• Title/Summary/Keyword: Physical Simulator

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Delay Time Modeling for ED MOS Logic LSI and Multiple Delay Logic Simulator (ED MOS 논리 LSI 의 지연시간 모델링과 디자인 논리 시뮬레이터)

  • 김경호;전영준;이창우;박송배
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.24 no.4
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    • pp.701-707
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    • 1987
  • This paper is concerned with an accurate delay time modling of the ED MOS logic gates and its application to the multiple delay logic simulator. The proposed delay model of the ED MOS logic gate takes account of the effects of not only the loading conditions but also the slope of the input waveform. Defining delay as the time spent by the current imbalance of the active inverter to charge and discharge the output load, with respect to physical reference levels, rise and fall model delay times are obtained in an explicit formulation, using optimally weighted imbalance currents at the end points of the voltage transition. A logic simulator which uses multiple rise/fall delays based on the model as decribed in the above has been developed. The new delay model and timing verification method are evaluated with repect to delay accuracy and execution time.

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Harmonic Motion-based Simulator Design for Multipurpose Sports Simulation

  • Yang, Jeong-Yean
    • International journal of advanced smart convergence
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    • v.4 no.2
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    • pp.163-169
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    • 2015
  • This study proposes a sports simulation device with various harmonics generation. The proposed system is composed of 6 degrees of freedom simulator devices and three types of sports simulation such as walking, snowboard, and jet-ski. In this research, every joint movement is designed with a crank-and-slider mechanism, which is efficient for generating continuous curvature smoothly. Contrary to the conventional spatial simulator with linear actuators, harmonics generation and its spatial combinations become the crucial issue in this research. The harmonic pattern in each joint is modelled for generating smooth curvatures that are also superposed for achieving overall motions. In addition, the targeted motions of sports simulations have different physical factors of periodic gait motion, frictionless surface, and buoyant effects, which are respectively designed by integrating three dimensional graphics information.

Development of Simulator and Robotic Door for Parametric Design Optimization of Washing Machine Door Motion (세탁기 도어 거동 인자 설계 최적화를 위한 시뮬레이터 및 로봇형 도어 장치 개발)

  • Yi, June-Sup;Jung, Byung-Jin;Moon, Hyungpil
    • The Journal of Korea Robotics Society
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    • v.12 no.1
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    • pp.19-25
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    • 2017
  • A design methodology for parametric design optimization of washing machine door is presented. We develop a motion simulator and a robotic door to simulate the various motion of washing machine doors. The motion of the washing machine door is related to hinge parameters. Springs and dampers are usually used in the hinge of washing machine door for controlling motion of the door. A physical simulator of the door motion is used for finding candidate parameters of the hinge and a robotic door whose motion is controlled algorithmically is used for consumer tests. Through the consumer evaluation on the robotic motion, the optimized parameters are determined. We find the optimal parameters as a function of angle and angular velocity of the door.

Implementing Solar System Simulator using Python Script (파이선 스크립트를 이용한 태양계 행성 시뮬레이터 구현)

  • Choi, Eun-Young;Lee, Imgeun
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.4
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    • pp.49-56
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    • 2015
  • In this paper, we introduce a simulation tool for solar system using 3D animation tool MAYA. It accurately models solar system's astronomical features, such as each planet's orbital period, orbital speed, relative size, and texture, etc. This simulator visualize the solar system in 3D, which can be used to easily understands the system's positioning and astronomical movements. With a conventional Maya modeling process using menus and UI windows, it is difficult to assign correct physical attributes of planets. We use Python script to set up each planet's astronomical parameters. The proposed simulator is rendered as real as possible to be used for virtual reality and educational purpose.

Implementation of Automation System for the Fluid Analysis of Axial Fan Using Supercomputer (슈퍼컴퓨터 활용 축류팬 유동해석 자동화 시스템 개발)

  • Kim, Myung-Il;Lee, Seung-Min;Lee, Sang-Min
    • 한국전산유체공학회:학술대회논문집
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    • 2008.03b
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    • pp.288-291
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    • 2008
  • Recently, the importance and necessity of engineering analysis has shown a steady growth. However, researchers working in small and medium enterprises know little about the usefulness of engineering analysis and suffer from lack of technical knowledge. Axial fan is air fluid machinery in various fields of industry such as automobile, electric appliance, and heavy machinery. It is also a time and budget consuming equipment to develop the axial fan through physical experiments. In order to overcome this problem, we have designed and developed a web-base automated simulator for axial fan's fluid analysis using supercomputer. Automated simulator means that all of processes for engineering analysis including pre-process, solving, and post-process can be performed automatically without user intervention after transferring fan model(CAD files) made by user. After executing the simulator with some parameters, user can receive the report including pressure P and flow rate Q. In this paper, we introduce the architecture of our easy and efficient automated engineering analysis simulator, related techniques and result of development.

