• Title/Summary/Keyword: Promotion of Creativity

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인도 소프트웨어산업의 혁신과 정부정책의 역할

  • 전황수;현창희
    • Journal of Technology Innovation
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    • v.9 no.2
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    • pp.120-139
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    • 2001
  • The purpose of this paper is to evaluate the Indian Software Industry and t government's industrial policy by analysing the characteristics of the software industry, authority, development process, social infrastructure, and public sector. The Information age is creating profound changes in the way we live and work. It is transforming all aspects of society, stimulating new opportunities. Over the past decade, India has deliberately prepared itself to meet the new challenges of the information age. India became an important player in shaping world software industry. Through the industrial policy, Indian government is focusing on 1) the development of software industry, 2) dramatic increase in IT scientists engineers, and the promotion of education institutes, 3) the establishment of the software technology Parks (STP), 4) the inducement of foreign direct investment, 5) extensive standardization, 6) the coordination of the law and system. India has liberalized finance and telecommunications system in an effort to bring in more business, and has revamped education curriculums to encourage more creativity among students. Government has played crucial role in bringing India one of advanced software nation by presenting the grand vision and sophisticated plan, liberalizing telecommunication market, and enhancing the efficiency of bureaucratic system.

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Development of Creative Convergence Talent in the era of the 4th Industrial Revolution through Self-Directed Mathematical Competency

  • Seung-Woo, LEE;Sangwon, LEE
    • International Journal of Advanced Culture Technology
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    • v.10 no.4
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    • pp.86-93
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    • 2022
  • To combine the science and technology creativity necessary in the era of the 4th Industrial Revolution, it is necessary to cultivate talents who can discover new knowledge and create new values by combining various knowledge with self-directed mathematical competencies. This research attempted to lay the foundation for the curriculum for fostering future creative convergence talent by preparing, executing, and reflecting on the learning plan after learners themselves understand their level and status through self-directed learning. Firstly, We would like to present a teaching-learning plan based on the essential capabilities of the future society, where the development of a curriculum based on mathematics curriculum and intelligent informatization are accelerated. Secondly, an educational design model system diagram was presented to strengthen the self-directed learning ability of mathematics subjects in the electronic engineering curriculum. Consequently, through a survey, we would like to propose the establishment of an educational system necessary for the 4th industry by analyzing learning ability through self-directed learning teaching methods of subjects related to mathematics, probability, and statistics.

Factors associated with the person-centered care competence of nursing students (간호대학생의 인간중심간호 역량에 미치는 영향요인)

  • Park, Ju Young;Woo, Chung Hee
    • The Journal of Korean Academic Society of Nursing Education
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    • v.28 no.1
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    • pp.48-56
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    • 2022
  • Purpose: The main purpose of this study was to identify factors influencing person-centered care competence in nursing students. Methods: The study was conducted in two universities located in the D and J cities of South Korea. Participants were 130 senior nursing students who had experienced clinical practice for at least 3 months. Data were collected from September 7-10, 2019, using a structured questionnaire and analyzed using a hierarchical multiple regression with SPSS/WIN 23.0. Results: The Factor influencing person-centered care competence was compassion competence (β=.49, p<.001) and the explanatory power of this variable was 30% (F=10.98, p<.001). Conclusion: According to the results of this study, nursing faculties need to develop programs and learning content to enhance learners' compassion competence for promotion of person-centered care competence.

The Searching for the Direction of Korean Family Culture Education Program (한국 가족문화교육 프로그램의 방향 탐색)

  • 송인자;김경혜
    • Journal of the Korean Home Economics Association
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    • v.37 no.10
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    • pp.11-26
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    • 1999
  • As the social change has been occured by industrialization and urbanization, making valuable family culture has come to be a social task. The development of family culture education program is required to create future - oriented family culture. This study aims at searching for the direction of family culture education program in Korea development to sere creating desirable family culture. For this study the concepts of family culture and family culture education were defined and the characteristics and problems of Korean family culture were discussed. Based on these discussion, the direction of family culture educational program was proposed. The directions of Korean family culture education program were suggested promotion communitarian consciousness, balancing between traditional and modern value, creating democratization among generations and genders, eqyipping with constructive communication channel, and encouraging autonomy and creativity. To work out these directions, appropriate and educational model should be mobilized to incilude whole family.

