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A Study on M. Scheler's Theory of Perception (막스 셸러의 지각론 연구 - 활력적 충박과 감각지각의 관계 연구 -)

  • Kum, Kyo-young
    • Journal of Korean Philosophical Society
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    • v.130
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    • pp.23-45
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    • 2014
  • It can be said that Scheler's theory of perception is the theory of drive-conditioned perception, in more detail the theory of drive-motoric conditions of perception. Scheler tells us that Immanuel Kant and Ernst Mach were mistaken in their assumption that sensations are purely receptive and primary in all experience. He claims that sensations are not primary but subsequent to a subliminal attention of vital drives(called 'Vor-Liebe und Vor-Interesse' by him). And because sense perception cannot take place without a vital energy of drives that account for the ongoing activity of perception, no object can be perceived unless it stimulates movement in an organism which exercises a count-movement against objects and thereby resisting objects. According to Scheler, an order of foundation such as the preexistence of images prior to perception; the priority of perception with regard to functions of senses; the priority of sense functions with regard to sensations has to be kept in mind. And it has to be kept in mind that the essence of life is pre-empirical, is pure becoming(Werden) and unbecoming(Entwerden), a process in which its two empirical sides are not yet separated. Then it is easy to see that perception is conditioned by vital drives. The drive-conditioned theory of perception is also supported by the fact that the motility of an organism determines its sensory apparatus, an organism has an alphabet of senses that can serve as signs of luring and noticing objects that are meaningful for its drive-motoric behavior. For example a lizard remains undisturbed by a gun shot but runs away from the slightest noise in the grass.

Efficient Connection of Migration Routes with Their Weights Using EGOSST (EGOSST를 이용한 이동 경로의 가중치를 반영한 효과적 연결)

  • Kim, In-Bum
    • The KIPS Transactions:PartA
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    • v.18A no.5
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    • pp.215-224
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    • 2011
  • In this paper, a mechanism connecting all weighted migration routes with minimum cost with EGOSST is proposed. Weighted migration routes may be converted to weighted input edges considered as not only traces but also traffics or trip frequencies of moving object on communication lines, roads or railroads. Proposed mechanism can be used in more wide and practical area than mechanisms considering only moving object traces. In our experiments, edge number, maximum weight for input edges, and detail level for grid are used as input parameters. The mechanism made connection cost decrease average 1.07% and 0.43% comparing with the method using weight minimum spanning tree and weight steiner minimum tree respectively. When grid detail level is 0.1 and 0.001, while each execution time for a connecting solution increases average 97.02% and 2843.87% comparing with the method using weight minimum spanning tree, connecting cost decreases 0.86% and 1.13% respectively. This shows that by adjusting grid detail level, proposed mechanism might be well applied to the applications where designer must grant priority to reducing connecting cost or shortening execution time as well as that it can provide good solutions of connecting migration routes with weights.

Effective Compression of the Surveillance Video with Region of Interest (관심영역 구분을 통한 감시영상시스템의 효율적 압축)

  • Ko, Mi-Ae;Kim, Young-Mo;Koh, Kwang-Sik
    • The KIPS Transactions:PartB
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    • v.10B no.1
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    • pp.95-102
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    • 2003
  • In surveillance video system, there are many classes of images and some spatial regions are more important than other regions. The conventional compression method in this system have been compressed there full frames without classfying them depend on their important parts. To improve the accuracy of the image coding and deliver effective compression for the surveillance video system, it was necessary to separate the regions according to their importance. In this paper, we propose a new effective surveillance video image compression method. The proposed scheme defines importance based three-level region of interest block in a frame, such as background, motion object block, and the feature object block. A captured video image frame can be separated to these three different levels of block regions. And depends on the priority, each block can be modified and compressed in different resolution, compression ratio and qualify factor. Therefore, in surveillance video system, this algorithm not only reduces the image processing time and space, but also guarantees the Important image data in high quality to acquire the system's goal.

A Study on Collection Development Policy and Guideline Establishment in the Korean University Library (한국 대학도서관의 장서개발정책과 지침작성에 관한 연구)

