• 제목/요약/키워드: Presentation ability

검색결과 191건 처리시간 0.023초

한국형 MHBT 영재판별 검사의 개발 및 타당화 (Development and Validation of Korean MHBT for Identification of Giftedness)

  • 임경희;손승남
    • 영재교육연구
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    • 제18권3호
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    • pp.371-400
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    • 2008
  • 본 연구는 독일 MHBT 영재판별검사를 한국형으로 개발하여 타당화하는 데 목적이있다. 우선 MHBT 모델의 구성요소와 이를 활용한 다단계 영재판별과정 및 활용방법을 살펴보았다. 본 연구의 MHBT는 인지능력검사인 KFT-HB와 중등용 영재판별 도구인 MHBT-S로 나뉘며, MHBT-S는 1) 공간표상능력, 공간지각 및 사고, 물리 및 기술문제해결 능력 2) 창의적 재능, 기본 동기 및 인식욕구, 성취욕구, 사회적 능력을 포함한 정의적 영역, 3) 작업태도 4) 흥미선호도로 구성되어 있다. 한국형 MHBT를 중학교 1, 2학년 영재교육원 학생과 일반학급 학생들에게 적용하여 신뢰도와 타당도를 검증하였다. 그 결과 일부 하위영역에서 내적일관성 합치도가 낮은 것을 제외하면 전체 신뢰도는 매우 양호하였다. 대비집단을 이용한 타당도 검증 결과 인지능력검사와 공간 및 물리 관련 영역과 정의적 영역은 영재집단이 전체 점수와 모든 하위검사에서 유의하게 높았으며, 작업태도와 흥미선호도는 일부 영역에서 영재집단이 유의하게 높았다. KFT-HB와 MHBT-S 모두를 판별변인으로 했을 때 두 집단에 대한 판별률도 매우 높아 MHBT의 한국적 적용가능성은 자은 것으로 전망된다.

The Effect of Real-Time Individual Process Performance Feedback on Computer-based Group Idea Generation

  • Jung, J.H.
    • 한국정보시스템학회지:정보시스템연구
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    • 제23권2호
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    • pp.91-107
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    • 2014
  • In computer-mediated idea generation where contributions can be anonymous, the ability to accurately monitor performances is limited, inducing social loafing. Prior research has suggested that social loafing is likely an important factor in reducing task performance. Researchers have theorized that loafing could be minimized if clear performance feedback is provided. Our prior study evidences a substantial performance gain by the provision of real time performance information about who is contributing and who is not. However, our prior study incorporated the quantity feedback only to create a larger pool of ideas based on the long-standing assumption (i.e., quantity breeds quality), not considering the quality feedback. As a result, taking advantage of anonymity in the form of pseudonymity, individuals in almost all groups exhibited a tendency of self-presentation by capitalizing on ideas of which quality was low and even frivolous (i.e., junk comments) toward the later stages of the session. Thus, we have learned that the quantity performance feedback alone does not have enough restrictiveness to consistently control the performance behavior throughout the session. Since a process chart allows participants to monitor process variation by comparing new performance data to past performance data, we incorporated real-time visual process performance feedback to reveal performance histories by connecting the sequence of idea quality scores in a time-series format. Using this environment, a laboratory experiment was conducted with five-member groups that examined the influence of both identifiability (i.e., anonymity versus pseudonymity) and process performance feedback (i.e., yes or no) in a $2{\times}2$ factorial design. The result showed that groups in the process performance feedback treatment outperformed groups in the no feedback treatment. Additionally, process performance feedback and identifiability interacted such that groups in the process performance feedback/pseudonymity treatment had the highest performance. The implications of these findings for future research, as well as the implications for the design of group idea generation procedures are discussed.