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Convergence Learning Program based on Childhood's Sociopsychological Development and Design Thinking

  • Kim, Sunyoung
    • International Journal of Advanced Culture Technology
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    • v.8 no.2
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    • pp.176-183
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    • 2020
  • This study inquired about the convergence learning program for childhood based on Erikson's play theory and design education for children's behavior development. I analyzed the convergence learning programs of Summer Camps in the Pacific Science Center, Galileo Learning. The contents of the programs show the most used imaginary and symbolic contents that represent the real-world problems which are related design thinking process. The curriculums and structure of the programs are based on the design thinking method and K-12 theory. The visual thinking method and the applications are used for expressing their creativity and approaching the technical skills easily. The play concept theory is an affirmative way to strengthen the children's psychological and social development. Therefore, the convergence learning program should integrate the design thinking process and apply the play concept theory for supporting and developing the children's behavior.

A Study on the Status and Promotion of Youth Activities - Jeollanam-do around the training institutions - (청소년 수련활동의 실태 및 활성화 방안에 대한 연구 - 전라남도 수련기관을 중심으로 -)

  • PARK, Jong-Un;BAN, Gun-Woo
    • Journal of Fisheries and Marine Sciences Education
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    • v.28 no.3
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    • pp.769-779
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    • 2016
  • This study aims to examine the operation of a free semester system geared towards meeting education user needs by researching on youth training activities, a method of fostering talents to be equipped with the 21st-century society-required creativity, innovation ability, cooperation spirit and leadership, communication ability, problem-solving power, and venturing spirit, among other key capabilities. Thus, targeting seven public and private youth training facilities in Jeollanam-do, user satisfaction with ongoing youth training activities and achievement levels were surveyed so that problems of training facilities could be identified and improvement measures could be presented so as to ensure education that can satisfy both education providers and users.

Educational goals and objectives of nursing education programs: Topic modeling (간호교육기관의 교육목적 및 교육목표에 대한 토픽 모델링)

  • Park, Eun-Jun;Ok, Jong Sun;Park, Chan Sook
    • The Journal of Korean Academic Society of Nursing Education
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    • v.28 no.4
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    • pp.400-410
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    • 2022
  • Purpose: This study aimed to understand the keywords and major topics of the educational goals and objectives of nursing educational institutions in South Korea. Methods: From May 10 to May 20, 2022, the educational goals and objectives of all 201 nursing educational institutions in South Korea were collected. Using the NetMiner program, degree and degree centrality, semantic structure, and topic modeling were analyzed. Results: The top keywords and semantic structures of educational goals included 'respect for human (life)-spirit-science-based on, global-competency-professional nurse-nursing personnel-training, professional-science-knowledge-skills, and patients-therapeutic care-relationship.' The educational goals' major topics were clients well-being based on science and respect for human life, a practicing nurse with capabilities and spirit, fostering a nursing personnel with creativity and professionalism, and training of global nurses. The top keywords and semantic structures of the educational objectives included 'holistic care-nursing-research-action-capability, critical thinking-health-problem solving-capability, and efficiency-communication-collaboration-capability.' The educational objectives' major topics were 'nursing professionalism, communication and problem-solving capability; a change of healthcare environments and a progress of nursing practices; fostering professional nurses with creativity and global capability; and clients' health and nursing practice.' Conclusion: Educational goals in nursing presented specific nursing values and concepts, such as respect for human life, therapeutic care relationships, and the promotion of well-being. Educational objectives in nursing presented the competencies of nurses as defined by the Korean Accreditation Board of Nursing Education (KABONE). Recently, the KABONE announced new program outcomes and competencies, which will require the revision of educational goals. To achieve those educational objectives, it is suggested that the expected level of competencies be clearly defined for nursing graduates.