  • Ryu In-Seok
    • Journal of the Korean Society for Library and Information Science
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    • v.22
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    • pp.109-141
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    • 1992
  • University library must have a substantial collection development policy, by which the short and long term plannings are set up to meet the goals of university education and to support university function. Only when university library organizes collection building based on the well-planned policy, can it establish the systematic collection building, which can satisfy users, support continuity of work, use budget efficiently, and solve the space problem by with-drawing the materials. But most Korean university libraries, contrary to many foreign cases, don't have proper systematic collection development policy or guideline that controls overall library work from planning the collection of materials to evaluating and preserving them. Questionaire on whether university library has collection development policy or guideline was answered positively by only 6 cases out of 57 cases, which is just 10.5 percent. Even in cases that they have a guideline, the content of the copied guideline they sent was confined to acquisition, which is just a part of collection development. Collection development is a statement needed to set up long and short term plannings in consideration of the aims of the library and the needs of users and to shape and manage the library collection systematically. With the above conception and definition, we try to make a proper collection development policy and guideline for the Korean university libraries. Here we must define the object of the university. Object of university is to have good curriculum, good courses, research activities on the part of the faculty, enlargement of graduate school, and establishment of various institutes, etc. And in guideline, selector, method of selection, level of selection and arrangement of budget, etc. must be described concretely in its contents. Since collection development policy and guideline of Korean university libraries should concern their situation, we must confer with the result of the survey and analysis on the matter of collection determination. Here the contents include the priority of materials to be collected, method of collecting materials, arrangement of budget, and others. The purpose of this study is to develop a tenative collection development guideline in reference to the Jeonju University Library by means of analyzing the guiding principle, contents of the guideline, and present conditions of the Korean university libraries. The systematic collection development based on the Guideline for Collection Development of the Korean University Library, can offer a satisfactory service to the users of the university community, and also contribute to the development of the university itself as well as the university library.

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A Study on the Acquisiton Methods of Theater Collections (연극기록물의 수집방안 연구)

  • Jung, Eun Jin
    • The Korean Journal of Archival Studies
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    • no.29
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    • pp.35-78
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    • 2011
  • This study is intended to recommend for acquisition methods of the theatre collection. Theatre activities is representative of the performing arts, and the Korea theatre history start from the modern history of Korea. In the meantime, theatre collections has already been lost by a lack of effort and management, and scattered most of the collections. In particular, a one-off nature and volatility of theatrical performances make future generations to enjoy the performances and to study should consult the relevant records. Therefore, collecting records can be very serious mission. In this study, theatre collections of the country which aims to collect and analyze the characteristics and type of theatre collections. Based on this information, collection scope, targets, priorities, acquisition level, method of collecting are proposed the following. First, collection scope is defined for the theatre related collections which was performed nationwide in the 1900s, the times that modern theatre was begun. The object includes related information of planning, administration, drama (script), directing, stage design, public relations, production, evaluation, personal records, biographical data, group data and space data. Second, the theatre collections are divided into records and historical records. Priority of collections object is determined by the historical value and the theatre performed by the support of public organization. Third, the acquisition level is divided into archived, mirrored, web linked and database, which is proposed by the determined levels of mandatory, recommend and discretion according to the characteristic of performance. Fourth, acquisition methods are suggested by the general acquisition methods of transfer, donation and purchase as well as the methods of copy, production, legal deposit, entry and web link etc. The acquisition of theatre collections is executed on digital-based environment, and a centralized authority control should be establishmented. And through the development of network with theatre's stakeholders and the cooperation of related organizations, theatre collections acquisition is feasible.

Design and Implementation of MPEG-4 Streaming System with Prioritized Adaptive Transport (우선순위화 기반 적응형 전송 기능을 가진 MPEG-4 스트리밍 시스템의 설계 및 구현)

  • 박상훈;장혜영;권영우;김종원;유웅식;권오형
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.8A
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    • pp.859-867
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    • 2004
  • To provide high-quality media streaming service over the best-effort Internet, a streaming methodology is required to response to the dynamic fluctuation of underlying networks. In this paper, we implement the MPEG-4 streaming system with adaptive transport based on priorities of media packets. The implemented system is composed of the common MPEG-4 streaming components such as elementary stream provider, sync and DMIF layer, and adaptive transport module including data prioritization and FEC control. More specifically, the prioritized sync layer packets (based on object level) are delivered to the transport module and then are encoded by an adaptive FEC encoder to help reliable transport. The FEC combination is dynamically adjusted by the feedback information from the receiver. In addition, low priority packets are selectively dropped to meet the limitation of available bandwidth. The experimental results over the emulation-based testbed show that the Proposed system can mitigate the impact of network fluctuation and thus improve the quality of streaming.

Body-type Study for Hood Pattern - Focusing on the Shoulder and Shape of the Head - (후드(Hood) 패턴 설계를 위한 체형연구 -머리 및 어깨의 형태를 중심으로-)

  • Sohn, Hee-Soon;Shin, Jang-Hee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.13 no.1
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    • pp.37-46
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    • 2011
  • To design a beautiful hood fitting an unspecific individual, focusing on body parts such as the head, neck and shoulder requires body size and type information, which applied by physical factors like size, types, and movements, etc. These parts consist of complicated types and structures. Accurate information should be a priority due to great individual differences and low correlation with other body parts. However, there is not a lot of detailed physical information nor design methods for hood design. Therefore, the purpose of this study is to select a study sample "hood" which is a recently emerging fashion item and to expand the necessary physical information for pattern design and draw body size of wearing part on Hood like head, cerbical portion and shoulder. Extract factors to consist on types and after divided into several types, a study comparing each type's physical characteristics was conducted. In order to do that, body measurement data have been collected by statistical treatment and analyzed reference with statistical treatment. The results of the study are predicted to be important data to develop various hood designs for the recent fashion trend. Factor analysis was conducted through main composition analysis about direct measured item on human body and index items. The results of factor analysis, composed factors of body type in this research object were extracted in total of 3 factors. To categorize the head, neck and shoulders of women in their early 20s women and determine their characteristics, variances with factor analysis became operative for Cluster analysis. With these clusters, women in their early 20s were categorized into three types. The results of this study are considered to affect largely for higher physical suitability on unspecified individuals when allowed absence of reference and the fact that body size only limited to item 'head circumstance' in terms of making hat and hood in the case of recent Korea. For the future, an experimental study of hood production should be conducted by using basic data from this study.

