• 제목/요약/키워드: Perspective Projection

검색결과 130건 처리시간 0.03초

사각형 복원을 위한 새로운 기하학적 도구로서의 선분 카메라 쌍 (Coupled Line Cameras as a New Geometric Tool for Quadrilateral Reconstruction)

  • 이주행
    • 한국CDE학회논문집
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    • 제20권4호
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    • pp.357-366
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    • 2015
  • We review recent research results on coupled line cameras (CLC) as a new geometric tool to reconstruct a scene quadrilateral from image quadrilaterals. Coupled line cameras were first developed as a camera calibration tool based on geometric insight on the perspective projection of a scene rectangle to an image plane. Since CLC comprehensively describes the relevant projective structure in a single image with a set of simple algebraic equations, it is also useful as a geometric reconstruction tool, which is an important topic in 3D computer vision. In this paper we first introduce fundamentals of CLC with reals examples. Then, we cover the related works to optimize the initial solution, to extend for the general quadrilaterals, and to apply for cuboidal reconstruction.

CG와 동영상의 지적합성 (Intelligent Composition of CG and Dynamic Scene)

  • 박종일;정경훈;박경세;송재극
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 1995년도 학술대회
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    • pp.77-81
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    • 1995
  • Video composition is to integrate multiple image materials into one scene. It considerably enhances the degree of freedom in producing various scenes. However, we need to adjust the viewing point sand the image planes of image planes of image materials for high quality video composition. In this paper, were propose an intelligent video composition technique concentrating on the composition of CG and real scene. We first model the camera system. The projection is assumed to be perspective and the camera motion is assumed to be 3D rotational and 3D translational. Then, we automatically extract camera parameters comprising the camera model from real scene by a dedicated algorithm. After that, CG scene is generated according to the camera parameters of the real scene. Finally the two are composed into one scene. Experimental results justify the validity of the proposed method.

시변 순차영상을 이용한 On-line 카메라 교정 (On-line Camera Calbration Using the Time-Varying Image Sequence)

  • 김범진;이호순;최성구;노도환
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.440-440
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    • 2000
  • In general, camera calibration is consisted of Indoor and Outdoor system. In case of Indoor system, it was optimized experimental condition. However, Outdoor system is different camera parameters for each image that is compared to equaled position. That is, it imply that camera parameters are varied by an environment with light or impulse noise, etc. So we make use of Image sequence because that they provide the more information for each image. In addition to, we use Corresponding line because it has less error than Corresponding point. Corresponding line has also the more information. In this paper, we suggest on-line camera calibration method using the time-varying Image sequence and Corresponding line. So we calculate camera parameters with intrinsic and extrinsic parameters in On-line system.

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신경망을 사용한 장애물 검출을 위한 Moving Window 기법 (Moving Window Technique for Obstacle Detection Using Neural Networks)

  • 주재율;회승욱;이장명
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.164-164
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    • 2000
  • This paper proposes a moving window technique that extracts lanes and vehicles using the images captured by a CCD camera equipped inside an automobile in real time. For the purpose, first of all the optimal size of moving window is determined based upon speed of the vehicle, road curvature, and camera parameters. Within the moving windows that are dynamically changing, lanes and vehicles are extracted, and the vehicles within the driving lanes are classified as obstacles. Assuming highway driving, there are two sorts of image-objects within the driving lanes: one is ground mark to show the limit speed or some information for driving, and the other is the vehicle as an obstacle. Using characteristics of three-dimension objects, a neural network can be trained to distinguish the vehicle from ground mark. When it is recognized as an obstacle, the distance from the camera to the front vehicle can be calculated with the aids of database that keeps the models of automobiles on the highway. The correctness of this measurement is verified through the experiments comparing with the radar and laser sensor data.

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The Development of real-time system for taking the dimensions of objects with arbitray shape

  • Chung, Yun-Su;Won, Jong-Un;Kim, Jin-Seok
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -3
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    • pp.1523-1526
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    • 2002
  • In this paper, we propose a method fur measuring the dimensions of an arbitrary object using geometric relationship between a perspective projection image and a rectangular parallelepiped model. For recognizing the vertexes of the rectangular parallelepiped surrounding an arbitrary object, the method adopts a strategy that derives the equations for vertex recognition from the geometrical relationships for image formation between 2D image and the rectangular parallelepiped model. extracts from 2D image with vertical view features (or junctions) of minimum quadrangle circumscribing an arbitrary shape object, and then recognizes vertexes from the features with the equations. Finally, the dimensions of the object are calculated from these results of vertex recognition. By the experimental results, it is demonstrated that this method is very effective to recognize the vertexes of the arbitrary objects.

