• Title/Summary/Keyword: Portable PC

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A Study On Artifacts Analysis In Portable Software (무 설치 프로그램에서의 사용자 행위 아티팩트 분석)

  • Taeyeong Heo;Taeshik Shon
    • Journal of Platform Technology
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    • v.11 no.2
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    • pp.39-53
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    • 2023
  • Non-installation program (hereinafter referred to as "portable program") is a program that can be used without an installation process, unlike general software. Since there is no separate installation process, portable programs have high mobility and are used in various ways. For example, when initial setup of multiple PCs is required, a portable program can be stored on one USB drive to perform initial setup. Alternatively, when a problem occurs with the PC and it is difficult to boot normally, Windows PE can be configured on the USB drive and portable programs can be stored for PC recovery. And the portable program does not directly affect PC settings, such as changing registry values, and does not leave a trace. This means that the portable program has high security. If a portable program is deleted after using it, it is difficult to analyze behavior in a general way. If a user used a portable program for malicious behavior, analysis in a general way has limitations in collecting evidence. Therefore, portable programs must have a new way of behavioral analysis that is different from ordinary installation software. In this paper, after installing the Windows 10 operating system on a virtual machine, we proceed with the scenario with a portable program of Opera and Notepad++. And we analyze this in various ways such as file analysis of the operating system and memory forensics, collect information such as program execution time and frequency, and conduct specific behavioral analysis of user.

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Study of DRM Application for the Portable Digital Audio Device (휴대용 디지털 오디오 기기에서의 DRM 적용에 관한 연구)

  • Cho, Nam-Kyu;Lee, Dong-Hwi;Lee, Dong-Chun;J. Kim, Kui-Nam;Park, Sang-Min
    • Convergence Security Journal
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    • v.6 no.4
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    • pp.21-27
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    • 2006
  • With the introduction of sound source sharing over the high speed internet and portable digital audio, the digitalization of sound source has been rapidly expanded and the sales and distribution of sound sources of the former offline markets are stagnant. Also, the problem of infringement of copyright is being issued seriously through illegal reproduction and distribution of digitalized sound sources. To solve these problems, the DRM technology for protecting contents and copyrights in portable digital audio device began to be introduced. However, since the existing DRM was designed based on the fast processing CPU and network environment, there were many problems in directly applying to the devices with small screen resolution, low processing speed and network function such as digital portable audio devices which the contents are downloadable through the PC. In this study, the DRM structural model which maintains similar security level as PC environment in the limited hardware conditions such as portable digital audio devices is proposed and analyzed. The proposed model chose portable digital audio exclusive device as a target platform which showed much better result in the aspect of security and usability compared to the DRM structure of exiting portable digital audio device.

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Development of Crossplatform 2D Game Library for PSP Game Console (PSP 게임기용 크로스플랫폼 2D 게임 라이브러리 개발)

  • Lee, Dae-Hyun
    • The Journal of the Korea Contents Association
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    • v.7 no.5
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    • pp.78-84
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    • 2007
  • The portable game market is growing so fast recently. However, the development activities of domestic game development companies have been very week, which is mainly due to the lack of efficient and economical game development library solutions. This paper deals with how to implement 2D game library for SONY PSP game console that is very popular thesedays as a portable game console. We have ported the open source SDL library to PSP. Consequently, developers could develop games in PC environment and port it to PSP very easly based on the game library

Cable/Wireless Integrated Server for WiBro Contents (와이브로 컨텐츠를 위한 유/무선 통합 서버)

  • Kim, Bae-Hyun;Heo, Jin-Kyoung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.5
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    • pp.73-78
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    • 2009
  • We researched economic efficiency and possibility of game portal service based PDA/Smart phone by popularize of next generation portable internet WiBro. PDA/Smart phone are difficult to equal level content service with PC, because of it has low CPU and memory than PC. This paper are implemented paper of integrated server of Cable or Wireless for WiBro contents. In this research, we implemented and show test result of CP killer contents in PDA. It can apply to WiBro portable internet and has required many functions in integrated server for cable or wireless. CP Killer contents for WiBro portable internet is developed by PC server base on Window XP. It can accept next generation wireless LAN, portable internet and ubiquitous issues. We expect activation of commercial use that WiBro contents and server trading.

