• Title/Summary/Keyword: Pipelining Parallel Processing

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Analysis and Application of Performance Improvement of a Real-time Simulation Visualization based on Multi-thread Pipelining Parallel Processing (다중 스레드 파이프라인 병렬처리를 통한 실시간 시뮬레이션 시각화의 성능 향상 해석 및 적용)

  • Lee, Jun Hee;Song, Hee Kang;Kim, Tag Gon
    • Journal of the Korea Society for Simulation
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    • v.26 no.3
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    • pp.13-22
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    • 2017
  • This research proposes and applies a pipelining parallel processing technique to enhance the speed of visualizing the results of real-time simulations. Generally, a simulation with real-time visualization consists of three processes: executing a simulation model, transmitting simulation result, and visualizing simulation result. If we have these processes in serial, the latency from simulation to visualization will be very long, which degrades the speed of visualization of data from real-time simulation. Thus, the main purpose of this research is maximizing performance by adapting pipelining parallel processing technique to the real-time simulation visualization. Also we show that performance is improved by adding multi-threading technique to each process. This paper proposes a theoretical performance model and simulation results of the techniques and then we applied this to an air combat simulation model as a case study. As the result, it shows that the performance is greatly enhanced than the original model's execution time.

A Study on Hybrid Image Coder Using a Reconfigurable Multiprocessor System (Study II : Parallel Algorithm Implementation (재구성 가능한 다중 프로세서 시스템을 이용한 혼합 영상 부호화기 구현에 관한 연구(연구 II : 병렬 알고리즘 구현))

  • Choi, Sang-Hoon;Lee, Kwang-Kee;Kim, In;Lee, Yong-Kyun;Park, Kyu-Tae
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.10
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    • pp.13-26
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    • 1993
  • Motion picture algorithms are realized on the multiprocessor system presented in the Study I. For the most efficient processing of the algorithms, pipelining and geometrical parallel processing methods are employed, and processing time, communication load and efficiency of each algorithm are compared. The performance of the implemented system is compared and analysed with reference to MPEG coding algorithm. Theoretical calculations and experimental results both shows that geometrical partitioning is a more suitable parallel processing algorithm for moving picture coding having the advantage of easy algorithm modification and expansion, and the overall efficiency is higher than pipelining.

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Parallel Implementation of Radon Transform on TMS320C80-based System (TMS320C80시스템에서 Radon 변환의 병렬 구현)

  • 송정호;성효경최흥문
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.727-730
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    • 1998
  • In this paper, we propose an implementation of an efficient parallel Radon transform on TMS320C80-based system. For an N$\times$N SAR image, we can obtain O(NM/p) of the conventional parallel Radon transform, by representing the projection patterns in Radon space variables instead of the image space variables, and pipelining the algorithm, where p is the number of processors and M is the number of projection angles. Also, we can reduce the time for the dynamic load distribution among the nodes and the communication overheads of accessing the global memories, by pipelining the memory and processing operations by using tripple buffer structure. Experimental results show an efficient parallel Radon transform of speedup Sp=3.9 and efficiency E=97.5% for 256$\times$256 image, when implemented on TMS320C80 composed of four parallel slave processors with three memory blocks.

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A design of synchronous nonlinear and parallel for pipeline stage on IP-based H.264 decoder implementation (IP기반 H.264 디코더 설계를 위한 동기식 비선형 및 병렬화 파이프라인 설계)

  • Ko, Byung-Soo;Kong, Jin-Hyeung
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.409-410
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    • 2008
  • This paper presents nonlinear and parallel design for synchronous pipelining in IP-based H.264 decoder implementation. Since H.264 decoder includes the dataflow of feedback loop, the data dependency requires one NOP stage per pipelining latency to drop the throughput into 1/2. Further, it is found that, in execution time, the stage scheduled for MC is more occupied than that for CAVLD/ITQ/DF. The less efficient stage would be improved by nonlinear scheduling, while the fully-utilized stage could be accelerated by parallel scheduling of IP. The optimization yields 3 nonlinear {CAVLD&ITQ}|3 parallel (MC/IP&Rec.)| 3 nonlinear {DF} pipelined architecture for IP-based H.264 decoder. In experiments, the nonlinear and parallel pipelined H.264 decoder, including existing IPs, could deal with full HD video at 41.86MHz, in real time processing.

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Comparison of High Speed Modular Multiplication and Design of Expansible Systolic Array (고속 모듈러 승산의 비교와 확장 가능한 시스톨릭 어레이의 설계)

  • Chu, Bong-Jo;Choe, Seong-Uk
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.5
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    • pp.1219-1224
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    • 1999
  • This paper derived Montgomery's parallel algorithms for modular multiplication based on Walter's and Iwamura's method, and compared data dependence graph of each parallel algorithm. Comparing the result, Walter's parallel algorithm has small computational index in data dependence graph, so it is selected and used to computed spatial and temporal pipelining diagrams with each projection direction for designing expansible bit-level systolic array. We also evaluated internal operation of proposed expansible systolic array C++ language.

