• Title/Summary/Keyword: Portable Internet Service

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Design and Implementation of Naming Service in Wireless Internet (무선 인터넷 기반의 작명 서비스 설계 및 구현)

  • Kim Jung-Hwan;Heo Yo-Han;Choi Jung-Ah;Kim Do-Hyeun;Byun Sang-Yong;Ahn Khi-Jung
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.495-499
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    • 2005
  • Recently, with the rise of wireless Internet, it is becoming popular to use PDA. Also, the more wireless Internet Infra increases, the more services and a variety of contents are needed. Actually, a number of services is being used for PDA. Accordingly, this paper designs and implements naming service based on wireless Internet which is portable and easy for information. We develope the algorithm, design and implement the service for naming service.

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The Trends for Wireless Internet (무선인터넷 외국 동향)

  • 김성한;민재홍;박기식
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.10a
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    • pp.525-528
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    • 2001
  • Wireless Internet is capable of transmitting data for voice, text and video by wireless network, and recently wireless internet industry is one of the most widely issued. It is categorized into two parts: one is mobile internet and the other wireless internet. Wireless internet's major feature are anytime/anywhere connectionable, portable and multimedia service. And, the markets are increasingly bigger than any other time. In this paper, wireless internet standardization and protocols are described.

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An Architecture of Reconfigurable Transceiver for OFDM/TDD based Portable Internet Service System

  • Jung Jae Ho;Kim Jun Hyung;Kim Sung Min;Choi Hyun Chul;Lee Kwang Chun
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.667-670
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    • 2004
  • In this paper, we have presented the improved IF transceiver architecture and the implementation and experimental results on re-configurable transceiver based on digital IF for multiple wideband OFDM/TDD base stations for high-speed portable internet-service in which is issued Korea. The implemented IF transceiver has been designed to support multiple frequency allocations and multiple standards by only modifying the programmable software not its hardware like as the software-defined-radio concept. Also, the digital complex quadrature modulation technique has been used for the digital IF transmitter, which is able to combine multiple frequency bands in digital processing block not RF block and to reject the image frequency signals. And the bandpass sampling technique has been used for the digital IF receiver to reduce the sampling rate of ADC. This paper has shown the experiment results on the frequency response and constellation on the base-station implemented using the modified IEEE 802.16a/e physical layer channel structure based on OFDM/TDD.

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OASIS portable: User-friendly offline suite for secure survival analysis

  • Seong Kyu Han;Hyunwoo C. Kwon;Jae-Seong Yang;Sanguk Kim;Seung-Jae V. Lee
    • Molecules and Cells
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    • v.47 no.2
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    • pp.100011.1-100011.3
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    • 2024
  • Online application for survival analysis (OASIS) and its update, OASIS 2, have been widely used for survival analysis in biological and medical sciences. Here, we provide a portable version of OASIS, an all-in-one offline suite, to facilitate secure survival analysis without uploading the data to online servers. OASIS portable provides a virtualized and isolated instance of the OASIS 2 webserver, operating on the users' personal computers, and enables user-friendly survival analysis without internet connection and security issues.

Qualitative Study on Service Features for Cloud Computing (클라우드 컴퓨팅의 서비스 특성에 관한 질적연구)

  • Ra, Jong-Hei
    • Journal of Digital Contents Society
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    • v.12 no.3
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    • pp.319-327
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    • 2011
  • Cloud computing is the probated transmission-platform that provide the enterprise or individual with efficient and cost-effective IT service on internet. Cloud computing serve as data or computing is moved from desktop or portable PC to the massive data center. Searching for the services offered by cloud computing indicates that their current service feature needs to be improved to satisfy current and future customers. This study attempted to satisfy this need by identifying the service's features for the cloud computing service environment through qualitative approaches. Finally, we classify into seven features(Security, Reliability, Availability, Inter-operating, Economic, Intellectual Property) of cloud computing service.

