• Title/Summary/Keyword: Puppet

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Effects of Preference for Science and Self-Directed Learning Ability of the Science Puppet Show Program Developed as a STEAM Education Model (융합인재교육 모델로서 과학인형극 프로그램의 과학선호도와 자기주도적 학습능력에 대한 효과)

  • Ha, Ju Il;Kim, Kyoung Soo
    • Korea Science and Art Forum
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    • v.21
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    • pp.437-449
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    • 2015
  • The research aims to verify the effects of preference for science and self-directed learning ability of the science puppet show program that the researcher has developed as a STEAM education model. The results for conducting the survey with the same questionnaire before and after the program targeting the students showed that the science puppet show had effects on increasing the science related assignment performance will of the behavioral will among the three sub-dimensions including emotional respond, value cognition and behavioral will, but there was no effect on overall aspects of science preference. It can be interpreted as reflecting the characteristics of the scientific talents who already have a high level of preference for science. In addition, the three sub-dimensions including the cognitive regulation, motivational regulation and behavioral regulation had effects on the self-directed learning ability. Especially it had great effects on the directed learning ability of cognitive regulation, learning motivation of motivational regulation, tool application of behavioral regulation, and cooperation capacity which were greater for female students than male students. It is judged that the three-staged science puppet show program including the 'content integrating stage' that the students integrate the curriculum contents, 'integrated mission stage' of solving the visualization, auralization and performance missions by themselves, and 'process integration stage' of making the stage piece all together.

Omni-directional Mobile Robot for 2D Translation and Rotation of a Puppet using Magnet (줄 인형의 2차원 이동 및 회전을 위한 자석기반 전 방향 로봇시스템)

  • Kim, Byeong-Yeol;Han, Young-Jun;Hahn, Hun-Soo
    • The Journal of Korea Robotics Society
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    • v.5 no.4
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    • pp.326-331
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    • 2010
  • Marionette controlling robot has a problem that generates interference in rotation and intersection, therefore, the research on the independent shifter to move freely on the stage is required. Connecting omni-directional mobile robot with marionette controlling robot can solve this problem. Omni-directional mobile robot makes itself rotate and translate in 2D plane freely. Magnetic device is used to connect the moving part with the control part of the robot to minimize the intereference generated by the movement of robot. When robot moves, it can move to all directions with the suitalbe setting of banlance power. The moment of inertia is minimized by dividing the robot to the upper and lower parts in the marionette performance stage. Rotation and interference problem of independent omni-wheel Robot can be solved by using the permanent magnet. The efficiency and safety of the marionette controlling robot is proved by the experiment.

A Study Animation Comparison using Rigging Animation and Puppet Pin (리깅애니메이션과 퍼핏핀을 이용한 애니메이션비교 연구)

  • Joo, Heon-Sik
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2016.01a
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    • pp.231-232
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    • 2016
  • 본 논문에서는 모션 그래픽을 이용한 컴퓨터애니메이션으로 실감 있는 영상 콘텐츠를 제공한다. 본 연구에서는 합성기법을 적용하여 원본 소스 영상과 목표 영상을 합성하여 새로운 영상을 생성하는 합성 기법을 적용하고 합성한 영상을 애니메이션 기법을 적용하여 동영상으로 콘텐츠를 제작한다. 이렇게 합성 기법과 애니메이션 기법을 적용한 영상을 고전적 표현 기법을 적용하여 마치 고대 유물이나 조각상이나 동상 같은 무형의 조형물에 생명력을 적용해 마치 벽화 속에 있던 사물이 살아서 움직이는 신기한 광경을 연출한다. 이러한 연출은 다양한 효과를 적용하여 연출한다. 또한 현재의 사물에도 같은 방법으로 합성 기법과 애니메이션 기법, 그리고 다양한 효과를 적용하여 현대적인 표현으로 다양한 상황에서 다양한 효과를 적용하여 현대적인 사물 표현이 가능하다. 따라서 이러한 합성기법과 애니메이션 기법과 효과들로 시대를 초월하는 시공간 연출이 가능하여 다양한 광고, 홍보 등에서 효과적이다.