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Using DSP Algorithms for CRC in a CAN Controller

  • Juan, Ronnie O. Serfa;Kim, Hi Seok
    • IEIE Transactions on Smart Processing and Computing
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    • v.5 no.1
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    • pp.29-34
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    • 2016
  • A controller area network (CAN) controller is an integral part of an electronic control unit, particularly in an advanced driver assistance system application, and its characteristics should always be advantageous in all aspects of functionality especially in real time application. The cost should be low, while maintaining the functionality and reliability of the technology. However, a CAN protocol implementing serial operation results in slow throughput, especially in a cyclical redundancy checking (CRC) unit. In this paper, digital signal processing (DSP) algorithms are implemented, namely pipelining, unfolding, and retiming the CAN controller in the CRC unit, particularly for the encoder and decoder sections. It must attain a feasible iteration bound, a critical path that is appropriate for a CAN system, and must obtain a superior design of a high-speed parallel circuit for the CRC unit in order to have a faster transmission rate. The source code for the encoder and decoder was formulated in the Verilog hardware description language.

Design and Verification of High-Performance Parallel Processor Hardware for JPEG Encoder (JPEG 인코더를 위한 고성능 병렬 프로세서 하드웨어 설계 및 검증)

  • Kim, Yong-Min;Kim, Jong-Myon
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.2
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    • pp.100-107
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    • 2011
  • As the use of mobile multimedia devices is increasing in the recent year, the needs for high-performance multimedia processors are increasing. In this regard, we propose a SIMD (Single Instruction Multiple Data) based parallel processor that supports high-performance multimedia applications with low energy consumption. The proposed parallel processor consists of 16 processing elements(PEs) and operates on a 3-stage pipelining. Experimental results for the JPEG encoding algorithm indicate that the proposed parallel processor outperforms conventional parallel processors in terms of performance and energy efficiency. In addition, the proposed parallel processor architecture was developed and verified with verilog HDL and a FPGA prototype system.

Inspection of guided missiles applied with parallel processing algorithm (병렬처리 알고리즘 적용 유도탄 점검)

  • Jung, Eui-Jae;Koh, Sang-Hoon;Lee, You-Sang;Kim, Young-Sung
    • Journal of Advanced Navigation Technology
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    • v.25 no.4
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    • pp.293-298
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    • 2021
  • In general, the guided weapon seeker and the guided control device process the target, search, recognition, and capture information to indicate the state of the guided missile, and play a role in controlling the operation and control of the guided weapon. The signals required for guided weapons are gaze change rate, visual signal, and end-stage fuselage orientation signal. In order to process the complex and difficult-to-process missile signals of recent missiles in real time, it is necessary to increase the data processing speed of the missiles. This study showed the processing speed after applying the stop and go and inverse enumeration algorithm among the parallel algorithm methods of PINQ and comparing the processing speed of the signal data required for the guided missile in real time using the guided missile inspection program. Based on the derived data processing results, we propose an effective method for processing missile data when applying a parallel processing algorithm by comparing the processing speed of the multi-core processing method and the single-core processing method, and the CPU core utilization rate.

Implementation of Optimizing Compiler for Bus-based VLIW Processors (버스기반의 VLIW형 프로세서를 위한 최적화 컴파일러 구현)

  • Hong, Seung-Pyo;Moon, Soo-Mook
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.4
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    • pp.401-407
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    • 2000
  • Modern microprocessors exploit instruction-level parallel processing to increase the performance. Especially VLIW processors supported by the parallelizing compiler are used more and more in specific applications such as high-end DSP and graphic processing. Bus-based VLIW architecture was proposed for these specific applications and it was designed to reduce the overhead of forwarding unit and the instruction width. In this paper, a optimizing scheduling compiler developed for the proposed bus-based VLIW processor is introduced. First, the method to model interconnections between buses and resource usage patterns is described. Then, on the basis of the modeling, machine-dependent optimization techniques such as bus-to-register promotion, copy coalescing and operand substitution were implemented. Optimization techniques for general-purpose VLIW microprocessors such as selective scheduling and enhanced pipelining scheduling(EPS) were also implemented. The experiment result shows about 20% performance gain for multimedia application benchmarks.

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An efficient architecture for motion estimation processor satisfying CCITT H.261 (CCITT H.261를 위한 효율적인 구조의 움직임 추정 프로세서 VLSI 설계)

  • 주락현;김영민
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.32B no.1
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    • pp.30-38
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    • 1995
  • In this paper, we propose an efficient architecture for motion estimation processor which performs one of essential functions in moving picture coding algorithms. Simple control mechanism of data flow in register array which stores pixel data, parallel processing of pixel data and pipelining scheme in arithmetic umit allow this architecture to process a 352*288 pixel image at the frame rate of 30fs, which is compatable with CCITT standard H.261.

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