questions, and making corresponding experiment, this research finally gets to the conclusion. Based on the principle of production of 3D scanimation, and through various basic testing, this paper aims to verify how to bring out the best visual effects (optical illusion) of animated illusion scanimation in publications by using the 3D animation in the publications. And the future goal is to study and flexibly use Z-axis space in the scanimation.

A Frequency Domain based Steganography using Image Frame and Collage (액자와 콜라주를 이용한 주파수영역 기반 스테가노그래피)

  • Yoon, Eun-Jun;Ahn, Hae-Soon;Bu, Ki-Dong;Yoo, Kee-Young
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.6
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    • pp.86-92
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    • 2010
  • This paper proposes a new steganography scheme based on frequency domain using various image frames and collages that can protect the copyright of digital contents for users and securely perform to exchange the security information in the digital communication environments. The main idea of our proposed scheme is that the security informations related its copyright embed into the frequency domain of the image frame and collages when a user decorates the original image by using various image frames and collages. The strengths of our proposed scheme are as follows: (1) It allows to freely control the quantity of embedded information by changing the number of image frames and collages. (2) It is secure to variety image distortion attacks. (3) It maintains high PSNR(Peak Signal to Noise Ratio). As a result, the proposed steganography scheme can be used practically diverse multimedia security fields such as digital copyright protect, secure message communication and digital watermarking.

Real-Time Visible-Infrared Image Fusion using Multi-Guided Filter

  • Jeong, Woojin;Han, Bok Gyu;Yang, Hyeon Seok;Moon, Young Shik
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.6
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    • pp.3092-3107
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    • 2019
  • Visible-infrared image fusion is a process of synthesizing an infrared image and a visible image into a fused image. This process synthesizes the complementary advantages of both images. The infrared image is able to capture a target object in dark or foggy environments. However, the utility of the infrared image is hindered by the blurry appearance of objects. On the other hand, the visible image clearly shows an object under normal lighting conditions, but it is not ideal in dark or foggy environments. In this paper, we propose a multi-guided filter and a real-time image fusion method. The proposed multi-guided filter is a modification of the guided filter for multiple guidance images. Using this filter, we propose a real-time image fusion method. The speed of the proposed fusion method is much faster than that of conventional image fusion methods. In an experiment, we compare the proposed method and the conventional methods in terms of quantity, quality, fusing speed, and flickering artifacts. The proposed method synthesizes 57.93 frames per second for an image size of $320{\times}270$. Based on our experiments, we confirmed that the proposed method is able to perform real-time processing. In addition, the proposed method synthesizes flicker-free video.

The Application of Dynamic Acquisition with Motion Correction for Static Image (동적 영상 획득 방식을 이용한 정적 영상의 움직임 보정)

