• Title/Summary/Keyword: Position recognition

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Development of Intelligent Position Compensation Scheme for Virtual Game Interface (실감 게임 인터페이스를 위한 지능형 위치 보정 기법 개발)

  • Kim, Sung-Ho;Yun, Seong-Ung
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.4
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    • pp.439-444
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    • 2009
  • Recently, a wide range of next-generation's game consoles has been developed by many game makers. Particularly, active interaction between users and games is required more than ever before for giving gamers the fullest pleasure. In this work, an infrared image sensor based position recognition system which can be used for virtual game interface is proposed. Furthermore, two kinds of compensation algorithms and Extended Kalman Filter are utilized to enhance the performance of the proposed system. The proposed system can effectively generate the position of the gamer in the face of the coordinate distortion and noise. To verity the feasibilities of the proposed system, various experiments are carried out.

Lane Positioning in Highways Based on Road-sign Tracking by Kalman Filter (칼만필터 기반의 도로표지판 추적을 이용한 차량의 횡방향 위치인식)

  • Lee, Jaehong;Kim, Hakil
    • Transactions of the Korean Society of Automotive Engineers
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    • v.22 no.3
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    • pp.50-59
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    • 2014
  • This paper proposes a method of localization of vehicle especially the horizontal position for the purpose of recognizing the driving lane. Through tracking road signs, the relative position between the vehicle and the sign is calculated and the absolute position is obtained using the known information from the regulation for installation. The proposed method uses Kalman filter for road sign tracking and analyzes the motion using the pinhole camera model. In order to classify the road sign, ORB(Oriented fast and Rotated BRIEF) features from the input image and DB are matched. From the absolute position of the vehicle, the driving lane is recognized. The Experiments are performed on videos from the highway driving and the results shows that the proposed method is able to compensate the common GPS localization errors.

Controlling Position of Virtual Reality Contents with Mouth-Wind and Acceleration Sensor

  • Kim, Jong-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.4
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    • pp.57-63
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    • 2019
  • In this paper, we propose a new framework to control VR(Virtual reality) contents in real time using user's mouth-wind and acceleration sensor of mobile device. In VR, user interaction technology is important, but various user interface methods is still lacking. Most of the interaction technologies are hand touch screen touch or motion recognition. We propose a new interface technology that can interact with VR contents in real time using user's mouth-wind method with acceleration sensor. The direction of the mouth-wind is determined using the angle and position between the user and the mobile device, and the control position is adjusted using the acceleration sensor of the mobile device. Noise included in the size of the mouth wind is refined using a simple average filter. In order to demonstrate the superiority of the proposed technology, we show the result of interacting with contents in game and simulation in real time by applying control position and mouth-wind external force to the game.

Represented by the Color Image Emotion Emotional Attributes of Size, Quantification Algorithm (이미지의 색채 감성속성을 이용한 대표감성크기 정량화 알고리즘)

  • Lee, Yean-Ran
    • Cartoon and Animation Studies
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    • s.39
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    • pp.393-412
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    • 2015
  • See and feel the emotion recognition is the image of a person variously changed according to the environment, personal disposition. Thus, the image recognition has been focused on the emotional sensibilities computer you want to control the number studies. However, existing emotional computing model is numbered and the objective is clearly insufficient measurement conditions. Thus, through quantifiable image Emotion Recognition and emotion computing, is a study of the situation requires an objective assessment scheme. In this paper, the sensitivity was represented by numbered sizes quantified according to the image recognition calculation emotion. So apply the principal attributes of the color image emotion recognition as a configuration parameter. In addition, in calculating the color sensitivity by applying a digital computing focused research. Image color emotion computing research approach is the color of emotion attribute, brightness, and saturation reflects the weighted according to importance to the emotional scores. And free-degree by applying the sensitivity point to the image sensitivity formula (X), the tone (Y-axis) is calculated as a number system. There pleasure degree (X-axis), the tension and position the position of the image point that the sensitivity of the emotional coordinate crossing (Y-axis). Image color coordinates by applying the core emotional effect of Russell (Core Affect) is based on the 16 main representatives emotion. Thus, the image recognition sensitivity and compares the number size. Depending on the magnitude of the sensitivity scores demonstrate this sensitivity must change. Compare the way the images are divided up the top five of emotion recognition emotion emotions associated with 16 representatives, and representatives analyzed the concentrated emotion sizes. Future studies are needed emotional computing method of calculation to be more similar sensibility and human emotion recognition.

Recognition of Symbolic Road Marking using HOG-SP and Improved Lane Detection (HOG-SP를 이용한 방향지시기호 인식 및 향상된 차선 검출)

  • Lee, Myungwoo;Kwak, Sooyeong;Byun, Hyeran
    • Journal of Broadcast Engineering
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    • v.21 no.1
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    • pp.87-96
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    • 2016
  • Recently, there is a need for automatic recognition of a variety of symbols on roads because of activation of information services using digital maps on the Web or mobile devices. This paper proposes a method which automatically recognizes 11 kinds of symbolic road markings on the road surface with HOG-SP(Histogram of oriented Gradients-Split Projection) descriptor and shows improvement of lane position detection with recognized symbolic road markings. With the proposed method, recognition rate of 81.99% has been proven on NAVER road view images and the experiments proves the superiority of proposed method by comparisons with other existing methods. Moreover, this paper shows 7.64% higher lane position detection rate by recognizing road surface marking beforehand than only detecting lanes' positions.