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Design of Large-size Marionette Robot Mechanism System Capable of Stage Performances (무대 공연이 가능한 대형 줄 인형 로봇 기구 시스템 설계)

  • Lim, Hong-Seok;Cho, Min-Su;Choi, Soon-Young
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.36 no.10
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    • pp.1205-1211
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    • 2012
  • A marionette is a moving puppet that can be made to perform several actions by pulling wires connected to the puppet. Because a marionette is operated by hand, a stage performance with a human-sized marionette is impossible. However, a marionette robot operated using a wire controller could be used as a human-sized marionette to conduct a stage performance with other robots or actors. In addition, by using mobile stages that utilize mobile platforms, a wire controller, and the marionette robot body, the large marionette robot system designed in this study can be made to rotate and translate freely in a stage performance. The feasibility of the structure of the marionette robot wire control system is verified by using dynamics analysis. Furthermore, the efficiency and safety of the robot is demonstrated by manufacturing and operating a prototype robot.

The Performing Arts' Costume Shown in Palgwanhoe Ceremony(八關會) in Goryeo Period (고려시대 팔관회에 나타난 연희복식)

  • Yim, Lynn
    • Human Ecology Research
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    • v.55 no.5
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    • pp.481-490
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    • 2017
  • This study considered the performing arts culture with a focus on Palgwanhoe Ceremony and various stunt-songs and dance (Baekhee-Gamoo) from the Goryeo period as well as examined the characteristics of performing arts' costume for Baekhee-Gamoo shown in Palgwanhoe Ceremony. The Baekhee-Gamoo shown in the Palgwanhoe Ceremony included acrobatics, traditions from comic dramas, puppet shows, mask plays, and four musical troupe flowers of youth in the Silla Dynasty, who excelled in beauty, bravery and the military arts (Sasun-Akboo). These were performed on a wagon ship with dragon, phoenix, and elephant animal masks (Yong-Bong-Sang-Mageosun). The characteristics of performing arts' costume for each performing arts are as follows. First, the general costume of the time was used for performing arts' costume. There were no special costumes for performing arts and it was just transformed or added for the efficiency of acrobatics. Second, the reality was improved by focusing on the historical research on costume suitable for characters and background of events in the performing arts to clearly deliver the purpose of the ceremony and quickly arouse audience's curiosity towards the performing arts' costume for the tradition of comic dramas and puppet shos in the Palgwanhoe Ceremony. Third, magical powers and symbolism were expressed through masks and performing arts' costumes. Palgwanhoe Ceremony aimed for magical powers that could protect weak human beings from threats and repel everything unfair while also symbolically showing the deified being through the performing arts' costume.

Cinematic Method on Kihachiro Kawamoto's works (카와모토 키하치로 작품의 영화적 표현 기법)

  • Park, Gi-Ryung
    • Cartoon and Animation Studies
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    • s.25
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    • pp.65-85
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    • 2011
  • In this essay, Japanese animator Kihachiro Kawamoto's works will be analyzed. Kawamoto made Breaking of Branches is Forbidden in 1968 and was famous for puppet animation as The Demon(1972), Dojoji Temple(1976) and House of Flame(1979) used Japanese traditional elements in his works. The themes are the agony and despair of a human being, and the narrative is developed dramatically. This is possible through a variety of techniques in animation expression. For example of this are the movement of the puppets and the lighting. In the case of Kawamoto's works, above all, it can be said that the dramatic development depends on editing - the relation of each shot to the next shot. Therefore, this analysis will focus especially on the editing of The Demon, Dojoji Temple and House of Flame. Kawamoto's method of editing will be examed and the analysis will confirm that classical continuity edting by controling space and time has been used. Namely that the effect of editing enhances dramatic development of the narrative on Kawamoto's works. This study will also discuss the benefit of using cinematic methods of in animation. Eventhough it is not essential, Kawamoto chooses cinematic method editing. Through their use, he is able to absorb the audience in the traditional Japanese world which ordinarily could be too difficult to understand through puppet animation.

