• Title/Summary/Keyword: Quad tree

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Cloud P2P OLAP: Query Processing Method and Index structure for Peer-to-Peer OLAP on Cloud Computing (Cloud P2P OLAP: 클라우드 컴퓨팅 환경에서의 Peer-to-Peer OLAP 질의처리기법 및 인덱스 구조)

  • Joo, Kil-Hong;Kim, Hun-Dong;Lee, Won-Suk
    • Journal of Internet Computing and Services
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    • v.12 no.4
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    • pp.157-172
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    • 2011
  • The latest active studies on distributed OLAP to adopt a distributed environment are mainly focused on DHT P2P OLAP and Grid OLAP. However, these approaches have its weak points, the P2P OLAP has limitations to multidimensional range queries in the cloud computing environment due to the nature of structured P2P. On the other hand, the Grid OLAP has no regard for adjacency and time series. It focused on its own sub set lookup algorithm. To overcome the above limits, this paper proposes an efficient central managed P2P approach for a cloud computing environment. When a multi-level hybrid P2P method is combined with an index load distribution scheme, the performance of a multi-dimensional range query is enhanced. The proposed scheme makes the OLAP query results of a user to be able to reused by other users' volatile cube search. For this purpose, this paper examines the combination of an aggregation cube hierarchy tree, a quad-tree, and an interval-tree as an efficient index structure. As a result, the proposed cloud P2P OLAP scheme can manage the adjacency and time series factor of an OLAP query. The performance of the proposed scheme is analyzed by a series of experiments to identify its various characteristics.

VLSI Array Architecture for High Speed Fractal Image Compression (고속 프랙탈 영상압축을 위한 VLSI 어레이 구조)

  • 성길영;이수진;우종호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.4B
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    • pp.708-714
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    • 2000
  • In this paper, an one-dimensional VLSI array for high speed processing of fractal image compression algorithm based the quad-tree partitioning method is proposed. First of all, the single assignment code algorithm is derived from the sequential Fisher's algorithm, and then the data dependence graph(DG) is obtained. The two-dimension array is designed by projecting this DG along the optimal direction and the one-dimensional VLSI array is designed by transforming the obtained two-dimensional array. The number of Input/Output pins in the designed one-dimensional array can be reduced and the architecture of process elements(PEs) can he simplified by sharing the input pins of range and domain blocks and internal arithmetic units of PEs. Also, the utilization of PEs can be increased by reusing PEs for operations to the each block-size. For fractal image compression of 512X512gray-scale image, the proposed array can be processed fastly about 67 times more than sequential algorithm. The operations of the proposed one-dimensional VLSI array are verified by the computer simulation.

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QuadTree-Based Lossless Image Compression and Encryption for Real-Time Processing (실시간 처리를 위한 쿼드트리 기반 무손실 영상압축 및 암호화)

  • Yoon, Jeong-Oh;Sung, Woo-Seok;Hwang, Chan-Sik
    • The KIPS Transactions:PartC
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    • v.8C no.5
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    • pp.525-534
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    • 2001
  • Generally, compression and encryption procedures are performed independently in lossless image compression and encryption. When compression is followed by encryption, the compressed-stream should have the property of randomness because its entropy is decreased during the compression. However, when full data is compressed using image compression methods and then encrypted by encryption algorithms, real-time processing is unrealistic due to the time delay involved. In this paper, we propose to combine compression and encryption to reduce the overall processing time. It is method decomposing gray-scale image by means of quadtree compression algorithms and encrypting the structural part. Moreover, the lossless compression ratio can be increased using a transform that provides an decorrelated image and homogeneous region, and the encryption security can be improved using a reconstruction of the unencrypted quadtree data at each level. We confirmed the increased compression ratio, improved encryption security, and real-time processing by using computer simulations.

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A Color Image Coding by Estimating Spectral Correlation Based on Wavelet Transform (웨이블렛 변환 기반 스펙트럴 상관성 추정에 의한 칼라 영상 부호화)

  • Kwak, No-Yoon;Jeong, Dae-Gwon;Hwang, Byong-Won
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.37 no.1
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    • pp.49-58
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    • 2000
  • This paper presents a new color Image coding method which estimates color component Images from luminance image using spectral correlation m wavelet transformed domain More specifically, the wavelet transform is performed to the luminance image(Y), and then, for an efficient quad-tree division to encompass the varying block size, a cost function IS defined using high frequency coefficients generated by wavelet decomposition Next, a scale factor and an offset factor for each the block to minimize the estimation error between luminance image(Y) and R, B Images, are iteratively calculated With respect to the varying block size With associated cost function.

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The New Area Subdivision and Shadow Generation Algorithms for Colored Paper Mosaic Rendering (새로운 색종이 모자이크 모양 결정과 입체감 생성 알고리즘에 관한 연구)

  • Seo, SangHyun;Kang, DaeWook;Park, YoungSub;Yoon, Kyunghyun
    • Journal of the Korea Computer Graphics Society
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    • v.7 no.2
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    • pp.11-19
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    • 2001
  • This paper proposes a colored paper mosaic rendering technique based on image segmentation that can automatically generate torn and tagged colored paper mosaic effect. and 3D effect that come about in human-made mosaic work can be represented by generating shadow using difference of paper thickness. Previous method did not produce satisfactory results due to the ineffectiveness of having to use pieces of the same size. The proposed two methods for determination of paper shape and location that are based on segmentation can subdivide image area by considering characteristics of image. The first method is to generate Voronoi polygon after subdividing the segmented image again using quad tree. And the second method is to apply the Voronoi diagram on each segmentation layer. Through these methods, the characteristic of the image is expressed in more detail than previous colored paper mosaic rendering method and these methods enable to produce image that is closer to human-made mosaic work.