  • Yoon, Seok-Hwan;Seung, Jong-Min;Kim, Kye-Hwan;Kim, Jae-Il;Lee, Hyung-Jin;Kim, Jin-Eui;Kim, Hyun-Joo
    • The Korean Journal of Nuclear Medicine Technology
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    • v.14 no.1
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    • pp.46-53
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    • 2010
  • Purpose: The static image of nuclear medicine study should be acquired without a motion, however, it is difficult to acquire static image without movement for the serious patients, advanced aged patients. These movements cause decreases in reliability for quantitative and qualitative analysis, therefore re-examination was inevitable in the some cases. Consequently, in order to improve the problem of motion artifacts, the authors substituted the dynamic acquisition technique for the static acquisition, using motion correction. Materials and Methods: A capillary tube and IEC body phantom were used. First, the static image was acquired for 60 seconds while the dynamic images were acquired with a protocol, 2 sec/frame${\times}$30 frames, under the same parameter and the frames were summed up into one image afterwards. Also, minimal motion and excessive motion were applied during the another dynamic acquisition and the coordinate correction was applied towards X and Y axis on the frames where the motion artifact occurred. But the severe blurred images were deleted. Finally, the resolution and counts were compared between the static image and the summed dynamic images which before and after applying motion correction, and the signal of frequency was analysed after frequency spatial domain was transformed into 2D FFT. Supplementary examination, the blind test was performed by the nuclear medicine department staff. Results: First, the resolution in the static image and summed dynamic image without motion were 8.32 mm, 8.37 mm on X-axis and 8.30 mm, 8.42 mm on Y-axis, respectively. The counts were 484 kcounts, 485 kcounts each, so there was nearly no difference. Secondly, the resolution in the image with minimal motion applying motion correction was 8.66 mm on X-axis, 8.85 mm on Y-axis and had 469 kcounts while the image without motion correction was 21.81 mm, 24.02 mm and 469 kcounts in order. So, this shows the image with minimal motion applying motion correction has similar resolution with the static image. Lastly, the resolution in the images with excessive motion applying motion correction were 9.09 mm on X-axis, 8.83 mm on Y-axis and had 469 kcounts while the image without motion correction was 47.35 mm, 40.46 mm and 255 kcounts in order. Although there was difference in counts because of deletion of blurred frames, we could get similar resolution. And when the image was transformed into frequency, the high frequency was decreased by the movement. However, the frequency was improved again after motion correction. In the blind test, there was no difference between the image applying motion correction and the static image without motion. Conclusion: There was no significant difference between the static image and the summed dynamic image. This technique can be applied to patients who may have difficulty remaining still during the imaging process, so that the quality of image can be improved as well as the reliance for analysis of quantity. Moreover, the re-examination rate will be considerably decreased. However, there is a limit of motion correction, more time will be required to successfully image the patients applying motion correction. Also, the decrease of total counts due to deletion of the severe blurred images should be calculated and the proper number of frames should be acquired.

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A Design and Implementation of algorithm choosing Context-based Image used Multimedia Communication (멀티미디어 통신을 이용한 내용기반 이미지 추출 알고리즘 설계 및 구현)

  • 안병규
    • Journal of the Korea Computer Industry Society
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    • v.2 no.11
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    • pp.1421-1426
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    • 2001
  • Nowadays, as the quantity of multimedia information increases rapidly, an efficient management for multimedia has become more important. In this paper, to index and search multimedia contents efficiently, we designed the algorithm searching specific image and saving the extracted image using the semantic information extraction scheme based on contents and it is one of the schemes to indexing and searching of video data. After extracting the RGB information from input image, while all frames of video is inspected sequentially, the specific image is saved through referring to the position and distribution of contents from the collection scheme of RGB range. In case of using the proposed image extraction algorithm, because only saved video is searched instead of the whole the searching time can be reduced.

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The Study of Comparison of DCT-based H.263 Quantizer for Computative Quantity Reduction (계산량 감축을 위한 DCT-Based H.263 양자화기의 비교 연구)

  • Shin, Kyung-Cheol
    • Journal of the Institute of Convergence Signal Processing
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    • v.9 no.3
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    • pp.195-200
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    • 2008
  • To compress the moving picture data effectively, it is needed to reduce spatial and temporal redundancy of input image data. While motion estimation! compensation methods is effectively able to reduce temporal redundancy but it is increased computation complexity because of the prediction between frames. So, the study of algorithm for computation reduction and real time processing is needed. This paper is presenting quantizer effectively able to quantize DCT coefficient considering the human visual sensitivity. As quantizer that proposed DCT-based H.263 could make transmit more frame than TMN5 at a same transfer speed, and it could decrease the frame drop effect. And the luminance signal appeared the difference of $-0.3{\sim}+0.65dB$ in the average PSNR for the estimation of objective image quality and the chrominance signal appeared the improvement in about 1.73dB in comparision with TMN5. The proposed method reduces $30{\sim}31%$ compared with NTSS and $20{\sim}21%$ compared to 4SS in comparition of calculation quantity.

