• Title/Summary/Keyword: Playing environment

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A Study on the Environmental Consciousness of University Students for Sustainable Development (지속가능한 발전을 위한 대학생의 환경의식에 관한 연구)

  • Lim, Mann-Taek;Kim, Gon
    • KIEAE Journal
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    • v.1 no.2
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    • pp.37-45
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    • 2001
  • As the global environmental crisis has been emerged as an important problem threatening the survival of the mankind, the environmental problems are recognized as a great issue governing the destiny of the whole mankind as well as a national problem. Therefore, more active attitude playing a leading role of global and local environmental preservation is required, escaping from conventional passive position for the minimization of economic damages according to global environment regulations. This study evaluates the 150 university students' consciousnesses and attitudes of the seriousness, major policies and issues of environmental pollutions, extracts their consciousness of environment and practicable tasks for the 21st century and is to give the basic reference materials of environmental policy development.

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Controller Design for Cooperative Robots in Unknown Environments using a Genetic Programming (유전 프로그래밍을 이용한 미지의 환경에서 상호 협력하는 로봇 제어기의 설계)

  • 정일권;이주장
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.48 no.9
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    • pp.1154-1160
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    • 1999
  • A rule based controller is constructed for multiple robots accomplishing a given task in unknown environments by using genetic programming. The example task is playing a simplified soccer game, and the controller for robots that governs emergent cooperative behavior is successfully found using the proposed procedure A neural network controller constructed using the rule based controller is shown to be applicable in a more complex environment.

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A Design of 6Bone on KOREN (선도시험망에서 6Bone 설계)

  • 김상범;이재화;홍경표
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.9-12
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    • 1999
  • The 6Bone is an environment supporting experimentation with the IPv6 protocols and products implementing it. Several functions of IPv6 remain loosely defined or undefined but the protocols related on IPv6 are being developed continuously. It is clear that ATM(Asynchronous Transfer Mode) technology is playing a important role in the evolution of the Internet as a transmission medium. In this paper, we suggest a design plan for the 6Bone overlayed on the existing ATM network, KOREN(Korea Research and Education Network). The planed 6Bone will become a good testbed to develop new networking technology and new services related on IPv6.

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A Study on the Neighboring Facilities in the Univerity Campus-Focused on the University Campuses in Daegu.Kyungbuk Area- (캠퍼스 소재지에 따른 대학생들의 근린시설이용에 관한 연구 - 대구 경북지역의 대학캠퍼스를 중심으로 -)

  • 김재경;배라미;안옥희
    • Korean Journal of Rural Living Science
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    • v.7 no.2
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    • pp.153-160
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    • 1996
  • The purpose of this study is to improve the neighboring environment in the location of university campuses. For this purpose, researcher survey to 567 university students in Daegu. Kyungbuk area. According to the changes of location pattern of campuses, the neighboring facilities are playing role to support the function of campus facilities and to accommodate the daily life of students. Therefore this study Plans to find out the university student's satisfaction and need of the neighboring facilities.

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Development of Web-Based Engineering Calculation Program Using Javascript (자바스크립트를 이용한 웹기반 공학계산 프로그램 개발)

  • Jin, Gil-Ju;Kwak, Moon-Kyu;Heo, Seok
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2002.05a
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    • pp.411-416
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    • 2002
  • This paper is concerned with the development of web-based engineering calculation program using Javascript. Recently, various techniques are developed based on the advance of the internet environment. The Javascript can be used in the client PC without any interpreter which is necessary in Java. Simple formula can be easily constructed using the Javascript and the results can be readily available without any playing. In this study, we demonstrated the method of constructing engineering web useful for engineers.

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The Effects of College Students' Satisfaction in Perceived Public Outdoor Spatial Environment on the Level of Academic Achievement (대학캠퍼스의 인지적 외부 공간환경에 대한 재학생만족도가 학업성취도에 미치는 영향 연구)

  • Kim, Won-Pil
    • Journal of the Korean Institute of Educational Facilities
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    • v.20 no.5
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    • pp.27-34
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    • 2013
  • Public outdoor spatial environment and its convenient facilities are playing an important role in providing space for various student activities in university campus. Previous studies have shown that many socio-demographic-economic students' background and motivation have impacted the level of academic achievement. Moreover, research also contended that school facilities at some points also influenced students' academic performance. Thus, the aim of this research was to investigate the relationship between the level of academic achievement and satisfaction of various spatial environment through survey. For that purpose, one university campus was selected and evaluation indexes were categorized into five major components of physical and experimental environment, later supported by factor analysis. Correlation analysis found that extracted factors were significantly interrelated to academic achievement. Further, regression analysis also explored sense of belonging as major predictor of academic achievement. Finally the study suggested that campus plan be approached carefully, because such experimental environment as diverse club activities at outdoor environment is a key element to academic achievement even though rated low scores in satisfaction.