The Study on the educational technology utilization of E-learning (E-learning의 교육적 기술의 활용에 관한 연구)

  • Kim, Kyung-Woo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.01a
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    • pp.189-191
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    • 2014
  • This paper provides an overview of the E-learning service education on the last decade, In the early 2000's the emphasis of educational technology was on interactive multimedia- stand alone packages on computer hard disks or portable memory, which integrated a range of media forms in the lately. Customers handle finding the best sources of content.The system then uses social signals such as those coming from Facebook, Twitter, LinkedIn, delicious as well as clicks and views. The SNS and network infrastructure is sufficiently mature that the focus should shift to how to use the technology most appropriately to facilitate learning. As we study environmental conditions of the traditional internet and the mobile internet users in some ways. In this paper, analyze the nature of learning, role of educational and suggest alternative policy, innovation of e-learning service and effective e-learning environment in developing technology.

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Packet Scheduling Algorithm Considering a Minimum Bit Rate for Non-realtime Traffic in an OFDMA/FDD-Based Mobile Internet Access System

  • Kim, Dong-Hoi;Ryu, Byung-Han;Kang, Chung-Gu
    • ETRI Journal
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    • v.26 no.1
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    • pp.48-52
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    • 2004
  • In this letter, we consider a new packet scheduling algorithm for an orthogonal frequency division multiplexing access/frequency division duplex (OFDMA/FDD)-based system, e.g., mobile broadband wireless access or high-speed portable internet systems, in which the radio resources of both time and frequency slots are dynamically shared by all users under a proper scheduling policy. Our design objective is to increase the number of non-realtime service (e.g., WWW) users that can be supported in the system, especially when the minimum bit rate requirement is imposed on them. The simulation results show that our proposed algorithm can provide a significant improvement in the average outage probability performance for the NRT service, i.e., significantly increasing the number of NRT users without much compromising of the cell throughput.

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Analysis that do carrying along internet Wibro (휴대인터넷(와이브로-Wibro)에 대한 분석)

  • Lee Cheong-Jin;Kwon Oh-Heung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.981-985
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    • 2006
  • Wibro is stand for Wireless Broadband Internet called as Portable Internet, Wireless Broadband Internet or Wireless High-Speed Internet. This provides hish-speed internet service anytime, anywhere, from anyone and device with seamless mobility and the band is located between Mobile phone and wireless LAN. Wibro service should support handover to maintain connection continuously in movement because the service is based on If system which is different from cellular system. Current Mitre Mobility system and general Mobile If system has got a problem of delayed speed and lost packets during handover. IETF protocol has been proposed for minimizing this problem and its standardization is under process, mainly focused on Mip4, Mip6 and Mipshop WG. This article studies and analyzes an effective method of minimizing handover delay to improve the problem of WiBro system and its revitalization & outlook.

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A Development of Protable Mesh Network Gateway for Disaster Relief (재난 구조 통신망 구축을 위한 휴대형 메쉬 네트워크 게이트웨이의 개발)

  • Ryu, Dae-Hyun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.3
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    • pp.99-105
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    • 2011
  • Typically, quick and easily deployed communication for a clear disaster management is required in a disaster situation. But it is not easy because lack of backbone network and poor conditions of disaster site. it is possible to obtain a wide service coverage and low power with portable wireless mesh network technology. In this paper, we developed portable wireless mesh network gateway with a network processor and evaluate it's performance including throughput, latency delay, packet loss, etc. The experiments show our wireless mesh network gateway has basic performance and can be used in various environments like disaster site.

Dynamic Forecasting of Market Growth according to Portable Internet Carrier Licensing Policy (휴대인터넷 사업자 선정 정책에 따른 동태적 시장 예측과 함의)

  • Kim, Jong-Tac;Park, Sang-Hyun;Oh, Myung-Ryoon;Kim, Sang-Uk
    • Korean System Dynamics Review
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    • v.5 no.2
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    • pp.67-88
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    • 2004
  • This paper attempts to explore the generic pitfalls of the traditional number-crunching methods adopted thus far for the forecast of newly emerging market trends, and present an alternative by introducingsystems thinking to the portable Internet service market as an example, followed by its rationale as a new tool for forecasting and some reasoning about why traditional methods are no longer appropriate. Most adoption models in general to forecast market trends have several limitations due to theirbasic assumptions and prospective. First, they fail to capture dynamic interactions among the factors involved over time, with implicit assumptions of 'unilateral causality' in that each factor contributes as a cause to the effect, i.e., causality runs one way; each factor acts independently the weighting factor of each is fixed, etc. Second, the number-crunching models have no way of taking into account the impact of delayed feedback often caused by introducing new policies and legislative changes on the whole system under investigation. Third, there is not a way to reflect the effect of competition by players.

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