원주의료기기 클러스터 혁신역량 제고방안 (A Method for Increasing the Promotion of Wonju Cluster)

  • 이우천
    • 한국경제지리학회지
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    • 제11권3호
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    • pp.428-441
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    • 2008
  • 원주클러스터의 역량 제고방안을 제시하기 위해 원주의료기기의 산업현황을 파악하였다. 그리고 설문과 심층면접으로 기업일반현황 및 입지요인, 경영환경, 기업경쟁력, 기업지원제도 등을 조사하였다. 원주클러스터는 '07말 기준 40만 평방미터의 부지에 79개 의료기기 제조업체가 입주하여 연구개발 및 생산중이며 시장점유율은 전국 의료기기 생산액의 9%, 수출액의 11%를 차지하고 있다. 그러나 원주클러스터 업체들의 혁신역량이 보완되기 위해서는 기업들의 지리적 집적, 의료기기 및 전후방 업체육성 및 유치, 고급인력공급, 기술개발지원, 기술 및 정보획득 지원, 주거 교육 등 기반시설 보완, 체계적인 창업보육 시스템구축, 자금조달지원, 마케팅 지원과 경영자의 자질향상 프로그램이 필요함을 알 수 있었다.

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PC를 이용한 선박조종연습 DESKTOP Simulator개발에 관한 연구 (A Study on the Development of PC-based DestTop Ship Maneuvering Simulator for trainning purpose)

  • 허용범;윤점동
    • 한국항해학회지
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    • 제20권2호
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    • pp.1-13
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    • 1996
  • Most of the ShipHandling Simulators of full-mission-bridge system need vast area to install and even PC-based maneuvering simulators are often equipped with Steering Wheel or Engine Telegraphe etc. of data input interface, which necessarily makes the user face with excessive financial burden. These have been one of the obstacles for the officers, captains, pilots and students in access to maneuvering simulation whenever they want to try it in advance prior to actual ship maneuvering. Subsequently, all the officers and captains come to have little chances to train themselves until they arualified as a pilot after a long period of time of realship maneuvering practice on board, which means they have to control they have to control their own ship at sea without clear understanding on her maneuverability when they are forced to do it on the way. And these lack of capability for maneuvering have used so often to result in marine casualties of collision with other ships or pier facilities while maneuvering in harbor. To prevent those accidents by means of enhancing their maneuvering ability, PC-based DeskTop Simulator that allows anyong to access readily at anytime is needed and in conformation to such demand this simulator has been developed. The Software this simulator written in Turbo Pascal Ver. 5.0 has adopted MMG mathmatical model theoretically in part and also it was designed to make it possible that all numeric data inputs and outputs with graphic presentation for maneuvering operation be carried out just only with keyboard and monitor console. With the Simulation software, all the officers, captains, pilots and even students who has a proper computer at hand are expected to be able to make an attempt to simulate the maneuvering of their ownship or any other types of them at any port in which they want to do it.

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지속가능 패션 브랜드 광고의 색채와 표현형식이 소비자의 감정과 인식에 미치는 영향 - 인스타그램 중심으로- (The Effect of Sustainable Fashion Brand's Advertising Color and Expression on Consumers' Emotions and Perceptions - Focus on Instagram -)

  • 강미;고은주;채희주
    • 한국의류산업학회지
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    • 제21권4호
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    • pp.432-451
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    • 2019
  • Companies and brands that practice sustainability pay attention to New Media due to its ability to build a sustainable relationship between companies and consumers. The need for research on specific roles, characteristics, and social media effects on eco-friendly advertising has had rapid growth in marketing programs for sustainable activities especially shown through social media. Information about sustainable fashion has spread to consumers through social media, and multifarious efforts have been made to attract the attention of youth. Despite the dramatic increase in eco-friendly marketing through social media as a part of sustainability, there is a lack of research on the major influences of emotional factors such as ad color and expression in social media. In this context, it is meaningful to identify relationships between emotional responses, advertising value and consumer behavior of sustainable fashion brands in Instagram and implement a suitable advertising type (color vs expression) for consumers. We used 366 responses for the final analysis. Data were analyzed by factor analysis, structural equation modeling using SPSS 18.0 and AMOS 18.0. The results of this study suggest that emotional responses, advertising value have a significant effect on the flow. This study expands on a previously limited research field by verifying consumer responses to image advertising on Instagram, rather than general sustainable fashion marketing. The study results also provide meaningful implications for a relation formation between customers and fashion brands vis-${\grave{a}}$-vis sustainable social media marketing.