Design of protocol for RFID/USN security (RFID/USN 보안을 위한 프로토콜 설계)

  • Park, Sang-Hyun;Park, Sang-Min;Shin, Seung-Ho
    • Journal of the Korea Safety Management & Science
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    • v.9 no.3
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    • pp.103-109
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    • 2007
  • Payment and security requirement are playing an increasingly critical role in RFID system, allegedly the core of the ubiquitous, especially in logistics. Therefore, security technology has been playing essential role gradually unlike the past when only the perception of equipment was considered important technology. The current encoding system allows the access only to the user who has the secret key. Many encoding algorithm has been studied to ensure the security of secret key. Security protocol is the most typical way to authorize appropriate user perception by using the data and secret key to proceed the encoding and transmit it to the system in order to confirm the user. However, RFID system which transmits more than dozens of data per second cannot be used if the algorithm and protocol of the existing wired system are used because the performance will degrade as a consequence. Security protocol needs to be designed in consideration of property of RFID and hardware. In this paper, a protocol was designed using SNEP(Sensor Network Encryption Protocol), the security protocol used for the sensor similar to RFID- not the current system used in wired environment- and ECC (Elliptic Curve Cryptography: oval curve encoding), the encoding algorithm.

A Study on the Spatial Organization of Special Classes in Elementary and Middle Schools(2) (특수학급(特殊學級)의 공간구성(空間構成)에 관한 건축계획적(建築計劃的) 연구(硏究)(2) - 학습활동 집단의 공간과의 대응관계를 중심으로 -)

  • Choi, Byung-Kwan
    • Journal of the Korean Institute of Educational Facilities
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    • v.12 no.5
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    • pp.13-24
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    • 2005
  • This study is the second that aims at offering the basic information on the appropriate spatial organization of the special classes by looking at the relationship between a group of learning activities and a group of playing activities in Elementary and Middle Schools The learning space unit of the special classes should be more flexible for the various learning activities and be prepared in order to correspond to the needs of a territory for different learning appeared according to the degree of handicap, learning ability and the contents of learning. This study dealt with the learning space unit to tackle the problems of special classes. In fact, it is unwise to offer so many different kinds of learning spaces in every school. Due to the manifold and multiple characteristics of handicap, the problem of special classes should be approached by the overall educational system of special educational facilities rather than by a special classes space alone. In this respect, it can be said that this problem should be tackled by reorganization of the special classes in the community through specialization and network system of special class facilities in order to make more effective educational environment.

Design of Dynamic-Game Environment based on Behavior Patterns of Game Player (게임 플레이어의 행동 패턴을 이용한 동적인 게임 환경의 설계)

  • Yoon, Tae-Bok;Hong, Byung-Hoon;Lee, Jee-Hyong
    • Journal of Korea Game Society
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    • v.9 no.2
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    • pp.125-133
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    • 2009
  • Game artificial intelligence is usually used to provide intelligent and adjusted game environment for user. Previously, it was used for Non-player character(NPC) playing a role of a company or an enemy through collecting and analyzing a user's behaviour. However, it was just mimicking the user's behavior. This paper introduces a method to change game environment by analyzing a user's game behavior. Game behavior data has been used to understand user's game preference. Also, the user's preference was used to provide more active game environment by reflecting decision of geographical features, items and distribution of NPC. For experiment of the suggested method, we utilized a real 2D action game and confirmed the game environment which changing properly according to the user's game play.

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A Study on the Design Guidelines of Healing Landscape in Housing Complexes (공동주택에서 치유조경계획을 위한 가이드라인 연구)

  • Chun, Hyunwoo;Lee, Shiyoung
    • Journal of the Korean Institute of Landscape Architecture
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    • v.44 no.5
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    • pp.26-37
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    • 2016
  • As activities and convenience of residents in outdoor spaces in apartment houses have been considered important, strategies for making outdoor spaces in apartment houses healing spaces have emerged as a major interest. The purpose of this study is to draw elements for planning healing to create healing spaces in collective housing areas and to present design guidelines. The findings of this study are as follows. Functional elements of a healing environment were classified into safe environment, therapeutic environment, ancillary environment, orientation-reinforcing environment, amenities, and social environment. Outdoor spaces in collective housing areas were divided into collective housing entrance areas, internal and external spread areas, outdoor activity areas, and areas by theme. First, collective housing entrance areas should be planned in such a manner that residents can feel the area is private and easy to recognize. Second, internal and external spread areas should be planned in such a manner that they are easy to access and communicate with neighbors. Third, outdoor activity areas should be divided into an open space, resting space, playing space, and sports space. Open spaces should be planned in such a manner that they can command a fine view and respect the privacy of nearby residents. Resting spaces should be equipped with a shelter that protects users from direct sunlight, rain, and snow as well as include a movable bench. Playing spaces should be built considering development of children's curiosity, adventurous spirit, character, stimulation, and physical health. Playing spaces should be designed in such a manner that roadways and sidewalks can be separated for safe traffic. Sport spaces should be planned in such a manner that they can be associated with a pavilion and trail that provide residents with an opportunity to communicate with each other and rest. Fourth, spaces by theme are classified into sense garden, therapeutic garden, experiential garden, and learning garden. Sense gardens are a small garden based on the five senses. Sense gardens should be designed in such a manner that they can improve users' mental and physical health through programs that stimulate the sense of sight, auditory sense, and olfactory sense. Therapeutic gardens should be designed in such a manner that they can provide a comfortable and relaxing space by minimizing noise. It is advisable for therapeutic gardens to be equipped with a medicinal herb garden, meditation garden, and sense garden. Experiential and learning gardens should be designed in such a manner that they can provide users with a space in which they can enjoy nature and leisure activities. It is advisable for experiential and learning gardens to be equipped with a tea garden, vegetable garden, and camping garden. Healing programs should be designed in such a manner that users can feel relaxed by providing a healing environment, making the most of the natural environment. Further research on evaluating whether the findings of this study are effective in healing in a qualitative and quantitative manner is needed.