Performance Aspects and Meaning of Existence of the Silent Puppets (무언인형의 연행양상과 존재의미)

  • Heo, Yong-ho
    • (The) Research of the performance art and culture
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    • no.18
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    • pp.137-169
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    • 2009
  • This paper pay attention to silent puppets which appear in the traditional puppet performance. Not only movement of silent puppets which are involved with expression of body of the mime, but also various methods overcome limits of the silent are studied in this paper. Through the study of performance method and historic unfolding aspects, I confirm two main points. First point is that overcome limits of the silent, through the diversity of performance aspects. Second point is that silent puppets have been existed since the early stage of history, and show typical unfolding aspects on their way. Combining two main points, We can say that silent puppets go through continuous unfolding aspects on their way and have meaning of existence. The meaning of existence are that silent puppets seek deviant desire which deviate from everyday life and transcendental desire which seek a freedom through an imagination or an idea. It is interesting that the reasons of existence are associated with the emphasis of necessity which is encouragement of audience's desire and imagination that are necessary of accomplish of mime. After all, silent puppets say that diverse attempts which overcome limits of the silent are accomplished with the performance aspects and historic unfolding aspects, and through that sought unusual communication. Through the performance methods and signification aspects, silent puppets say that diverse groping for which maximize of audience's imagination, stimulation of imagination for audience's spontaneousness, and diverse groping for audience mind performance have been performanced as well. I think that those are the voice of silent puppets for activity of mime in the korea.

The Relationships of Mother-Child Attachment and Children's Self-Perception (아동의 어머니에 대한 애착과 자아지각의 관계)

  • Park, Sang Mi;Lee, Young
    • Korean Journal of Child Studies
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    • v.21 no.1
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    • pp.99-107
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    • 2000
  • The relationship of mother-child attachment and children's self-perception was assessed in 43 five-year-olds and their mothers. Attachment Q-set(Waters & Deane, 1985) was used to assess attachment security and the Puppet Interview(Cassidy, 1986) to assess global self-esteem. Data were analyzed by t-tests and Pearson's correlations. Attachment security was positively correlated with global self-esteem. Girls had more positive global self-esteem than boys.

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Study on the Fun of Program for Science Puppet Show (과학인형극 프로그램의 재미에 관한 연구)

  • Ha, Ju-Il;Kim, Kyoung-Soo
    • Proceedings of the Korea Contents Association Conference
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    • 2014.11a
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    • pp.171-172
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    • 2014
  • 4C-STEAM을 활용한 과학인형극 프로그램은 연구자가 지난 6년 동안 50여회의 전국 공연을 담은 학생중심의 '과학예술융합 체험 프로그램'이다. 이는 학생들에게 융합과 창의, 소통과 배려의 기회를 제공하였지만, 프로그램의 재미 요소의 차이에 따라 참가자의 반응이 엇갈리는 것을 확인하였다. 따라서 본 프로그램 속에 재미 요소를 분석하고 전략을 강화하여 학생 참여와 교육 효과를 높이고자 한다.

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The metatheatricality of Aurand Harris' plays (오런드 해리스 극의 메타연극성)

  • Yang, Seung-Joo
    • English Language & Literature Teaching
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    • v.15 no.4
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    • pp.313-330
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    • 2009
  • The purpose of this study is to investigate the metatheatricality of Harris' plays marked by the device of 'play-within-a-play' - Androcles and the Lion, Arkansaw Bear, and Punch and Judy. In his metatheatrical plays Harris shows that characters perform for themselves and others. The framework that inner performance is going on within the outer frame play is formed on the stage, and this device reminds the audience in the seats that they are representing reality but that they are only in the middle of performing on the stage. Based on this point of view, this study explores fictionality of character, and play. In Androcles and the Lion, the most-performed children's play in America, the metatheatrical elements are shown in the style of commedia dell'arte, which attacks the rigidity of characters' identity in the Roman society. Another well-known children's play, Arkansaw Bear consists of realistic frame play and fantastic inner play in the mind of a girl, both of which function as a mirror each other and help to sustain aesthetic distance to death and reality on the stage. In Punch and Judy, the structure of frame play and inner puppet play reminds that what's going on in the play is just a fictional play and reflects history of children's puppet show. Harris' unique metatheatricality, the heightened awareness of his own artistic medium, offers children educational opportunity to learn about how a play is performed on the stage and contributes to convey mature theme through children's imaginary participation in the process of playmaking on the stage.

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