Development of Position Awareness Algorithm Using Improved Trilateration Measurement Method (개선된 삼변측량법을 이용한 위치인지 알고리즘 개발)

  • Sohn, Jong-Hoon;Hwang, Gi-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.2
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    • pp.473-480
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    • 2013
  • In this paper, location recognition algorithm is developed to improve the accuracy using improve Trilateration. The location recognition algorithm is first calculate the location refer to the measured signal power. Error can be occurred when measure distance with arranged node in specific location. If the distance data is received from node (receiver, coordinator), Node selected for location calculation is defined through section. If the distance data is received from node (receiver, coordinator), Node selected for location calculation is defined through section. Second, we apply algorithm of section filtering. If there are 4 sections in node, we consider 1 section to 6 location recognition coordinates. A special characteristic drawback of RF is that the actual distance is actually farther than the calculated received distance data. This is error is incurred when the signal strength increases. We reduce the location recognition error by applying an improved algorithm as secondary after filtering primary through section filtering.

Implement of Finger-Gesture Remote Controller using the Moving Direction Recognition of Single (단일 형상의 이동 방향 인식에 의한 손 동작 리모트 컨트롤러 구현)

  • Jang, Myeong-Soo;Lee, Woo-Beom
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.91-97
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    • 2013
  • A finger-gesture remote controller using the single camera is implemented in this paper, which is base on the recognition of finger number and finger moving direction. Proposed method uses the transformed YCbCr color-difference information to extract the hand region effectively. The number and position of finger are computer by using a double circle tracing method. Specially, a user continuous-command can be performed repeatedly by recognizing the finger-gesture direction of single shape. The position information of finger enables a user command to amplify a same command in the User eXperience. Also, all processing tasks are implemented by using the Intel OpenCV library and C++ language. In order to evaluate the performance of the our proposed method, after applying to the commercial video player software as a remote controller. As a result, the proposed method showed the average 89% recognition ratio by the user command-mode.

Location Recognition Method based on PTP Communication (점대점 통신 기반의 위치인식 기법)

  • Myagmar, Enkhzaya;Kwon, Soon Ryang
    • The Journal of the Korea Contents Association
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    • v.14 no.3
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    • pp.33-39
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    • 2014
  • Domestic and international researches, about intelligent systems based on a variety of location recognitions using location information, have actively proceeded. The representative location recognition method based on PTMP(Point To Multi Point) communication uses TOA(Time Of Arrival) to calculate distances to a fixed node that you want to recognize a position. The method is used to obtain the fixed node location information from three nodes location information that is applied by the triangulation method. There are disadvantages, an infrastructure should be established at a specific space and the system established cost is needed, in the location recognition method based on the PTMP communication, In this paper, the ranging based PTP(Point To Point) location recognition method is proposed to revise the disadvantage of PTMP location recognition method. And then it is compared with PTMP communication location recognition to evaluate performance. In this way, PTMP and PTP communication location recognition systems based on ranging were constructed and tested in an indoor environment. Experiment results show that the proposed PTP location recognition method could be confirmed to improve accuracy more than 3 times when it was compared with the existed PTMP location recognition method.

An On-line Speech and Character Combined Recognition System for Multimodal Interfaces (멀티모달 인터페이스를 위한 음성 및 문자 공용 인식시스템의 구현)

  • 석수영;김민정;김광수;정호열;정현열
    • Journal of Korea Multimedia Society
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    • v.6 no.2
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    • pp.216-223
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    • 2003
  • In this paper, we present SCCRS(Speech and Character Combined Recognition System) for speaker /writer independent. on-line multimodal interfaces. In general, it has been known that the CHMM(Continuous Hidden Markov Mode] ) is very useful method for speech recognition and on-line character recognition, respectively. In the proposed method, the same CHMM is applied to both speech and character recognition, so as to construct a combined system. For such a purpose, 115 CHMM having 3 states and 9 transitions are constructed using MLE(Maximum Likelihood Estimation) algorithm. Different features are extracted for speech and character recognition: MFCC(Mel Frequency Cepstrum Coefficient) Is used for speech in the preprocessing, while position parameter is utilized for cursive character At recognition step, the proposed SCCRS employs OPDP (One Pass Dynamic Programming), so as to be a practical combined recognition system. Experimental results show that the recognition rates for voice phoneme, voice word, cursive character grapheme, and cursive character word are 51.65%, 88.6%, 85.3%, and 85.6%, respectively, when not using any language models. It demonstrates the efficiency of the proposed system.

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Localization of Jet Engine Position from HRRP-JEM Images of Aircraft Targets Using Eccentricity of Complex-Valued Signals (항공기 표적의 HRRP-JEM 영상에서 복소 신호의 이심률을 이용한 제트 엔진 위치 추정)

  • Park, Ji-Hoon;Yang, Woo-Yong;Bae, Jun-Woo;Kang, Seong-Cheol;Myung, Noh-Hoon
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.24 no.12
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    • pp.1173-1180
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    • 2013
  • High Resolution Range Profile-Jet Engine Modulation imagery first introduced in 2005 carries out radar target recognition by localizing the position of the jet engine installed on the aircraft target. This paper presents a new approach for estimating the jet engine position in the HRRP-JEM image based on the eccentricity of a complex signal. It can effectively evaluate the contribution of the JEM component to the radar received signal in a range bin of the HRRP-JEM image. Therefore, the localization is expected to be performed more quantitatively and reliably by pinpointing the range bin corresponding to the jet engine position where the JEM contribution is maximized. The simulation results of realistic aircraft models validated the effectiveness of the proposed concept.