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Reduction of Input Pins in VLSI Array for High Speed Fractal Image Compression (고속 프랙탈 영상압축을 위한 VLSI 어레이의 입력핀의 감소)

  • 성길영;전상현;이수진;우종호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.12A
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    • pp.2059-2066
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    • 2001
  • In this paper, we proposed a method to reduce the number of input pins in one-dimensional VLSI array for fractal image compression. We use quad-tree partition scheme and can reduce the number of the input pins up to 50% by sharing the domain\`s and the range\`s data input pins in the proposed VLSI array architecture. Also, we can reduce the input pins and simplify the internal operation circuit of the processing elements by eliminating a few number of bits of the least significant bits of the input data. We simulated using the 256$\times$256 and 512$\times$512 Lena images to verify performance of the proposed method. As the result of simulation, we can decompress the original image with about 32dB(PSNR) in spite of elimination of the least significant 2-bit in the original input data, and additionally reduce the number of input pins up to 25% compared to VLSI array sharing input pins of range and domain.

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CU Depth Decision Based on FAST Corner Detection for HEVC Intra Prediction (HEVC 화면 내 예측을 위한 FAST 에지 검출 기반의 CU 분할 방법)

  • Jeon, Seungsu;kim, Namuk;Jeon, Byeungwoo
    • Journal of Broadcast Engineering
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    • v.21 no.4
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    • pp.484-492
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    • 2016
  • The High efficiency video coding (HEVC) is the newest video coding standard that achieves coding efficiency higher than previous video coding standards such as H.264/AVC. In intra prediction, the prediction units (PUs) are derived from a large coding unit (LCU) which is partitioned into smaller coding units (CUs) sizing from 8x8 to 64x64 in a quad-tree structure. As they are divided until having the minimum depth, Optimum CU splitting is selected in RDO (Rate Distortion Optimization) process. In this process, HEVC demands high computational complexity. In this paper, to reduce the complexity of HEVC, we propose a fast CU mode decision (FCDD) for intra prediction by using FAST (Features from Accelerated Segment Test) corner detection. The proposed method reduces computational complexity with 53.73% of the computational time for the intra prediction while coding performance degradation with 0.7% BDBR is small compared to conventional HEVC.

A Study on Road Extraction for Improving the Quality in Conflation between Aerial Image and Road Map (항공사진과 도로지도 간 합성 품질 향상을 위한 도로 추출 연구)

  • Yang, Sung-Chul;Lee, Won-Hee;Yu, Ki-Yun
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.29 no.6
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    • pp.593-599
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    • 2011
  • With increasing user applicability of geospatial data, user demand for manifold and accurate information has increased. The usefulness of these services derives from their combination of the advantages of as-built geospatial data in making new content. There is a spatial inconsistency and shape disagreement in fusing heterogeneous data. Conflation, defined as the combining of information from diverse sources so as to reconcile spatial inconsistencies and shape disagreement, is possible solution to the problem. In this research, we developed the technique for removing shape disagreement between aerial image and road map removed spatial inconsistency in advanced research. The process includes four processes: producing of a road candidate image, extraction of vertices, and generation of a graph by connecting the vertices. We could remove the shape disagreement using the extracted road that was derived from finding the road possible path.

The Reduction of Blocky Artifacts in Conditional Replenishment Algorithm for SC-MMH 3DTV Systems (융합형 3DTV를 위한 조건부대체 알고리즘에서의 블록화 현상 제거)

  • Kim, Ji Won;Kim, Sung-Hoon;Kim, Hui Yong;Kim, Ki-Doo;Jung, Kyeong-Hoon
    • Journal of Broadcast Engineering
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    • v.22 no.1
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    • pp.15-27
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    • 2017
  • CRA(Conditional Replenishment Algorithm) was proposed to improve the visual quality of SC-MMH(Service Compatible 3DTV using Main and Mobile Hybrid delivery) which is a kind of hybrid 3DTV system and has been standardized by ATSC. In SC-MMH system, reference view and additional view may have different resolutions and/or encoding methods. To reconstruct 3D view, additional view needs to be enlarged as same as reference view. Although the performance of CRA is quite satisfactory, there may exist some blocky artifacts in the enlarged view since it adopts block-shaped processing unit with quad-tree structure. In this paper, we analyze the main causes of blocky artifacts in CRA and show these artifacts can be successfully suppressed by applying the deblocking filter at receiver side.

A Selectivity Estimation Technique for Current Query of Moving Objects (이동객체를 위한 현재 질의 선택율 추정 기법)

  • Chi, Jeong-Hee;Ryu, Keun-Ho;Jeong, Doo-Young
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.1 s.39
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    • pp.87-96
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    • 2006
  • Selectivity estimation is one of the query optimization techniques. It is difficult for the previous selectivity estimation techniques for moving objects to apply the position change of moving objects to synopsis. Therefore, they result in much error when estimating selectivity for queries, because they are based on the extended spatial synopsis which does not consider the property of the moving objects. In order to reduce the estimation error, the existing techniques should often rebuild the synopsis. Consequently problem occurs, that is, the whole database should be read frequently. In this paper, we proposed a moving object histogram method based on quad tree to develop a selectivity estimation technique for moving object queries. We then analyzed the performance of the proposed method through the implementation and evaluation of the proposed method. Our method can be used in various location management systems such as vehicle location tracking systems, location based services, telematics services, emergency rescue service, etc in which the location information of moving objects changes over time.

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