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The implementation of the wireless tablet system using GalaxyNote device (갤럭시노트 디바이스를 이용한 무선 태블릿 시스템의 구현)

  • Yoon, Dong-June;Choi, Byeong-Yoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.447-450
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    • 2014
  • In this paper efficient design of wireless tablet system using GalaxyNote device for PC was proposed. The designed portable tablet consists of GalaxyNote device, Stylus Pen, and Bluetooth-to-serial converter. To transmit coordinate information of Stylus Pen on GalaxyNote device to PC, wireless portable tablet uses bluetooth wireless communications. After the custom mouse filter driver divides received coordinate into x-coordinate and y-coordinate, it controls position of mouse pointer using the converted coordinates while Windows application programs are running.

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A Design and Implementation of Efficient Portable Braille Point System for the Visually Impaired Persons (시각 장애인을 위한 효율적인 휴대용 점자시스템의 설계 및 구현)

  • Hwang, Ho-Young;Suh, Hyo-Joong
    • Journal of Internet Computing and Services
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    • v.9 no.5
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    • pp.1-7
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    • 2008
  • This paper explains a new design and Implementation of an efficient portable braille point system for visually Impaired person, The information systems for the visually impaired persons require efficiently designed devices, tools and accessibility to use the devices, and education support. These three conditions are the basic requirements of designing systems for the visually impaired persons, The system proposed in this paper satisfies the above three conditions. The system converts data and web documents between the braille and Hangul using an algorithm stored in a PC, and transfers the converted data to portable devices. And the portable braille device presents the transferred data in an electromagnetic way.

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A Study of Acquisition and Analysis on the Bios Firmware Image File in the Digital Forensics (디지털 포렌식 관점에서 BIOS 펌웨어 이미지 파일 수집 및 분석에 관한 연구)

  • Jeong, Seung Hoon;Lee, Yun Ho;Lee, Sang Jin
    • KIPS Transactions on Computer and Communication Systems
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    • v.5 no.12
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    • pp.491-498
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    • 2016
  • Recently leakages of confidential information and internal date have been steadily increasing by using booting technique on portable OS such as Windows PE stored in portable storage devices (USB or CD/DVD etc). This method allows to bypass security software such as USB security or media control solution installed in the target PC, to extract data or insert malicious code by mounting the PC's storage devices after booting up the portable OS. Also this booting method doesn't record a log file such as traces of removable storage devices. Thus it is difficult to identify whether the data are leaked and use trace-back technique. In this paper is to propose method to help facilitate the process of digital forensic investigation or audit of a company by collecting and analyzing BIOS firmware images that record data relating to BIOS settings in flash memory and finding traces of portable storage devices that can be regarded as abnormal events.

Smart Portable Navigation System Development and Implementation of 1:N service for Visually impaired person (Smart Portable Navigation System 개발 및 1:N 서비스 구현)

  • Kim, Jae-Kyung;Seo, Jae-Gil;Kim, Young-Kil
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.11
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    • pp.2424-2430
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    • 2012
  • The current Navigation System for the Visually Impaired Person has a short and limited communication distance and can't receive enough information from Visually Impaired Person to assist directly. In addition, because the path is dangerous and incomplete for the Visually Impaired Person, moving with White Stick is still inconvenient and dangerous. To solve this problem we implement communication that can send and receive video, voice, location information between the Visually Impaired Person's Smart Portable Navigation System Development and assistant's PC.

Development of Crossplatform 2D Game Library for PSP Game Console (PSP 게임기용 크로스플랫폼 2D 게임 라이브러리 개발)

  • Lee, Dae-Hyun
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.273-277
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    • 2006
  • The portable game market is growing so fast recently. However, the development activities of domestic game development companies have been very week, which is mainly due to the lack of efficient and economical game development library This papers deals with how to implement 2D game library for SONY PSP game console that is very popular thesedays as a portable game console. We have ported the open source SDL library to PSP. Consequently, developers could develop games in PC environment and port it to PSP very easly based on the game library.

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