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Developing Design Process of 3D Printing Concrete Mix Proportion (3D 프린팅 콘크리트 배합설계 프로세스에 관한 연구)

  • Chen, Chao;Park, Yoo-Na;Yoo, Seung-Kyu;Bae, Sung-Chu;Kim, Jae-Jun
    • Journal of KIBIM
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    • v.7 no.3
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    • pp.1-10
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    • 2017
  • 3D concrete printing technology builds structural components layer-by-layer with concrete extruded through a nozzle without using forms. This technology can simplify construction processes by optimizing design flexibility, construction time, and cost. Furthermore, the 3D printing technology is easy to make an irregularly shaped and function embedded building(or object) which is difficult to be constructed by conventional construction method. However, the 3D printing concrete is not suitable for current commercial standard and the material itself. It is also difficult to apply it to the construction site due to the lack of initial strength and the nozzle which is clogged during the process. The research of mix proportion design process for 3D printing concrete which differs from the conventional concrete is necessary in order to solve the problems. This paper aims to calculate the 3D printing concrete mix proportion design process based on the mix materials and performance information derived from the previous researches. Therefore, the usage variation range, mutual influence relationship, and the importance priority of the mix proportion are analyzed. Based on this results, the basic design process of 3D printing concrete which contains planning design phase, basic design phase and validating performance phase is suggested. We anticipate to confirm applicability verification about the actual production by referring to this 3D printing concrete mix proportion study. In the future, this study can be utilized for blueprint of the 3D printing concrete mix proportion.

A Study on the Regulations of U.S. Government Procurement (미국(美國)의 정부구매(政府購買) 관련법규(關聯法規)에 관한 고찰(考察))

  • Yoon, Choong-Won;Ha, Hyun-Soo
    • THE INTERNATIONAL COMMERCE & LAW REVIEW
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    • v.19
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    • pp.7-31
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    • 2003
  • The governments of almost countries have the rules and procedures that the purchasing entities have to follow, in order to ensure that the best value for money spent is obtained in procuring goods and services. However, there are often some of important problems in their rules relating to government procurement. Namely, almost countries have a variety of discriminatory regulations for foreign suppliers in the government procurement laws with the object of national security, economic welfare, and protection of domestic market from international competition. For this reason, several advanced countries had reached the Plurilateral Agreement on Government Procurement during Tokyo Round(1973-1979) and Uruguay Round(1986-1994). However, the provisions of two agreements do not apply to all products made by the government but only to those made by purchasing entities specified by each member country in its list in the Appendix. Accordingly, the size of goods and services purchased from foreign suppliers were comparatively not large. As we know well, the United States have spent a large amount of money from federal and state government budget. But the portion of procurement from foreign suppliers is still small, compared with the portion of procurement from domestic suppliers. The main reason are that U.S. has applied for long time the so-called Buy American Act to government procurement positively and maintained many kinds of other domestic regulations which have discriminatory provisions for foreign goods and foreign suppliers. On the recognition of these points, this thesis deals with the Buy American Act and other U.S. domestic laws, regional and bilateral, and plurilateral agreements including WTO Agreement on Government Procurement. As a result, the author found that there are several concerns and problems in the U.S. regulations relating to government procurement. It include the provisions on priority procurement of U.S.-produced products, local contents requirements, set-aside procurement from small business, and exclusion of preferential procurement from the developing countries.

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Linear Convolution Based Realtime Animation of Interaction bewteen Water Surface and 3D object (선형 컨벌루션 기반의 물표면과 객체의 실시간 상호작용 애니메이션)

  • Gang, Gyeong heon;Hur, Gi Taek;Kim, Eun Seok
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.708-712
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    • 2007
  • In computer graphics, fluid dynamics are used for animating and expressing the various special effects of water. Although the algorithms that were impossible through the hardware at that time become to be possible in real time, it still requires a lot of time to achieve the realistic and detailed expressions. Therefore, there are many researches on the techniques of balancing between performance and quality. Specially in environments with the game context which express the interaction between water surface and 3D objects in the wide area such as sea or lake according to user's request, it must give priority to the executive performance preserving the visual reality even though physical reality is sacrificed. In this paper, we propose a method for the realtime animation of interaction between water surface and 3D objects using the linear convolution of height fields and the bounding spheres of objects.

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