AHP 기법을 활용한 도로 인프라 측면에서의 자율주행차량 주행 난이도 비교분석 (Comparative Analysis of Driving Difficulty of Automated Vehicles in Therms of Road Infrastructure Using AHP Method)

  • 위정란;이종덕
    • 한국ITS학회 논문지
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    • 제20권6호
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    • pp.214-227
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    • 2021
  • 본 연구는 주행 고난이도 상황에서 인프라 정보 연계를 통해 도로 상황 인지 수준이 고도화되면 자율주행 수준을 높일 것으로 판단하여, 자율주행차량이 주행하기 어려운 고난이도 상황을 도로 인프라 운영 측면에서 도출하고자 하였다. 난이도 평가 지표를 도로 인프라 조건 및 주행상황 등 3단계로 구분하여 전문가 대상 설문조사 후 계층화 분석을 하였다. 분석결과, 단속류 도로가 연속류 도로보다 주행 난이도가 월등히 높고, 단속류 도로 하위의 비신호 교차로와 회전교차로의 주행 난이도가 높게 평가되었다. 또한 난이도가 높은 6가지 주행 상황도 비신호교차로 및 회전교차로에서 발생되는 상황인 것으로 평가되었다. 자율주행차량의 주행 난이도는 다른 차량과의 상충 가능성이 높고 도로에서 차량 스스로가 인지해야 할 요소들이 많으며 현재 주행하는 주행흐름에 급격한 변화를 겪게 될수록 높아지는 것으로 분석되었다.

Test-Retest Reliability of Level-Specific CE-Chirp Auditory Brainstem Response in Normal-Hearing Adults

  • Jamal, Fatin Nabilah;Dzulkarnain, Ahmad Aidil Arafat;Shahrudin, Fatin Amira;Marzuki, Muhammad Nasrullah
    • Journal of Audiology & Otology
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    • 제25권1호
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    • pp.14-21
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    • 2021
  • Background and Objectives: There is growing interest in the use of the Level-specific (LS) CE-Chirp® stimulus in auditory brainstem response (ABR) due to its ability to produce prominent ABR waves with robust amplitudes. There are no known studies that investigate the test-retest reliability of the ABR to the LS CE-Chirp® stimulus. The present study aims to investigate the test-retest reliability of the ABR to the LS CE-Chirp® stimulus and compare its reliability with the ABR to standard click stimulus at multiple intensity levels in normal-hearing adults. Subjects and Methods: Eleven normal-hearing adults participated. The ABR test was repeated twice in the same clinical session and conducted again in another session. The ABR was acquired using both the click and LS CE-Chirp® stimuli at 4 presentation levels (80, 60, 40, and 20 dBnHL). Only the right ear was tested using the ipsilateral electrode montage. The reliability of the ABR findings (amplitudes and latencies) to the click and LS CE-Chirp® stimuli within the same clinical session and between the two clinical sessions was calculated using an intra-class correlation coefficient analysis (ICC). Results: The results showed a significant correlation of the ABR findings (amplitude and latencies) to both stimuli within the same session and between the clinical sessions. The ICC values ranged from moderate to excellent. Conclusions: The ABR results from both the LS CE-Chirp® and click stimuli were consistent and reliable over the two clinical sessions suggesting that both stimuli can be used for neurological diagnoses with the same reliability.

텍스트 마이닝을 활용한 캡스톤 디자인에 관한 학생 인식 탐색: 산업경영공학 사례 (A Text Mining Analysis on Students' Perceptions about Capstone Design: Case of Industrial & Management Engineering)