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A Design of Embedded LED Display Board Module and Control Unit which the Placement of Pixels is Free (픽셀 배치가 자유로운 임베디드 LED 전광판 모듈 및 제어장치 설계)

  • Lee, Bae-Kyu;Kim, Jung-Hwa
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.10
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    • pp.135-141
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    • 2013
  • In this paper, we installed three high brightness red, green, and blue LED in one socket and made one pixel unit. And we also developed the full-color display board module and control unit which can express various images such as text, graphics, video image with the combination of pixel units and a number of modules. LED display driver module have a driver circuit within the combination of the RGB pixel dot on unit area. These modules of the existing form can be high priced because of implementation a fixed resolution in specific space and installation space. To overcome these shortcomings, we developed a LED driver and LED pixel modules free in array at random pitch intervals. Display board module of this paper enabled to display smoothly video image which have many data processing quantity through dragging data speed up 36 frames per second. Also there are an effect which is provided more clear image because of improving the flickering of the existing display board.

A Study of Streetscape Evaluation Methods Using Computer Animation -A Comparison of Static and Dynamic Simulation Methods- (컴퓨터 애니메이션을 이용한 가로경관의 평가기법 연구 -정적 및 동적 시뮬레이션 기법의 비교-)

  • 김충식;이인성
    • Journal of the Korean Institute of Landscape Architecture
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    • v.26 no.4
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    • pp.1-13
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    • 1999
  • Previous research for visual assessment of streetscape employed static simulation methods to represent future landscape. However, streetscape is experienced sequentially, and thus dynamic simulations can be more effective. This study tried to adopt computer animation in the evaluation of streetscape, and examined its effects and possibilities. Three development scenarios for the redevelopment districts of Sokong-Ro and Banpo-Ro in Seoul were designed, and simulations were produced by three methods-photo-retouching, computer still image, and animation. A preference questionnaire was asked to 69 university students, and the effects of simulation methods on visual preference were examined. In addition, the frames of the animation were reclassed to identify the visibility of physical elements. The relationships between the visibility and visual preference were analyzed. The results showed that visual preference can be explained by three factors-Amenity, Tidiness, and Variousness-that account for 62.4% of the total variance, and the Amenity showed the highest proportion: 36.0%. Among the three simulation methods, animation showed the largest difference in preference for the most important factor(Amenity), and yielded the highest correlation between visibility of physical elements and Amenity. This result demonstrated that dynamic simulations can provide more accurate observation of visual changes, especially because the simulated landscape is experienced sequentially. The results also revealed that the sequential change in the visibility of physical elements can be examined easily and precisely by animation. This benefit of animation enables analysts to identify the points where the landscape varies the most, and thus visual preference should be evaluated.

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A Real Time Flame and Smoke Detection Algorithm Based on Conditional Test in YCbCr Color Model and Adaptive Differential Image (YCbCr 컬러 모델에서의 조건 검사와 적응적 차영상을 이용한 화염 및 연기 검출 알고리즘)

  • Lee, Doo-Hee;Yoo, Jae-Wook;Lee, Kang-Hee;Kim, Yoon
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.5
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    • pp.57-65
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    • 2010
  • In this paper, we propose a new real-time algorithm detecting the flame and smoke in digital CCTV images. Because the forest fire causes the enormous human life and damage of property, the early management according to the early sensing is very important. The proposed algorithm for monitoring forest fire is classified into the flame sensing and detection of smoke. The flame sensing algorithm detects a flame through the conditional test at YCbCr color model from the single frame. For the detection of smoke, firstly the background range is set by using differences between current picture and the average picture among the adjacent frames in the weighted value, and the pixels which get out of this range and have a gray-scale are detected in the smoke area. Because the proposed flame sensing algorithm is stronger than the existing algorithms in the change of the illuminance according to the quantity of sunshine, and the smoke detection algorithm senses the pixel of a gray-scale with the smoke considering the amount of change for unit time, the effective early forest fire detection is possible. The experimental results indicate that the proposed algorithm provides better performance than existing algorithms.