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Two-Dimensional Device Simulator TFT2DS for Hydrogenated Amorphous Silicon Thin Film Transistors (수소화된 비정질 실리콘 박막 트랜지스터의 이차원 소자 시뮬레이터 TFT2DS)

  • Choe, Jong-Seon;Neudeck, Gerold W.
    • The Transactions of the Korean Institute of Electrical Engineers C
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    • v.48 no.1
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    • pp.1-11
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    • 1999
  • Hyrdogenated amorphous silicon thin film transistors are used as a pixel switching device of TFT-LCDs and very active research works on a-Si:H TFTs are in progress. Further development of the technology based on a-Si:H TFTs depends on the increased understanding of the device physics and the ability to accurately simulate the characteristics of them. A two-dimensional device simulator based on the realistic and flexible physical models can guide the device designs and their optimizations. A non-uniform finite-difference TFT Simulation Program, TFT2DS has been developed to solve the electronic transport equations for a-Si:H TFTs. In TFT2DS, many of the simplifying assumptions are removed. The developed simulator was used to calculate the transfer and output characteristics of a-Si:H TFTs. The measured data were compared with the simulated ones for verifying the validity of TFT2DS. Also the transient behaviors of a-Si:H TFTs were calculated even if the values of the related parameters are not accurately specified.

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Development of Autonomous Navigation System Using Simulation Based on Unity-ROS (Unity-ROS 시뮬레이터 기반의 자율운항 시스템 개발 및 검증)

  • Kiwon Kim;Hyuntae Bang;Jeonghwa Seo;Wonkeun Youn
    • Journal of the Society of Naval Architects of Korea
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    • v.60 no.6
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    • pp.406-415
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    • 2023
  • In this study, we focused on developing and verifying ship collision avoidance algorithms using Unity simulator and ROS(Robot Operating System). ROS is used to establish an environment where communication between different operating systems is possible, and a dynamic model of a ship is constructed within Unity simulator. The Lidar data collected in Unity environment is passed to the system based on python through ROS. In the system based on python, control command values were created through the logic of the collision avoidance algorithm using data, and the values were transferred back to Unity to control the movement of the virtual ship. Through the developed simulation system, the reliability of the collision avoidance algorithm of ships with two different forms in an environment similar to the actual physical world was confirmed. As a result, it was confirmed on the simulator that it could be avoided without collision even in an environment with various types of obstacles, and that the avoidance characteristics according to the dynamics of the ship could be analyzed.

Driving Performance Evaluation Using Bio-signals from the Prefrontal Lobe in the Driving Simulator

  • Kim, Young-Hyun;Kim, Yong-Chul
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.2
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    • pp.319-325
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    • 2012
  • Objective: The aim of this study was to develop the assistive device for accelerator and brake pedals using bio-signals from the prefrontal lobe in the driving simulator and evaluate its performance. Background: There is lack of assistive devices for the driving in peoples with disabilities in Korea. However, if bio-signals and/or brain waves are used at driving a car, the people with serious physical limitations can improve their community mobility. Method: 15 subjects with driver's license participated in this study for experiment of driving performance evaluation in the simulator. Each subject drove the simulator the same course 10 times in three separated groups which use different interface controllers to accelerate and brake: (1) conventional pedal group, (2) joystick group and (3) bio-signal group(horizontal quick glance of the eyes and clench teeth). All experiments were recorded and the driving performances were evaluated by three inspectors. Results: Average score of bio-signal group for the driving in the simulator was increased 3% compared with the pedal group and was increased 9% compared with the joystick group(p<0.01). The subjects using bio-signals was decreased 44% in number of deduction compared with others because the device had the built-in modified cruise control. Conclusion: The assistive device for accelerator and brake pedals using bio-signals showed significantly better performance than using general pedal and a joystick interface(p<0.01). Application: This study can be used to design adaptive vehicle for driving in people with disabilities.

Design and Implementation of Warehouse Management System Simulator (창고관리시스템 시뮬레이터의 설계 및 구현)

  • Kim, Chi-Taek;Lee, Min-Soon;Lee, Byoung-Soo
    • Convergence Security Journal
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    • v.8 no.4
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    • pp.73-80
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    • 2008
  • In this paper, we developed a WMS (Warehouse Management System) Simulator. There is no Simulator that supports optimized design for Warehouse, consider goods which storage in warehouse and using RFID and USN based on cable wireless network. Also, there is no tool for monitoring which decides delivery time with information about temperature, humidity and illumination, after goods are stocked into warehouse. In this paper, WMS Simulator Implements function of drawing a blueprint. The Simulator that can analyze moving information of Palette with RFID tags and the change about temperature, humidity and illumination is developed in this paper. Inventory accuracy, space equipment practical use, and decreasing of picking time, faulty storage and product loss by product processing ability elevation are expected by designing the way of operating of warehouse for most suitable use of system in physical distribution through these treatise.

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The Development of Game Simulator for Snowboard (스노우보드 게임 시뮬레이터 개발)

  • Kim, Dong-Jin;Yoon, Pyoung-Won
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.4
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    • pp.510-516
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    • 2019
  • In this paper, a snowboard simulator that measures the user's motion and makes the user feel physical changes and enjoy actual snowboarding was developed. The speed and direction of the snowboard are determined by the user's center of gravity. The developed simulator is equipped with four springs on the snowboard plate, so that the slope can change according to the change in the user's weight center and be felt directly. The slope due to the change in the center of gravity of the user is measured using a three-axis acceleration sensor. The friction of the slope generated by the rotation of the snowboard is made possible by the user using the BLDC motor, and the rotation of the snowboard is measured using the hole sensor. For rapid data processing of the simulator, two MCUs are used to transfer the measured data to the PC using the acceleration sensor and motor separately. The developed simulator can experience slopes and friction of the slope directly, and wear measured data and HMD to enjoy more realistic snowboarding.