A Study on Educational Effectiveness of Convergence Education Between Design and Robotics - Focus on Mentee and Mentor of 2013 Future Environmental Design Competition for Children - (디자인과 로봇공학 융·복합 체험교육의 교육적 효용성에 관한 연구 - 제2회 어린이 미래환경 디자인대회에 참가한 멘티와 멘토를 대상으로 -)

  • Jang, Yon-Hwa;Ban, Ja-Yuen;Lee, Yun-Hee;Han, Hae-Ryon;Lee, Ju-Hyeong
    • Korean Institute of Interior Design Journal
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    • v.23 no.2
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    • pp.62-70
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    • 2014
  • In the knowledge and information society of 21st century, 'Creativity' which is the core of national competitiveness and an important foundation for the development of the country has been emphasized on the importance of it. As a result, the convergence educational programs, as known as STEAM (science, technology, engineering, arts, mathematics) became more and more needed to children for cultivating creativity. As a follow-up study on STEAM program combining robotics and design for children developed by Design Promotion Committee of KIID, this study intends to modify and reanalyze the program and to seize the educational effectiveness of the groups of university students as mentors and children as mentees, The results are as follows; First, although the importance of STEAM education is highlighted, short-term educational programs tend to consist of only the contents of each field: design or science. Second, pre-training and mentoring were helpful to both mentors and children. Third, Children expanded the perception of STEAM concept and increased their interests in career. Mentors recognized the importance and the necessity of STEAM education, and were very satisfied with team activities which gave a new experience of working with other field of people. Therefore, this program provide to children an experience of logical thinking, having interests on uninterested field, and encouraging teamwork. Also, it provides to mentors a chance to develop their potential and experience, and set up a new vision for future.

The Effects of Writing Using Media on the Promotion of Creative Convergence Capacity (미디어를 활용한 글쓰기가 창의융합 역량 증진에 미치는 효과)

  • Bang, Sul-Yeong;Je, Nam-Joo
    • Journal of Digital Convergence
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    • v.18 no.12
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    • pp.353-362
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    • 2020
  • This was a single group pretest-protest pre-experimental study designed to find out whether writing using media enhances creative convergence capacity. Data were collected from 30 C university students in C city, from March 1st to July 15th, 2020. Analysis was done using IBM SPSS 25.0 for frequency, percentage, average, standard deviation, and paired t-test. Creative problem solving ability was enhanced by an average of 0,63 points (p<.001), critical thinking tendency by 1.06 points (p<.001), self-leadership by 0,53 points (p<.001), and self-control by an average of 0.51 points, so was statistically significant (p=.001). Writing using media had the effect of improving creativity and integration capabilities. The results of this study are expected to be used as basic data for the development of educational programs for creativity and integration enhancement at university-level. Also, follow-up studies on the effectiveness of writing education by utilizing web media as text and tools simultaneously and customized university-level writing education utilizing media are required.

Differences of Creative Leadership and Self-efficacy According to Work Preference of Nursing College Students (간호대학생의 작업선호도에 따른 창의적 리더십, 자아효능감의 차이)

  • Choi, Mijung
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.3
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    • pp.1-8
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    • 2019
  • The purpose of this study was to identify the groups of nursing college students according to their work preference, into 4 groups according to their internal and external motivation level and to identify differences in creative leadership and self-efficacy according to group differences. The main research results are as follows. First, four groups(All, INT, EXT, NOT) with different levels of motivation according to work preference showed a significant difference in creative leadership (p<.01). The group with the highest creative leadership was the group with both internal and external motivation high, while the lowest group was the group with both internal and external motives low. Second, the difference of self-efficacy according to work preference type showed significant difference according to the level of internal and external motivation(p<.05). This result shows that creativity has a bipolar structure as studied by Amabile and that external motivations can play a synergistic role in the expression of creativity.