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실시간 볼륨 광선 투사법을 위한 자료구조 (A Data Structure for Real-time Volume Ray Casting)

  • 임석현;신병석
    • 한국컴퓨터그래픽스학회논문지
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    • 제11권1호
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    • pp.40-49
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    • 2005
  • Several optimization techniques have been proposed for volume ray casting, but these cannot achieve real-time frame rates. In addition, it is difficult to apply them to some applications that require perspective projection. Recently, hardware-based methods using 3D texture mapping are being used for real-time volume rendering. Although rendering speed approaches real time, the larger volumes require more swapping of volume bricks for the limited texture memory. Also, image quality deteriorates compared with that of conventional volume ray casting. In this paper, we propose a data structure for real-time volume ray casting named PERM (Precomputed dEnsity and gRadient Map). The PERM stores interpolated density and gradient vector for quantized cells. Since the information requiring time-consuming computations is stored in the PERM, our method can ensure interactive frame rates on a consumer PC platform. Our method normally produces high-quality images because it is based on conventional volume ray casting.

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An Intelligent Visual Servoing Method using Vanishing Point Features

  • Lee, Joon-Soo;Suh, Il-Hong
    • Journal of Electrical Engineering and information Science
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    • 제2권6호
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    • pp.177-182
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    • 1997
  • A visual servoing method is proposed for a robot with a camera in hand. Specifically, vanishing point features are suggested by employing a viewing model of perspective projection to calculate the relative rolling, pitching and yawing angles between the object and the camera. To compensate dynamic characteristics of the robot, desired feature trajectories for the learning of visually guided line-of-sight robot motion are obtained by measuring features by the camera in hand not in the entire workspace, but on a single linear path along which the robot moves under the control of a commercially provided function of linear motion. And then, control actions of the camera are approximately found by fuzzy-neural networks to follow such desired feature trajectories. To show the validity of proposed algorithm, some experimental results are illustrated, where a four axis SCARA robot with a B/W CCD camera is used.

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다층의학영상의 3차원적 표현기법에 관한 연구 (Three dimension rendering techniques in multiplanar medical images)

  • 김도우;송춘희;차은종;이태수
    • 대한의용생체공학회:학술대회논문집
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    • 대한의용생체공학회 1996년도 춘계학술대회
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    • pp.271-274
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    • 1996
  • Shell rendering technique, which is the combined technique of surface rendering and volume rendering, was realized on workstation. By applying it to colon data acquired by CT, its validity was shown. In addition perspective projection coordinate was used for rendering the internal surface of organ and its reality was shown to be improved. This result can be use as the essential technique of virtual endoscope which is the recent hot topic in three dimensional medical imaging.

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두 개의 공면점을 활용한 타원물체의 3차원 위치 및 자세 추정 (3-D Pose Estimation of an Elliptic Object Using Two Coplanar Points)

  • 김헌희;박광현;하윤수
    • 전자공학회논문지SC
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    • 제49권4호
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    • pp.23-35
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    • 2012
  • 본 논문은 3차원 공간상에 존재하는 타원형 물체의 위치 및 자세 추정 기법을 다룬다. 영상에 투영된 타원특징을 해석하여 원래의 타원에 대한 3차원 자세정보를 구하는 것은 어려운 문제이다. 본 논문은 타원특징의 3차원 정보를 추출하기 위하여, 두개의 공면점을 도입한 위치 및 자세 추정 알고리즘을 제안한다. 제안된 방법은 모델과 영상좌표계에서 각각 정의되는 타원-공면점에 대한 대응쌍이 주어질 때 두 좌표계에 대한 동차변환행렬의 유일해를 결정한다. 타원-공면점은 폴라리티를 기반으로 원근변환에 불변하는 한 쌍의 삼각특징으로 변환되며, 삼각특징들로부터 평면 호모그래피가 추정된다. 카메라 좌표계에 대한 물체 좌표계의 3차원 위치 및 자세 파라미터들은 호모그래피 분해를 통해 계산된다. 제안된 방법은 3차원 자세 및 위치 추정 오차의 분석과 공면점의 위치에 따른 민감도의 분석을 통해 평가된다.

비행체의 전자파 영상화 기술동향 (A Perspective on the Electromagnetic Imaging of Aircrafts)

  • 윤용수;이재천
    • 대한원격탐사학회지
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    • 제15권3호
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    • pp.167-175
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    • 1999
  • 원격탐사 관련 핵심기술은 최근에 국방, 의료영상, 환경, 지질 등과 같은 광범위한 분야에서 활용범위를 확대하고 있다. 1cm ~ 수십 cm 파장의 파를 관측하는 마이크로파 원격탐사 기술은 반사 적외선 원격탐사나 열 적외선 원격탐사 기술에 비해 날씨조건과 밤낮에 관계없이 탐사를 수행할 수 있다는 장점을 가지고 있다. 마이크로파 영상레이다인 합성 개구 레이다를 이용한 영상화 방식은 응용목적에 따라 stripmap 방식, spotlight 방식, 그리고 inverse 방식으로 구분된다. 본 논문에서는 inverse 방식으로 지상에 고정된 레이다가 비행하는 항공체를 영상화하는 기법에 대해서 기술하였다. 비행 항공체의 영상화 기법은 자동 펴적인식 시스템 구축시 중요한 기술단계이며, 최근 이 분야에 대해 활발히 연구되고 있다. 비행 항공체를 영상화하기 위해 제안된 3가지 방식인 퓨리에 처리 기법, 시간-n 주파수 처리 기법, 그리고 투시로부터 복원 기법을 소개한 후, 각 방식의 장단점을 분석하였다.