  • 위광호;김윤진;김문수
    • 공학교육연구
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    • 제25권5호
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    • pp.85-93
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    • 2022
  • Capstone Design, a project-based learning technique, is the most important curriculum that clarifying major knowledge and cultivating the ability to apply through the process of solving problems in the industrial field centered on the student project team. Accordingly, various and extensive studies are being conducted for the successful implementation of capstone design courses. Unlike previous studies, this study aimed to quantitatively analyze the opinions that recorded the experiences and feelings of students who performed capstone design, and used text mining methodologies such as frequency analysis, correlation analysis, topic modeling, and sentiment analysis. As a result of examining the overall opinions of the latter period through frequency analysis and correlation analysis, there was a difference between the languages used by the students in the opinions according to gender and project results. Through topic modeling analysis, 'topic selection' and 'the relationship between team members' showed an increase in occupancy or high occupancy, and topics such as 'presentation', 'leadership', and 'feeling what they felt' showed a tendency to decreasing occupancy. Lastly, sentiment analysis has found that female students showed more neutral emotions than male students, and the passed group showed more negative emotions than the non-passed group and less neutral emotions. Based on these findings, students' practical recognition of the curriculum was considered and implications for the improvement of capstone design were presented.

Test-Retest Reliability of Level-Specific CE-Chirp Auditory Brainstem Response in Normal-Hearing Adults

  • Jamal, Fatin Nabilah;Dzulkarnain, Ahmad Aidil Arafat;Shahrudin, Fatin Amira;Marzuki, Muhammad Nasrullah
    • 대한청각학회지
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    • 제25권1호
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    • pp.14-21
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    • 2021
  • Background and Objectives: There is growing interest in the use of the Level-specific (LS) CE-Chirp® stimulus in auditory brainstem response (ABR) due to its ability to produce prominent ABR waves with robust amplitudes. There are no known studies that investigate the test-retest reliability of the ABR to the LS CE-Chirp® stimulus. The present study aims to investigate the test-retest reliability of the ABR to the LS CE-Chirp® stimulus and compare its reliability with the ABR to standard click stimulus at multiple intensity levels in normal-hearing adults. Subjects and Methods: Eleven normal-hearing adults participated. The ABR test was repeated twice in the same clinical session and conducted again in another session. The ABR was acquired using both the click and LS CE-Chirp® stimuli at 4 presentation levels (80, 60, 40, and 20 dBnHL). Only the right ear was tested using the ipsilateral electrode montage. The reliability of the ABR findings (amplitudes and latencies) to the click and LS CE-Chirp® stimuli within the same clinical session and between the two clinical sessions was calculated using an intra-class correlation coefficient analysis (ICC). Results: The results showed a significant correlation of the ABR findings (amplitude and latencies) to both stimuli within the same session and between the clinical sessions. The ICC values ranged from moderate to excellent. Conclusions: The ABR results from both the LS CE-Chirp® and click stimuli were consistent and reliable over the two clinical sessions suggesting that both stimuli can be used for neurological diagnoses with the same reliability.

패션 디자인에서의 인간-AI 공동창조(HAIC) 사례 연구 (A Case Study of Human-AI Co-creation(HAIC) in Fashion Design)

  • 정경희;이미숙
    • 패션비즈니스
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    • 제27권4호
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    • pp.141-162
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    • 2023
  • With the prospect that integrating creative AI in the fashion design field will become more visible, this study considered the case of creative fashion design development through Human-AI Co-creation (HAIC). Methodologically, this research encompasses a literature review and empirical investigations. In the literature review, the fashion design and creative HAIC processes, and the possibilities of integrating AI in fashion design were considered. In the empirical study, based on the case analysis of generating fashion design through HAIC, the HAIC type according to the role and interaction method, and characteristics of humans and AI was considered, and the HAIC process for fashion design was derived. The results of this study are summarized as follows. First, HAIC types in fashion design are divided into four types: AI-driven passive HAIC, human-driven passive HAIC, flexible interaction-based HAIC, and integrated interaction-based value creation HAIC. Second, the stages of the HAIC process for creative fashion design can be broadly divided into semantic data integration, visual ideation, design creation and expansion, design presentation, and design/manufacturing solution and UX platform creation. Third, in fashion design, HAIC contributes to human ability, enhancement of creativity, achievement of efficient workflow, and creation of new values. This research suggests that HAIC has the potential to revolutionize the fashion design industry by facilitating collaboration between humans and AI; consequently, enhancing creativity, and improving the efficiency of the design process. It also offers a framework for understanding the different types of HAIC and the stages involved in the creative fashion design process.